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https://github.com/Ponce/slackbuilds
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games/nexuiz: Updated for version 2.5.2.
This commit is contained in:
parent
eaacd2c2b6
commit
7822487158
11 changed files with 45 additions and 33 deletions
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@ -4,4 +4,5 @@ open-sourced Quake engine. Nexuiz is a standalone game that can
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be played locally or over the internet. It is completely open
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source and actively developed.
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Note: The source download is about 660M.
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Note: This SlackBuild just repackages the binaries (no compiling). The
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"source" download is about 900M.
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@ -2,6 +2,9 @@ if [ -x /usr/bin/update-desktop-database ]; then
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./usr/bin/update-desktop-database -q usr/share/applications
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fi
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if [ -x /usr/bin/update-mime-database ]; then
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./usr/bin/update-mime-database usr/share/mime >/dev/null 2>&1
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if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then
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if [ -x /usr/bin/gtk-update-icon-cache ]; then
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/usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1
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fi
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fi
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@ -1,4 +1,4 @@
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#!/bin/sh
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cd /usr/share/games/nexuiz
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./nexuiz-linux-686-dedicated
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exec ./nexuiz-linux-686-dedicated
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@ -1,4 +1,4 @@
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#!/bin/sh
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cd /usr/share/games/nexuiz
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./nexuiz-linux-x86_64-dedicated
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exec ./nexuiz-linux-x86_64-dedicated
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@ -1,4 +1,4 @@
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#!/bin/sh
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cd /usr/share/games/nexuiz
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sh nexuiz-linux-glx.sh
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exec sh nexuiz-linux-glx.sh
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@ -1,7 +1,5 @@
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[Desktop Entry]
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Type=Application
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Version=2.1
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Encoding=UTF-8
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Name=Nexuiz (GLX)
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Comment=Free first-person shooter game
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Icon=/usr/share/pixmaps/nexuiz.png
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@ -1,4 +1,4 @@
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#!/bin/sh
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cd /usr/share/games/nexuiz
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sh nexuiz-linux-sdl.sh
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exec sh nexuiz-linux-sdl.sh
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@ -1,7 +1,5 @@
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[Desktop Entry]
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Type=Application
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Version=2.1
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Encoding=UTF-8
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Name=Nexuiz (SDL)
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Comment=Free first-person shooter game
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Icon=/usr/share/pixmaps/nexuiz.png
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@ -2,6 +2,9 @@
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# Slackware build script for Nexuiz
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# Now maintained by B. Watson <yalhcru@gmail.com>, please don't bother
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# Chess with questions about this build (bother me instead)
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# Copyright 2008-2009 Chess Griffin <chess@chessgriffin.com>
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# All rights reserved.
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#
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@ -23,7 +26,7 @@
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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PRGNAM=nexuiz
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VERSION=${VERSION:-2.5.1}
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VERSION=${VERSION:-2.5.2}
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ARCH=${ARCH:-i486}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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@ -36,21 +39,31 @@ OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i486" ]; then
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SLKCFLAGS="-O2 -march=i486 -mtune=i686"
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LIBDIRSUFFIX=""
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SRCARCH="686"
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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SRCARCH="686"
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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SRCARCH="x86_64"
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fi
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set -e # Exit on most errors
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set -e
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SRCVER=$( echo $VERSION | tr -d . )
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf Nexuiz
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unzip -o $CWD/nexuiz-251.zip
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# All the -x stuff saves us 120MB of space in /tmp, during the build.
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# Why extract the windows and mac binaries, if we're not going to use them?
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unzip -o $CWD/nexuiz-$SRCVER.zip \
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-x 'Nexuiz/nexuiz-osx-*' '*.exe' '*.dll' 'Nexuiz/Nexuiz-SDL.app/*' \
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'Nexuiz/Nexuiz.app/*' 'Nexuiz/extra/*' 'Nexuiz/sources/*'
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cd Nexuiz
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chown -R root:root .
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find . \
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@ -59,13 +72,6 @@ find . \
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\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
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-exec chmod 644 {} \;
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( cd $PKG
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find . | xargs file | grep "executable" | grep ELF | cut -f 1 -d : | \
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xargs strip --strip-unneeded 2> /dev/null || true
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find . | xargs file | grep "shared object" | grep ELF | cut -f 1 -d : | \
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xargs strip --strip-unneeded 2> /dev/null
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)
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install -D -m 0644 $CWD/nexuiz-glx.desktop \
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$PKG/usr/share/applications/nexuiz-glx.desktop
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install -D -m 0644 $CWD/nexuiz-sdl.desktop \
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@ -77,22 +83,24 @@ cp $CWD/*.png $PKG/usr/share/pixmaps
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -R ./Docs/* $PKG/usr/doc/$PRGNAM-$VERSION/
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cp gpl.txt $PKG/usr/doc/$PRGNAM-$VERSION
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# Include server scripts as docs:
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cp -R server $PKG/usr/doc/$PRGNAM-$VERSION/server
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find $PKG/usr/doc/$PRGNAM-$VERSION -type f -exec chmod 0644 {} \;
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mkdir -p $PKG/usr/share/games/nexuiz
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cp -R data $PKG/usr/share/games/nexuiz
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cp -R havoc $PKG/usr/share/games/nexuiz/havoc
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find $PKG/usr/share/games/nexuiz -type f -exec chmod 0644 {} \;
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cp nexuiz-* $PKG/usr/share/games/nexuiz
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rm $PKG/usr/share/games/nexuiz/*.exe
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rm $PKG/usr/share/games/nexuiz/nexuiz-osx-dedicated
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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# The binaries are already stripped.
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# Compiled binaries don't belong under /usr/share (saith the FHS), but
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# this isn't worth changing IMO, it would require patching all the run scripts.
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cp nexuiz-linux-$SRCARCH* nexuiz-linux-*.sh $PKG/usr/share/games/nexuiz
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chmod 755 $PKG/usr/share/games/nexuiz/*
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mkdir -p $PKG/usr/games
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# The launchers for the sdl and glx binaries automatically detect
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# the architecture. The launchers for the dedicated server do not.
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cp $CWD/nexuiz-glx $PKG/usr/games/
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@ -104,5 +112,9 @@ else
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fi
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chmod 755 $PKG/usr/games/nexuiz*
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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@ -1,10 +1,10 @@
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PRGNAM="nexuiz"
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VERSION="2.5.1"
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VERSION="2.5.2"
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HOMEPAGE="http://www.alientrap.org/nexuiz"
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DOWNLOAD="http://downloads.sourceforge.net/nexuiz/nexuiz-251.zip"
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DOWNLOAD="http://downloads.sourceforge.net/nexuiz/nexuiz-252.zip"
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DOWNLOAD_x86_64=""
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MD5SUM="8e945f71a922f1f87ab406bafadde93f"
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MD5SUM="d750bc328e58df8492f8d88bdcf818cb"
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MD5SUM_x86_64=""
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MAINTAINER="Chess Griffin"
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EMAIL="chess@chessgriffin.com"
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MAINTAINER="B. Watson"
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EMAIL="yalhcru@gmail.com"
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APPROVED="dsomero"
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@ -20,7 +20,7 @@ PRGNAM=vcdimager
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VERSION=0.7.23
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ARCH=${ARCH:-i486}
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BUILD=${BUILD:-2}
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TAG=${TAG:-SBo}
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TAG=${TAG:-_SBo}
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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