games/synobonaction: Added (abstract game, parody of Super Mario).

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
This commit is contained in:
B. Watson 2014-04-10 12:20:48 +07:00 committed by Willy Sudiarto Raharjo
parent acbd1135ba
commit 2032348aba
9 changed files with 382 additions and 0 deletions

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syobonaction (abstract game, parody of Super Mario)
Syobon Action is a 2D Japanese freeware video game notoriously known on
the Internet for its extremely difficult levels. This is OpenSyobon-M,
the modified SDL port of OpenSyobon, which is itself an unofficial SDL
port of the original game.

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if [ -x /usr/bin/update-desktop-database ]; then
/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
fi

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# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description.
# Line up the first '|' above the ':' following the base package name, and
# the '|' on the right side marks the last column you can put a character in.
# You must make exactly 11 lines for the formatting to be correct. It's also
# customary to leave one space after the ':' except on otherwise blank lines.
|-----handy-ruler------------------------------------------------------|
syobonaction: syobonaction (abstract game, parody of Super Mario)
syobonaction:
syobonaction: Syobon Action is a 2D Japanese freeware video game notoriously
syobonaction: known on the Internet for its extremely difficult levels. This is
syobonaction: OpenSyobon-M, the modified SDL port of OpenSyobon, which is itself
syobonaction: an unofficial SDL port of the original game.
syobonaction:
syobonaction:
syobonaction:
syobonaction:
syobonaction:

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.\" ========================================================================
.\"
.IX Title "SYOBONACTION 6"
.TH SYOBONACTION 6 "2014-03-27" "0.2" "SlackBuilds.org"
.\" For nroff, turn off justification. Always turn off hyphenation; it makes
.\" way too many mistakes in technical documents.
.if n .ad l
.nh
.SH "NAME"
syobonaction \- very difficult side\-scrolling platform game
.SH "SYNOPSIS"
.IX Header "SYNOPSIS"
\&\fBsyobonaction\fR [\fI\-nosound\fR] [\fI\-fullscreen\fR]
.SH "DESCRIPTION"
.IX Header "DESCRIPTION"
Syobon Action is a Japanese parody of Super Mario Brothers.
.PP
This man page documents OpenSyobon-M, the modified \s-1SDL\s0 port of OpenSyobon,
which is itself an unofficial \s-1SDL\s0 port of the original game.
.SH "OPTIONS"
.IX Header "OPTIONS"
.IP "\fB\-nosound\fR" 4
.IX Item "-nosound"
Disables sound
.IP "\fB\-fullscreen\fR" 4
.IX Item "-fullscreen"
Enables full-screen mode
.SH "CONTROLS"
.IX Header "CONTROLS"
.IP "\fBJump\fR" 4
.IX Item "Jump"
Up arrow, Z, semicolon, joystick button 1
.IP "\fBMovement\fR" 4
.IX Item "Movement"
Left/right arrows, joystick left/right
.IP "\fBEnter Warp Pipe\fR" 4
.IX Item "Enter Warp Pipe"
Down arrow, joystick down
.PP
On the main menu, 0 through 9 select the starting level.
.SH "AUTHORS"
.IX Header "AUTHORS"
OpenSyobon-M was written by Wei Mingzhi <whistler_wmz at users.sf.net>.
This version contains additional levels made by Kazuki Okawa.
.PP
OpenSyobon-M is based on Open Syobon Action \s-1RC 2\s0 by Mathew Velasquez, which
is based on the original Syobon Action by Chiku.
.PP
This man page was written by B. Watson for the SlackBuild.org project.

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#!/bin/sh
# Slackware build script for syobonaction
# Written by B. Watson (yalhcru@gmail.com)
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
# The source is hosted on my server to avoid the JS-laden download page
# on codeplex.
PRGNAM=syobonaction
VERSION=${VERSION:-0.2}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i486 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
fi
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i486" ]; then
SLKCFLAGS="-O2 -march=i486 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
set -e
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
cd $PRGNAM-$VERSION
chown -R root:root .
find -L . \
\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
-o -perm 511 \) -exec chmod 755 {} \; -o \
\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
DATADIR=/usr/share/games/$PRGNAM
BINDIR=/usr/games
BIN=SyobonAction
sed -i "s,-O2,$SLKCFLAGS," Makefile
make PREFIX=/usr/share/games/$PRGNAM
mkdir -p $PKG/$DATADIR $PKG/$BINDIR
install -s -m0755 $BIN $PKG/$BINDIR/$PRGNAM
cp -r data/*/ $PKG/$DATADIR
# desktop file is modified version of the one in debian/
mkdir -p $PKG/usr/share/applications
cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
# icon extracted from macosx/SyobonAction.icns with icns2png
mkdir -p $PKG/usr/share/pixmaps
cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png
# man page written for this build
mkdir -p $PKG/usr/man/man6
gzip -9c < $CWD/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a data/*.txt $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}

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[Desktop Entry]
Type=Application
Version=1.0
Name=Syobon Action
GenericName=Platform Game
Exec=syobonaction
Icon=syobonaction
Terminal=false
StartupNotify=false
Categories=Game;ArcadeGame;

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PRGNAM="syobonaction"
VERSION="0.2"
HOMEPAGE="http://syobon.codeplex.com/"
DOWNLOAD="http://urchlay.naptime.net/~urchlay/src/syobonaction-0.2.tar.gz"
MD5SUM="5c85c936a0436e5b0b85a08abcd5b105"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
REQUIRES=""
MAINTAINER="B. Watson"
EMAIL="yalhcru@gmail.com"

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# pod source for syobonaction man page
# pod2man -s6 -r0.2 --stderr -cSlackBuilds.org syobonaction.pod > syobonaction.6
=pod
=head1 NAME
B<syobonaction> - I<very> difficult side-scrolling platform game
=head1 SYNOPSIS
B<syobonaction> [I<-nosound>] [I<-fullscreen>]
=head1 DESCRIPTION
Syobon Action is a Japanese parody of Super Mario Brothers.
This man page documents OpenSyobon-M, the modified SDL port of OpenSyobon,
which is itself an unofficial SDL port of the original game.
=head1 OPTIONS
=over
=item B<-nosound>
Disables sound
=item B<-fullscreen>
Enables full-screen mode
=back
=head1 CONTROLS
=over
=item B<Jump>
Up arrow, Z, semicolon, joystick button 1
=item B<Movement>
Left/right arrows, joystick left/right
=item B<Enter Warp Pipe>
Down arrow, joystick down
=back
On the main menu, 0 through 9 select the starting level.
=head1 AUTHORS
OpenSyobon-M was written by Wei Mingzhi <whistler_wmz at users.sf.net>.
This version contains additional levels made by Kazuki Okawa.
OpenSyobon-M is based on Open Syobon Action RC 2 by Mathew Velasquez, which
is based on the original Syobon Action by Chiku.
This man page was written by B. Watson for the SlackBuild.org project.