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Merge pull request #21 from h4ssi/switch-to-uac-desktop-and-retry-send-input
Retry `SendInput` after switching desktops upon initial failure
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commit
2d45ae6e5a
2 changed files with 36 additions and 3 deletions
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@ -86,6 +86,7 @@ Regardless, if you want a working and stable solution for crossplatform keyboard
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## Limitations
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- Only keyboard and relative mouse events work (that is, can be forwarded to clients)
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- Clients only are supported on Windows, however, server support will be added in the future
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- When Windows UAC is active the client needs elevated privileges to function properly. You may need to run the client in the System account (e.g. `psexec -sid client ...`)
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## Project structure
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- `server` - server application code
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@ -4,7 +4,7 @@ use std::time::{Duration, Instant};
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use tokio::sync::mpsc::{self, UnboundedReceiver, UnboundedSender};
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use tokio::sync::oneshot::{self, Receiver};
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use tokio::time;
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use winapi::um::winuser::{self, INPUT};
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use winapi::um::winuser::{self, DESKTOP_JOURNALPLAYBACK, INPUT};
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pub struct EventWriter {
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event_sender: UnboundedSender<Event>,
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@ -98,9 +98,41 @@ fn write_raw(events: &mut [INPUT]) -> Result<(), Error> {
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)
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};
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if written != 1 {
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if written == 0 {
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let original = unsafe {
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winuser::GetThreadDesktop(winapi::um::processthreadsapi::GetCurrentThreadId())
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};
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if original.is_null() {
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return Err(Error::last_os_error());
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}
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let other =
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unsafe { winuser::OpenInputDesktop(0 as _, 0 as _, DESKTOP_JOURNALPLAYBACK as _) };
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if other.is_null() {
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return Err(Error::last_os_error());
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}
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if unsafe { winuser::SetThreadDesktop(other) } == 0 {
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return Err(Error::last_os_error());
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}
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let written = unsafe {
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winuser::SendInput(
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events.len() as _,
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events.as_mut_ptr(),
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std::mem::size_of_val(&events[0]) as _,
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)
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};
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if written == 0 {
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return Err(Error::last_os_error());
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}
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if unsafe { winuser::SetThreadDesktop(original) } == 0 {
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return Err(Error::last_os_error());
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}
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if unsafe { winuser::CloseDesktop(other) } == 0 {
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return Err(Error::last_os_error());
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}
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}
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Ok(())
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}
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