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https://github.com/Ponce/slackbuilds
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games/sunshine: Added (game stream host).
Signed-off-by: Andrew Clemons <andrew.clemons@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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11
games/sunshine/README
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games/sunshine/README
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sunshine (game stream host for Moonlight)
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Sunshine is a self-hosted game stream host for Moonlight. Offering low
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latency, cloud gaming server capabilities with support for AMD, Intel,
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and Nvidia GPUs for hardware encoding. Software encoding is also
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available. You can connect to Sunshine from any Moonlight client on a
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variety of devices. A web UI is provided to allow configuration, and
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client pairing, from your favorite web browser. Pair from the local
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server or any mobile device.
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Homepage: https://github.com/LizardByte/Sunshine
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games/sunshine/doinst.sh
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games/sunshine/doinst.sh
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if [ -x /usr/bin/update-desktop-database ]; then
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/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
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fi
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games/sunshine/slack-desc
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games/sunshine/slack-desc
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# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description. Line
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# up the first '|' above the ':' following the base package name, and the '|'
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# on the right side marks the last column you can put a character in. You must
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# make exactly 11 lines for the formatting to be correct. It's also
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# customary to leave one space after the ':'.
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|-----handy-ruler------------------------------------------------------|
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sunshine: sunshine (game stream host for Moonlight)
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sunshine:
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sunshine: Sunshine is a self-hosted game stream host for Moonlight. Offering low
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sunshine: latency, cloud gaming server capabilities with support for AMD, Intel,
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sunshine: and Nvidia GPUs for hardware encoding. Software encoding is also
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sunshine: available. You can connect to Sunshine from any Moonlight client on a
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sunshine: variety of devices. A web UI is provided to allow configuration, and
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sunshine: client pairing, from your favorite web browser. Pair from the local
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sunshine: server or any mobile device.
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sunshine:
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sunshine: Homepage: https://github.com/LizardByte/Sunshine
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141
games/sunshine/sunshine.SlackBuild
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games/sunshine/sunshine.SlackBuild
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#!/bin/bash
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# Copyright 2023 Jake Day, Maryville, TN, USA
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# All rights reserved.
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#
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# Redistribution and use of this script, with or without modification, is
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# permitted provided that the following conditions are met:
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#
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# 1. Redistributions of this script must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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#
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# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED
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# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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cd $(dirname $0) ; CWD=$(pwd)
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PRGNAM=sunshine
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VERSION=${VERSION:-0.20.0}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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PKGTYPE=${PKGTYPE:-tgz}
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if [ -z "$ARCH" ]; then
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case "$(uname -m)" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$(uname -m) ;;
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esac
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fi
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# If the variable PRINT_PACKAGE_NAME is set, then this script will report what
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# the name of the created package would be, and then exit. This information
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# could be useful to other scripts.
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if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
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echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
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exit 0
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fi
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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DIRNAME=Sunshine-$VERSION
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MOONLIGHT=${MOONLIGHT:-2bb026c763fc18807d7e4a93f918054c488f84e1}
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ENET=${ENET:-880e41f3ab572ad6d8f064c6cc77e04f46d00956}
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SIMWEBSRV=${SIMWEBSRV:-v3.1.1}
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VIGEMCLIENT=${VIGEMCLIENT:-dc2f3da093938c3dcc8b7697707b7017e4a917fa}
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MINIUPNP=${MINIUPNP:-fb5c328a5e8fd57a3ec0f5d33915377a5d3581f3}
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NVCODECHDRS=${NVCODECHDRS:-dc3e4484dc83485734e503991fe5ed3bdf256fba}
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TPCIRCBUF=${TPCIRCBUF:-8833b3a73fab6530cc51e2063a85cced01714cfb}
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FFMPEG=${FFMPEG:-6deb7d7366fc6e09afb3cb235cab6780bfa550b9}
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NANORS=${NANORS:-e9e242e98e27037830490b2a752895ca68f75f8b}
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TRAY=${TRAY:-14b7797ac230ac4edeec9b82563a7a73a16572da}
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DEPS=$PKG/$DIRNAME/third-party
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $PKG
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rm -rf $DIRNAME
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tar xvf $CWD/$DIRNAME.tar.gz
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tar xvf $CWD/moonlight-common-c-$MOONLIGHT.tar.gz -C \
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$DEPS/moonlight-common-c/ --strip-components 1
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tar xvf $CWD/enet-$ENET.tar.gz -C \
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$DEPS/moonlight-common-c/enet/ --strip-components 1
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tar xvf $CWD/Simple-Web-Server-$SIMWEBSRV.tar.gz -C \
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$DEPS/Simple-Web-Server/ --strip-components 1
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tar xvf $CWD/ViGEmClient-$VIGEMCLIENT.tar.gz -C \
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$DEPS/ViGEmClient/ --strip-components 1
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tar xvf $CWD/miniupnp-$MINIUPNP.tar.gz -C \
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$DEPS/miniupnp/ --strip-components 1
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tar xvf $CWD/nv-codec-headers-$NVCODECHDRS.tar.gz -C \
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$DEPS/nv-codec-headers/ --strip-components 1
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tar xvf $CWD/TPCircularBuffer-$TPCIRCBUF.tar.gz -C \
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$DEPS/TPCircularBuffer/ --strip-components 1
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tar xvf $CWD/build-deps-$FFMPEG.tar.gz -C \
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$DEPS/ffmpeg-linux-x86_64/ --strip-components 1
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tar xvf $CWD/nanors-$NANORS.tar.gz -C \
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$DEPS/nanors/ --strip-components 1
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tar xvf $CWD/tray-$TRAY.tar.gz -C \
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$DEPS/tray/ --strip-components 1
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chown -R root:root .
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chmod -R u+w,go+r-w,a-s .
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# Make sure top-level perms are correct:
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chmod 0755 .
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cd $DIRNAME
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mkdir build
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cd build
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npm install
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BRANCH=master BUILD_VERSION=$VERSION COMMIT=release \
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cmake -D CMAKE_INSTALL_PREFIX=/usr -D SUNSHINE_ASSETS_DIR="share/assets/sunshine" ..
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make
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cd $PKG
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mkdir -p $PKG/usr/share/assets/sunshine
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cp -a $DIRNAME/src_assets/common/assets/* $PKG/usr/share/assets/sunshine/
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cp -a $DIRNAME/src_assets/linux/assets/* $PKG/usr/share/assets/sunshine/
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cp -a $DIRNAME/node_modules $PKG/usr/share/assets/sunshine/web/
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mkdir -p $PKG/usr/lib/udev/rules.d
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cp -a $DIRNAME/src_assets/linux/misc/85-sunshine.rules $PKG/usr/lib/udev/rules.d/
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mkdir -p $PKG/usr/share/icons
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cp -a $DIRNAME/sunshine.svg $PKG/usr/share/icons/
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mkdir -p $PKG/usr/bin
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cp -a $DIRNAME/build/sunshine-$VERSION $PKG/usr/bin/sunshine-$VERSION
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cp -a $DIRNAME/build/sunshine $PKG/usr/bin/sunshine
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a \
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$PKG/$DIRNAME/README.rst \
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$PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild >$PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc >$PKG/install/slack-desc
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cat $CWD/doinst.sh >$PKG/install/doinst.sh
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rm -rf $DIRNAME
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find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF |
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cut -f 1 -d : | xargs strip --strip-unneeded 2>/dev/null || true
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE
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30
games/sunshine/sunshine.info
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games/sunshine/sunshine.info
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PRGNAM="sunshine"
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VERSION="0.20.0"
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HOMEPAGE="https://github.com/LizardByte/Sunshine"
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DOWNLOAD="UNSUPPORTED"
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MD5SUM=""
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DOWNLOAD_x86_64="https://github.com/LizardByte/Sunshine/archive/v0.20.0/Sunshine-0.20.0.tar.gz \
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https://github.com/moonlight-stream/moonlight-common-c/archive/2bb026c763fc18807d7e4a93f918054c488f84e1/moonlight-common-c-2bb026c763fc18807d7e4a93f918054c488f84e1.tar.gz \
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https://github.com/cgutman/enet/archive/880e41f3ab572ad6d8f064c6cc77e04f46d00956/enet-880e41f3ab572ad6d8f064c6cc77e04f46d00956.tar.gz \
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https://gitlab.com/eidheim/Simple-Web-Server/-/archive/v3.1.1/Simple-Web-Server-v3.1.1.tar.gz \
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https://github.com/ViGEm/ViGEmClient/archive/dc2f3da093938c3dcc8b7697707b7017e4a917fa/ViGEmClient-dc2f3da093938c3dcc8b7697707b7017e4a917fa.tar.gz \
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https://github.com/miniupnp/miniupnp/archive/fb5c328a5e8fd57a3ec0f5d33915377a5d3581f3/miniupnp-fb5c328a5e8fd57a3ec0f5d33915377a5d3581f3.tar.gz \
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https://github.com/FFmpeg/nv-codec-headers/archive/dc3e4484dc83485734e503991fe5ed3bdf256fba/nv-codec-headers-dc3e4484dc83485734e503991fe5ed3bdf256fba.tar.gz \
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https://github.com/michaeltyson/TPCircularBuffer/archive/8833b3a73fab6530cc51e2063a85cced01714cfb/TPCircularBuffer-8833b3a73fab6530cc51e2063a85cced01714cfb.tar.gz \
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https://github.com/LizardByte/build-deps/archive/6deb7d7366fc6e09afb3cb235cab6780bfa550b9/build-deps-6deb7d7366fc6e09afb3cb235cab6780bfa550b9.tar.gz \
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https://github.com/sleepybishop/nanors/archive/e9e242e98e27037830490b2a752895ca68f75f8b/nanors-e9e242e98e27037830490b2a752895ca68f75f8b.tar.gz \
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https://github.com/dmikushin/tray/archive/14b7797ac230ac4edeec9b82563a7a73a16572da/tray-14b7797ac230ac4edeec9b82563a7a73a16572da.tar.gz"
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MD5SUM_x86_64="8d286f7a2344fdc1353a43a3199ee2c9 \
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e3581235a993f0b693f601e36d58c90f \
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9c31fb0b0a448371b436545b4631514d \
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5d9e37cb150a8a8f77b32395ee873e87 \
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d4123883019c46577077aafb40969500 \
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62093450c0528e16cbde7fe7bff37007 \
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b349540a2ae155f1c7e01a1081077d8b \
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c72ddf506eb5c33732bc54dccd797bb2 \
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7ef64c679b313a9510f855a8f79941f1 \
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aacaa95b7d4c59c69bdac1f1b190a010 \
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17fdbb1aafcba64798048ce2cd21daff"
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REQUIRES="nodejs npm numactl intel-media-sdk cudatoolkit"
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MAINTAINER="Jake Day"
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EMAIL="jake@ninebysix.com"
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