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https://github.com/Ponce/slackbuilds
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games/megamario: Added (Super Mario Brothers clone).
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
This commit is contained in:
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9 changed files with 280 additions and 0 deletions
12
games/megamario/README
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12
games/megamario/README
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megamario (Super Mario Brothers clone)
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Mega Mario is a Super Mario Brothers 1 clone. It features everything the
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original features - with better graphics, higher resolution, smoother
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movement and new levels. The story of Mario and Luigi continues in
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old-school style.
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If you want to change the window size or use fullscreen, edit
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~/.megamario/mario.ini after running & exiting the game.
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The megamario level editor is Windows-only, so it's not included in
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this build.
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3
games/megamario/doinst.sh
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3
games/megamario/doinst.sh
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if [ -x /usr/bin/update-desktop-database ]; then
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/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
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fi
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116
games/megamario/megamario.SlackBuild
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116
games/megamario/megamario.SlackBuild
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#!/bin/sh
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# Slackware build script for megamario
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# Written by B. Watson (yalhcru@gmail.com)
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
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PRGNAM=megamario
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VERSION=${VERSION:-1.7}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i586" ]; then
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SLKCFLAGS="-O2 -march=i586 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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ZIPFILE="MegaMario_v${VERSION}_full.zip"
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION
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# zip file doesn't contain a top-level directory, so:
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mkdir -p $PRGNAM-$VERSION
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cd $PRGNAM-$VERSION
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# don't even extract the windows binaries or trash files
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unzip $CWD/$ZIPFILE -x '*.exe' '*.dll' \
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log.txt data/save.sav data/levels/1/1 data/levels/11/mai
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
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-o -perm 511 \) -exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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# missing includes
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patch -p1 < $CWD/patches/compilefix.diff
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# look for mp3music in DATADIR, not current dir
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patch -p1 < $CWD/patches/usemp3music.diff
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# write log.txt to ~/.megamario/, not current dir
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patch -p1 < $CWD/patches/logfile.diff
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# bin is hardcoded
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sed -i 's,\<bin\>,games,' Makefile
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# default to windowed, since there's no GUI for changing resolution or
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# fullscreen/windowed. it's 2016, everyone has a 1080p monitor, but the
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# default res is 640x480. in SDL1 this means huge black borders. this
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# is only the default, users can change it by editing the ini file.
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sed -i '/getboolean.*Mario:FULLSCREEN/s,1,0,' src/main.cpp
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# 'make install' doesn't create the data dir
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DATADIR=/usr/share/games/$PRGNAM
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mkdir -p $PKG/$DATADIR
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make CFLAGS="$SLKCFLAGS" \
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DATADIR="$DATADIR" \
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PREFIX=/usr
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strip $PRGNAM
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make install \
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PREFIX=$PKG/usr \
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DATADIR="$PKG/$DATADIR"
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# 'make install' doesn't install the high-quality mp3 music
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cp -a mp3music $PKG/$DATADIR
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# upstream's .desktop fails to validate, use our own fixed one.
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# the icon is upstream's.
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# not doing a man page as there are no command-line options.
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mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps
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cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
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cat $PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a *.txt $PKG/usr/doc/$PRGNAM-$VERSION
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# get rid of DOS line endings:
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sed -i 's,\r,,' $PKG/usr/doc/$PRGNAM-$VERSION/*.txt
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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10
games/megamario/megamario.desktop
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games/megamario/megamario.desktop
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[Desktop Entry]
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Exec=megamario %u
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Icon=megamario
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Type=Application
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Categories=Game;ArcadeGame;
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Name=megamario
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GenericName=Mega Mario
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GenericName[fr]=Clone de Mario Bros
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GenericName[de]=Mega Mario
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StartupNotify=false
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10
games/megamario/megamario.info
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games/megamario/megamario.info
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PRGNAM="megamario"
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VERSION="1.7"
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HOMEPAGE="http://www.megamario.de/"
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DOWNLOAD="http://downloads.sourceforge.net/project/mmario/Mega%20Mario%20Full%20Game/Mega%20Mario%20v1.7%20%28Full%20Game%2C%20high%20Quality%20music%29/MegaMario_v1.7_full.zip"
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MD5SUM="9550b20f7c2754cd8f94ebf309becf62"
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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REQUIRES=""
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MAINTAINER="B. Watson"
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EMAIL="yalhcru@gmail.com"
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56
games/megamario/patches/compilefix.diff
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56
games/megamario/patches/compilefix.diff
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diff -Naur a/src/SDL_gfxPrimitives.c b/src/SDL_gfxPrimitives.c
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--- a/src/SDL_gfxPrimitives.c 2007-03-07 10:35:26.000000000 -0500
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+++ b/src/SDL_gfxPrimitives.c 2016-08-14 15:36:20.470686223 -0400
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@@ -10,6 +10,7 @@
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#include <stdlib.h>
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#include <math.h>
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#include <string.h>
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+#include <limits.h>
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#include "SDL_gfxPrimitives.h"
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#include "SDL_gfxPrimitives_font.h"
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diff -Naur a/src/global.cpp b/src/global.cpp
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--- a/src/global.cpp 2007-03-07 10:34:56.000000000 -0500
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+++ b/src/global.cpp 2016-08-14 15:39:23.252692634 -0400
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@@ -9,7 +9,7 @@
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#include "Global.h"
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#include "unixutils.h"
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-
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+#include <limits.h>
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SDL_Surface *screen;
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diff -Naur a/src/levels.cpp b/src/levels.cpp
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--- a/src/levels.cpp 2007-03-07 10:35:04.000000000 -0500
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+++ b/src/levels.cpp 2016-08-14 15:38:08.660690018 -0400
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@@ -6,6 +6,7 @@
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*********************************************************************/
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+#include <limits.h>
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#include "Global.h"
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#include "unixutils.h"
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diff -Naur a/src/main.cpp b/src/main.cpp
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--- a/src/main.cpp 2007-03-07 10:35:04.000000000 -0500
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+++ b/src/main.cpp 2016-08-14 15:38:42.660691210 -0400
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@@ -10,6 +10,7 @@
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#include "iniparser.h"
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#include "unixutils.h"
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#include <time.h>
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+#include <limits.h>
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bool running;
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diff -Naur a/src/menu.cpp b/src/menu.cpp
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--- a/src/menu.cpp 2007-03-07 10:35:10.000000000 -0500
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+++ b/src/menu.cpp 2016-08-14 15:40:10.108694278 -0400
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@@ -7,6 +7,7 @@
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#include "Global.h"
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#include "unixutils.h"
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+#include <limits.h>
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bool hideMenu;
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30
games/megamario/patches/logfile.diff
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games/megamario/patches/logfile.diff
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diff -Naur a/src/main.cpp b/src/main.cpp
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--- a/src/main.cpp 2007-03-07 10:35:04.000000000 -0500
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+++ b/src/main.cpp 2016-08-14 16:53:05.113847723 -0400
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@@ -47,21 +47,24 @@
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NoFrameCheck = 1;
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NoFrameCheck = 1;
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+ out_logfile.open ("log.txt");
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#else /* defined __unix__ */
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int main(int argc, char *argv[])
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{
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+ char logfile[MAX_PATH];
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char *home_dir = get_homedir();
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snprintf(szIniFile, MAX_PATH, "%s/.megamario",
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home_dir? home_dir:".");
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check_and_create_dir(szIniFile);
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snprintf(szIniFile, MAX_PATH, "%s/.megamario/mario.ini",
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home_dir? home_dir:".");
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-
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+ snprintf(logfile, MAX_PATH, "%s/.megamario/log.txt",
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+ home_dir? home_dir:".");
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+ out_logfile.open (logfile);
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#endif /* defined __unix__ */
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- out_logfile.open ("log.txt");
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dictionary * d = iniparser_new(szIniFile);
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pixelation = iniparser_getboolean (d, "Mario:Pixelation", 1);
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24
games/megamario/patches/usemp3music.diff
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games/megamario/patches/usemp3music.diff
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diff -Naur a/src/functions.cpp b/src/functions.cpp
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--- a/src/functions.cpp 2007-03-07 10:34:56.000000000 -0500
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+++ b/src/functions.cpp 2016-08-14 16:26:04.208790873 -0400
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@@ -447,7 +447,7 @@
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}
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else
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{
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- sprintf(tmp, "mp3music/%s",filename);
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+ sprintf(tmp, DATADIR "mp3music/%s",filename);
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tmp[strlen(tmp)-3]='m';
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tmp[strlen(tmp)-2]='p';
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tmp[strlen(tmp)-1]='3';
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diff -Naur a/src/main.cpp b/src/main.cpp
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--- a/src/main.cpp 2007-03-07 10:35:04.000000000 -0500
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+++ b/src/main.cpp 2016-08-14 16:25:41.230790067 -0400
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@@ -413,7 +413,7 @@
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fstream fin;
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-fin.open("mp3music/music_available.dat",ios::in);
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+fin.open(DATADIR "mp3music/music_available.dat",ios::in);
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if( fin.is_open() )
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{
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HighQualityMusicFound=1;
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19
games/megamario/slack-desc
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games/megamario/slack-desc
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# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description.
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# Line up the first '|' above the ':' following the base package name, and
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# the '|' on the right side marks the last column you can put a character in.
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# You must make exactly 11 lines for the formatting to be correct. It's also
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# customary to leave one space after the ':' except on otherwise blank lines.
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|-----handy-ruler------------------------------------------------------|
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megamario: megamario (Super Mario Brothers clone)
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megamario:
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megamario: Mega Mario is a Super Mario Brothers 1 clone. It features everything
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megamario: the original features - with better graphics, higher resolution,
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megamario: smoother movement and new levels. The story of Mario and Luigi
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megamario: continues in old-school style.
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megamario:
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megamario:
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megamario:
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megamario:
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megamario:
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