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55a0379697
While this initial implementation is done and I'm pretty happy with it, there are still 2 problems: 1. The cursor is not warped to the hinted position when a locked pointer constraint is removed. This may require an update to Smithay to expose a `PointerConstraintsHandler::constraint_removed` method. 2. The cursor may jump between two close constraint regions if it's moved fast enough. This can be fixed by possibly doing a ray cast or something. |
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.. | ||
common | ||
lua_api.rs | ||
rust_api.rs |