games/pcsx2: Added (Playstation 2 emulator).

Signed-off-by: Matteo Bernardini <ponce@slackbuilds.org>

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
This commit is contained in:
Matteo Bernardini 2014-02-23 14:27:14 +01:00 committed by Willy Sudiarto Raharjo
parent 53895e89c8
commit 2e4bf3d197
5 changed files with 142 additions and 0 deletions

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games/pcsx2/README Normal file
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PCSX2 is a PlayStation 2 emulator for Windows and Linux, started by
the same team that brought you PCSX (a Sony PlayStation 1 emulator).
wxPython, portaudio and soundtouch are optional dependencies.
NOTE: This is buildable only on x86 32bit platform.

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games/pcsx2/doinst.sh Normal file
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if [ -x /usr/bin/update-desktop-database ]; then
/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
fi

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#!/bin/sh
# Slackware build script for pcsx2
# Copyright 2014 Matteo Bernardini <ponce@slackbuilds.org>, Pisa, Italy
# All rights reserved.
#
# Redistribution and use of this script, with or without modification, is
# permitted provided that the following conditions are met:
#
# 1. Redistributions of this script must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=pcsx2
VERSION=${VERSION:-r5913}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i686 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
fi
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i486" ]; then
SLKCFLAGS="-O2 -march=i486 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=core2"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
DOCS="pcsx2/Docs/*.txt pcsx2/Docs/*.doc"
set -e # Exit on most errors
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
tar xvf $CWD/$PRGNAM-$VERSION.tar.?z*
cd $PRGNAM-$VERSION
chown -R root:root .
find -L . \
\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
-o -perm 511 \) -exec chmod 755 {} \; -o \
\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
# Set our locations
sed -i \
-e "s|share/doc/pcsx2|doc/${PRGNAM}-${VERSION}|" \
-e "s|share/man|man|" \
CMakeLists.txt
mkdir -p build
cd build
cmake \
-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
-DCMAKE_INSTALL_PREFIX=/usr \
-DPLUGIN_DIR=/usr/lib/$PRGNAM \
-DPACKAGE_MODE=ON \
-DCMAKE_BUILD_TYPE=Release ..
make
make install DESTDIR=$PKG
cd ..
find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a $DOCS $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}

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games/pcsx2/pcsx2.info Normal file
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PRGNAM="pcsx2"
VERSION="r5913"
HOMEPAGE="http://pcsx2.net"
DOWNLOAD="http://ponce.cc/slackware/sources/repo/pcsx2-r5913.tar.xz"
MD5SUM="51a81cc75f171d3c369dd590de2c1aae"
DOWNLOAD_x86_64="UNSUPPORTED"
MD5SUM_x86_64=""
REQUIRES="wxPython nvidia-cg-toolkit portaudio soundtouch sparsehash"
MAINTAINER="Matteo Bernardini"
EMAIL="ponce@slackbuilds.org"

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games/pcsx2/slack-desc Normal file
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# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description.
# Line up the first '|' above the ':' following the base package name, and
# the '|' on the right side marks the last column you can put a character in.
# You must make exactly 11 lines for the formatting to be correct. It's also
# customary to leave one space after the ':' except on otherwise blank lines.
|-----handy-ruler------------------------------------------------------|
pcsx2: pcsx2 (Playstation 2 emulator)
pcsx2:
pcsx2: PCSX2 is a PlayStation 2 emulator for Windows and Linux, started by
pcsx2: the same team that brought you PCSX (a Sony PlayStation 1 emulator).
pcsx2:
pcsx2: homepage: http://pcsx2.net
pcsx2:
pcsx2:
pcsx2:
pcsx2:
pcsx2: