games/openttd: changed filenames to avoid bug in "rename"

Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
This commit is contained in:
Thomas Morper 2012-09-15 18:11:33 +02:00 committed by dsomero
parent eb678e3cb8
commit 0150341f38

View file

@ -24,7 +24,7 @@
PRGNAM=openttd
VERSION=${VERSION:-1.2.0}
BUILD=${BUILD:-1}
BUILD=${BUILD:-2}
TAG=${TAG:-_SBo}
OPENGFX=0.4.4
@ -103,9 +103,9 @@ make install DEST_DIR=$PKG
# Copy opengfx, opensfx, and openmsx files if OPENDATA=YES
if [ "$OPENDATA" == "YES" ]; then
# First rename some text files to avoid name collisions when copied
rename .txt -opengfx.txt opengfx-$OPENGFX/*
rename .txt -opensfx.txt opensfx-$OPENSFX/*
rename .txt -openmsx.txt openmsx-$OPENMSX/*
rename .txt _opengfx.txt opengfx-$OPENGFX/*
rename .txt _opensfx.txt opensfx-$OPENSFX/*
rename .txt _openmsx.txt openmsx-$OPENMSX/*
# Now copy the data files
mkdir $PKG/usr/share/games/openttd/data/
mkdir $PKG/usr/share/games/openttd/gm/