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games/adl: Fix doc permissions.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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1 changed files with 4 additions and 6 deletions
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@ -7,14 +7,12 @@
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/
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# for details.
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# 93 (1993) is the timestamp of the tarball. Most of the files
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# inside are stamped May 10 1991, and the copyright notice
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# says 1987.
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# In case anyone's wondering: compiled ADL files are NOT architecture
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# independent. 32-bit adlcomp produces files that won't run on a 64-bit
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# adlrun, and vice versa.
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# 20220407 bkw: BUILD=2, fix permissions in doc dir.
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# 20180122 bkw: It turns out that adl development continued up
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# through 2011, with a Windows and Linux binary release in 2003.
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# The ADL language and bytecode formats were changed for the 2003
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@ -30,7 +28,7 @@ cd $(dirname $0) ; CWD=$(pwd)
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PRGNAM=adl
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VERSION=${VERSION:-20110628}
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BUILD=${BUILD:-1}
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BUILD=${BUILD:-2}
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TAG=${TAG:-_SBo}
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PKGTYPE=${PKGTYPE:-tgz}
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@ -195,7 +193,7 @@ patch -p1 < $CWD/compilefixes$YEAR.diff
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# Install the docs first, so we don't get the compiled samples/demos.
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DOCDIR=$PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM$YEAR
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mkdir -p $DOCDIR
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chmod 644 doc/*.*
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find doc samples -type f -exec chmod 0644 {} \+
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cp -a C* porting readme doc samples $DOCDIR
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make -j1 all BIN=$PKG/usr/games OPTFLAGS="$SLKCFLAGS"
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