Remove no vulkan flag

This commit is contained in:
Ottatop 2023-10-02 15:03:28 -05:00
parent 37537d1b3b
commit b5892d195d

View file

@ -165,12 +165,9 @@ pub fn run_udev() -> anyhow::Result<()> {
// Initialize session
let (session, notifier) = LibSeatSession::new()?;
// Initialize the compositor
let primary_gpu = if let Ok(var) = std::env::var("ANVIL_DRM_DEVICE") {
DrmNode::from_path(var).expect("Invalid drm device path")
} else {
udev::primary_gpu(&session.seat())
.unwrap()
// Get the primary gpu
let primary_gpu = udev::primary_gpu(&session.seat())
.expect("unable to get primary gpu path")
.and_then(|x| {
DrmNode::from_path(x)
.ok()?
@ -183,8 +180,7 @@ pub fn run_udev() -> anyhow::Result<()> {
.into_iter()
.find_map(|x| DrmNode::from_path(x).ok())
.expect("No GPU!")
})
};
});
tracing::info!("Using {} as primary gpu.", primary_gpu);
let gpu_manager = GpuManager::new(GbmGlesBackend::default()).unwrap();
@ -274,7 +270,6 @@ pub fn run_udev() -> anyhow::Result<()> {
anyhow::bail!("Failed to insert libinput_backend into event loop: {err}");
}
let handle = event_loop.handle();
event_loop
.handle()
.insert_source(notifier, move |event, &mut (), data| {
@ -312,7 +307,9 @@ pub fn run_udev() -> anyhow::Result<()> {
// otherwise
surface.compositor.reset_buffers();
}
handle.insert_idle(move |data| data.state.render(node, None));
data.state
.loop_handle
.insert_idle(move |data| data.state.render(node, None));
}
}
}
@ -326,16 +323,6 @@ pub fn run_udev() -> anyhow::Result<()> {
.shm_formats(),
);
let skip_vulkan = std::env::var("ANVIL_NO_VULKAN")
.map(|x| {
x == "1"
|| x.to_lowercase() == "true"
|| x.to_lowercase() == "yes"
|| x.to_lowercase() == "y"
})
.unwrap_or(false);
if !skip_vulkan {
if let Ok(instance) = vulkan::Instance::new(Version::VERSION_1_2, None) {
if let Some(physical_device) =
PhysicalDevice::enumerate(&instance)
@ -363,7 +350,6 @@ pub fn run_udev() -> anyhow::Result<()> {
}
}
}
}
if udev.allocator.is_none() {
tracing::info!("No vulkan allocator found, using GBM.");
@ -382,7 +368,6 @@ pub fn run_udev() -> anyhow::Result<()> {
});
}
#[cfg_attr(not(feature = "egl"), allow(unused_mut))]
let mut renderer = udev.gpu_manager.single_renderer(&primary_gpu).unwrap();
{