games/frozen-bubble: Fixed (Handle icon files)

Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
This commit is contained in:
dsomero 2012-09-29 17:18:25 -04:00 committed by Robby Workman
parent d8162914b2
commit 715f8e8917
2 changed files with 9 additions and 6 deletions

View file

@ -1,4 +1,9 @@
#!/bin/sh
if [ -x usr/bin/update-desktop-database ]; then
./usr/bin/update-desktop-database ./usr/share/applications > /dev/null 2>&1
if [ -x /usr/bin/update-desktop-database ]; then
/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
fi
if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then
if [ -x /usr/bin/gtk-update-icon-cache ]; then
/usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1
fi
fi

View file

@ -24,15 +24,13 @@
PRGNAM=frozen-bubble
VERSION=2.2.0
BUILD=${BUILD:-1}
BUILD=${BUILD:-2}
TAG=${TAG:-_SBo}
# Automatically determine the architecture we're building on:
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i486 ;;
arm*) ARCH=arm ;;
# Unless $ARCH is already set, use uname -m for all other archs:
*) ARCH=$( uname -m ) ;;
esac
fi