pixelfaucet/src
2022-01-15 13:59:33 -05:00
..
3d Clean up repeated code 2022-01-15 13:59:33 -05:00
entity Change Point to Vector, remove Point 2022-01-06 00:36:48 -05:00
sprite Add more methods, cleanup 2022-01-11 21:48:23 -05:00
controller.cr Make controller implementation specific to subclass 2021-12-22 22:18:14 -05:00
emitter.cr Change Point to Vector, remove Point 2022-01-06 00:36:48 -05:00
entity.cr Change Point to Vector, remove Point 2022-01-06 00:36:48 -05:00
g3d.cr Clean up repeated code 2022-01-15 13:59:33 -05:00
game.cr Small refactor 2022-01-07 00:06:51 -05:00
lib_sdl.cr Update examples, extend SDL2 with streaming texture access 2022-01-09 18:50:21 -05:00
line.cr Add more methods, cleanup 2022-01-11 21:48:23 -05:00
matrix.cr Implement some 3d transforms relevant to 4x4 matrices with the class 2022-01-13 23:18:51 -05:00
particle.cr Update emitter to use Entity 2022-01-03 20:55:39 -05:00
pixel.cr Small refactor 2022-01-07 00:06:51 -05:00
pixel_text.cr Refactor drawing methods onto Sprite class 2022-01-06 20:25:39 -05:00
shape.cr Change Point to Vector, remove Point 2022-01-06 00:36:48 -05:00
sprite.cr Add more methods, cleanup 2022-01-11 21:48:23 -05:00
transform2d.cr Small refactor 2022-01-07 00:06:51 -05:00
transform3d.cr Implement some 3d transforms relevant to 4x4 matrices with the class 2022-01-13 23:18:51 -05:00
vector.cr Clean up repeated code 2022-01-15 13:59:33 -05:00
verson.cr Fix old references 2022-01-03 22:31:49 -05:00