games/pcsx2: Fix README.

Signed-off-by: B. Watson <yalhcru@gmail.com>

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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B. Watson 2020-10-13 03:50:08 -04:00 committed by Willy Sudiarto Raharjo
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PCSX2 is an open source Playstation 2 emulator. Its purpose is to mimic
the PS2 hardware, using a combination of MIPS CPU Interpreters, Recompilers
and a Virtual Machine which manages hardware states and PS2 system memory.
PCSX2 is an open source Playstation 2 emulator. Its purpose is to
mimic the PS2 hardware, using a combination of MIPS CPU Interpreters,
Recompilers and a Virtual Machine which manages hardware states and PS2
system memory.
portaudio is an optional dependency.
NOTE: This is buildable only on x86 32bit platforms and will require a PS2 bios
dump to play games. For x86_64 64bit platforms multilib support will be needed
including compat32 versions of SDL2, wxGTK3, soundtouch and optionally portaudio.
NOTE: This is buildable only on x86 32bit platforms and will require
a PS2 bios dump to play games. For x86_64 64bit platforms multilib
support will be needed including compat32 versions of SDL2, wxGTK3,
soundtouch and optionally portaudio.
PCSX2 offers experimental support for the EGL api instead of GLX. This can be
used by building PCSX2 with:
PCSX2 offers experimental support for the EGL api instead of GLX. This
can be used by building PCSX2 with:
EGL_API=yes ./pcsx2.SlackBuild
To build debugging symbols for PCSX2 use: