mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-22 19:44:21 +01:00
games/mame: Added (Multiple Arcade Machine Emulator)
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
This commit is contained in:
parent
ef40aaa13a
commit
6f8febc32d
15 changed files with 1020 additions and 0 deletions
7
games/mame/README
Normal file
7
games/mame/README
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MAME stands for Multiple Arcade Machine Emulator. When used in conjunction
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with images of the original arcade game's ROM and disk data, MAME attempts
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to reproduce that game as faithfully as possible on a more modern general
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purpose computer. MAME can currently emulate several thousand different
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classic arcade video games from the late 1970s through the modern era.
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This requires GConf.
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20
games/mame/doinst.sh
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20
games/mame/doinst.sh
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#!/bin/sh
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config() {
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NEW="$1"
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OLD="$(dirname $NEW)/$(basename $NEW .new)"
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# If there's no config file by that name, mv it over:
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if [ ! -r $OLD ]; then
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mv $NEW $OLD
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elif [ "$(cat $OLD | md5sum)" = "$(cat $NEW | md5sum)" ]; then
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# toss the redundant copy
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rm $NEW
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fi
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# Otherwise, we leave the .new copy for the admin to consider...
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}
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config etc/mame.ini.new
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if [ -x /usr/bin/update-desktop-database ]; then
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/usr/bin/update-desktop-database -q usr/share/applications
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fi
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11
games/mame/ini_path.diff
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11
games/mame/ini_path.diff
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--- makefile.orig 2010-05-13 11:12:54.000000000 -0500
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+++ makefile 2010-07-08 12:49:27.645225534 -0500
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@@ -362,6 +362,8 @@
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DEFS = -DCRLF=3
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endif
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+# 20090304 bkw: Look for mame.ini in ~/.mame, then /etc
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+DEFS += -DINI_PATH="\"\$$HOME/.mame;/etc\""
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# map the INLINE to something digestible by GCC
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DEFS += -DINLINE="static inline"
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117
games/mame/mame.SlackBuild
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117
games/mame/mame.SlackBuild
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#!/bin/sh
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#
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# Slackware build script for M.A.M.E.
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#
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# Copyright 2010 Erik W. Hanson, Minneapolis, MN, USA
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# All rights reserved.
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#
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# Redistribution and use of this script, with or without modification, is
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# permitted provided that the following conditions are met:
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#
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# 1. Redistributions of this script must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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#
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# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED
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# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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# Adapted from sdlmame.SlackBuild, Written by B. Watson (yalhcru@gmail.com)
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PRGNAM=mame
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VERSION=${VERSION:-0.138}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i486 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i486" ]; then
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SLKCFLAGS="-march=i486 -mtune=i686"
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SUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-march=i686 -mtune=i686"
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SUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-fPIC"
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SUFFIX="64"
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else
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SLKCFLAGS=""
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SUFFIX=""
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION mame.zip
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unzip $CWD/${PRGNAM}${VERSION/./}s.zip
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mkdir $PRGNAM-$VERSION
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cd $PRGNAM-$VERSION
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unzip ../mame.zip
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chown -R root:root .
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chmod -R a-s,u+w,go+r-w .
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# This patch makes mame look for its config file (mame.ini) in
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# $HOME/.mame, then /etc.
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cat $CWD/ini_path.diff | patch -p0
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make OPTIMIZE=3 ARCHOPTS="$SLKCFLAGS"
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make tools
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# There is no "make install" target, just copy everything where it goes.
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# Binaries are already stripped.
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mkdir -p $PKG/usr/games
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cp mame${SUFFIX} $PKG/usr/games/mame
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cp testkeys romcmp jedutil unidasm ldresample ldverify \
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regrep srcclean src2html $PKG/usr/games/
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mkdir -p $PKG/etc
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cat $CWD/mame.ini > $PKG/etc/mame.ini.new
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# Create empty dirs for the user to populate with ROMs and such.
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for i in roms samples artwork ctrlr font cheat; do
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mkdir -p $PKG/usr/share/games/mame/$i
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done
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# Man pages, .desktop, and icon borrowed from Ludovic Lechapt's Debian package.
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mkdir -p $PKG/usr/man/man6
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for i in chdman jedutil ldverify romcmp testkeys; do
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gzip -9c $CWD/man/$i.6 > $PKG/usr/man/man6/$i.6.gz
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done
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sed 's/@VERSION@/'$VERSION'/g' < $CWD/man/mame.6 | gzip -9c > $PKG/usr/man/man6/mame.6.gz
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mkdir -p $PKG/usr/share/applications
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cp $CWD/$PRGNAM.desktop $PKG/usr/share/applications
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mkdir -p $PKG/usr/share/pixmaps
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cp $CWD/mame.xpm $PKG/usr/share/pixmaps
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp *.txt docs/* $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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8
games/mame/mame.desktop
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8
games/mame/mame.desktop
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[Desktop Entry]
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Name=MAME
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Comment=MAME(tm) arcade emulator
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Exec=/usr/games/mame
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Icon=mame
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Terminal=false
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Type=Application
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Categories=Game;
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10
games/mame/mame.info
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10
games/mame/mame.info
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PRGNAM="mame"
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VERSION="0.138"
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HOMEPAGE="http://mamedev.org/"
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DOWNLOAD="http://aarongiles.com/mirror/releases/mame0138s.zip"
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MD5SUM="c0932c5456af79ad83ab0a2dd2219b2e"
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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MAINTAINER="Erik Hanson"
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EMAIL="erik@slackbuilds.org"
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APPROVED="rworkman"
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266
games/mame/mame.ini
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266
games/mame/mame.ini
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#Config file for sdlmame, SlackBuilds.org version
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# Modified from the default mame.ini:
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# - Search paths set for ~/.mame then systemwide ROM/artwork/etc
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# - Output paths set for per-user configs in ~/.mame
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# - joystick and mouse enabled by default
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# - video set to opengl by default
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#
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# CORE CONFIGURATION OPTIONS
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#
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readconfig 1
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#
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# CORE SEARCH PATH OPTIONS
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#
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rompath $HOME/.mame/roms;/usr/share/games/mame/roms
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samplepath $HOME/.mame/samples;/usr/share/games/mame/samples
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artpath $HOME/.mame/artwork;/usr/share/games/mame/artwork
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ctrlrpath $HOME/.mame/ctrlr;/usr/share/games/mame/ctrlr
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inipath $HOME/.mame;/etc
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fontpath $HOME/.mame;/usr/share/games/mame/font
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cheatpath $HOME/.mame/cheat;/usr/share/games/mame/cheat
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#
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# CORE OUTPUT DIRECTORY OPTIONS
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#
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cfg_directory $HOME/.mame/cfg
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nvram_directory $HOME/.mame/nvram
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memcard_directory $HOME/.mame/memcard
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input_directory $HOME/.mame/inp
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state_directory $HOME/.mame/sta
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snapshot_directory $HOME/.mame/snap
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diff_directory $HOME/.mame/diff
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comment_directory $HOME/.mame/comments
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#
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# CORE STATE/PLAYBACK OPTIONS
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#
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state
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autosave 0
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playback
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record
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mngwrite
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aviwrite
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wavwrite
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snapname %g/%i
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snapsize auto
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snapview internal
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#
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# CORE PERFORMANCE OPTIONS
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#
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autoframeskip 0
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frameskip 0
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seconds_to_run 0
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throttle 1
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sleep 1
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speed 1.0
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refreshspeed 0
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#
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# CORE ROTATION OPTIONS
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#
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rotate 1
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ror 0
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rol 0
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autoror 0
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autorol 0
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flipx 0
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flipy 0
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#
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# CORE ARTWORK OPTIONS
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#
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artwork_crop 0
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use_backdrops 1
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use_overlays 1
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use_bezels 1
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#
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# CORE SCREEN OPTIONS
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#
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brightness 1.0
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contrast 1.0
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gamma 1.0
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pause_brightness 0.65
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#
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# CORE VECTOR OPTIONS
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#
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antialias 1
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beam 1.0
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flicker 0
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#
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# CORE SOUND OPTIONS
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#
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sound 1
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samplerate 48000
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samples 1
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volume 0
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#
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# CORE INPUT OPTIONS
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#
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coin_lockout 1
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ctrlr
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mouse 1
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joystick 1
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lightgun 0
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multikeyboard 0
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multimouse 0
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steadykey 0
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offscreen_reload 0
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joystick_map auto
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joystick_deadzone 0.3
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joystick_saturation 0.85
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#
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# CORE INPUT AUTOMATIC ENABLE OPTIONS
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#
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paddle_device keyboard
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adstick_device keyboard
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pedal_device keyboard
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dial_device keyboard
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trackball_device keyboard
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lightgun_device keyboard
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positional_device keyboard
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mouse_device mouse
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#
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# CORE DEBUGGING OPTIONS
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#
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log 0
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verbose 0
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update_in_pause 0
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debug 0
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debugscript
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#
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# CORE MISC OPTIONS
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#
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bios
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cheat 0
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skip_gameinfo 0
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#
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# DEBUGGING OPTIONS
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#
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oslog 0
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#
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# PERFORMANCE OPTIONS
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#
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multithreading 0
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sdlvideofps 0
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#
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# VIDEO OPTIONS
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#
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video opengl
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numscreens 1
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window 0
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maximize 1
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keepaspect 1
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unevenstretch 1
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effect none
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centerh 1
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centerv 1
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waitvsync 0
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scalemode none
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#
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# OpenGL-SPECIFIC OPTIONS
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#
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filter 1
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prescale 1
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gl_forcepow2texture 0
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gl_notexturerect 0
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gl_vbo 1
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gl_pbo 1
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gl_glsl 0
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gl_glsl_filter 1
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glsl_shader_mame0 none
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glsl_shader_mame1 none
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glsl_shader_mame2 none
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glsl_shader_mame3 none
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glsl_shader_mame4 none
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glsl_shader_mame5 none
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glsl_shader_mame6 none
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glsl_shader_mame7 none
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glsl_shader_mame8 none
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glsl_shader_mame9 none
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glsl_shader_screen0 none
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glsl_shader_screen1 none
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glsl_shader_screen2 none
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glsl_shader_screen3 none
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glsl_shader_screen4 none
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glsl_shader_screen5 none
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glsl_shader_screen6 none
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glsl_shader_screen7 none
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glsl_shader_screen8 none
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glsl_shader_screen9 none
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gl_glsl_vid_attr 1
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#
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# PER-WINDOW VIDEO OPTIONS
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#
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screen auto
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aspect auto
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resolution auto
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view auto
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screen0 auto
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aspect0 auto
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resolution0 auto
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view0 auto
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screen1 auto
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aspect1 auto
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resolution1 auto
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view1 auto
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screen2 auto
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aspect2 auto
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resolution2 auto
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view2 auto
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screen3 auto
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aspect3 auto
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resolution3 auto
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view3 auto
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#
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# FULL SCREEN OPTIONS
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#
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switchres 0
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#
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# SOUND OPTIONS
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#
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audio_latency 3
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#
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# SDL KEYBOARD MAPPING
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#
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keymap 0
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keymap_file keymap.dat
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#
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# SDL JOYSTICK MAPPING
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#
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joy_idx1 auto
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joy_idx2 auto
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joy_idx3 auto
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joy_idx4 auto
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joy_idx5 auto
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joy_idx6 auto
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joy_idx7 auto
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joy_idx8 auto
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sixaxis 0
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#
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# SDL LOWLEVEL DRIVER OPTIONS
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#
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videodriver auto
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audiodriver auto
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gl_lib auto
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161
games/mame/mame.xpm
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161
games/mame/mame.xpm
Normal file
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/* XPM */
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static char * mame_xpm[] = {
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"32 32 126 2",
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" c None",
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". c #1A85BC",
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"+ c #1A7EB8",
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"@ c #197CB5",
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"# c #1F74B5",
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"$ c #1764A5",
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"% c #1766A9",
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"& c #1867AA",
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"* c #186CAC",
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"= c #1870AE",
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"- c #11042C",
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"; c #1C024F",
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"> c #1E0043",
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", c #160139",
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"' c #0C0415",
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") c #240155",
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"! c #160436",
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"~ c #26005C",
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"{ c #1A1354",
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"] c #0B0438",
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"^ c #12051E",
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"/ c #000003",
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"( c #0C133F",
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"_ c #1C025A",
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": c #0C0219",
|
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"< c #29015F",
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"[ c #545180",
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"} c #689BB3",
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"| c #0A0842",
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"1 c #140521",
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"2 c #215582",
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"3 c #64849B",
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"4 c #397393",
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"5 c #2D016B",
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"6 c #07030B",
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"7 c #328AC5",
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"8 c #120645",
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"9 c #0D040D",
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"0 c #46A0CE",
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"a c #356E8F",
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"b c #2B0166",
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"c c #250467",
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"d c #36017B",
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"e c #525274",
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"f c #3680B8",
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"g c #57B2E6",
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"h c #499FD6",
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"i c #3B7A9E",
|
||||
"j c #2D0173",
|
||||
"k c #340082",
|
||||
"l c #390282",
|
||||
"m c #5BB6E7",
|
||||
"n c #2175B8",
|
||||
"o c #47AFE6",
|
||||
"p c #131543",
|
||||
"q c #27037A",
|
||||
"r c #5D528A",
|
||||
"s c #6ED0FE",
|
||||
"t c #5FC3F5",
|
||||
"u c #3A049E",
|
||||
"v c #5400BA",
|
||||
"w c #3E0196",
|
||||
"x c #360190",
|
||||
"y c #2273B4",
|
||||
"z c #63D5FE",
|
||||
"A c #6FCBFC",
|
||||
"B c #140A53",
|
||||
"C c #43B2E8",
|
||||
"D c #4DBAF3",
|
||||
"E c #60C1F3",
|
||||
"F c #15144D",
|
||||
"G c #4F5263",
|
||||
"H c #4CB4ED",
|
||||
"I c #5CCBFE",
|
||||
"J c #68879E",
|
||||
"K c #4DB5F0",
|
||||
"L c #5500C3",
|
||||
"M c #4F526B",
|
||||
"N c #368EC9",
|
||||
"O c #3D7CA0",
|
||||
"P c #0E0624",
|
||||
"Q c #11113C",
|
||||
"R c #5800D2",
|
||||
"S c #6B54AF",
|
||||
"T c #5FD2FE",
|
||||
"U c #56BFF6",
|
||||
"V c #57C4FC",
|
||||
"W c #62BCF1",
|
||||
"X c #97D9FF",
|
||||
"Y c #2782CC",
|
||||
"Z c #5E5293",
|
||||
"` c #5CC3F9",
|
||||
" . c #89D2FB",
|
||||
".. c #5CBCED",
|
||||
"+. c #92D6FA",
|
||||
"@. c #2B739F",
|
||||
"#. c #2987B8",
|
||||
"$. c #5DBDF1",
|
||||
"%. c #75DAFE",
|
||||
"&. c #327FAB",
|
||||
"*. c #42A6DC",
|
||||
"=. c #1C0454",
|
||||
"-. c #86D4FB",
|
||||
";. c #184D70",
|
||||
">. c #2C7FB1",
|
||||
",. c #56C2F5",
|
||||
"'. c #43A2D5",
|
||||
"). c #3FA4D7",
|
||||
"!. c #4D5964",
|
||||
"~. c #56B9ED",
|
||||
"{. c #63DAFE",
|
||||
"]. c #7DD0FC",
|
||||
"^. c #2974A3",
|
||||
"/. c #23076B",
|
||||
"(. c #48A5D6",
|
||||
"_. c #77CFFD",
|
||||
":. c #360077",
|
||||
"<. c #2781AF",
|
||||
"[. c #316F96",
|
||||
"}. c #4A5A69",
|
||||
"|. c #250573",
|
||||
"1. c #06101B",
|
||||
"2. c #57B7EF",
|
||||
"3. c #32016F",
|
||||
"4. c #4CA8DA",
|
||||
"5. c #175FA3",
|
||||
" ",
|
||||
" ",
|
||||
" . . . . . . + + + @ @ @ @ @ @ @ # # # # # # # # # # # # ",
|
||||
" . $ $ % % % % & & & & * * * * * * * # # # # # # # # # = ",
|
||||
" . $ - ; > ; > ; , ' ' , ) ! ; ~ ) ) ; { ] ) ! - ^ / # = ",
|
||||
" . % ( _ > : : > ; ' ' ; < > < ~ ) ~ [ } | ) 1 ^ ' / # 2 3 4 ",
|
||||
" . % ( 5 > / 6 > ~ - 1 ) 5 ) 5 ) ) [ } 7 8 ) - ^ 9 / 2 3 0 a ",
|
||||
" . % ( 5 ! / ' ; ~ ! - b c ~ d _ e 0 f g 8 < ! 1 ' / 3 0 h i ",
|
||||
" . % ( j > : - ) b > > k ) b l [ 0 # m m 8 b > ! : 3 0 n o i ",
|
||||
" + % p k d < ) c q j l d > j r 0 # o s m 8 5 ) ! 3 0 # o t i ",
|
||||
" + & p u v w 5 b x u x > - [ 0 y o z A m B j ) 3 0 # C D E i ",
|
||||
" + & F u v u ~ ) u u c - G 0 y H I I s m B b J 0 # K D D E i ",
|
||||
" + & p u L x > , u v j M 0 # H I I I A m F 3 N # D D D H E O ",
|
||||
" @ & ( u L d P , v L r 0 # H z I I I A m } N y D D D D H t O ",
|
||||
" @ & Q u L k > b R S 0 # H T T I I I A U 7 # U V D D K H W O ",
|
||||
" @ & Q u R u j w S } y H z z z z X V A t Y V V D D D K H W i ",
|
||||
" @ * F v R v u Z 0 y H z T z s X D V ` V V V V U .K H H ..i ",
|
||||
" @ * { v L v Z 0 y H z T T s +.@.#.` ` V V V U +.H H H H $.i ",
|
||||
" @ * { u j [ 0 y H z z T %.+.2 B &.` V V V U +.*.7 o H H ..i ",
|
||||
" @ * p =.M 0 n H z z z %.-.;.j b >.` V ` ,.+.'.p @.*.H H ..i ",
|
||||
" @ * ( M 0 y H z z z %. .;.8 u 5 >.` V t +.).p ] @.*.H H ..i ",
|
||||
" # * !.f y ~.{.z z -.].;.] > x c >.` V +.'.p ) ! ^.*.H H ..i ",
|
||||
" # a 0 y ~.{.z z -.].;./.< ~ d ~ >.` +.'.p b b , ^.(.H H ..i ",
|
||||
" 4 f y H {.{.z X _.;.q x :.b j ) <.+.'.p c c b ! [.(.C H ..i ",
|
||||
" }.f N W %.%.%.%.A 2 |.u w x d k =.>.0 ( ] > ; < ! [.*.m m W O ",
|
||||
"1.O 7 ~.~.~.2.2.g ;._ x k k k d 3.8 &.( ' ' 1 ! > / ^.'.4.4.4.2 ",
|
||||
"] ] 2 2 8 8 8 8 8 _ :.c ) > > > > ! ( 9 : ^ ' 1 : / 6 6 2 ;.6 / ",
|
||||
" # # 5 b b 3.:.j ; > ! 1 ^ ! , > > - 1 ' 9 9 6 / / / . 5. ",
|
||||
" # # # # # # # # # # # # # @ @ @ @ @ @ @ @ + + + . . . 5. ",
|
||||
" # # # # # # = = * = * * * * & * * * % $ $ $ $ $ $ 5.5.5. ",
|
||||
" ",
|
||||
" "};
|
57
games/mame/man/chdman.6
Normal file
57
games/mame/man/chdman.6
Normal file
|
@ -0,0 +1,57 @@
|
|||
.\" First parameter, NAME, should be all caps
|
||||
.\" Second parameter, SECTION, should be 1-8, maybe w/ subsection
|
||||
.\" other parameters are allowed: see man(7), man(1)
|
||||
.TH CHDMAN 6 "December 11, 2008"
|
||||
|
||||
.\" Please adjust this date whenever revising the manpage.
|
||||
.\"
|
||||
.\" Some roff macros, for reference:
|
||||
.\" .nh disable hyphenation
|
||||
.\" .hy enable hyphenation
|
||||
.\" .ad l left justify
|
||||
.\" .ad b justify to both left and right margins
|
||||
.\" .nf disable filling
|
||||
.\" .fi enable filling
|
||||
.\" .br insert line break
|
||||
.\" .sp <n> insert n+1 empty lines
|
||||
.\" for manpage-specific macros, see man(7)
|
||||
|
||||
.SH "NAME"
|
||||
chdman \- CHD compression frontend.
|
||||
|
||||
.SH "SYNOPSIS"
|
||||
.B chdman
|
||||
.RI "OPTION CHDFILE [OPTIONS]"
|
||||
|
||||
.SH "DESCRIPTION"
|
||||
MAME Compressed Hunks of Data (CHD) manager.
|
||||
|
||||
.SH "OPTIONS"
|
||||
.IP "-info input.chd"
|
||||
.IP "-createraw inputhd.raw output.chd [inputoffs [hunksize]]"
|
||||
.IP "-createhd inputhd.raw output.chd [inputoffs [cylinders heads sectors [sectorsize [hunksize]]]]"
|
||||
.IP "-createblankhd output.chd cylinders heads sectors [sectorsize [hunksize]]"
|
||||
.IP "-createcd input.toc output.chd"
|
||||
.IP "-createav input.avi output.chd [firstframe [numframes]]"
|
||||
.IP "-copydata input.chd output.chd"
|
||||
.IP "-extract input.chd output.raw"
|
||||
.IP "-extractcd input.chd output.toc output.bin"
|
||||
.IP "-extractav input.chd output.avi [firstframe [numframes]]"
|
||||
.IP "-verify input.chd"
|
||||
.IP "-verifyfix input.chd"
|
||||
.IP "-update input.chd output.chd"
|
||||
.IP "-chomp inout.chd output.chd maxhunk"
|
||||
.IP "-merge parent.chd diff.chd output.chd"
|
||||
.IP "-diff parent.chd compare.chd diff.chd"
|
||||
.IP "-setchs inout.chd cylinders heads sectors"
|
||||
.IP "-fixavdata inout.chd"
|
||||
|
||||
.SH "COPYRIGHT"
|
||||
Copyright (C) 1997-2008, Nicola Salmoria and the MAME(tm) team
|
||||
|
||||
.SH "AUTHOR"
|
||||
Written by Nicola Salmoria and the MAME(tm) team.
|
||||
|
||||
.sp 3
|
||||
This manual page was written by Ludovic Lechapt <ludomatic@gmail.com>,
|
||||
for the Debian project but may be used by others.
|
43
games/mame/man/jedutil.6
Normal file
43
games/mame/man/jedutil.6
Normal file
|
@ -0,0 +1,43 @@
|
|||
.\" First parameter, NAME, should be all caps
|
||||
.\" Second parameter, SECTION, should be 1-8, maybe w/ subsection
|
||||
.\" other parameters are allowed: see man(7), man(1)
|
||||
.TH JEDUTIL 6 "December 11, 2008"
|
||||
|
||||
.\" Please adjust this date whenever revising the manpage.
|
||||
.\"
|
||||
.\" Some roff macros, for reference:
|
||||
.\" .nh disable hyphenation
|
||||
.\" .hy enable hyphenation
|
||||
.\" .ad l left justify
|
||||
.\" .ad b justify to both left and right margins
|
||||
.\" .nf disable filling
|
||||
.\" .fi enable filling
|
||||
.\" .br insert line break
|
||||
.\" .sp <n> insert n+1 empty lines
|
||||
.\" for manpage-specific macros, see man(7)
|
||||
|
||||
.SH "NAME"
|
||||
jedutil \- JEDEC file utilities.
|
||||
|
||||
.SH "SYNOPSIS"
|
||||
.B jedutil
|
||||
.RI "SOURCE TARGET [OPTION]"
|
||||
|
||||
.SH "DESCRIPTION"
|
||||
JED file converter.
|
||||
|
||||
.SH "OPTIONS"
|
||||
.IP "<source.jed> <target.bin> [fuses]"
|
||||
convert JED to binary form
|
||||
.IP "<source.bin> <target.jed>"
|
||||
convert binary to JED form
|
||||
|
||||
.SH "COPYRIGHT"
|
||||
Copyright (C) 1997-2008, Nicola Salmoria and the MAME(tm) team
|
||||
|
||||
.SH "AUTHOR"
|
||||
Written by Nicola Salmoria and the MAME(tm) team.
|
||||
|
||||
.sp 3
|
||||
This manual page was written by Ludovic Lechapt <ludomatic@gmail.com>,
|
||||
for the Debian project but may be used by others.
|
44
games/mame/man/ldverify.6
Normal file
44
games/mame/man/ldverify.6
Normal file
|
@ -0,0 +1,44 @@
|
|||
.\" First parameter, NAME, should be all caps
|
||||
.\" Second parameter, SECTION, should be 1-8, maybe w/ subsection
|
||||
.\" other parameters are allowed: see man(7), man(1)
|
||||
.TH LDVERIFY 6 "December 11, 2008"
|
||||
|
||||
.\" Please adjust this date whenever revising the manpage.
|
||||
.\"
|
||||
.\" Some roff macros, for reference:
|
||||
.\" .nh disable hyphenation
|
||||
.\" .hy enable hyphenation
|
||||
.\" .ad l left justify
|
||||
.\" .ad b justify to both left and right margins
|
||||
.\" .nf disable filling
|
||||
.\" .fi enable filling
|
||||
.\" .br insert line break
|
||||
.\" .sp <n> insert n+1 empty lines
|
||||
.\" for manpage-specific macros, see man(7)
|
||||
|
||||
.SH "NAME"
|
||||
ldverify \- Laserdisc AVI/CHD verifier.
|
||||
|
||||
.SH "SYNOPSIS"
|
||||
.B ldverify
|
||||
.RI "FILENAME"
|
||||
|
||||
.SH "DESCRIPTION"
|
||||
Utility that checks a laserdisc's data files. Those files are stored in AVI or
|
||||
CHD format.
|
||||
|
||||
.SH "OPTIONS"
|
||||
.IP "<avifile.avi>"
|
||||
checks the avi file.
|
||||
.IP "<chdfile.chd>"
|
||||
checks the chd file.
|
||||
|
||||
.SH "COPYRIGHT"
|
||||
Copyright (C) 1997-2008, Nicola Salmoria and the MAME(tm) team
|
||||
|
||||
.SH "AUTHOR"
|
||||
Written by Nicola Salmoria and the MAME(tm) team.
|
||||
|
||||
.sp 3
|
||||
This manual page was written by Ludovic Lechapt <ludomatic@gmail.com>,
|
||||
for the Debian project but may be used by others.
|
179
games/mame/man/mame.6
Normal file
179
games/mame/man/mame.6
Normal file
|
@ -0,0 +1,179 @@
|
|||
.\" First parameter, NAME, should be all caps
|
||||
.\" Second parameter, SECTION, should be 1-8, maybe w/ subsection
|
||||
.\" other parameters are allowed: see man(7), man(1)
|
||||
.TH MAME 6 "March 4, 2009"
|
||||
|
||||
.\" Please adjust this date whenever revising the manpage.
|
||||
.\"
|
||||
.\" Some roff macros, for reference:
|
||||
.\" .nh disable hyphenation
|
||||
.\" .hy enable hyphenation
|
||||
.\" .ad l left justify
|
||||
.\" .ad b justify to both left and right margins
|
||||
.\" .nf disable filling
|
||||
.\" .fi enable filling
|
||||
.\" .br insert line break
|
||||
.\" .sp <n> insert n+1 empty lines
|
||||
.\" for manpage-specific macros, see man(7)
|
||||
|
||||
.SH "NAME"
|
||||
mame \- Multiple Arcade Machine Emulator
|
||||
|
||||
.SH "SYNOPSIS"
|
||||
.B mame
|
||||
.RI "[ Options ] [ ROM_name ]"
|
||||
|
||||
.SH "DESCRIPTION"
|
||||
Multiple Arcade Machine Emulator using the Simple Direct Media Layer.
|
||||
.br
|
||||
This manual page documents sdlmame, which is a port of MAME(tm) (Multiple Arcade Machine Emulator) that uses SDL (Simple Direct Media Layer).
|
||||
.br
|
||||
.ad b
|
||||
\fBMAME\fP is an emulator: it reproduces, more or less faithfully, the behaviour of several arcade machines.
|
||||
But hardware is useless without software, so an image of the ROMs which run on that hardware is required.
|
||||
\fBSuch ROMs, like any other commercial software, are copyrighted material and it is therefore illegal to use them if you don't own the original arcade machine\fP.
|
||||
Needless to say, ROMs are not distributed together with MAME(tm).
|
||||
Distribution of MAME(tm) together with ROM images is a violation of copyright law and should be promptly reported to the authors so that appropriate legal action can be taken.
|
||||
.br
|
||||
Keep in mind that you NEED the ROM images to play a game because MAME is not a game emulator, just an arcade machine one.
|
||||
.br
|
||||
More informations on MAME(tm) available at http://mame.net/
|
||||
.br
|
||||
\fBSDLMAME\fP original sources are available at http://rbelmont.mameworld.info/
|
||||
|
||||
.SH "OPTIONS"
|
||||
.B \-showusage
|
||||
Show a brief list of options.
|
||||
.TP
|
||||
.B \-showconfig
|
||||
Show a list of configuration options.
|
||||
.TP
|
||||
.B \-createconfig
|
||||
Create a default mame.ini file.
|
||||
.TP
|
||||
.br
|
||||
Basic Startup Options:
|
||||
.TP
|
||||
.B \-rompath \fI/path/to/rom/files/zipped\fP
|
||||
Specify path to ROMsets and hard disk images
|
||||
.TP
|
||||
.B \-samplepath \fI/path/to/samples\fP
|
||||
Specify path to samplesets
|
||||
.TP
|
||||
.B \-artpath \fI/path/to/artwork/files\fP
|
||||
Specify path to artwork files
|
||||
.TP
|
||||
.B \-ctrlrpath \fI/path/to/controller/definition\fP
|
||||
Specify path to controller definitions
|
||||
.TP
|
||||
.B \-inipath \fI/path/to/ini/file\fP
|
||||
Specify path to ini files
|
||||
.TP
|
||||
.B \-fontpath \fI/path/to/the/fonts\fP
|
||||
Specify path to font files
|
||||
.TP
|
||||
See \fB/usr/doc/sdlmame-@VERSION@/config.txt for more information
|
||||
on available options.
|
||||
|
||||
.SH "EXAMPLE"
|
||||
.B mame
|
||||
will launch the emulator in fullscreen mode with game list detected.
|
||||
.B mame \fIgridlee\fP
|
||||
will launch the game "Gridlee" in fullscreen mode.
|
||||
.TP
|
||||
.B mame -window \fIgridlee\fP
|
||||
will launch the game "Gridlee" in a window.
|
||||
.TP
|
||||
.B mame -inipath \fI~/.mame/mame.ini\fP gridlee
|
||||
will launch the game "Gridlee" using a custom "mame.ini" file stored in the folder ".mame" of your home directory (usually "/home/yourusername/").
|
||||
.TP
|
||||
.B mame -showconfig
|
||||
will output all the mame current configuration.
|
||||
|
||||
.SH "FILES"
|
||||
.B ~/.mame/mame.ini
|
||||
Per-user mame config files. If present, this is used instead of the system-wide
|
||||
config.
|
||||
.TP
|
||||
.B /etc/mame.ini
|
||||
System-wide config file for mame, not used if ~/.mame/mame.ini exists.
|
||||
.TP
|
||||
.B /usr/share/games/mame/
|
||||
This is the default location (set in mame.ini) where mame will look for the roms, samples,
|
||||
artwork, ctrlr, font, and cheat directories. In other words, read-only
|
||||
data. Note that these directories are initially empty when mame is
|
||||
installed (except for the font directory).
|
||||
.TP
|
||||
.B /usr/share/games/mame/roms
|
||||
ROM and CHD images. Normally ROMs are kept in zip files named after
|
||||
the games, but they may also be extracted into subdirectories named
|
||||
after the games instead. CHDs should be placed in subdirectories named
|
||||
after the games. See the MAME FAQ for more information:
|
||||
.TP
|
||||
.nh
|
||||
\fIhttp://mamedev.org/devwiki/index.php?title=Frequently_Asked_Questions\fR
|
||||
.hy
|
||||
.TP
|
||||
.B /usr/share/games/mame/artwork
|
||||
Cabinet artwork.
|
||||
.TP
|
||||
.B /usr/share/games/mame/samples
|
||||
Audio samples for games whose audio hardware isn't emulated by mame.
|
||||
You can find these at various sites on the web. One collection can be
|
||||
found at
|
||||
.nh
|
||||
.TP
|
||||
\fIhttp://www.arcadeathome.com/mamewav.phtml\fR
|
||||
.hy
|
||||
.TP
|
||||
.B /usr/share/games/mame/ctrlr
|
||||
Custom controller definitions.
|
||||
.TP
|
||||
.B /usr/share/games/mame/font
|
||||
The systemwide mame user interface font lives here, as "ui.bdf". You can replace
|
||||
the UI font by replacing this file with some other BDF font. To replace
|
||||
on a per-user basis, copy the font to ~/.mame/ui.bdf and delete ~/.mame/ui.bdc
|
||||
if it exists.
|
||||
.TP
|
||||
.B /usr/share/games/mame/cheat
|
||||
.TP
|
||||
.B /usr/share/games/mame/cheat.zip
|
||||
Cheats database. Recent versions of MAME use an XML format for the
|
||||
cheat definitions. Normally all the cheats are stored in a zip file "cheat.zip".
|
||||
The cheat/ directory is for individual XML files (e.g. if you're developing
|
||||
your own cheat for pacman, you'd put it in cheat/pacman.xml). There's no
|
||||
need to unpack the cheat.zip unless you're planning to modify it.
|
||||
Note that the old cheat.dat format is no longer supported. You can find
|
||||
an XML cheat.zip at
|
||||
.TP
|
||||
.nh
|
||||
\fIhttp://cheat.retrogames.com/forums/viewtopic.php?t=3110\fR
|
||||
.hy
|
||||
.TP
|
||||
(Note: the zip file you download from there needs to be unzipped. It
|
||||
contains a cheats.zip file; this is the one you copy to /usr/share/games/mame/cheat.zip)
|
||||
.TP
|
||||
.B ~/.mame/
|
||||
This is the default location (set in mame.ini) where mame will create its
|
||||
cfg, sta, and other writable data directories (and the files therein).
|
||||
See \fB/usr/doc/sdlmame-@VERSION@/config.txt for more information.
|
||||
|
||||
.SH "SEE ALSO"
|
||||
MAME documentation in \fB/usr/doc/sdlmame-@VERSION@\fR
|
||||
.br
|
||||
The MAME web site at \fIhttp://mamedev.org/\fR
|
||||
|
||||
.SH "COPYRIGHT"
|
||||
MAME(tm) - Copyright (C) 1997-2008, Nicola Salmoria and the MAME(tm) team
|
||||
.br
|
||||
MAME - Copyright (C) Olivier Galibert and R. Belmont.
|
||||
|
||||
.SH "AUTHOR"
|
||||
MAME(tm) was written by Nicola Salmoria and the MAME(tm) team.
|
||||
.br
|
||||
sdlmame was written by Olivier Galibert and R. Belmont.
|
||||
.sp 3
|
||||
This manual page was written by Ludovic Lechapt <ludomatic@gmail.com>,
|
||||
for the Debian project but may be used by others, like Ubuntu :)
|
||||
.sp 3
|
||||
This manual page has been modified by B. Watson <yalhcru@gmail.com> for SlackBuilds.org.
|
41
games/mame/man/romcmp.6
Normal file
41
games/mame/man/romcmp.6
Normal file
|
@ -0,0 +1,41 @@
|
|||
.\" First parameter, NAME, should be all caps
|
||||
.\" Second parameter, SECTION, should be 1-8, maybe w/ subsection
|
||||
.\" other parameters are allowed: see man(7), man(1)
|
||||
.TH ROMCMP 6 "December 11, 2008"
|
||||
|
||||
.\" Please adjust this date whenever revising the manpage.
|
||||
.\"
|
||||
.\" Some roff macros, for reference:
|
||||
.\" .nh disable hyphenation
|
||||
.\" .hy enable hyphenation
|
||||
.\" .ad l left justify
|
||||
.\" .ad b justify to both left and right margins
|
||||
.\" .nf disable filling
|
||||
.\" .fi enable filling
|
||||
.\" .br insert line break
|
||||
.\" .sp <n> insert n+1 empty lines
|
||||
.\" for manpage-specific macros, see man(7)
|
||||
|
||||
.SH "NAME"
|
||||
romcmp \- ROM comparison utility program.
|
||||
|
||||
.SH "SYNOPSIS"
|
||||
.B romcmp
|
||||
.RI "[OPTION] [FOLDER|ZIPFILE] [FOLDER|ZIPFILE]"
|
||||
|
||||
.SH "DESCRIPTION"
|
||||
Utility that checks/compare a single or set of ROMs.
|
||||
|
||||
.SH "OPTIONS"
|
||||
.IP "-d"
|
||||
enable slower (more comprehensive) comparison.
|
||||
|
||||
.SH "COPYRIGHT"
|
||||
Copyright (C) 1997-2008, Nicola Salmoria and the MAME(tm) team
|
||||
|
||||
.SH "AUTHOR"
|
||||
Written by Nicola Salmoria and the MAME(tm) team.
|
||||
|
||||
.sp 3
|
||||
This manual page was written by Ludovic Lechapt <ludomatic@gmail.com>,
|
||||
for the Debian project but may be used by others.
|
37
games/mame/man/testkeys.6
Normal file
37
games/mame/man/testkeys.6
Normal file
|
@ -0,0 +1,37 @@
|
|||
.\" First parameter, NAME, should be all caps
|
||||
.\" Second parameter, SECTION, should be 1-8, maybe w/ subsection
|
||||
.\" other parameters are allowed: see man(7), man(1)
|
||||
.TH TESTKEYS 6 "December 11, 2008"
|
||||
|
||||
.\" Please adjust this date whenever revising the manpage.
|
||||
.\"
|
||||
.\" Some roff macros, for reference:
|
||||
.\" .nh disable hyphenation
|
||||
.\" .hy enable hyphenation
|
||||
.\" .ad l left justify
|
||||
.\" .ad b justify to both left and right margins
|
||||
.\" .nf disable filling
|
||||
.\" .fi enable filling
|
||||
.\" .br insert line break
|
||||
.\" .sp <n> insert n+1 empty lines
|
||||
.\" for manpage-specific macros, see man(7)
|
||||
|
||||
.SH "NAME"
|
||||
testkeys \- Code identifier for key pressed.
|
||||
|
||||
.SH "SYNOPSIS"
|
||||
.B testkeys
|
||||
.RI ""
|
||||
|
||||
.SH "DESCRIPTION"
|
||||
Utility that returns the code of the key being pressed or released.
|
||||
|
||||
.SH "COPYRIGHT"
|
||||
Copyright (C) 1997-2008, Nicola Salmoria and the MAME(tm) team
|
||||
|
||||
.SH "AUTHOR"
|
||||
Written by Nicola Salmoria and the MAME(tm) team.
|
||||
|
||||
.sp 3
|
||||
This manual page was written by Ludovic Lechapt <ludomatic@gmail.com>,
|
||||
for the Debian project but may be used by others.
|
19
games/mame/slack-desc
Normal file
19
games/mame/slack-desc
Normal file
|
@ -0,0 +1,19 @@
|
|||
# HOW TO EDIT THIS FILE:
|
||||
# The "handy ruler" below makes it easier to edit a package description. Line
|
||||
# up the first '|' above the ':' following the base package name, and the '|'
|
||||
# on the right side marks the last column you can put a character in. You must
|
||||
# make exactly 11 lines for the formatting to be correct. It's also
|
||||
# customary to leave one space after the ':'.
|
||||
|
||||
|-----handy-ruler------------------------------------------------------|
|
||||
mame: mame (Multiple Arcade Machine Emulator)
|
||||
mame:
|
||||
mame: MAME stands for Multiple Arcade Machine Emulator. When used in
|
||||
mame: conjunction with images of the original arcade game's ROM and disk
|
||||
mame: data, MAME attempts to reproduce that game as faithfully as possible
|
||||
mame: on a more modern general-purpose computer. MAME can currently emulate
|
||||
mame: several thousand different classic arcade video games from the late
|
||||
mame: 1970s through the modern era.
|
||||
mame:
|
||||
mame:
|
||||
mame:
|
Loading…
Reference in a new issue