2016-11-06 23:50:58 +01:00
|
|
|
freewrl (3D Viewer)
|
2015-10-23 05:35:23 +02:00
|
|
|
|
2016-11-06 23:50:58 +01:00
|
|
|
FreeWRL has had an impressive track record, is here to stay. X3D
|
|
|
|
Components get added, problems get resolved. Program with GLSL Shaders
|
|
|
|
using the X3D Shaders Component, put your models exactly where you want
|
|
|
|
them with the Geospatial Component, or just throw triangles to the screen
|
|
|
|
as Extrusions, IndexedFaceSets, TriangleSets, Circle2D, Disk2D, Spheres,
|
|
|
|
Boxes, Cubes; the list goes on and on.
|
|
|
|
|
|
|
|
With royalty free open standards, your models will continue to render,
|
|
|
|
year after year.
|
2015-10-23 05:35:23 +02:00
|
|
|
|
|
|
|
Requires: imlib2 openal freealut
|
|
|
|
|
|
|
|
Additional options:
|
2016-11-06 23:50:58 +01:00
|
|
|
|
|
|
|
By default the SlackBuild compiles with native OpenGL. To override it,
|
|
|
|
pass MESA=yes.
|
|
|
|
|
2015-10-23 05:35:23 +02:00
|
|
|
For generating the documentation: DOCS=yes
|
|
|
|
|
2016-11-06 23:50:58 +01:00
|
|
|
To use OpenCL (requires an OpenCL API) define the OpenCL API path using:
|
|
|
|
OCL_PATH=
|