development/PyOpenGL: Misc automated cleanups.

Signed-off-by: David Somero <xgizzmo@slackbuilds.org>
This commit is contained in:
David Somero 2010-06-04 01:02:23 -04:00
parent 3d0aee0b51
commit 2ebfb049c9

View file

@ -11,10 +11,19 @@
NAME=PyOpenGL
VERSION=3.0.0a5
ARCH=${ARCH:-i486}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
# Automatically determine the architecture we're building on:
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i486 ;;
arm*) ARCH=arm ;;
# Unless $ARCH is already set, use uname -m for all other archs:
*) ARCH=$( uname -m ) ;;
esac
fi
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=${PKG:-$TMP/package-$NAME}
@ -29,6 +38,9 @@ elif [ "$ARCH" = "i686" ]; then
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
set -e