pixelfaucet/spec
2022-02-16 00:45:54 -05:00
..
audio Refactor audio synth 2022-02-16 00:45:54 -05:00
controller_spec.cr Make controller implementation specific to subclass 2021-12-22 22:18:14 -05:00
g3d_spec.cr Implement some 3d transforms relevant to 4x4 matrices with the class 2022-01-13 23:18:51 -05:00
game_spec.cr Add more vector and matrix methods + specs 2022-01-06 00:35:47 -05:00
matrix_spec.cr Improve matrix speed by using stack allocated memory 2022-01-24 19:47:14 -05:00
noise_spec.cr Add noise 1d example - experimental 2022-01-27 23:04:24 -05:00
pixel_spec.cr Small refactor 2022-01-07 00:06:51 -05:00
spec_helper.cr Initial commit 🎮 2021-11-25 20:57:57 -05:00
streaming_texture.cr Update examples, extend SDL2 with streaming texture access 2022-01-09 18:50:21 -05:00
transform2d_spec.cr Add specs 2022-01-22 23:43:34 -05:00
vector_spec.cr Prefer bracket notation for vector 2022-01-25 00:14:53 -05:00