diff --git a/games/mame/mame.SlackBuild b/games/mame/mame.SlackBuild index 830a8d378b..c6b580c4a8 100644 --- a/games/mame/mame.SlackBuild +++ b/games/mame/mame.SlackBuild @@ -9,14 +9,36 @@ # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. -# 20151112 bkw: -# - Updated for v0.167, after missing several releases (sorry!) -# - Get rid of MESS and UME options, mame has basically turned -# into UME at this point (includes old mame + mess in one binary) -# - Use shipped man pages from the source, instead of our own -# - Add new tools: castool floptool imgtool nlwav -# - Use icon extracted from mame.ico in the source -# - Update .ini file slightly (sound=sdl, not sound=1) +# 20170301 bkw: +# - Use long-form github URL. +# - Fix changelog so newer entries are at the top. + +# 20170223 bkw: +# - Updated for v0.183. + +# 20170214 bkw: +# - Add support for GroovyMAME patch. + +# 20170128 bkw: +# - Updated for v0.182. + +# 20170111 bkw: +# - Updated for v0.181. Missed a month again. + +# 20161101 bkw: +# - Updated for v0.179. + +# 20160928 bkw: +# - Updated for v0.178. Sorry, missed a month. +# - Install artwork/ and bgfx/ so the new bgfx shader stuff will work. +# - Set bgfx_path in mame.ini. The default is still 'video opengl' but +# now it's easy to enable bgfx, just by changing to 'video bgfx'. +# Thanks to Doogster for pointing this out. + +# 20160728 bkw: +# - Updated for v0.176. Upstream does a release on the last Wednesday +# of every month. I doubt I'm going to find time to update this +# script 12 times a year, but maybe... # 20160721 bkw: # - Updated for v0.175 (again, after missing several releases) @@ -32,32 +54,14 @@ # make slack-desc say whether or not it's enabled. # - Upstream removed 'testkeys', stop trying to install it. -# 20160728 bkw: -# - Updated for v0.176. Upstream does a release on the last Wednesday -# of every month. I doubt I'm going to find time to update this -# script 12 times a year, but maybe... - -# 20160928 bkw: -# - Updated for v0.178. Sorry, missed a month. -# - Install artwork/ and bgfx/ so the new bgfx shader stuff will work. -# - Set bgfx_path in mame.ini. The default is still 'video opengl' but -# now it's easy to enable bgfx, just by changing to 'video bgfx'. -# Thanks to Doogster for pointing this out. - -# 20161101 bkw: -# - Updated for v0.179. - -# 20170111 bkw: -# - Updated for v0.181. Missed a month again. - -# 20170128 bkw: -# - Updated for v0.182. - -# 20170214 bkw: -# - Add support for GroovyMAME patch. - -# 20170223 bkw: -# - Updated for v0.183. +# 20151112 bkw: +# - Updated for v0.167, after missing several releases (sorry!) +# - Get rid of MESS and UME options, mame has basically turned +# into UME at this point (includes old mame + mess in one binary) +# - Use shipped man pages from the source, instead of our own +# - Add new tools: castool floptool imgtool nlwav +# - Use icon extracted from mame.ico in the source +# - Update .ini file slightly (sound=sdl, not sound=1) PRGNAM=mame VERSION=${VERSION:-0.183} @@ -103,7 +107,7 @@ rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $DIRNAME -tar xvf $CWD/$DIRNAME.tar.gz || tar xvf $CWD/$SHORTNAME.tar.gz +tar xvf $CWD/$DIRNAME.tar.gz cd $DIRNAME chown -R root:root . diff --git a/games/mame/mame.info b/games/mame/mame.info index ae067c1f32..b861599fde 100644 --- a/games/mame/mame.info +++ b/games/mame/mame.info @@ -1,7 +1,7 @@ PRGNAM="mame" VERSION="0.183" HOMEPAGE="http://mamedev.org/" -DOWNLOAD="https://github.com/mamedev/mame/archive/mame0183.tar.gz" +DOWNLOAD="https://github.com/mamedev/mame/archive/mame0183/mame-mame0183.tar.gz" MD5SUM="d45b4d4f1b9793d8d9529b86d91716af" DOWNLOAD_x86_64="" MD5SUM_x86_64=""