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games/pioneer: Build w/bundled lua 5.2 src.
Signed-off-by: B. Watson <urchlay@slackware.uk> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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parent
e7bccea146
commit
7aae75a758
2 changed files with 15 additions and 25 deletions
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@ -16,5 +16,3 @@ OpenGL core profile version 3.1 or newer is a runtime dependency. To
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determine what version of OpenGL is installed, use:
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glxinfo | grep "core profile version"
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lua52 is an optional dependency.
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@ -23,11 +23,20 @@
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# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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# 20241024 bkw: Modified by SlackBuilds.org, BUILD=2:
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# - Don't try to build with lua52 (doubleplusungood ref unbuild).
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# This thing insists on lua 5.2, but includes its own bundled
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# source, which it will build if -DUSE_SYSTEM_LIBLUA=OFF. I assume
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# the game was actually tested with the bundled lua, so let's use it.
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# Thought about doing the same with the bundled glew, but glew looks
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# like it might depend a lot on the mesa version in use, so I left
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# it alone (keep using the system one).
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cd $(dirname $0) ; CWD=$(pwd)
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PRGNAM=pioneer
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VERSION=${VERSION:-20240710}
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BUILD=${BUILD:-1}
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BUILD=${BUILD:-2}
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TAG=${TAG:-_SBo}
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PKGTYPE=${PKGTYPE:-tgz}
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@ -39,9 +48,6 @@ if [ -z "$ARCH" ]; then
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esac
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fi
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# If the variable PRINT_PACKAGE_NAME is set, then this script will report what
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# the name of the created package would be, and then exit. This information
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# could be useful to other scripts.
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if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
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echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
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exit 0
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@ -70,11 +76,8 @@ rm -rf $PRGNAM-$VERSION
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tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
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cd $PRGNAM-$VERSION
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
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-o -perm 511 \) -exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} + -o \
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\! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} +
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if [ "${DEBUG:=0}" != 0 ]; then
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RELEASE=Debug
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@ -83,12 +86,6 @@ else
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RELEASE=Release
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fi
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GLEW=OFF
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LUA=OFF
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pkg-config --exists glew && GLEW=ON
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pkg-config --exists lua5.2 && LUA=ON
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# 20210214 bkw: prevent the build from writing to /root/, without
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# breaking ccache if it's in use.
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mkdir -p tmphome/.local/share/pioneer
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@ -110,20 +107,15 @@ cd build
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-DCMAKE_INSTALL_PREFIX=/usr \
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-DCMAKE_INSTALL_BINDIR=games \
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-DCMAKE_INSTALL_DATADIR=share/games \
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-DUSE_SYSTEM_LIBGLEW=$GLEW \
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-DUSE_SYSTEM_LIBLUA=$LUA \
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-DUSE_SYSTEM_LIBGLEW=ON \
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-DUSE_SYSTEM_LIBLUA=OFF \
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-DPROJECT_VERSION_INFO="$INFOSTRING" \
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-DCMAKE_BUILD_TYPE=$RELEASE ..
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make
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make install DESTDIR=$PKG
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make install/strip DESTDIR=$PKG
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make -C . build-data install DESTDIR=$PKG
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cd ..
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if [ "$DEBUG" = 0 ]; then
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find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" |
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grep ELF | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
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fi
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# Clean up the data directory, put icons and files where they are
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# supposed to be and install an SVG icon.
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rm -rf $PKG/usr/share/games/$PRGNAM/{licenses,*txt,*md}
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