mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-16 19:50:19 +01:00
development/godot: Added (Game Engine).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
This commit is contained in:
parent
6fb7377c79
commit
53ff6dda99
5 changed files with 299 additions and 0 deletions
45
development/godot/README
Normal file
45
development/godot/README
Normal file
|
@ -0,0 +1,45 @@
|
|||
Godot Engine – Multi-platform 2D and 3D game engine
|
||||
|
||||
2D and 3D cross-platform game engine
|
||||
Godot Engine is a feature-packed, cross-platform game engine to
|
||||
create 2D and 3D games from a unified interface. It provides a
|
||||
comprehensive set of common tools, so that users can focus on making
|
||||
games without having to reinvent the wheel. Games can be exported with
|
||||
one click to a number of platforms, including the major desktop
|
||||
platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as
|
||||
well as Web-based platforms and consoles.
|
||||
|
||||
Free, open source and community-driven
|
||||
Godot is completely free and open source under the very permissive
|
||||
MIT license. No strings attached, no royalties, nothing. The users'
|
||||
games are theirs, down to the last line of engine code. Godot's
|
||||
development is fully independent and community-driven, empowering users
|
||||
to help shape their engine to match their expectations. It is supported
|
||||
by the Godot Foundation not-for-profit.
|
||||
Before being open sourced in February 2014, Godot had been developed
|
||||
by Juan Linietsky and Ariel Manzur (both still maintaining the project)
|
||||
for several years as an in-house engine, used to publish several
|
||||
work-for-hire titles.
|
||||
|
||||
Community and contributing
|
||||
Godot is not only an engine but an ever-growing community of users
|
||||
and engine developers. The main community channels are listed on the
|
||||
homepage.
|
||||
The best way to get in touch with the core engine developers is to
|
||||
join the Godot Contributors Chat.
|
||||
To get started contributing to the project, see the contributing
|
||||
guide. This document also includes guidelines for reporting bugs.
|
||||
|
||||
Documentation and demos
|
||||
The official documentation is hosted on Read the Docs. It is
|
||||
maintained by the Godot community in its own GitHub repository.
|
||||
The class reference is also accessible from the Godot editor.
|
||||
We also maintain official demos in their own GitHub repository as
|
||||
well as a list of awesome Godot community resources.
|
||||
There are also a number of other learning resources provided by the
|
||||
community, such as text and video tutorials, demos, etc. Consult the
|
||||
community channels for more information.
|
||||
|
||||
By default, the scons build system will probe your system and use all
|
||||
available cores less one. To get around this, you may set the number of
|
||||
jobs in the MAKEFLAGS variable.
|
13
development/godot/doinst.sh
Normal file
13
development/godot/doinst.sh
Normal file
|
@ -0,0 +1,13 @@
|
|||
if [ -x /usr/bin/update-desktop-database ]; then
|
||||
/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
|
||||
fi
|
||||
|
||||
if [ -x /usr/bin/update-mime-database ]; then
|
||||
/usr/bin/update-mime-database usr/share/mime >/dev/null 2>&1
|
||||
fi
|
||||
|
||||
if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then
|
||||
if [ -x /usr/bin/gtk-update-icon-cache ]; then
|
||||
/usr/bin/gtk-update-icon-cache -f usr/share/icons/hicolor >/dev/null 2>&1
|
||||
fi
|
||||
fi
|
212
development/godot/godot.SlackBuild
Normal file
212
development/godot/godot.SlackBuild
Normal file
|
@ -0,0 +1,212 @@
|
|||
#!/bin/bash
|
||||
|
||||
# Slackware build script for godot
|
||||
|
||||
# Copyright 2023-2024 Steven Voges <Oregon, USA>
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use of this script, with or without modification, is
|
||||
# permitted provided that the following conditions are met:
|
||||
#
|
||||
# 1. Redistributions of this script must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
|
||||
# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
||||
# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
cd $(dirname $0) ; CWD=$(pwd)
|
||||
|
||||
PRGNAM=godot
|
||||
VERSION=${VERSION:-4.2.1}
|
||||
SRCVER=${SRCVERSION:-4.2.1-stable}
|
||||
BUILD=${BUILD:-1}
|
||||
TAG=${TAG:-_SBo}
|
||||
PKGTYPE=${PKGTYPE:-tgz}
|
||||
|
||||
if [ -z "$ARCH" ]; then
|
||||
case "$( uname -m )" in
|
||||
i?86) ARCH=i586 ;;
|
||||
arm*) ARCH=arm ;;
|
||||
*) ARCH=$( uname -m ) ;;
|
||||
esac
|
||||
fi
|
||||
|
||||
if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
|
||||
echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
|
||||
exit 0
|
||||
fi
|
||||
|
||||
TMP=${TMP:-/tmp/SBo}
|
||||
PKG=$TMP/package-$PRGNAM
|
||||
OUTPUT=${OUTPUT:-/tmp}
|
||||
|
||||
if [ "$ARCH" = "i586" ]; then
|
||||
SLKCFLAGS="-O2 -march=i586 -mtune=i686"
|
||||
LIBDIRSUFFIX=""
|
||||
GARCH="x86_32"
|
||||
elif [ "$ARCH" = "i686" ]; then
|
||||
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
|
||||
LIBDIRSUFFIX=""
|
||||
GARCH="x86_32"
|
||||
elif [ "$ARCH" = "x86_64" ]; then
|
||||
SLKCFLAGS="-O2 -fPIC"
|
||||
LIBDIRSUFFIX="64"
|
||||
GARCH="x86_64"
|
||||
else
|
||||
SLKCFLAGS="-O2"
|
||||
LIBDIRSUFFIX=""
|
||||
GARCH="x86_32"
|
||||
fi
|
||||
|
||||
set -e
|
||||
|
||||
rm -rf $PKG
|
||||
mkdir -p $TMP $PKG $OUTPUT
|
||||
cd $TMP
|
||||
rm -rf $PRGNAM-$SRCVER
|
||||
tar xvf $CWD/$PRGNAM-$SRCVER.tar.gz
|
||||
cd $PRGNAM-$SRCVER
|
||||
chown -R root:root .
|
||||
find -L . \
|
||||
\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
|
||||
-o -perm 511 \) -exec chmod 755 {} \; -o \
|
||||
\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
|
||||
-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
|
||||
|
||||
# scons can use multiple jobs. For convenience, read MAKEFLAGS from the environment, if set
|
||||
JOBS="$( echo $MAKEFLAGS | sed 's,.*-j *\([0-9][0-9]*\)*.*,\1,' )"
|
||||
# or if no MAKEFLAGS, use the number of cores minus 1
|
||||
JOBS="${JOBS:-$(( $( nproc ) - 1 ))}"
|
||||
# or 1, if we really have one core
|
||||
[ "$JOBS" = "0" ] && JOBS=1
|
||||
|
||||
export BUILD_NAME=SBo
|
||||
# Configuration options taken from:
|
||||
# https://github.com/godotengine/godot/blob/master/SConstruct
|
||||
scons -j$JOBS \
|
||||
CFLAGS="$SLKCFLAGS" \
|
||||
CXXFLAGS="$SLKCFLAGS" \
|
||||
|
||||
platform=linuxbsd \
|
||||
target=editor \
|
||||
arch=$GARCH \
|
||||
dev_build=no \
|
||||
optimize=none \
|
||||
debug_symbols=no \
|
||||
separate_debug_symbols=no \
|
||||
lto=none \
|
||||
production=yes \
|
||||
generate_apk=no \
|
||||
|
||||
depreciated=yes \
|
||||
precision=single \
|
||||
minizip=yes \
|
||||
brotli=yes \
|
||||
xaudio2=no \
|
||||
vulkan=yes \
|
||||
opengl3=yes \
|
||||
d3d12=no \
|
||||
openxr=yes \
|
||||
use_volk=yes \
|
||||
disable_exceptions=yes \
|
||||
custom_modules="" \
|
||||
custom_madules_recursive=yes \
|
||||
|
||||
dev_mode=no \
|
||||
tests=no \
|
||||
fast_unsafe=no \
|
||||
compiledb=no \
|
||||
verbose=no \
|
||||
progress=yes \
|
||||
warnings=all \
|
||||
werror=no \
|
||||
extra_suffix="" \
|
||||
object_prefix="" \
|
||||
vsproj=no \
|
||||
vsproj_name=godot \
|
||||
import_env_vars="" \
|
||||
disable_3d=no \
|
||||
disable_advanced_gui=no \
|
||||
build_profile="" \
|
||||
modules_enabled_by_default=yes \
|
||||
no_editor_splash=yes \
|
||||
system_certs_path=/etc/ssl/certs/ca-certificates.crt \
|
||||
use_precise_math_checks=no \
|
||||
scu_build=no \
|
||||
scu_limit=0 \
|
||||
|
||||
builtin_brotli=no \
|
||||
builtin_certs=no \
|
||||
builtin_clipper2=yes \
|
||||
builtin_embree=yes \
|
||||
builtin_enet=yes \
|
||||
builtin_freetype=no \
|
||||
builtin_msdfgen=yes \
|
||||
builtin_glslang=no \
|
||||
builtin_graphite=no \
|
||||
builtin_harfbuzz=no \
|
||||
builtin_icu4c=no \
|
||||
builtin_libogg=no \
|
||||
builtin_libpng=no \
|
||||
builtin_libtheora=no \
|
||||
builtin_libvorbis=no \
|
||||
builtin_libwebp=no \
|
||||
builtin_wslay=yes \
|
||||
builtin_mbedtls=yes \
|
||||
builtin_miniupnpc=yes \
|
||||
builtin_openxr=yes \
|
||||
builtin_pcre2=no \
|
||||
builtin_pcre2_with_jit=no \
|
||||
builtin_recastnavigation=yes \
|
||||
builtin_rvo2_2d=yes \
|
||||
builtin_rvo2_3d=yes \
|
||||
builtin_squish=yes \
|
||||
builtin_xatlas=yes \
|
||||
builtin_zlib=no \
|
||||
builtin_zstd=no \
|
||||
|
||||
use_llvm=no \
|
||||
colored=yes \
|
||||
pulseaudio=yes
|
||||
|
||||
install -Dvm0755 bin/${PRGNAM}.linuxbsd.editor.$GARCH $PKG/usr/bin/$PRGNAM
|
||||
install -Dvm0644 misc/dist/linux/${PRGNAM}.6 $PKG/usr/man/man6/${PRGNAM}.6
|
||||
install -Dvm0644 misc/dist/linux/org.godotengine.Godot.desktop $PKG/usr/share/applications/org.godotengine.godot.desktop
|
||||
install -Dvm0644 misc/dist/linux/org.godotengine.Godot.xml $PKG/usr/share/mime/application/org.godotengine.godot.xml
|
||||
install -Dvm0644 misc/dist/linux/org.godotengine.Godot.appdata.xml $PKG/usr/share/appdata/org.godotengine.godot.appdata.xml
|
||||
install -Dvm0644 icon.svg $PKG/usr/share/icons/hicolor/scalable/apps/${PRGNAM}.svg
|
||||
install -Dvm0644 icon_outlined.svg $PKG/usr/share/icons/hicolor/scalable/apps/${PRGNAM}_outlined.svg
|
||||
install -Dvm0644 logo.svg $PKG/usr/share/icons/hicolor/scalable/apps/${PRGNAM}_logo.svg
|
||||
install -Dvm0644 logo_outlined.svg $PKG/usr/share/icons/hicolor/scalable/apps/${PRGNAM}_logo_outlined.svg
|
||||
install -Dvm0644 misc/dist/document_icons/gdscript.svg $PKG/usr/share/icons/hicolor/scalable/mimetypes/x-godot-gdscript.svg
|
||||
install -Dvm0644 misc/dist/document_icons/project.svg $PKG/usr/share/icons/hicolor/scalable/mimetypes/x-godot-project.svg
|
||||
install -Dvm0644 misc/dist/document_icons/resource.svg $PKG/usr/share/icons/hicolor/scalable/mimetypes/x-godot-resource.svg
|
||||
install -Dvm0644 misc/dist/document_icons/scene.svg $PKG/usr/share/icons/hicolor/scalable/mimetypes/x-godot-scene.svg
|
||||
install -Dvm0644 misc/dist/document_icons/shader.svg $PKG/usr/share/icons/hicolor/scalable/mimetypes/x-godot-shader.svg
|
||||
|
||||
find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
|
||||
| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
|
||||
|
||||
find $PKG/usr/man -type f -exec gzip -9 {} \;
|
||||
for i in $( find $PKG/usr/man -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done
|
||||
|
||||
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
|
||||
cp -a \
|
||||
*.md *.txt \
|
||||
$PKG/usr/doc/$PRGNAM-$VERSION
|
||||
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
|
||||
|
||||
mkdir -p $PKG/install
|
||||
cat $CWD/slack-desc > $PKG/install/slack-desc
|
||||
cat $CWD/doinst.sh > $PKG/install/doinst.sh
|
||||
|
||||
cd $PKG
|
||||
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE
|
10
development/godot/godot.info
Normal file
10
development/godot/godot.info
Normal file
|
@ -0,0 +1,10 @@
|
|||
PRGNAM="godot"
|
||||
VERSION="4.2.1"
|
||||
HOMEPAGE="https://godotengine.org"
|
||||
DOWNLOAD="https://github.com/godotengine/godot/archive/4.2.1-stable/godot-4.2.1-stable.tar.gz"
|
||||
MD5SUM="ba7ade6044479449ec399affdace1863"
|
||||
DOWNLOAD_x86_64=""
|
||||
MD5SUM_x86_64=""
|
||||
REQUIRES=""
|
||||
MAINTAINER="Steven Voges"
|
||||
EMAIL="svoges.sbo@gmail.com"
|
19
development/godot/slack-desc
Normal file
19
development/godot/slack-desc
Normal file
|
@ -0,0 +1,19 @@
|
|||
# HOW TO EDIT THIS FILE:
|
||||
# The "handy ruler" below makes it easier to edit a package description.
|
||||
# Line up the first '|' above the ':' following the base package name, and
|
||||
# the '|' on the right side marks the last column you can put a character in.
|
||||
# You must make exactly 11 lines for the formatting to be correct. It's also
|
||||
# customary to leave one space after the ':' except on otherwise blank lines.
|
||||
|
||||
|-----handy-ruler------------------------------------------------------|
|
||||
godot: godot (2D and 3D game engine)
|
||||
godot:
|
||||
godot: Godot Engine is a feature-packed, cross-platform game engine to
|
||||
godot: create 2D and 3D games from a unified interface.
|
||||
godot:
|
||||
godot: Homepage: https://godotengine.org
|
||||
godot:
|
||||
godot:
|
||||
godot:
|
||||
godot:
|
||||
godot:
|
Loading…
Reference in a new issue