games/mame: Updated for version 0.186, speed up build.

Signed-off-by: B. Watson <yalhcru@gmail.com>
This commit is contained in:
B. Watson 2017-06-08 13:35:49 -04:00 committed by Willy Sudiarto Raharjo
parent 808b1c5e06
commit 5acd1c8e3c
2 changed files with 12 additions and 5 deletions

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@ -9,6 +9,11 @@
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
# 20170607 bkw:
# - Updated for v0.186.
# - Link with ld.gold instead of the default ld, which saves *2 hours* of
# build time on my test box (build is 3x as fast as it was).
# 20170428 bkw:
# - Updated for v0.185.
@ -74,7 +79,7 @@
# - Update .ini file slightly (sound=sdl, not sound=1)
PRGNAM=mame
VERSION=${VERSION:-0.185}
VERSION=${VERSION:-0.186}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
@ -203,7 +208,8 @@ if [ -e "$GROOVYDIFF" ]; then
fi
# Having ARCH set in the env will break the build, hence ARCH=""
# Having ARCH set in the env will break the build, hence ARCH="".
# Using ld.gold is *much* faster, and I see no disadvantage to it.
make USE_QTDEBUG=$QTOPT \
USE_SYSTEM_LIB_EXPAT=1 \
@ -211,6 +217,7 @@ make USE_QTDEBUG=$QTOPT \
USE_SYSTEM_LIB_JPEG=1 \
USE_SYSTEM_LIB_FLAC=1 \
OPT_FLAGS="$SLKCFLAGS" \
LDOPTS="-fuse-ld=gold" \
OVERRIDE_CC="$( which gcc )" \
OVERRIDE_CXX="$( which g++ )" \
ARCH="" \

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@ -1,8 +1,8 @@
PRGNAM="mame"
VERSION="0.185"
VERSION="0.186"
HOMEPAGE="http://mamedev.org/"
DOWNLOAD="https://github.com/mamedev/mame/archive/mame0185/mame-mame0185.tar.gz"
MD5SUM="5eed1512cb8323f03779954b47b80b2e"
DOWNLOAD="https://github.com/mamedev/mame/archive/mame0186/mame-mame0186.tar.gz"
MD5SUM="b1366b2313629735ef4433f9bca92e5b"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
REQUIRES="SDL2_ttf"