mirror of
https://github.com/Ponce/slackbuilds
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games/synobonaction: Added (abstract game, parody of Super Mario).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
This commit is contained in:
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6
games/syobonaction/README
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6
games/syobonaction/README
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syobonaction (abstract game, parody of Super Mario)
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Syobon Action is a 2D Japanese freeware video game notoriously known on
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the Internet for its extremely difficult levels. This is OpenSyobon-M,
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the modified SDL port of OpenSyobon, which is itself an unofficial SDL
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port of the original game.
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3
games/syobonaction/doinst.sh
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games/syobonaction/doinst.sh
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if [ -x /usr/bin/update-desktop-database ]; then
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/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
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fi
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games/syobonaction/slack-desc
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games/syobonaction/slack-desc
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# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description.
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# Line up the first '|' above the ':' following the base package name, and
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# the '|' on the right side marks the last column you can put a character in.
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# You must make exactly 11 lines for the formatting to be correct. It's also
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# customary to leave one space after the ':' except on otherwise blank lines.
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|-----handy-ruler------------------------------------------------------|
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syobonaction: syobonaction (abstract game, parody of Super Mario)
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syobonaction:
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syobonaction: Syobon Action is a 2D Japanese freeware video game notoriously
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syobonaction: known on the Internet for its extremely difficult levels. This is
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syobonaction: OpenSyobon-M, the modified SDL port of OpenSyobon, which is itself
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syobonaction: an unofficial SDL port of the original game.
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syobonaction:
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syobonaction:
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syobonaction:
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syobonaction:
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syobonaction:
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181
games/syobonaction/syobonaction.6
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181
games/syobonaction/syobonaction.6
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.\}
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\{\
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.\}
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.rm #[ #] #H #V #F C
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.\" ========================================================================
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.\"
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.IX Title "SYOBONACTION 6"
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.TH SYOBONACTION 6 "2014-03-27" "0.2" "SlackBuilds.org"
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.\" For nroff, turn off justification. Always turn off hyphenation; it makes
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.\" way too many mistakes in technical documents.
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.if n .ad l
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.nh
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.SH "NAME"
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syobonaction \- very difficult side\-scrolling platform game
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.SH "SYNOPSIS"
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.IX Header "SYNOPSIS"
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\&\fBsyobonaction\fR [\fI\-nosound\fR] [\fI\-fullscreen\fR]
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.SH "DESCRIPTION"
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.IX Header "DESCRIPTION"
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Syobon Action is a Japanese parody of Super Mario Brothers.
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.PP
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This man page documents OpenSyobon-M, the modified \s-1SDL\s0 port of OpenSyobon,
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which is itself an unofficial \s-1SDL\s0 port of the original game.
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.SH "OPTIONS"
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.IX Header "OPTIONS"
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.IP "\fB\-nosound\fR" 4
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.IX Item "-nosound"
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Disables sound
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.IP "\fB\-fullscreen\fR" 4
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.IX Item "-fullscreen"
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Enables full-screen mode
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.SH "CONTROLS"
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.IX Header "CONTROLS"
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.IP "\fBJump\fR" 4
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.IX Item "Jump"
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Up arrow, Z, semicolon, joystick button 1
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.IP "\fBMovement\fR" 4
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.IX Item "Movement"
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Left/right arrows, joystick left/right
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.IP "\fBEnter Warp Pipe\fR" 4
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.IX Item "Enter Warp Pipe"
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Down arrow, joystick down
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.PP
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On the main menu, 0 through 9 select the starting level.
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.SH "AUTHORS"
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.IX Header "AUTHORS"
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OpenSyobon-M was written by Wei Mingzhi <whistler_wmz at users.sf.net>.
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This version contains additional levels made by Kazuki Okawa.
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.PP
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OpenSyobon-M is based on Open Syobon Action \s-1RC 2\s0 by Mathew Velasquez, which
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is based on the original Syobon Action by Chiku.
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.PP
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This man page was written by B. Watson for the SlackBuild.org project.
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90
games/syobonaction/syobonaction.SlackBuild
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90
games/syobonaction/syobonaction.SlackBuild
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#!/bin/sh
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# Slackware build script for syobonaction
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# Written by B. Watson (yalhcru@gmail.com)
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
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# The source is hosted on my server to avoid the JS-laden download page
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# on codeplex.
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PRGNAM=syobonaction
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VERSION=${VERSION:-0.2}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i486 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i486" ]; then
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SLKCFLAGS="-O2 -march=i486 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION
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tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
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cd $PRGNAM-$VERSION
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
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-o -perm 511 \) -exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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DATADIR=/usr/share/games/$PRGNAM
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BINDIR=/usr/games
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BIN=SyobonAction
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sed -i "s,-O2,$SLKCFLAGS," Makefile
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make PREFIX=/usr/share/games/$PRGNAM
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mkdir -p $PKG/$DATADIR $PKG/$BINDIR
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install -s -m0755 $BIN $PKG/$BINDIR/$PRGNAM
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cp -r data/*/ $PKG/$DATADIR
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# desktop file is modified version of the one in debian/
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mkdir -p $PKG/usr/share/applications
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cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
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# icon extracted from macosx/SyobonAction.icns with icns2png
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mkdir -p $PKG/usr/share/pixmaps
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cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png
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# man page written for this build
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mkdir -p $PKG/usr/man/man6
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gzip -9c < $CWD/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a data/*.txt $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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10
games/syobonaction/syobonaction.desktop
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games/syobonaction/syobonaction.desktop
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[Desktop Entry]
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Type=Application
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Version=1.0
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Name=Syobon Action
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GenericName=Platform Game
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Exec=syobonaction
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Icon=syobonaction
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Terminal=false
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StartupNotify=false
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Categories=Game;ArcadeGame;
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10
games/syobonaction/syobonaction.info
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10
games/syobonaction/syobonaction.info
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PRGNAM="syobonaction"
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VERSION="0.2"
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HOMEPAGE="http://syobon.codeplex.com/"
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DOWNLOAD="http://urchlay.naptime.net/~urchlay/src/syobonaction-0.2.tar.gz"
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MD5SUM="5c85c936a0436e5b0b85a08abcd5b105"
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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REQUIRES=""
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MAINTAINER="B. Watson"
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EMAIL="yalhcru@gmail.com"
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BIN
games/syobonaction/syobonaction.png
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BIN
games/syobonaction/syobonaction.png
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Binary file not shown.
After Width: | Height: | Size: 544 B |
63
games/syobonaction/syobonaction.pod
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63
games/syobonaction/syobonaction.pod
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# pod source for syobonaction man page
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# pod2man -s6 -r0.2 --stderr -cSlackBuilds.org syobonaction.pod > syobonaction.6
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=pod
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=head1 NAME
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B<syobonaction> - I<very> difficult side-scrolling platform game
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=head1 SYNOPSIS
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B<syobonaction> [I<-nosound>] [I<-fullscreen>]
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=head1 DESCRIPTION
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Syobon Action is a Japanese parody of Super Mario Brothers.
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This man page documents OpenSyobon-M, the modified SDL port of OpenSyobon,
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which is itself an unofficial SDL port of the original game.
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=head1 OPTIONS
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=over
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=item B<-nosound>
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Disables sound
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=item B<-fullscreen>
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Enables full-screen mode
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=back
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=head1 CONTROLS
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=over
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=item B<Jump>
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Up arrow, Z, semicolon, joystick button 1
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=item B<Movement>
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Left/right arrows, joystick left/right
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=item B<Enter Warp Pipe>
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Down arrow, joystick down
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=back
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On the main menu, 0 through 9 select the starting level.
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=head1 AUTHORS
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OpenSyobon-M was written by Wei Mingzhi <whistler_wmz at users.sf.net>.
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This version contains additional levels made by Kazuki Okawa.
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OpenSyobon-M is based on Open Syobon Action RC 2 by Mathew Velasquez, which
|
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is based on the original Syobon Action by Chiku.
|
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|
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This man page was written by B. Watson for the SlackBuild.org project.
|
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