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games/caesar3: Added (open source re-implementation of Caesar III).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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16
games/caesar3/README
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games/caesar3/README
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julius -- Re-implementation of Caesar III.
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Julius is a fully working open-source version of
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Caesar 3, with the same logic as the original, but
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with some UI enhancements, that can be played on
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multiple platforms.
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Julius will not run without the original Caesar 3
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files. You can buy a digital copy from GOG or Steam,
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or you can use an original CD-ROM version.
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The goal of the project is to have exactly the same
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game logic as Caesar 3, with the same look and feel.
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This means that the saved games are 100% compatible
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with Caesar 3, and any gameplay bugs present in the
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original Caesar 3 game will also be present in Julius.
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103
games/caesar3/caesar3.SlackBuild
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games/caesar3/caesar3.SlackBuild
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#!/bin/bash
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# Slackware build script for caesar3
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# Copyright 2024 Sean Hinchee
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# All rights reserved.
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#
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# Redistribution and use of this script, with or without modification, is
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# permitted provided that the following conditions are met:
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#
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# 1. Redistributions of this script must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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#
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# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
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# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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cd $(dirname $0) ; CWD=$(pwd)
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PRGNAM=caesar3
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VERSION=${VERSION:-20241031_46af932}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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PKGTYPE=${PKGTYPE:-tgz}
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COMMIT=46af932a996cc9e593d329b5f2fa0d4dfbbbd49c
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ARCHIVE=julius-$COMMIT.tar.gz
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
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echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
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exit 0
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fi
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i586" ]; then
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SLKCFLAGS="-O2 -march=i586 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION
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tar xvf $CWD/$ARCHIVE
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cd $(basename -s '.tar.gz' $ARCHIVE)
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
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-o -perm 511 \) -exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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mkdir build
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cd build
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cmake -DCMAKE_INSTALL_PREFIX:PATH=/usr ..
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make
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make install DESTDIR=$PKG/
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cd ..
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find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
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| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a README.md doc/* $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE
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10
games/caesar3/caesar3.info
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games/caesar3/caesar3.info
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PRGNAM="caesar3"
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VERSION="20241031_46af932"
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HOMEPAGE="https://github.com/bvschaik/julius"
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DOWNLOAD="https://github.com/bvschaik/julius/archive/46af932/julius-46af932a996cc9e593d329b5f2fa0d4dfbbbd49c.tar.gz"
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MD5SUM="b2a82bb8766112c664c38ff4d4db3f0c"
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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REQUIRES=""
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MAINTAINER="Sean Hinchee"
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EMAIL="henesy.dev@gmail.com"
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games/caesar3/doinst.sh
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games/caesar3/doinst.sh
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if [ -x /usr/bin/update-desktop-database ]; then
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/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
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fi
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if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then
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if [ -x /usr/bin/gtk-update-icon-cache ]; then
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/usr/bin/gtk-update-icon-cache -f usr/share/icons/hicolor >/dev/null 2>&1
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fi
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fi
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19
games/caesar3/slack-desc
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19
games/caesar3/slack-desc
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# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description.
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# Line up the first '|' above the ':' following the base package name, and
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# the '|' on the right side marks the last column you can put a character in.
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# You must make exactly 11 lines for the formatting to be correct. It's also
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# customary to leave one space after the ':' except on otherwise blank lines.
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|-----handy-ruler------------------------------------------------------|
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caesar3: caesar3 (Julius re-implementation of Caesar III engine)
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caesar3:
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caesar3: Julius is a fully working open-source version of Caesar 3,
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caesar3: with the same logic as the original, but with some UI
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caesar3: enhancements, that can be played on multiple platforms.
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caesar3:
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caesar3: Julius will not run without the original Caesar 3 files.
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caesar3:
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caesar3:
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caesar3: Homepage: https://github.com/bvschaik/julius
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caesar3:
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