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games/dwarffortress: Added (A single-player fantasy adventure game)
Signed-off-by: Dave Woodfall <dave@slackbuilds.org> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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8 changed files with 195 additions and 0 deletions
14
games/dwarffortress/README
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14
games/dwarffortress/README
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Dwarf Fortress is a sandbox game created by Tarn Adams of Bay 12 Games.
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The graphics are ASCII with various tilesets available.
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In Fortress Mode, the player helps their dwarves survive by declaring
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areas to collect food, create workshops, create defenses, etc.
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In Adventure Mode, the player takes the role of an individual who can
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explore the world (including their own previously created forts).
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https://dwarffortresswiki.org
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https://dffd.bay12games.com
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Note: A local copy of the game will be placed in ~/.dwarffortress when
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run, where tilesets/graphics and config files can be changed.
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(An original copy of the program is placed in /opt)
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3
games/dwarffortress/doinst.sh
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games/dwarffortress/doinst.sh
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if [ -x /usr/bin/update-desktop-database ]; then
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/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
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fi
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30
games/dwarffortress/dwarffortress
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games/dwarffortress/dwarffortress
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#!/bin/sh
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# Slackware wrapper for the dwarffortress executable.
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# A copy of the game is in /opt/dwarffortress
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# When a user runs the game these files are copied to
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# their home directory, and the game runs from there.
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runme(){
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if [ ! -d ~/.dwarffortress ]; then
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cp -a /opt/dwarffortress ~/.dwarffortress
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cd ~/.dwarffortress
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find {data,raw,sdl} -type d -exec chmod 700 {} \;
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fi
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cd ~/.dwarffortress
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~/.dwarffortress/df
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}
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if [ $UID == 0 ]; then
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read -p "You are currently running as root...\
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Are you sure you want to proceed? (N/y): " resp
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case "$resp" in
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y|yes)
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runme
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;;
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*)
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echo Exiting
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exit 0
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;;
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esac
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else
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runme
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fi
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113
games/dwarffortress/dwarffortress.SlackBuild
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games/dwarffortress/dwarffortress.SlackBuild
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#!/bin/bash
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# Slackware build script for Dwarf Fortress
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# Copyright 2021 David Ferrone RI, USA
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# All rights reserved.
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# Redistribution and use of this script, with or without modification, is
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# permitted provided that the following conditions are met:
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#
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# 1. Redistributions of this script must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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#
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# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
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# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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PRGNAM=dwarffortress
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VERSION=${VERSION:-0.47.05}
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SRCNAM=df_47_05_linux
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SRCDIR=df_linux
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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PKGTYPE=${PKGTYPE:-tgz}
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# If the variable PRINT_PACKAGE_NAME is set, then this script will report what
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# the name of the created package would be, and then exit. This information
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# could be useful to other scripts.
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if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
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echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
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exit 0
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fi
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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if [ "$ARCH" = "i586" ]; then
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BITFLAG="32"
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elif [ "$ARCH" = "x86_64" ]; then
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BITFLAG=""
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else
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BITFLAG=""
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $SRCDIR
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tar xvf $CWD/$SRCNAM$BITFLAG.tar.bz2
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cd $SRCDIR && chown -R root:root .
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## Unnecessary in this case. Leave it in case the Toady One ever uses symlinks.
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
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-o -perm 511 \) -exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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## Remove two library files that prevent operation, use local libraries instead.
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rm libs/libgcc_s.so.1
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rm libs/libstdc++.so.6
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## These directories will be writeable by the user. Normally mode 700.
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find {data,raw,sdl} -type d -exec chmod 755 {} \;
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mkdir $PKG/opt
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cd ..
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mv $SRCDIR $PKG/opt/$PRGNAM
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# Strip binaries and libraries -
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find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
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| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
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mkdir -p $PKG/usr $PKG/usr/doc $PKG/usr/bin
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mkdir -p $PKG/usr/share $PKG/usr/share/pixmaps $PKG/usr/share/applications
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cat $CWD/dwarffortress.desktop > $PKG/usr/share/applications/dwarffortress.desktop
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cat $CWD/dwarffortress.png > $PKG/usr/share/pixmaps/dwarffortress.png
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cd $PKG/opt/$PRGNAM
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cp -a README.linux command\ line.txt file\ changes.txt readme.txt \
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release\ notes.txt $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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cat $CWD/dwarffortress > $PKG/usr/bin/dwarffortress
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chmod 755 $PKG/usr/bin/dwarffortress
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE
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6
games/dwarffortress/dwarffortress.desktop
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6
games/dwarffortress/dwarffortress.desktop
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[Desktop Entry]
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Type=Application
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Terminal=false
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Exec=/usr/bin/dwarffortress
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Name=Dwarf Fortress
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Icon=dwarffortress
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10
games/dwarffortress/dwarffortress.info
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games/dwarffortress/dwarffortress.info
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PRGNAM="dwarffortress"
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VERSION="0.47.05"
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HOMEPAGE="https://bay12games.com/dwarves/"
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DOWNLOAD="https://bay12games.com/dwarves/df_47_05_linux32.tar.bz2"
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MD5SUM="c7b12be86285893db8c611d407b67c0b"
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DOWNLOAD_x86_64="https://bay12games.com/dwarves/df_47_05_linux.tar.bz2"
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MD5SUM_x86_64="be1e9b5954a50ffe90b2df8e7920c5a4"
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REQUIRES=""
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MAINTAINER="David Ferrone"
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EMAIL="zapwai@gmail.com"
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BIN
games/dwarffortress/dwarffortress.png
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BIN
games/dwarffortress/dwarffortress.png
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After Width: | Height: | Size: 893 B |
19
games/dwarffortress/slack-desc
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19
games/dwarffortress/slack-desc
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# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description.
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# Line up the first '|' above the ':' following the base package name, and
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# the '|' on the right side marks the last column you can put a character in.
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# You must make exactly 11 lines for the formatting to be correct. It's also
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# customary to leave one space after the ':' except on otherwise blank lines.
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|-----handy-ruler------------------------------------------------------|
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dwarffortress: dwarffortress (A single-player fantasy simulator adventure game)
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dwarffortress:
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dwarffortress: Dwarf Fortress is a complex sandbox game created by Tarn Adams of
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dwarffortress: Bay 12 Games. The graphics are ASCII with various tilesets available.
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dwarffortress: In Fortress Mode, the player helps their dwarves survive by declaring
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dwarffortress: areas to collect food, create workshops, create defenses, etc.
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dwarffortress: In Adventure Mode, the player takes the role of an individual who can
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dwarffortress: explore the world (including their own previously created forts).
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dwarffortress: https://dwarffortresswiki.org https://dffd.bay12games.com
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dwarffortress: (A copy of the game will be placed in ~/.dwarffortress when run.)
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dwarffortress:
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