mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-21 19:42:24 +01:00
games/ds-models: Remove gzdoom support since it was broken.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
This commit is contained in:
parent
a1f5a814ac
commit
4ef8aa3c65
3 changed files with 38 additions and 43 deletions
|
@ -1,33 +1,25 @@
|
||||||
ds-models (3D model packs for gzdoom and skulltag)
|
ds-models (3D model packs for skulltag)
|
||||||
|
|
||||||
ds-models allows playing Doom, Heretic, and Hexen with OpenGL and 3D
|
ds-models allows Skulltag to play Doom, Heretic, and Hexen with OpenGL
|
||||||
models, which gives it a much more modern look.
|
and 3D models, which gives it a much more modern look.
|
||||||
|
|
||||||
This model set is released by -=Dark-Assassin=- on the
|
This model set was released by -=Dark-Assassin=- on the SkullTag
|
||||||
SkullTag forum. For more information, see the forum thread at
|
forum.
|
||||||
http://www.skulltag.com/forum/viewtopic.php?f=13&t=24238
|
|
||||||
|
|
||||||
If you never plan to use models with skulltag, passing SKULLTAG=no to
|
|
||||||
the build script will omit the skulltag-specific models. The resulting
|
|
||||||
package with be approximately 30% smaller. There's also a GZDOOM=no
|
|
||||||
option, but it won't make the package smaller (skulltag still requires
|
|
||||||
the gzdoom models, so they'll still be included).
|
|
||||||
|
|
||||||
As of r15, ds-models supports Zandronum, but there's no SlackBuild for
|
As of r15, ds-models supports Zandronum, but there's no SlackBuild for
|
||||||
Zandronum yet, so no support for it here (yet).
|
Zandronum yet, so no support for it here (yet).
|
||||||
|
|
||||||
This includes scripts "ds-gzdoom" and "ds-skulltag" for starting gzdoom
|
This includes a script called "ds-skulltag" for starting skulltag with
|
||||||
or skulltag with the models preloaded.
|
the models preloaded.
|
||||||
|
|
||||||
To make gzdoom or skulltag always use the models, edit
|
To make skulltag always use the models, edit and/or
|
||||||
~/.config/gzdoom/zdoom.ini and/or ~/.skulltag/skulltag.ini and add the
|
~/.skulltag/skulltag.ini and add the following lines under the
|
||||||
following lines under the [Global.Autoload] marker:
|
[Global.Autoload] marker:
|
||||||
|
|
||||||
# for both gzdoom and skulltag:
|
|
||||||
Path=/usr/share/games/doom/GZ-Models.pk3
|
Path=/usr/share/games/doom/GZ-Models.pk3
|
||||||
|
|
||||||
# for skulltag only, also add:
|
|
||||||
Path=/usr/share/games/doom/ST-Models.pk3
|
Path=/usr/share/games/doom/ST-Models.pk3
|
||||||
|
|
||||||
Note that the models will only be displayed if gzdoom/skulltag is using
|
Note that the models will only be displayed if skulltag is using the
|
||||||
the OpenGL renderer (Options | Display Options in the in-game menu).
|
OpenGL renderer (Options | Display Options in the in-game menu).
|
||||||
|
|
||||||
|
Note: gzdoom doesn't display these models properly.
|
||||||
|
|
|
@ -6,26 +6,32 @@
|
||||||
|
|
||||||
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
|
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
|
||||||
|
|
||||||
# 20140324 bkw:
|
# Note to self: find and package a decent model pack that works
|
||||||
# Updated for version r15
|
# properly with current gzdoom versions. If such a thing exists.
|
||||||
# fixed typos in README
|
# Initial searching and testing indicates maybe not...
|
||||||
# fixed .def files for recent gzdoom
|
|
||||||
|
# 20211103 bkw: BUILD=4
|
||||||
|
# - fix script being installed to nonexistant /usr/games.
|
||||||
|
# - remove gzdoom support, since neither gzdoom nor gzdoom-legacy
|
||||||
|
# works with these models.
|
||||||
|
|
||||||
# 20160810 bkw:
|
# 20160810 bkw:
|
||||||
# - bump BUILD because:
|
# - bump BUILD because:
|
||||||
# - install scripts in /usr/games, not /usr/bin
|
# - install scripts in /usr/games, not /usr/bin
|
||||||
|
|
||||||
|
# 20140324 bkw:
|
||||||
|
# Updated for version r15
|
||||||
|
# fixed typos in README
|
||||||
|
# fixed .def files for recent gzdoom
|
||||||
|
|
||||||
cd $(dirname $0) ; CWD=$(pwd)
|
cd $(dirname $0) ; CWD=$(pwd)
|
||||||
|
|
||||||
PRGNAM=ds-models
|
PRGNAM=ds-models
|
||||||
VERSION=${VERSION:-r15}
|
VERSION=${VERSION:-r15}
|
||||||
BUILD=${BUILD:-2}
|
BUILD=${BUILD:-3}
|
||||||
TAG=${TAG:-_SBo}
|
TAG=${TAG:-_SBo}
|
||||||
PKGTYPE=${PKGTYPE:-tgz}
|
PKGTYPE=${PKGTYPE:-tgz}
|
||||||
|
|
||||||
# If the variable PRINT_PACKAGE_NAME is set, then this script will report what
|
|
||||||
# the name of the created package would be, and then exit. This information
|
|
||||||
# could be useful to other scripts.
|
|
||||||
if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
|
if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
|
||||||
echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
|
echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
|
||||||
exit 0
|
exit 0
|
||||||
|
@ -40,8 +46,8 @@ ARCH=noarch
|
||||||
# Which game(s) to support?
|
# Which game(s) to support?
|
||||||
# As of r15, Zandronum is also supported, but as there's no SBo build for
|
# As of r15, Zandronum is also supported, but as there's no SBo build for
|
||||||
# it, I won't bother.
|
# it, I won't bother.
|
||||||
SKULLTAG=${SKULLTAG:-yes}
|
SKULLTAG=yes
|
||||||
GZDOOM=${GZDOOM:-yes}
|
GZDOOM=no
|
||||||
|
|
||||||
if [ "$SKULLTAG" != "yes" -a "$GZDOOM" != "yes" ]; then
|
if [ "$SKULLTAG" != "yes" -a "$GZDOOM" != "yes" ]; then
|
||||||
echo "You've set both SKULLTAG=no and GZDOOM=no; nothing to package."
|
echo "You've set both SKULLTAG=no and GZDOOM=no; nothing to package."
|
||||||
|
@ -51,17 +57,14 @@ fi
|
||||||
set -e
|
set -e
|
||||||
|
|
||||||
rm -rf $PKG
|
rm -rf $PKG
|
||||||
mkdir -p $TMP $PKG/usr/{share/games/doom,bin,doc/$PRGNAM-$VERSION} $OUTPUT
|
mkdir -p $TMP $PKG/usr/{share/games/doom,games,doc/$PRGNAM-$VERSION} $OUTPUT
|
||||||
cd $TMP
|
cd $TMP
|
||||||
rm -rf $PRGNAM-$VERSION
|
rm -rf $PRGNAM-$VERSION
|
||||||
tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
|
tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
|
||||||
cd $PRGNAM-$VERSION
|
cd $PRGNAM-$VERSION
|
||||||
chown -R root:root .
|
chown -R root:root .
|
||||||
find -L . \
|
find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \
|
||||||
\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \
|
\! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+
|
||||||
-exec chmod 755 {} \; -o \
|
|
||||||
\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
|
|
||||||
-exec chmod 644 {} \;
|
|
||||||
|
|
||||||
# The only script provided upstream is for skulltag + gzdoom in one pk3, which
|
# The only script provided upstream is for skulltag + gzdoom in one pk3, which
|
||||||
# will only work with skulltag. So we build our own individual skulltag and
|
# will only work with skulltag. So we build our own individual skulltag and
|
||||||
|
|
|
@ -6,14 +6,14 @@
|
||||||
# customary to leave one space after the ':' except on otherwise blank lines.
|
# customary to leave one space after the ':' except on otherwise blank lines.
|
||||||
|
|
||||||
|-----handy-ruler------------------------------------------------------|
|
|-----handy-ruler------------------------------------------------------|
|
||||||
ds-models: ds-models (3D model packs for gzdoom and skulltag)
|
ds-models: ds-models (3D model packs for skulltag)
|
||||||
ds-models:
|
ds-models:
|
||||||
ds-models: ds-models allows playing Doom, Heretic, and Hexen with OpenGL and 3D
|
ds-models: ds-models allows playing Doom, Heretic, and Hexen with OpenGL and 3D
|
||||||
ds-models: models, which gives it a much more modern look.
|
ds-models: models, which gives it a much more modern look.
|
||||||
ds-models:
|
ds-models:
|
||||||
ds-models: This model set is released by -=Dark-Assassin=- on the
|
ds-models: This model set was released by -=Dark-Assassin=- on the
|
||||||
ds-models: SkullTag forum. For more information, see the forum thread at
|
ds-models: SkullTag forum.
|
||||||
ds-models: http://www.skulltag.com/forum/viewtopic.php?f=13&t=24238
|
ds-models:
|
||||||
|
ds-models:
|
||||||
ds-models:
|
ds-models:
|
||||||
ds-models: This package built with support for @GAME@.
|
|
||||||
ds-models:
|
ds-models:
|
||||||
|
|
Loading…
Reference in a new issue