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games/OpenXcom: New maintainer.
Signed-off-by: B. Watson <urchlay@slackware.uk> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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b560201886
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3 changed files with 21 additions and 24 deletions
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@ -3,7 +3,8 @@
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# Slackware build script for OpenXcom
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# Slackware build script for OpenXcom
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# Copyright 2014-2016 Dimitris Zlatanidis Orestiada, Greece
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# Copyright 2014-2016 Dimitris Zlatanidis Orestiada, Greece
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# Copyright 2016-2020 Dominik Drobek <dominik.drobek (at) o2.pl>
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# Copyright 2016-2020 Dominik Drobek
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# Copyright 2024 B. Watson <urchlay@slackware.uk>
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# All rights reserved.
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# All rights reserved.
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#
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#
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# Redistribution and use of this script, with or without modification, is
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# Redistribution and use of this script, with or without modification, is
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@ -23,6 +24,10 @@
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# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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# 20240906 bkw: BUILD=2
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# - new maintainer.
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# - move binary to /usr/games.
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cd $(dirname $0) ; CWD=$(pwd)
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cd $(dirname $0) ; CWD=$(pwd)
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PRGNAM=OpenXcom
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PRGNAM=OpenXcom
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@ -40,9 +45,6 @@ if [ -z "$ARCH" ]; then
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esac
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esac
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fi
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fi
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# If the variable PRINT_PACKAGE_NAME is set, then this script will report what
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# the name of the created package would be, and then exit. This information
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# could be useful to other scripts.
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if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
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if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
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echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
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echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
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exit 0
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exit 0
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@ -74,16 +76,11 @@ cd $TMP
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rm -rf $PRGNAM-$COMMIT
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rm -rf $PRGNAM-$COMMIT
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tar xvf $CWD/$PRGNAM-$COMMIT.tar.gz
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tar xvf $CWD/$PRGNAM-$COMMIT.tar.gz
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cd $PRGNAM-$COMMIT
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cd $PRGNAM-$COMMIT
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chown -R root:root .
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find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} + -o \
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find -L . \
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\! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} +
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
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-o -perm 511 \) -exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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mkdir -p build
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mkdir -p build
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(
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cd build
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cd build
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cmake \
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cmake \
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-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
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@ -91,18 +88,16 @@ mkdir -p build
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-DOPENXCOM_VERSION_STRING=".$(echo $COMMIT | cut -c -7)" \
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-DOPENXCOM_VERSION_STRING=".$(echo $COMMIT | cut -c -7)" \
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-DCMAKE_BUILD_TYPE=Release ..
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-DCMAKE_BUILD_TYPE=Release ..
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make
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make
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make install DESTDIR=$PKG
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make install/strip DESTDIR=$PKG
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)
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cd ..
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find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
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mv $PKG/usr/bin $PKG/usr/games
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| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
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gzip -9 $PKG/usr/man/man*/*
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find $PKG/usr/man -type f -exec gzip -9 {} \;
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PKGDOC=$PKG/usr/doc/$PRGNAM-$VERSION
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for i in $( find $PKG/usr/man -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done
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mkdir -p $PKGDOC
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cp -a CHANGELOG.txt LICENSE.txt README.md $PKGDOC
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKGDOC/$PRGNAM.SlackBuild
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cp -a CHANGELOG.txt LICENSE.txt README.md $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/slack-desc > $PKG/install/slack-desc
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@ -6,5 +6,5 @@ MD5SUM="21989afb6389a3f7bd0f6a35f6d7dbcb"
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DOWNLOAD_x86_64=""
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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MD5SUM_x86_64=""
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REQUIRES="yaml-cpp SDL_gfx"
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REQUIRES="yaml-cpp SDL_gfx"
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MAINTAINER="Dominik Drobek"
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MAINTAINER="B. Watson"
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EMAIL="dominik.drobek (at) o2.pl"
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EMAIL="urchlay@slackware.uk"
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@ -1,3 +1,5 @@
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OpenXcom (clone of the UFO: Enemy Unknown)
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OpenXcom is an open-source remake of the popular
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OpenXcom is an open-source remake of the popular
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UFO: Enemy Unknown (X-Com: UFO Defense in USA) videogame by
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UFO: Enemy Unknown (X-Com: UFO Defense in USA) videogame by
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Microprose, licensed under the GPL and written in C++ / SDL.
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Microprose, licensed under the GPL and written in C++ / SDL.
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