diff --git a/games/Scorched3D/README b/games/Scorched3D/README deleted file mode 100644 index c7c05e1b81..0000000000 --- a/games/Scorched3D/README +++ /dev/null @@ -1,6 +0,0 @@ -Scorched3D is a cross-platform 3D remake of the popular 2D artillery game -Scorched Earth. Scorched3D can be played against the computer, other players, -and remotely across the Internet or LAN. - -This requires either wxGTK or wxPython, plus OpenAL, fftw, and freealut. -All of these are available at SlackBuilds.org. diff --git a/games/Scorched3D/Scorched3D.SlackBuild b/games/Scorched3D/Scorched3D.SlackBuild deleted file mode 100644 index aef96132e0..0000000000 --- a/games/Scorched3D/Scorched3D.SlackBuild +++ /dev/null @@ -1,96 +0,0 @@ -#!/bin/sh - -# Slackware build script for Scorched3D - -# Copyright 2008-2009 Heinz Wiesinger -# All rights reserved. -# -# Redistribution and use of this script, with or without modification, is -# permitted provided that the following conditions are met: -# -# 1. Redistributions of this script must retain the above copyright -# notice, this list of conditions and the following disclaimer. -# -# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED -# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF -# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO -# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, -# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; -# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, -# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR -# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF -# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - -PRGNAM=Scorched3D -VERSION=42.1 -ARCH=${ARCH:-i486} -BUILD=${BUILD:-2} -TAG=${TAG:-_SBo} - -CWD=$(pwd) -TMP=${TMP:-/tmp/SBo} -PKG=$TMP/package-$PRGNAM -OUTPUT=${OUTPUT:-/tmp} - -if [ "$ARCH" = "i486" ]; then - SLKCFLAGS="-O2 -march=i486 -mtune=i686" - LIBDIRSUFFIX="" -elif [ "$ARCH" = "i686" ]; then - SLKCFLAGS="-O2 -march=i686 -mtune=i686" - LIBDIRSUFFIX="" -elif [ "$ARCH" = "x86_64" ]; then - SLKCFLAGS="-O2 -fPIC" - LIBDIRSUFFIX="64" -fi - -set -e - -rm -rf $PKG -mkdir -p $TMP $PKG $OUTPUT -cd $TMP -rm -rf scorched -rm -rf scorched-dep-osx -tar xvf $CWD/$PRGNAM-$VERSION-src.tar.gz -cd scorched -chown -R root:root . -chmod -R u+w,go+r-w,a-s . - -patch -p1 -i $CWD/scorched3d-42.1-fixups.patch - -chmod +x ./autogen.sh -./autogen.sh - -CFLAGS="$SLKCFLAGS" \ -CXXFLAGS="$SLKCFLAGS" \ -./configure \ - --prefix=/usr \ - --libdir=/usr/lib${LIBDIRSUFFIX} \ - --sysconfdir=/etc \ - --localstatedir=/var \ - --datadir=/usr/share/scorched3d \ - --build=$ARCH-slackware-linux \ - --host=$ARCH-slackware-linux - -make -make install DESTDIR=$PKG - -mkdir -p $PKG/usr/share/{applications,pixmaps} -cp -f $CWD/scorched3d.desktop $PKG/usr/share/applications -cp -f $CWD/scorched3d.png $PKG/usr/share/pixmaps - -find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \ - | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true - -mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION -cp -a CHANGELOG README $PKG/usr/doc/$PRGNAM-$VERSION -mv $PKG/usr/share/scorched3d/documentation/* $PKG/usr/doc/$PRGNAM-$VERSION/ -rm -rf $PKG/usr/share/scorched3d/documentation -cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild - -mkdir -p $PKG/install -cat $CWD/slack-desc > $PKG/install/slack-desc -cat $CWD/doinst.sh > $PKG/install/doinst.sh - -cd $PKG -/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/Scorched3D/Scorched3D.info b/games/Scorched3D/Scorched3D.info deleted file mode 100644 index 81be6fe791..0000000000 --- a/games/Scorched3D/Scorched3D.info +++ /dev/null @@ -1,10 +0,0 @@ -PRGNAM="Scorched3D" -VERSION="42.1" -HOMEPAGE="http://www.scorched3d.co.uk" -DOWNLOAD="http://downloads.sourceforge.net/scorched3d/Scorched3D-42.1-src.tar.gz" -MD5SUM="e24867615568ef541a291a4813fcbdae" -DOWNLOAD_x86_64="" -MD5SUM_x86_64="" -MAINTAINER="ppr:kut" -EMAIL="pprkut@liwjatan.at" -APPROVED="chess,rworkman" diff --git a/games/Scorched3D/doinst.sh b/games/Scorched3D/doinst.sh deleted file mode 100644 index 033f010d40..0000000000 --- a/games/Scorched3D/doinst.sh +++ /dev/null @@ -1,3 +0,0 @@ -if [ -x /usr/bin/update-desktop-database ]; then - /usr/bin/update-desktop-database ./usr/share/applications >/dev/null 2>&1 -fi diff --git a/games/Scorched3D/scorched3d-42.1-fixups.patch b/games/Scorched3D/scorched3d-42.1-fixups.patch deleted file mode 100644 index 791fbe7f33..0000000000 --- a/games/Scorched3D/scorched3d-42.1-fixups.patch +++ /dev/null @@ -1,32 +0,0 @@ -diff -ru scorched.orig/configure-al.m4 scorched/configure-al.m4 ---- scorched.orig/configure-al.m4 2008-03-03 16:17:18.000000000 -0500 -+++ scorched/configure-al.m4 2009-02-15 20:43:35.000000000 -0500 -@@ -7,25 +7,9 @@ - [ --disable-openaltest Do not try to compile and run a test OpenAL program], - , enable_openaltest=yes) - AC_MSG_CHECKING(for OpenAL support) --AC_PATH_PROG(OPENAL_CONFIG, openal-config, no) --if test x$OPENAL_CONFIG = xno; then -- echo "*** The openal-config script installed by OpenAL could not be found" -- echo "*** Make sure openal-config is in your path, or set the OPENAL_CONFIG" -- echo "*** environment variable to the full path to openal-config." -- -- AC_MSG_ERROR([*** Can't find the openal library. Try: http://www.openal.org/]) --else -- -- if test x"$use_static_openal" = x"yes"; then -- AL_LIBS="/usr/local/lib/libopenal.a" -- else -- AL_LIBS="`$OPENAL_CONFIG --libs`" -- fi -- -- AL_CFLAGS="`$OPENAL_CONFIG --cflags`" -- -- AC_MSG_RESULT(yes) --fi -+AL_LIBS="-lopenal" -+AL_CFLAGS="-I/usr/include/AL" -+AC_MSG_RESULT(yes) - - AC_MSG_CHECKING(for Freealut support) - AC_PATH_PROG(FREEALUT_CONFIG, freealut-config, no) diff --git a/games/Scorched3D/scorched3d.desktop b/games/Scorched3D/scorched3d.desktop deleted file mode 100644 index 1d5d82c036..0000000000 --- a/games/Scorched3D/scorched3d.desktop +++ /dev/null @@ -1,10 +0,0 @@ -[Desktop Entry] -X-MultipleArgs=false -Terminal=false -Exec=scorched3d -Icon=scorched3d -Type=Application -Categories=Game; -StartupNotify=false -Name=Scorched 3D -GenericName=Artillery Game diff --git a/games/Scorched3D/scorched3d.png b/games/Scorched3D/scorched3d.png deleted file mode 100644 index 485685b70e..0000000000 Binary files a/games/Scorched3D/scorched3d.png and /dev/null differ diff --git a/games/Scorched3D/slack-desc b/games/Scorched3D/slack-desc deleted file mode 100644 index e7c492fa29..0000000000 --- a/games/Scorched3D/slack-desc +++ /dev/null @@ -1,19 +0,0 @@ -# HOW TO EDIT THIS FILE: -# The "handy ruler" below makes it easier to edit a package description. Line -# up the first '|' above the ':' following the base package name, and the '|' -# on the right side marks the last column you can put a character in. You must -# make exactly 11 lines for the formatting to be correct. It's also -# customary to leave one space after the ':'. - - |-----handy-ruler------------------------------------------------------| -Scorched3D: Scorched3D (3D artillery game) -Scorched3D: -Scorched3D: Scorched3D is a cross-platform 3D remake of the popular 2D -Scorched3D: artillery game Scorched Earth. Scorched3D can be played -Scorched3D: against the computer, other players, and remotely across the -Scorched3D: Internet or LAN. -Scorched3D: -Scorched3D: Homepage: http://www.scorched3d.co.uk -Scorched3D: -Scorched3D: -Scorched3D: