games/assaultcube-reloaded: Added (First person shooter game).

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
This commit is contained in:
Dimitris Zlatanidis 2015-03-01 02:28:50 +07:00 committed by Willy Sudiarto Raharjo
parent 6b49f9d667
commit 0e73f2a436
9 changed files with 176 additions and 0 deletions

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AssaultCube Reloaded, formerly AssaultCube Special Edition,
is a free-and-open-source first-person-shooter, created by
the AssaultCube Reloaded Task Force to improve AssaultCube.
This game combines the best of all worlds. Realism from Battlefield,
anti-cheat inspired by the Quake engine, perks from Call of Duty,
mutators from Red Eclipse, and fast-paced gameplay
with a low system footprint from AssaultCube and the Cube Engine.

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#!/bin/sh
cd /usr/share/games/assaultcube-reloaded
./client.sh

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#!/bin/sh
cd /usr/share/games/assaultcube-reloaded
./server.sh

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#!/bin/sh
# Slackware build script for assaultcube-reloaded
# Copyright 2015 Dimitris Zlatanidis Orestiada, Greece
# All rights reserved.
#
# Redistribution and use of this script, with or without modification, is
# permitted provided that the following conditions are met:
#
# 1. Redistributions of this script must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=assaultcube-reloaded
SRCNAM=acr
VERSION=${VERSION:-2.6.2}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i486 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
fi
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i486" ]; then
SLKCFLAGS="-O2 -march=i486 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
set -e
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $SRCNAM-$VERSION
tar xvf $CWD/$SRCNAM-$VERSION.tar.gz || tar xvf $CWD/v$VERSION.tar.gz
cd $SRCNAM-$VERSION
chown -R root:root .
find -L . \
\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
-o -perm 511 \) -exec chmod 755 {} \; -o \
\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
cd source/src/
make
make install DESTDIR=$PKG
cd -
find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
# install data
mkdir -p $PKG/usr/share/games/$PRGNAM $PKG/usr/bin
cp -rf bin_unix acr bot config packages $PKG/usr/share/games/$PRGNAM
# enable server configuration file
# more information http://acreloaded.wikia.com/wiki/Server_Guide
cp $PKG/usr/share/games/$PRGNAM/config/default.servercmdline.txt \
$PKG/usr/share/games/$PRGNAM/config/servercmdline.txt
# install executables
install -D -m0755 client.sh $PKG/usr/share/games/$PRGNAM/client.sh
install -D -m0755 server.sh $PKG/usr/share/games/$PRGNAM/server.sh
install -D -m0755 $CWD/${SRCNAM}-client.sh $PKG/usr/bin/${SRCNAM}-client
install -D -m0755 $CWD/${SRCNAM}-server.sh $PKG/usr/bin/${SRCNAM}-server
# install desktop icon
mkdir -p $PKG/usr/share/pixmaps/
install -D -m644 $CWD/$PRGNAM.png $PKG/usr/share/pixmaps/$PRGNAM.png
# install desktop file
mkdir -p $PKG/usr/share/applications
install -D -m644 $CWD/$PRGNAM.desktop $PKG/usr/share/applications/$PRGNAM.desktop
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a docs/*.txt $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}

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[Desktop Entry]
Name=AssaultCube Reloaded
Comment=AssaultCube Special Edition, first-person-shooter
Exec=acr-client
Icon=assaultcube-reloaded
Terminal=false
Type=Application
Categories=Game;ActionGame
GenericName=AssaultCube

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PRGNAM="assaultcube-reloaded"
VERSION="2.6.2"
HOMEPAGE="http://acr.victorz.ca/"
DOWNLOAD="https://github.com/acreloaded/acr/archive/v2.6.2.tar.gz"
MD5SUM="31659ae86f3adbabfd303384b04a9786"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
REQUIRES="OpenAL enet"
MAINTAINER="Dimitris Zlatanidis"
EMAIL="d.zlatanidis@gmail.com"

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if [ -x /usr/bin/update-desktop-database ]; then
/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
fi
if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then
if [ -x /usr/bin/gtk-update-icon-cache ]; then
/usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1
fi
fi

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# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description.
# Line up the first '|' above the ':' following the base package name, and
# the '|' on the right side marks the last column you can put a character in.
# You must make exactly 11 lines for the formatting to be correct. It's also
# customary to leave one space after the ':' except on otherwise blank lines.
|-----handy-ruler------------------------------------------------------|
assaultcube-reloaded: assaultcube-reloaded (First person shooter game)
assaultcube-reloaded:
assaultcube-reloaded: AssaultCube Reloaded, formerly AssaultCube Special Edition, is a
assaultcube-reloaded: free-and-open-source first-person-shooter, created by the
assaultcube-reloaded: AssaultCube Reloaded Task Force to improve AssaultCube.
assaultcube-reloaded:
assaultcube-reloaded: Homepage: http://acr.victorz.ca/
assaultcube-reloaded:
assaultcube-reloaded:
assaultcube-reloaded:
assaultcube-reloaded: