mirror of
https://github.com/Ponce/slackbuilds
synced 2024-12-02 13:04:42 +01:00
games/sauerbraten: Added (FPS game based on the original Cube FPS)
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
This commit is contained in:
parent
e9b01c5092
commit
11aac8fc23
7 changed files with 207 additions and 0 deletions
5
games/sauerbraten/README
Normal file
5
games/sauerbraten/README
Normal file
|
@ -0,0 +1,5 @@
|
|||
Sauerbraten is a networked fast-paced 3D first person first-person shooter
|
||||
game. It supports rather modern graphic effects and a some nice graphic
|
||||
details. The game client also works as the map editor. It is even possible
|
||||
to create and/or edit a map together with other people over a network
|
||||
connection. This package installs the game client and map editor.
|
4
games/sauerbraten/doinst.sh
Normal file
4
games/sauerbraten/doinst.sh
Normal file
|
@ -0,0 +1,4 @@
|
|||
if [ -x /usr/bin/update-desktop-database ]; then
|
||||
/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
|
||||
fi
|
||||
|
68
games/sauerbraten/sauerbraten.6
Normal file
68
games/sauerbraten/sauerbraten.6
Normal file
|
@ -0,0 +1,68 @@
|
|||
.TH SAUERBRATEN 6 "January 9, 2007"
|
||||
.SH NAME
|
||||
sauerbraten \- a 3D first person shooter
|
||||
.SH SYNOPSIS
|
||||
.B sauerbraten
|
||||
[\-d] [\-w\fIwidth\fP] [\-h\fIheight\fP] [\-z\fIdepth\fP] [\-b\fIbpp\fP] [\-a\fIsamples\fP] [\-t] [\-k\fIdirectory\fP] [\-f\fIshaderprecision\fP]
|
||||
.SH DESCRIPTION
|
||||
.PP
|
||||
This manual page documents briefly the
|
||||
.B sauerbraten
|
||||
command.
|
||||
.PP
|
||||
\fBsauerbraten\fP is the client and map editor of the Sauerbraten game. Sauerbraten is a fast 3D first person shooter.
|
||||
.SH OPTIONS
|
||||
.TP
|
||||
\fB\-d\fR
|
||||
Run as a dedicated server and don't start the client.
|
||||
.TP
|
||||
\fB\-w\fR\fIwidth\fP
|
||||
Set window width in pixels.
|
||||
.TP
|
||||
\fB\-h\fR\fIheight\fP
|
||||
Set window height in pixels.
|
||||
.TP
|
||||
\fB\-z\fR\fIdepth\fP
|
||||
Set the z-buffer precision to \fIdepth\fP in bits.
|
||||
.TP
|
||||
\fB\-b\fR\fIbpp\fP
|
||||
Set the bits per pixel to \fIbpp\fP bits.
|
||||
.TP
|
||||
\fB\-a\fR\fIsamples\fP
|
||||
Set Full Scene Antialiasing to \fIsamples\fP samples.
|
||||
.TP
|
||||
\fB\-t\fR
|
||||
Run in windowed mode (default is fullscreen mode).
|
||||
.TP
|
||||
\fB\-k\fR\fIdirectory\fP
|
||||
Adds \fIdirectory\fP to the list of paths, in which the engine searches for files.
|
||||
.TP
|
||||
\fB\-f\fR\fIshaderprecision\fP
|
||||
Set the precision quality. Values from 0 to 3 are allowed. 0 disabled shaders. The lower the value, the faster sauerbraten will run.
|
||||
.TP
|
||||
\fB\-f\fR
|
||||
Don't use any shaders.
|
||||
.BR
|
||||
.SH SEE ALSO
|
||||
.BR sauerbraten-server (6)
|
||||
.br
|
||||
http://sauerbraten.org/docs/config.html
|
||||
.br
|
||||
.SH AUTHOR
|
||||
Sauerbraten was written by
|
||||
.br
|
||||
Wouter "Aardappel" van Oortmerssen,
|
||||
.br
|
||||
Lee "Eihrul" Salzman
|
||||
.br
|
||||
Mike "Gilt" Dysart
|
||||
.br
|
||||
Adrian "driAn" Henke
|
||||
.br
|
||||
Jerry Siebe
|
||||
.br
|
||||
Julian Mayer
|
||||
.PP
|
||||
This manual page was written by Bruno "Fuddl" Kleinert <fuddl@tauware.de> for the Debian project (but may be used by others). Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation.
|
||||
.PP
|
||||
On Debian systems, the complete text of the GNU General Public License can be found in /usr/doc/sauerbrauten-2009_06_19/.
|
91
games/sauerbraten/sauerbraten.SlackBuild
Normal file
91
games/sauerbraten/sauerbraten.SlackBuild
Normal file
|
@ -0,0 +1,91 @@
|
|||
#!/bin/sh
|
||||
|
||||
# Slackware build script for sauerbraten
|
||||
|
||||
# Written by Larry Hajali <larryhaja[at]gmail[dot]com>
|
||||
|
||||
PRGNAM=sauerbraten
|
||||
VERSION=${VERSION:-2010_07_28}
|
||||
BUILD=${BUILD:-1}
|
||||
TAG=${TAG:-_SBo}
|
||||
|
||||
if [ -z "$ARCH" ]; then
|
||||
case "$( uname -m )" in
|
||||
i?86) ARCH=i486 ;;
|
||||
arm*) ARCH=arm ;;
|
||||
*) ARCH=$( uname -m ) ;;
|
||||
esac
|
||||
fi
|
||||
|
||||
CWD=$(pwd)
|
||||
TMP=${TMP:-/tmp/SBo}
|
||||
PKG=$TMP/package-$PRGNAM
|
||||
OUTPUT=${OUTPUT:-/tmp}
|
||||
|
||||
if [ "$ARCH" = "i486" ]; then
|
||||
SLKCFLAGS="-O2 -march=i486 -mtune=i686"
|
||||
elif [ "$ARCH" = "i686" ]; then
|
||||
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
|
||||
elif [ "$ARCH" = "x86_64" ]; then
|
||||
SLKCFLAGS="-O2 -fPIC"
|
||||
else
|
||||
SLKCFLAGS="-O2"
|
||||
fi
|
||||
|
||||
set -e
|
||||
|
||||
rm -rf $PKG
|
||||
mkdir -p $TMP $PKG $OUTPUT
|
||||
cd $TMP
|
||||
rm -rf $PRGNAM
|
||||
tar xvf $CWD/${PRGNAM}_${VERSION}_justice_edition_linux.tar.bz2
|
||||
cd $PRGNAM
|
||||
chown -R root:root .
|
||||
find . \
|
||||
\( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
|
||||
-exec chmod 755 {} \; -o \
|
||||
\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
|
||||
-exec chmod 644 {} \;
|
||||
|
||||
# Use custom SLKCFLAGS and remove precompiled executables.
|
||||
cp bin_unix/readme.txt .
|
||||
rm -f bin_unix/*
|
||||
sed -i \
|
||||
-e "s|-O3|$SLKCFLAGS|" \
|
||||
-e '/\$(STRIP) \.\./d' \
|
||||
-e "s|\./configure|CFLAGS=\"$SLKCFLAGS\" \./configure|" \
|
||||
src/Makefile
|
||||
|
||||
make -C src
|
||||
make -C src install
|
||||
|
||||
# Install the files.
|
||||
mkdir -p $PKG/usr/games $PKG/usr/share/$PRGNAM
|
||||
chmod 0755 bin_unix/*
|
||||
cp -ar bin_unix data packages server-init.cfg $PKG/usr/share/$PRGNAM
|
||||
sed -i "/^SAUER_DATA/s|=.*|=\"/usr/share/${PRGNAM}\"|" ${PRGNAM}_unix
|
||||
install -m 0755 ${PRGNAM}_unix $PKG/usr/games/$PRGNAM
|
||||
|
||||
find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \
|
||||
| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
|
||||
|
||||
mkdir -p $PKG/usr/man/man6
|
||||
gzip -9c $CWD/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz
|
||||
|
||||
mkdir -p $PKG/usr/share/{applications,pixmaps}
|
||||
install -m 0644 $CWD/$PRGNAM.desktop $PKG/usr/share/applications
|
||||
install -m 0644 data/cube.png $PKG/usr/share/pixmaps/$PRGNAM.png
|
||||
|
||||
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
|
||||
cp -a \
|
||||
README.html docs readme.txt src/readme_source.txt src/enet/LICENSE \
|
||||
$PKG/usr/doc/$PRGNAM-$VERSION
|
||||
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
|
||||
find $PKG/usr/doc -type f -exec chmod 0644 {} \;
|
||||
|
||||
mkdir -p $PKG/install
|
||||
cat $CWD/slack-desc > $PKG/install/slack-desc
|
||||
cat $CWD/doinst.sh > $PKG/install/doinst.sh
|
||||
|
||||
cd $PKG
|
||||
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
|
10
games/sauerbraten/sauerbraten.desktop
Normal file
10
games/sauerbraten/sauerbraten.desktop
Normal file
|
@ -0,0 +1,10 @@
|
|||
[Desktop Entry]
|
||||
Name=Sauerbraten Client
|
||||
Comment=A networked, fast-paced 3D first-person shooter
|
||||
Comment[de]=Ein schnelles netzwerkfähiges 3D Ego-Shooter Spiel
|
||||
Exec=sauerbraten
|
||||
Icon=sauerbraten
|
||||
Terminal=false
|
||||
Type=Application
|
||||
StartupNotify=false
|
||||
Categories=Game;ArcadeGame;
|
10
games/sauerbraten/sauerbraten.info
Normal file
10
games/sauerbraten/sauerbraten.info
Normal file
|
@ -0,0 +1,10 @@
|
|||
PRGNAM="sauerbraten"
|
||||
VERSION="2010_07_28"
|
||||
HOMEPAGE="http://www.sauerbraten.org/"
|
||||
DOWNLOAD="http://downloads.sourceforge.net/sauerbraten/sauerbraten_2010_07_28_justice_edition_linux.tar.bz2"
|
||||
MD5SUM="0947cb37b628873063270be1fcce27f6"
|
||||
DOWNLOAD_x86_64=""
|
||||
MD5SUM_x86_64=""
|
||||
MAINTAINER="Larry Hajali"
|
||||
EMAIL="larryhaja[at]gmail[dot]com"
|
||||
APPROVED="dsomero"
|
19
games/sauerbraten/slack-desc
Normal file
19
games/sauerbraten/slack-desc
Normal file
|
@ -0,0 +1,19 @@
|
|||
# HOW TO EDIT THIS FILE:
|
||||
# The "handy ruler" below makes it easier to edit a package description. Line
|
||||
# up the first '|' above the ':' following the base package name, and the '|' on
|
||||
# the right side marks the last column you can put a character in. You must make
|
||||
# exactly 11 lines for the formatting to be correct. It's also customary to
|
||||
# leave one space after the ':'.
|
||||
|
||||
|-----handy-ruler------------------------------------------------------|
|
||||
sauerbraten: Sauerbrauten (FPS game based on the original Cube FPS)
|
||||
sauerbraten:
|
||||
sauerbraten: Sauerbraten is a free multiplayer/singleplayer first person shooter,
|
||||
sauerbraten: built as a major redesign of the Cube FPS. Much like the original
|
||||
sauerbraten: Cube, the aim of this game is not necessarily to produce the most
|
||||
sauerbraten: features & eyecandy possible, but rather to allow map/geometry
|
||||
sauerbraten: editing to be done dynamically in-game, to create fun gameplay and
|
||||
sauerbraten: an elegant engine.
|
||||
sauerbraten:
|
||||
sauerbraten: Homepage: http://www.sauerbraten.org/
|
||||
sauerbraten:
|
Loading…
Reference in a new issue