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graphics/nvidia-texture-tools: Wrap README at 72 columns.
Signed-off-by: B. Watson <yalhcru@gmail.com>
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The NVIDIA Texture Tools is a collection of image processing and
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texture manipulation tools, designed to be integrated in game tools and
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asset processing pipelines.
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texture manipulation tools, designed to be integrated in game tools
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and asset processing pipelines.
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The primary features of the library are mipmap and normal map generation,
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format conversion, and DXT compression.
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The primary features of the library are mipmap and normal map
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generation, format conversion, and DXT compression.
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