pixelfaucet/examples/animated_sprite.cr

30 lines
812 B
Crystal

require "../src/game"
require "../src/sprite"
require "../src/animation"
module PF
class SpriteExample < Game
def initialize(*args, **kwargs)
super
@person = Animation.new("assets/walking.png", 32, 64, 10)
@cat = Animation.new("assets/black-cat.png", 18, 14, 15)
@font = Pixelfont::Font.new("#{__DIR__}/../lib/pixelfont/fonts/pixel-5x7.txt")
end
def update(dt)
@person.update(dt)
@cat.update(dt)
end
def draw
clear(60, 120, 200)
draw_string("Frame: #{@person.frame}", 5, 5, @font, Pixel::White)
fill_rect(0, 65, width - 1, height - 1, Pixel.new(100, 100, 100))
@person.draw_to(screen, (viewport // 2) - @person.size // 2)
@cat.draw_to(screen, 30, 56)
end
end
end
game = PF::SpriteExample.new(120, 80, 5)
game.run!