#ifndef __stack_h__ #define __stack_h__ #include #include using namespace std; // allocation base size #define ALLOC_STACK_CHUNK (64*1024) // class stack { public: stack() { _base = NULL; _base_pointer = NULL; _total_size = 0; _total_count_pointer = 0; erase(); } virtual ~stack() { if (_base != NULL) free(_base); if (_base_pointer != NULL) free(_base_pointer); } void erase() { _current = _base; _count = 0; } // static void copy_and_push_back(stack& from, unsigned int index_from, stack& to) { // copy a whole stack entry and push it back to another stack object* allocated = to.allocate_back(from.seq_len(index_from), from.seq_type(index_from)); memcpy(allocated, from.seq_obj(index_from), from.seq_len(index_from)); if (allocated->_type == cmd_number) ((number*)allocated)->_value.set_significand(((number*)allocated) + 1); } // static void copy_and_push_back(object* from, stack& to, unsigned int size) { // copy a whole stack entry and push it back to another stack object* allocated = to.allocate_back(size, from->_type); memcpy(allocated, from, size); if (allocated->_type == cmd_number) ((number*)allocated)->_value.set_significand(((number*)allocated) + 1); } object* allocate_back(unsigned int size, cmd_type_t type) { object* allocated; bool data_is_reallocated = false; char* old_base; // manage data memory allocation (add as much as memory it is needed) if (((_current - _base) + size) > _total_size) { // calc nb of needed pages unsigned long page_number = 1 + ((_current - _base) + size - _total_size) / ALLOC_STACK_CHUNK; _total_size += page_number * ALLOC_STACK_CHUNK; old_base = _base; _base = (char*)realloc(_base, _total_size); _current = _base + (_current - old_base); data_is_reallocated = true; } // manage pointers memory allocation (add one page if needed) if ((_count + 1) > _total_count_pointer) { _base_pointer = (object**)realloc(_base_pointer, (_total_count_pointer * sizeof(object*)) + ALLOC_STACK_CHUNK); _total_count_pointer += (ALLOC_STACK_CHUNK / sizeof(object)); } // recalc object pointers in case of base reallocation if (data_is_reallocated) for(int i = 0; i < _count; i++) _base_pointer[i] = (object*)(_base + ((char*)_base_pointer[i] - old_base)); // manage stack itself _base_pointer[_count++] = (object*)_current; allocated = (object*)_current; _current += size; // init object allocated->_type = type; allocated->_size = size; if (type == cmd_number) ((number*)allocated)->_value.init(((number*)allocated) + 1); return allocated; } object* pop_back() { object* back = NULL; if (_count > 0) { _current = (char*)_base_pointer[--_count]; back = (object*)_current; } return back; } unsigned int size() { return _count; } // stack access (index is counted from back) object* get_obj(unsigned int index) { return seq_obj(_count - index - 1); } object* operator[](unsigned int index) { return seq_obj(_count - index - 1); } object* back() { object* obj = NULL; if (_count>0) obj = _base_pointer[_count - 1]; return obj; } unsigned int get_len(unsigned int index) { return seq_len(_count - index - 1); } cmd_type_t get_type(unsigned int index) { return seq_type(_count - index - 1); } // sequential access (index is counted from front) object* seq_obj(unsigned int index) { object* obj = NULL; if (index<_count) obj = _base_pointer[index]; return obj; } unsigned int seq_len(unsigned int index) { unsigned int len = 0; if (index<_count) len = _base_pointer[index]->_size; return len; } cmd_type_t seq_type(unsigned int index) { cmd_type_t type = cmd_undef; if (index<_count) type = _base_pointer[index]->_type; return type; } private: char* _base; char* _current; object** _base_pointer; unsigned int _count;//stack count unsigned int _total_count_pointer;//total number of possible pointers unsigned int _total_size;//total allocated data size in bytes }; // class heap : public stack { public: heap() { } virtual ~heap() { } object* add(const string name, object* obj, unsigned int size) { map::iterator i = _map.find(name); object* local = NULL; // variable does not exist in heap or already exists but its size is too short -> allocate if (i!=_map.end()) local = seq_obj(i->second); if (local==NULL || (local!=NULL && size>local->_size)) { copy_and_push_back(obj, *this, size); _map[name] = this->size()-1; } else { // variable already exists in heap but previous was larger -> don't reallocate // copy a whole stack entry and push it back to another stack memcpy(local, obj, size); if (local->_type == cmd_number) ((number*)local)->_value.set_significand(((number*)local)+1); } return local; } bool get(const string name, object*& obj, unsigned int& size) { bool ret = false; map::iterator i = _map.find(name); if (i!=_map.end()) { obj = seq_obj(i->second); size = obj->_size; ret = true; } return ret; } bool replace_value(const string name, object* obj, unsigned int size) { bool ret=false; map::iterator i = _map.find(name); if (i!=_map.end()) { object* obj_dst = seq_obj(i->second); if (size<=obj_dst->_size) { (void)memcpy(obj_dst, obj, size); if (obj_dst->_type == cmd_number) ((number*)obj_dst)->_value.set_significand(((number*)obj_dst)+1); ret = true; } } } bool exist(const string name) { return (_map.find(name) != _map.end()); } bool get_by_index(int num, string& name, object*& obj, unsigned int& size) { if (num>=0 && num<(int)_map.size()) { object* local; map::iterator i= _map.begin(); for(int j = 0; j < num; j++) i++; local = (object*)seq_obj(i->second); name = i->first; obj = local; size = local->_size; return true; } else return false; } bool erase(const string& name) { map::iterator i = _map.find(name); bool ret = false; if (i != _map.end()) { _map.erase(i->first); ret = true; } return ret; } unsigned int size() { return _map.size(); } private: map _map; }; #endif // __stack_h__