games/zelda-roth-se: Added (Zelda fangame for the Solarus engine).

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
This commit is contained in:
Hunter Sezen 2015-12-31 12:59:32 +07:00 committed by Willy Sudiarto Raharjo
parent 30513f3ee9
commit 17df160981
5 changed files with 149 additions and 0 deletions

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Zelda Return of the Hylian Solarus Edition is a remake of the original Zelda
Return of the Hylian, a short and pleasant fangame from Vincent Jouillat. The
original game was developed in C++ and was released in 2006.
This new version was developed with the Solarus engine by Christopho, Mymy and
Vincent Jouillat. While this is essentially the same game, a lot of details were
improved thanks to the use of Solarus.

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if [ -x /usr/bin/update-desktop-database ]; then
/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
fi

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# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description.
# Line up the first '|' above the ':' following the base package name, and
# the '|' on the right side marks the last column you can put a character in.
# You must make exactly 11 lines for the formatting to be correct. It's also
# customary to leave one space after the ':' except on otherwise blank lines.
|-----handy-ruler------------------------------------------------------|
zelda-roth-se: zelda-roth-se (Zelda fangame for the Solarus engine)
zelda-roth-se:
zelda-roth-se: Zelda Return of the Hylian Solarus Edition is a remake of the
zelda-roth-se: original Zelda Return of the Hylian, a short and pleasant fangame
zelda-roth-se: from Vincent Jouillat. The original game was developed in C++ and was
zelda-roth-se: released in 2006.
zelda-roth-se:
zelda-roth-se: Homepage: http://www.solarus-games.org/
zelda-roth-se:
zelda-roth-se:
zelda-roth-se:

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#!/bin/sh
# Slackware build script for Zelda Return of the Hylian Solarus Edition
# Copyright 2015 Hunter Sezen California, USA
# All rights reserved.
#
# Redistribution and use of this script, with or without modification, is
# permitted provided that the following conditions are met:
#
# 1. Redistributions of this script must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=zelda-roth-se
SRCNAM=$(echo $PRGNAM | tr - _)
VERSION=${VERSION:-1.0.8}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i486 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
fi
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i486" ]; then
SLKCFLAGS="-O2 -march=i486 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
set -e
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $SRCNAM-$VERSION
tar xvf $CWD/$SRCNAM-$VERSION.tar.gz || tar xvf $CWD/v$VERSION.tar.gz
cd $SRCNAM-$VERSION
chown -R root:root .
find -L . \
\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
-o -perm 511 \) -exec chmod 755 {} \; -o \
\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
mkdir -p build
cd build
cmake \
-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
-DCMAKE_INSTALL_PREFIX=/usr \
-DCMAKE_BUILD_TYPE=Release ..
make
make install DESTDIR=$PKG
cd ..
install -Dm0644 ${SRCNAM}_title_small.png $PKG/usr/share/pixmaps/${SRCNAM}_title_small.png
find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
# Write a desktop file
mkdir -p $PKG/usr/share/applications
cat > $PKG/usr/share/applications/$PRGNAM.desktop <<EOF
[Desktop Entry]
Name=Zelda Return of the Hylian
Exec=$SRCNAM
Icon=${SRCNAM}_title_small.png
Type=Application
Comment=Zelda Return of the Hylian (action rpg game)
Categories=Game;ActionGame;
EOF
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a changelog.txt readme.md todo.txt $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}

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PRGNAM="zelda-roth-se"
VERSION="1.0.8"
HOMEPAGE="http://www.solarus-games.org/"
DOWNLOAD="https://github.com/christopho/zelda_roth_se/archive/v1.0.8.tar.gz"
MD5SUM="b7f80e228f86ab85b32b8b6631ba094f"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
REQUIRES="solarus"
MAINTAINER="Hunter Sezen"
EMAIL="ovariegata@yahoo.com"