update ChangeLog-current.txt

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chess.griffin 2009-05-21 13:24:50 +00:00
parent 9ee548f2c3
commit e3421a6bd5

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@ -1,4 +1,4 @@
Mon Apr 6 20:09:44 UTC 2009
Wed May 20 13:41:46 UTC 2009
Sbopkg 0.XX.X released. This version contains the following fixes and
enhancements:
@ -39,9 +39,12 @@ enhancements:
* Fix issue where the 'games' directory was non-browsable due to a
slack-desc file containing double-quotes in the first line; thanks to
Glenn Becker for the original bug report.
* Implement configurable repository support, and use it to support
git-based repositories. The Slamd64Builds repository is now listed, for
the joy of all the Slamd64 users out there.
* Implement configurable repository support by introducing a new
/etc/sbopkg/repos.d directory where separate repositories files can be
maintained and also by adding support for git-based repositories. The
Slamd64Builds repository is now listed, to the joy of all the Slamd64
users out there. Add a new document README-repos.d that explains how
these repository files work.
* 'Nice' the build process so as to improve sbopkg's resource utilization.
* Fix a few issues regarding user sbopkg.conf files.
* Move sbopkg-renames to new /etc/sbopkg/renames.d/50-default to manage
@ -51,4 +54,16 @@ enhancements:
* Rewrite several portions of the process_queue function in order to
properly handle certain items by the caller; clean up and improve the
logging displayed during the build process.
* Require build queuefiles have a '.sboq' file extension.
* Add a sanity check for files in sbopkg's temp directory.
* Cleanup several of the functions related to editing the .info and
SlackBuild files to remove code duplication; also cleanup and fix issues
associated with the two primary search functions, and improve file cleanup
for these search-related functions.
* Fix issue where MD5SUM checking would fail when certain upstream packages
do not change source file name on version updates by adding in an extra
check for existing sources. Additionally, add an option to retry a source
download in the event of an MD5SUM failure to avoid having to restart a
build. Thanks to David Spencer for raising these issues and thanks to
Mauro Giachero for the fixes and improvements.
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