games/pcgen: Strip bins/libs, fix ARCH, etc.

Signed-off-by: B. Watson <yalhcru@gmail.com>

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
This commit is contained in:
B. Watson 2022-05-05 14:05:49 -04:00 committed by Willy Sudiarto Raharjo
parent 9523691965
commit 4392e67dc8
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GPG key ID: 3F617144D7238786
2 changed files with 42 additions and 12 deletions

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@ -1,10 +1,8 @@
PCGen helps you build characters for role-playing games like
[D&D](http://dnd.wizards.com) and
[Pathfinder](http://paizo.com/pathfinderRPG).
PCGen helps you build characters for role-playing games like D&D
(http://dnd.wizards.com) and Pathfinder (http://paizo.com/pathfinderRPG)
It's a digital character sheet that handles all the tricky and tedious
parts of building characters. You can use it to build one character
for yourself, or to keep track of a dozen NPCs for a game world.
This SlackBuild.org installs from the binary distribution, so it's
available for x64 only.
This build is a binary repack, so it's available for x86_64 only.

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@ -8,24 +8,43 @@
# notice and this notice are preserved. This file is offered as-is,
# without any warranty.
# 20220505 bkw: Modified by SlackBuilds.org, BUILD=2:
# - this is not noarch. force ARCH=x86_64, and warn user if on some other arch.
# - reword README slightly.
# - don't install windows .exe or .bat launcher.
# - symlink executable to $PATH so command-line users can find it.
# - strip binaries and libraries.
cd $(dirname $0) ; CWD=$(pwd)
PRGNAM=pcgen
VERSION=${VERSION:-"6.09.05"}
BUILD=${BUILD:-1}
BUILD=${BUILD:-2}
TAG=${TAG:-_SBo}
PKGTYPE=${PKGTYPE:-tgz}
ARCH="noarch"
ARCH="x86_64"
# If the variable PRINT_PACKAGE_NAME is set, then this script will report what
# the name of the created package would be, and then exit. This information
# could be useful to other scripts.
if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
exit 0
fi
U="$( uname -m )"
if [ "$ARCH" != "$U" ]; then
cat <<EOF
*********************************************************************
$0: building $ARCH package on a $U system.
The package will work if you install it on a $ARCH system, but not
on this system.
Press ^C within 10 seconds to abort.
*********************************************************************
EOF
sleep 10
fi
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
@ -43,9 +62,9 @@ cd $PRGNAM-$VERSION
chown -R root:root .
find -L . \
\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
-o -perm 511 \) -exec chmod 755 {} \; -o \
-o -perm 511 \) -exec chmod 755 {} \+ -o \
\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \+
mkdir -p $PKG/opt/
mv $PRGNAM-linux-x64 $PKG/opt/$PRGNAM
@ -54,10 +73,23 @@ mv $PRGNAM-linux-x64 $PKG/opt/$PRGNAM
cd $PKG/opt/$PRGNAM
patch < $CWD/pcgen.patch
# 20220505 bkw: do not need windows stuff:
rm -f *.exe *.bat
# desktop file, added to SlackBuild for convenience
mkdir -p $PKG/usr/share/applications/
cp $CWD/$PRGNAM.desktop $PKG/usr/share/applications/
# 20220505 bkw: symlink to somewhere that's normally in $PATH. not
# everyone uses a desktop environment with a start menu.
mkdir -p $PKG/usr/games
ln -s ../../opt/$PRGNAM/$PRGNAM $PKG/usr/games/$PRGNAM
# 20220505 bkw: shipped bins/libs aren't stripped, but stripping
# them does no harm.
find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION/
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild