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games/miscom: Added (textmode Missile Command clone).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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14
games/miscom/README
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14
games/miscom/README
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miscom (textmode Missile Command clone)
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In miscom you must defend cities from missile attack. You do this by
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launching missiles of your own (in a point-and-blast fashion) to destroy
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the enemy missiles before they land.
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Miscom is a curses-based game, so it should work on any terminal. (You'll
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need 9600 baud or better for it to be playable.) It supports colour
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and sound.
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Miscom is an older game that uses OSS for audio. By default, this script
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links with libaoss, which allows the game to make sound without having
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OSS modules loaded. If you for some reason want to disable this (e.g. if
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you run OSSv4 for audio), export AOSS=no in the script's environment.
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66
games/miscom/fixwarnings.diff
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66
games/miscom/fixwarnings.diff
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diff -Naur miscom/fire.c miscom.patched/fire.c
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--- miscom/fire.c 1997-03-15 15:42:10.000000000 -0500
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+++ miscom.patched/fire.c 2016-10-03 19:58:35.332473407 -0400
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@@ -66,7 +66,7 @@
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}
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if (found==0)
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- fprintf(stderr,"can't happen\n"),bombout();
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+ fprintf(stderr,"can't happen\n"),bombout(0);
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fireballs[a].x=x;
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fireballs[a].y=y;
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diff -Naur miscom/main.c miscom.patched/main.c
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--- miscom/main.c 1998-01-22 11:30:32.000000000 -0500
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+++ miscom.patched/main.c 2016-10-03 19:58:24.480472716 -0400
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@@ -451,7 +451,7 @@
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define_colours();
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if((keyptr=open("/dev/tty",O_RDONLY|O_NONBLOCK))<0)
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- fprintf(stderr,"Couldn't open /dev/tty."),bombout();
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+ fprintf(stderr,"Couldn't open /dev/tty."),bombout(0);
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srandom(time(NULL));
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signal(SIGINT,bombout);
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diff -Naur miscom/sound.c miscom.patched/sound.c
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--- miscom/sound.c 1997-03-15 12:17:45.000000000 -0500
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+++ miscom.patched/sound.c 2016-10-03 19:54:26.923457583 -0400
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@@ -5,6 +5,7 @@
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#include <fcntl.h>
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#include <unistd.h>
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#include <sys/soundcard.h>
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+#include <sys/ioctl.h>
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#include "sound.h"
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int sound=1;
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diff -Naur miscom/unix.c miscom.patched/unix.c
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--- miscom/unix.c 1997-03-15 12:00:27.000000000 -0500
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+++ miscom.patched/unix.c 2016-10-03 19:59:02.386475130 -0400
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@@ -4,6 +4,8 @@
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#include <unistd.h>
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#include <fcntl.h>
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#include <errno.h>
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+#include <stdlib.h>
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+#include <string.h>
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#include "global.h"
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#include "draw.h"
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@@ -78,7 +80,7 @@
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}
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-void bombout()
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+void bombout(int unused)
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{
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queuesam(KILL_SNDSERV,0);
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use_colour(COLOR_WHITE,A_NORMAL);
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diff -Naur miscom/unix.h miscom.patched/unix.h
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--- miscom/unix.h 1997-03-14 21:50:59.000000000 -0500
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+++ miscom.patched/unix.h 2016-10-03 19:59:10.686475659 -0400
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@@ -1,5 +1,5 @@
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extern unsigned char getnbkey(void);
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-extern void bombout(void);
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+extern void bombout(int unused);
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extern void key_pause(void);
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extern int numalive(void);
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extern void centre(char* buffer,int y);
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84
games/miscom/miscom.SlackBuild
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84
games/miscom/miscom.SlackBuild
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#!/bin/sh
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# Slackware build script for miscom
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# Written by B. Watson (yalhcru@gmail.com)
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
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PRGNAM=miscom
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VERSION=${VERSION:-1.0}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i586" ]; then
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SLKCFLAGS="-O2 -march=i586 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM
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tar xvf $CWD/$PRGNAM.tar.gz
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cd $PRGNAM
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chown -R root:root .
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# upstream's permissions are fugly.
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chmod 644 *
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chmod 755 sounds
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chmod 644 sounds/*
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# fix compiler warnings, some of which might actually cause problems.
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patch -p1 < $CWD/fixwarnings.diff
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# build with libaoss unless user disables it.
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if [ "${AOSS:-yes}" = "yes" ]; then
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sed -i '/^LIBS/s,$, -laoss,' Makefile
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fi
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# use our flags.
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sed -i "s,-O,-Wall $SLKCFLAGS," Makefile
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# default datadir is weird.
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make DATADIR=/usr/share/games/$PRGNAM
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# manual install since the permissions are weird.
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mkdir -p $PKG/usr/games $PKG/usr/man/man6 $PKG/usr/share/games/$PRGNAM
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install -s -m0755 $PRGNAM $PKG/usr/games
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gzip -9c < $PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz
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cp -r sounds/* $PKG/usr/share/games/$PRGNAM
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a COPYING README ChangeLog TODO $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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10
games/miscom/miscom.info
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10
games/miscom/miscom.info
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PRGNAM="miscom"
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VERSION="1.0"
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HOMEPAGE="https://svnweb.freebsd.org/ports/head/games/miscom/"
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DOWNLOAD="http://distcache.FreeBSD.org/ports-distfiles/miscom.tar.gz"
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MD5SUM="c09a7b119ea4d742efa08a74d14d8bfb"
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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REQUIRES=""
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MAINTAINER="B. Watson"
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EMAIL="yalhcru@gmail.com"
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19
games/miscom/slack-desc
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19
games/miscom/slack-desc
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# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description.
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# Line up the first '|' above the ':' following the base package name, and
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# the '|' on the right side marks the last column you can put a character in.
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# You must make exactly 11 lines for the formatting to be correct. It's also
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# customary to leave one space after the ':' except on otherwise blank lines.
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|-----handy-ruler------------------------------------------------------|
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miscom: miscom (textmode Missile Command clone)
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miscom:
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miscom: In miscom you must defend cities from missile attack. You do this
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miscom: by launching missiles of your own (in a point-and-blast fashion)
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miscom: to destroy the enemy missiles before they land.
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miscom:
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miscom: Miscom is a curses-based game, so it should work on any
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miscom: terminal. (You'll need 9600 baud or better for it to be playable.) It
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miscom: supports colour and sound.
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miscom:
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miscom:
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