slackbuilds_ponce/graphics/blender/blender.SlackBuild

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#!/bin/sh
# Copyright 2008,2009 Robby Workman Northport, AL, USA
# All rights reserved.
#
# Redistribution and use of this script, with or without modification, is
# permitted provided that the following conditions are met:
#
# 1. Redistributions of this script must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED
# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=blender
VERSION=${VERSION:-2.49a}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
# Leave me alone? If left as yes, then we'll leave the libGL* shared libaries
# that are shipped with blender; otherwise, we'll remove them and depend on
# the ones that are shipped with Slackware
LMTFA=${LMTFA:-yes}
# Automatically determine the architecture we're building on:
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) export ARCH=i486 ;;
arm*) export ARCH=arm ;;
# Unless $ARCH is already set, use uname -m for all other archs:
*) export ARCH=$( uname -m ) ;;
esac
fi
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
set -e
if [ "$ARCH" = "x86_64" ]; then
break
elif [ "$ARCH" = "i386" ]; then
break
else
printf "\n\n$ARCH is not supported... \n"
exit 1
fi
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
tar xvf $CWD/$PRGNAM-$VERSION-linux-glibc236-py26-${ARCH}.tar.bz2
cd $PRGNAM-$VERSION-linux-glibc236-py26-${ARCH}
chown -R root:root .
# Move the docs to our standard location first
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
mv \
BlenderQuickStart.pdf *license.txt blender.html copyright.txt release*.txt \
$PKG/usr/doc/$PRGNAM-$VERSION
# The ".blender" directory shipped here is used by default, but then, it
# shouldn't be writable by anyone but root, so we'll do something else
mkdir -p $PKG/usr/share/blender
mv .blender $PKG/usr/share/blender/dot-blender
cat << EOF > $PKG/usr/share/blender/README.dot-blender
This contains a "skeleton directory" for what should be a default
\$HOME/.blender directory for every user. Don't delete it.
EOF
# Now move everything else
mkdir -p $PKG/opt/blender
mv * $PKG/opt/blender
# Leave me alone?
if [ "$LMTFA" != "yes" ]; then
rm -f $PKG/opt/blender/lib/libGL*
fi
# Put symlinks to icons in the standard places
for size in 16x16 22x22 32x32 ; do
mkdir -p $PKG/usr/share/icons/hicolor/$size/apps
cd $PKG/usr/share/icons/hicolor/$size/apps
ln -s /opt/blender/icons/$size/blender.png .
done
mkdir -p $PKG/usr/share/icons/hicolor/scalable/apps
( cd $PKG/usr/share/icons/hicolor/scalable/apps
ln -s /opt/blender/icons/scalable/blender.svg .
)
# Add a desktop menu entry
mkdir -p $PKG/usr/share/applications
cat $CWD/blender.desktop > $PKG/usr/share/applications/blender.desktop
# Finally, let's create wrapper scripts to handle setting up
# users with the default $HOME/.blender directory if needed
mkdir $PKG/usr/bin
cat $CWD/blender-wrapper > $PKG/usr/bin/blender
cat $CWD/blenderplayer-wrapper > $PKG/usr/bin/blenderplayer
cat $CWD/blender-softwaregl-wrapper > $PKG/usr/bin/blender-softwaregl
chmod 0755 $PKG/usr/bin/*
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -c n -l y $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}