mirror of
https://github.com/pinnacle-comp/pinnacle.git
synced 2025-01-30 20:34:49 +01:00
591 lines
19 KiB
Rust
591 lines
19 KiB
Rust
// SPDX-License-Identifier: GPL-3.0-or-later
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pub mod blocker;
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pub mod rules;
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use std::{cell::RefCell, time::Duration};
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use smithay::{
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backend::input::KeyState,
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desktop::{
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utils::{
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send_dmabuf_feedback_surface_tree, send_frames_surface_tree,
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take_presentation_feedback_surface_tree, with_surfaces_surface_tree,
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OutputPresentationFeedback,
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},
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Window,
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},
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input::{
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keyboard::{KeyboardTarget, KeysymHandle, ModifiersState},
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pointer::{AxisFrame, MotionEvent, PointerTarget},
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Seat,
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},
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output::Output,
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reexports::{
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wayland_protocols::wp::presentation_time::server::wp_presentation_feedback,
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wayland_server::protocol::wl_surface::WlSurface,
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},
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space_elements,
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utils::{user_data::UserDataMap, Logical, Rectangle, Serial},
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wayland::{
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compositor::{self, SurfaceData},
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dmabuf::DmabufFeedback,
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seat::WaylandFocus,
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shell::xdg::XdgToplevelSurfaceData,
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},
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xwayland::X11Surface,
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};
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use crate::state::{State, WithState};
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use self::window_state::{LocationRequestState, WindowElementState};
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pub mod window_state;
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space_elements! {
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/// The different types of windows.
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#[derive(Debug, Clone, PartialEq)]
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pub WindowElement;
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/// This is a native Wayland window.
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Wayland = Window,
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/// This is an Xwayland window.
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X11 = X11Surface,
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/// This is an Xwayland override redirect window, which should not be messed with.
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X11OverrideRedirect = X11Surface,
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}
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impl WindowElement {
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pub fn with_surfaces<F>(&self, processor: F)
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where
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F: FnMut(&WlSurface, &SurfaceData) + Copy,
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{
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match self {
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WindowElement::Wayland(window) => window.with_surfaces(processor),
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WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
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if let Some(surface) = surface.wl_surface() {
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with_surfaces_surface_tree(&surface, processor);
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}
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}
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_ => unreachable!(),
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}
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}
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pub fn send_frame<T, F>(
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&self,
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output: &Output,
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time: T,
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throttle: Option<Duration>,
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primary_scan_out_output: F,
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) where
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T: Into<Duration>,
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F: FnMut(&WlSurface, &SurfaceData) -> Option<Output> + Copy,
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{
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match self {
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WindowElement::Wayland(window) => {
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window.send_frame(output, time, throttle, primary_scan_out_output)
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}
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WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
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if let Some(surface) = surface.wl_surface() {
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send_frames_surface_tree(
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&surface,
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output,
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time,
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throttle,
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primary_scan_out_output,
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);
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}
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}
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_ => unreachable!(),
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}
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}
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pub fn send_dmabuf_feedback<'a, P, F>(
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&self,
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output: &Output,
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primary_scan_out_output: P,
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select_dmabuf_feedback: F,
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) where
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P: FnMut(&WlSurface, &SurfaceData) -> Option<Output> + Copy,
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F: Fn(&WlSurface, &SurfaceData) -> &'a DmabufFeedback + Copy,
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{
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match self {
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WindowElement::Wayland(window) => {
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window.send_dmabuf_feedback(
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output,
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primary_scan_out_output,
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select_dmabuf_feedback,
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);
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}
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WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
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if let Some(surface) = surface.wl_surface() {
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send_dmabuf_feedback_surface_tree(
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&surface,
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output,
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primary_scan_out_output,
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select_dmabuf_feedback,
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);
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}
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}
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_ => unreachable!(),
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}
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}
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pub fn take_presentation_feedback<F1, F2>(
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&self,
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output_feedback: &mut OutputPresentationFeedback,
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primary_scan_out_output: F1,
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presentation_feedback_flags: F2,
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) where
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F1: FnMut(&WlSurface, &SurfaceData) -> Option<Output> + Copy,
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F2: FnMut(&WlSurface, &SurfaceData) -> wp_presentation_feedback::Kind + Copy,
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{
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match self {
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WindowElement::Wayland(window) => {
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window.take_presentation_feedback(
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output_feedback,
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primary_scan_out_output,
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presentation_feedback_flags,
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);
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}
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WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
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if let Some(surface) = surface.wl_surface() {
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take_presentation_feedback_surface_tree(
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&surface,
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output_feedback,
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primary_scan_out_output,
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presentation_feedback_flags,
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);
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}
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}
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_ => unreachable!(),
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}
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}
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pub fn wl_surface(&self) -> Option<WlSurface> {
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match self {
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WindowElement::Wayland(window) => window.wl_surface(),
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WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
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surface.wl_surface()
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}
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_ => unreachable!(),
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}
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}
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pub fn user_data(&self) -> &UserDataMap {
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match self {
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WindowElement::Wayland(window) => window.user_data(),
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WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
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surface.user_data()
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}
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_ => unreachable!(),
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}
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}
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/// Send a geometry change without mapping windows or sending
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/// configures to Wayland windows.
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///
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/// Xwayland windows will still receive a configure.
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///
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/// RefCell Safety: This method uses a [`RefCell`] on this window.
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// TODO: ^ does that make things flicker?
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pub fn change_geometry(&self, new_geo: Rectangle<i32, Logical>) {
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match self {
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WindowElement::Wayland(window) => {
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window.toplevel().with_pending_state(|state| {
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state.size = Some(new_geo.size);
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});
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}
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WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
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// TODO: maybe move this check elsewhere idk
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if !surface.is_override_redirect() {
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surface
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.configure(new_geo)
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.expect("failed to configure x11 win");
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}
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}
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_ => unreachable!(),
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}
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self.with_state(|state| {
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state.loc_request_state = LocationRequestState::Sent(new_geo.loc);
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});
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}
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pub fn class(&self) -> Option<String> {
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match self {
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WindowElement::Wayland(window) => {
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compositor::with_states(window.toplevel().wl_surface(), |states| {
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states
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.data_map
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.get::<XdgToplevelSurfaceData>()
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.expect("XdgToplevelSurfaceData wasn't in surface's data map")
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.lock()
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.expect("Failed to lock Mutex<XdgToplevelSurfaceData>")
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.app_id
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.clone()
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})
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}
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WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
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Some(surface.class())
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}
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_ => unreachable!(),
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}
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}
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pub fn title(&self) -> Option<String> {
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match self {
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WindowElement::Wayland(window) => {
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compositor::with_states(window.toplevel().wl_surface(), |states| {
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states
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.data_map
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.get::<XdgToplevelSurfaceData>()
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.expect("XdgToplevelSurfaceData wasn't in surface's data map")
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.lock()
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.expect("Failed to lock Mutex<XdgToplevelSurfaceData>")
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.title
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.clone()
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})
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}
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WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
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Some(surface.title())
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}
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_ => unreachable!(),
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}
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}
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/// Get the output this window is on.
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///
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/// This method gets the first tag the window has and returns its output.
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///
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/// RefCell Safety: This method uses a [`RefCell`] on this window and every mapped output.
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pub fn output(&self, state: &State) -> Option<Output> {
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self.with_state(|st| st.tags.first().and_then(|tag| tag.output(state)))
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}
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/// Returns whether or not this window has an active tag.
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///
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/// RefCell Safety: This uses RefCells on both `self` and everything in `outputs`.
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pub fn is_on_active_tag<'a>(&self, outputs: impl IntoIterator<Item = &'a Output>) -> bool {
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let tags = outputs
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.into_iter()
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.flat_map(|op| op.with_state(|state| state.focused_tags().cloned().collect::<Vec<_>>()))
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.collect::<Vec<_>>();
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self.with_state(|state| {
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state
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.tags
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.iter()
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.any(|tag| tags.iter().any(|tag2| tag == tag2))
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})
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}
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/// Place this window on the given output, giving it the output's focused tags.
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///
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/// RefCell Safety: Uses refcells on both the window and the output.
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pub fn place_on_output(&self, output: &Output) {
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self.with_state(|state| {
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state.tags = output.with_state(|state| {
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let output_tags = state.focused_tags().cloned().collect::<Vec<_>>();
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if !output_tags.is_empty() {
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output_tags
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} else if let Some(first_tag) = state.tags.first() {
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vec![first_tag.clone()]
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} else {
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vec![]
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}
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});
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tracing::debug!(
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"Placed window on {} with tags {:?}",
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output.name(),
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state.tags
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);
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});
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}
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/// Returns `true` if the window element is [`Wayland`].
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///
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/// [`Wayland`]: WindowElement::Wayland
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#[must_use]
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pub fn is_wayland(&self) -> bool {
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matches!(self, Self::Wayland(..))
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}
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/// Returns `true` if the window element is [`X11`].
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///
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/// [`X11`]: WindowElement::X11
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#[must_use]
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pub fn is_x11(&self) -> bool {
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matches!(self, Self::X11(..))
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}
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/// Returns `true` if the window element is [`X11OverrideRedirect`].
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///
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/// [`X11OverrideRedirect`]: WindowElement::X11OverrideRedirect
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#[must_use]
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pub fn is_x11_override_redirect(&self) -> bool {
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matches!(self, Self::X11OverrideRedirect(..))
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}
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}
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impl PointerTarget<State> for WindowElement {
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fn frame(&self, seat: &Seat<State>, data: &mut State) {
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match self {
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WindowElement::Wayland(window) => window.frame(seat, data),
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WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
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surface.frame(seat, data)
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}
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_ => unreachable!(),
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}
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}
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fn enter(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
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// TODO: ssd
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match self {
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WindowElement::Wayland(window) => PointerTarget::enter(window, seat, data, event),
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WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
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PointerTarget::enter(surface, seat, data, event)
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}
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_ => unreachable!(),
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}
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}
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fn motion(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
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// TODO: ssd
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match self {
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WindowElement::Wayland(window) => PointerTarget::motion(window, seat, data, event),
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WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
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PointerTarget::motion(surface, seat, data, event)
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}
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_ => unreachable!(),
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}
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}
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fn relative_motion(
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&self,
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seat: &Seat<State>,
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data: &mut State,
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event: &smithay::input::pointer::RelativeMotionEvent,
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) {
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// TODO: ssd
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match self {
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WindowElement::Wayland(window) => {
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PointerTarget::relative_motion(window, seat, data, event);
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}
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WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
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PointerTarget::relative_motion(surface, seat, data, event);
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}
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_ => unreachable!(),
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}
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}
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fn button(
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&self,
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seat: &Seat<State>,
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data: &mut State,
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event: &smithay::input::pointer::ButtonEvent,
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) {
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// TODO: ssd
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match self {
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WindowElement::Wayland(window) => PointerTarget::button(window, seat, data, event),
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WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
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PointerTarget::button(surface, seat, data, event)
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}
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_ => unreachable!(),
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}
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}
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fn axis(&self, seat: &Seat<State>, data: &mut State, frame: AxisFrame) {
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// TODO: ssd
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match self {
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WindowElement::Wayland(window) => PointerTarget::axis(window, seat, data, frame),
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WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
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PointerTarget::axis(surface, seat, data, frame)
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}
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_ => unreachable!(),
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}
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}
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fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial, time: u32) {
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// TODO: ssd
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match self {
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WindowElement::Wayland(window) => {
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PointerTarget::leave(window, seat, data, serial, time);
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}
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WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
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PointerTarget::leave(surface, seat, data, serial, time)
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}
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_ => unreachable!(),
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}
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}
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fn gesture_swipe_begin(
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&self,
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_seat: &Seat<State>,
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_data: &mut State,
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_event: &smithay::input::pointer::GestureSwipeBeginEvent,
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) {
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todo!()
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}
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fn gesture_swipe_update(
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&self,
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_seat: &Seat<State>,
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_data: &mut State,
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_event: &smithay::input::pointer::GestureSwipeUpdateEvent,
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) {
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todo!()
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}
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fn gesture_swipe_end(
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&self,
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_seat: &Seat<State>,
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_data: &mut State,
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_event: &smithay::input::pointer::GestureSwipeEndEvent,
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) {
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todo!()
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}
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fn gesture_pinch_begin(
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&self,
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_seat: &Seat<State>,
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_data: &mut State,
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_event: &smithay::input::pointer::GesturePinchBeginEvent,
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) {
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todo!()
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}
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fn gesture_pinch_update(
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&self,
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_seat: &Seat<State>,
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_data: &mut State,
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_event: &smithay::input::pointer::GesturePinchUpdateEvent,
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) {
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todo!()
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}
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fn gesture_pinch_end(
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&self,
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_seat: &Seat<State>,
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_data: &mut State,
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_event: &smithay::input::pointer::GesturePinchEndEvent,
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) {
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todo!()
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}
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fn gesture_hold_begin(
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&self,
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_seat: &Seat<State>,
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_data: &mut State,
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_event: &smithay::input::pointer::GestureHoldBeginEvent,
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) {
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todo!()
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}
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fn gesture_hold_end(
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&self,
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_seat: &Seat<State>,
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_data: &mut State,
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_event: &smithay::input::pointer::GestureHoldEndEvent,
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) {
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todo!()
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}
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}
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impl KeyboardTarget<State> for WindowElement {
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fn enter(
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&self,
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seat: &Seat<State>,
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data: &mut State,
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keys: Vec<KeysymHandle<'_>>,
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serial: Serial,
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) {
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match self {
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WindowElement::Wayland(window) => {
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KeyboardTarget::enter(window, seat, data, keys, serial);
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}
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WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
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KeyboardTarget::enter(surface, seat, data, keys, serial)
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}
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_ => unreachable!(),
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}
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}
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fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial) {
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match self {
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WindowElement::Wayland(window) => KeyboardTarget::leave(window, seat, data, serial),
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WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
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KeyboardTarget::leave(surface, seat, data, serial)
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}
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_ => unreachable!(),
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}
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}
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fn key(
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&self,
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seat: &Seat<State>,
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data: &mut State,
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key: KeysymHandle<'_>,
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state: KeyState,
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serial: Serial,
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time: u32,
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) {
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match self {
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WindowElement::Wayland(window) => {
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KeyboardTarget::key(window, seat, data, key, state, serial, time);
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}
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WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
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KeyboardTarget::key(surface, seat, data, key, state, serial, time);
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}
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_ => unreachable!(),
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}
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}
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|
fn modifiers(
|
|
&self,
|
|
seat: &Seat<State>,
|
|
data: &mut State,
|
|
modifiers: ModifiersState,
|
|
serial: Serial,
|
|
) {
|
|
match self {
|
|
WindowElement::Wayland(window) => {
|
|
KeyboardTarget::modifiers(window, seat, data, modifiers, serial);
|
|
}
|
|
WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
|
|
KeyboardTarget::modifiers(surface, seat, data, modifiers, serial);
|
|
}
|
|
_ => unreachable!(),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl WithState for WindowElement {
|
|
type State = WindowElementState;
|
|
|
|
fn with_state<F, T>(&self, func: F) -> T
|
|
where
|
|
F: FnOnce(&mut Self::State) -> T,
|
|
{
|
|
let state = self
|
|
.user_data()
|
|
.get_or_insert(|| RefCell::new(WindowElementState::new()));
|
|
|
|
func(&mut state.borrow_mut())
|
|
}
|
|
}
|
|
|
|
impl State {
|
|
/// Returns the [Window] associated with a given [WlSurface].
|
|
pub fn window_for_surface(&self, surface: &WlSurface) -> Option<WindowElement> {
|
|
self.space
|
|
.elements()
|
|
.find(|window| window.wl_surface().map(|s| s == *surface).unwrap_or(false))
|
|
.cloned()
|
|
.or_else(|| {
|
|
self.windows
|
|
.iter()
|
|
.find(|&win| win.wl_surface().is_some_and(|surf| &surf == surface))
|
|
.cloned()
|
|
})
|
|
}
|
|
}
|