mirror of
https://github.com/pinnacle-comp/pinnacle.git
synced 2024-12-26 21:58:10 +01:00
Move all examples to Usage section
This commit is contained in:
parent
a5f9d0eff8
commit
b3c072734a
7 changed files with 154 additions and 330 deletions
5
.github/workflows/ldoc.yml
vendored
5
.github/workflows/ldoc.yml
vendored
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@ -9,6 +9,10 @@ on:
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push:
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branches:
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- main
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env:
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BRANCH_NAME: ${{ github.head_ref || github.ref_name }}
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jobs:
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build:
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name: Build docs
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@ -32,3 +36,4 @@ jobs:
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with:
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github_token: ${{ secrets.GITHUB_TOKEN }}
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publish_dir: ./api/lua/doc/doc
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destination_dir: $BRANCH_NAME
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|
|
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@ -4,4 +4,4 @@ description = "A very, VERY WIP Smithay-based Wayland compositor"
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boilerplate = true
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multimodule = true
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no_space_before_args = true
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style = true
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style = true -- Use the ldoc.css in the current dir
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|
|
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@ -1,180 +0,0 @@
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<html>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
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<head>
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<title>Reference</title>
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<link rel="stylesheet" href="ldoc.css" type="text/css" />
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</head>
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<body>
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<div id="container">
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<div id="product">
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<div id="product_logo"></div>
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<div id="product_name"><big><b></b></big></div>
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<div id="product_description"></div>
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</div> <!-- id="product" -->
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<div id="main">
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<!-- Menu -->
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<div id="navigation">
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<br/>
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<h1>Pinnacle</h1>
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<h2>Contents</h2>
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<ul>
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<li><a href="#Functions">Functions</a></li>
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<li><a href="#Fields">Fields</a></li>
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</ul>
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<h2>Modules</h2>
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<ul class="nowrap">
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<li><strong>ProcessModule</strong></li>
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</ul>
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</div>
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<div id="content">
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<h1>Module <code>ProcessModule</code></h1>
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<p>
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</p>
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<p>
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</p>
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<h2><a href="#Functions">Functions</a></h2>
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<table class="function_list">
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<tr>
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<td class="name" nowrap><a href="#process_module.spawn">process_module.spawn (command, callback)</a></td>
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<td class="summary">Spawn a process with an optional callback for its stdout, stderr, and exit information.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#process_module.spawn_once">process_module.spawn_once (command, callback)</a></td>
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<td class="summary">Spawn a process only if it isn't already running, with an optional callback for its stdout, stderr, and exit information.</td>
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</tr>
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</table>
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<h2><a href="#Fields">Fields</a></h2>
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<table class="function_list">
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<tr>
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<td class="name" nowrap><a href="#args">args</a></td>
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<td class="summary">
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</td>
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</tr>
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</table>
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<br/>
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<br/>
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<h2 class="section-header "><a name="Functions"></a>Functions</h2>
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<dl class="function">
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<dt>
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<a name = "process_module.spawn"></a>
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<strong>process_module.spawn (command, callback)</strong>
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</dt>
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<dd>
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Spawn a process with an optional callback for its stdout, stderr, and exit information. </p>
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<p><code>callback</code> has the following parameters:
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- <code>stdout</code> - The process's stdout printed this line.
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- <code>stderr</code> - The process's stderr printed this line.
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- <code>exit_code</code> - The process exited with this code.
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- <code>exit_msg</code> - The process exited with this message.
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">command</span>
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string|string[] The command as one whole string or a table of each of its arguments
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</li>
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<li><span class="parameter">callback</span>
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fun(stdout: string|nil, stderr: string|nil, exit<em>code: integer|nil, exit</em>msg: string|nil)? A callback to do something whenever the process's stdout or stderr print a line, or when the process exits.
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</li>
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</ul>
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</dd>
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<dt>
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<a name = "process_module.spawn_once"></a>
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<strong>process_module.spawn_once (command, callback)</strong>
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</dt>
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<dd>
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Spawn a process only if it isn't already running, with an optional callback for its stdout, stderr, and exit information. </p>
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<p><code>callback</code> has the following parameters:
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- <code>stdout</code>: The process's stdout printed this line.
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- <code>stderr</code>: The process's stderr printed this line.
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- <code>exit_code</code>: The process exited with this code.
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- <code>exit_msg</code>: The process exited with this message.</p>
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<p><a href="index.html#process_module.spawn_once">spawn_once</a> checks for the process using <code>pgrep</code>. If your system doesn't have <code>pgrep</code>, this won't work properly.
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<h3>Parameters:</h3>
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<ul>
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<li><span class="parameter">command</span>
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string|string[] The command as one whole string or a table of each of its arguments
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</li>
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<li><span class="parameter">callback</span>
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fun(stdout: string|nil, stderr: string|nil, exit<em>code: integer|nil, exit</em>msg: string|nil)? A callback to do something whenever the process's stdout or stderr print a line, or when the process exits.
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</li>
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</ul>
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</dd>
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</dl>
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<h2 class="section-header "><a name="Fields"></a>Fields</h2>
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<dl class="function">
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<dt>
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<a name = "args"></a>
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<strong>args</strong>
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</dt>
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<dd>
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<ul>
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<li><span class="parameter">args</span>
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Args
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</li>
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</ul>
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</dd>
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</dl>
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</div> <!-- id="content" -->
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</div> <!-- id="main" -->
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<div id="about">
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<i>generated by <a href="http://github.com/lunarmodules/LDoc">LDoc 1.5.0</a></i>
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<i style="float:right;">Last updated 2023-07-22 11:35:14 </i>
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</div> <!-- id="about" -->
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</div> <!-- id="container" -->
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</body>
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</html>
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@ -70,8 +70,8 @@ body { /* Body of window (makes it look like sidebars) */
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background-color: #202020; margin: 0px;
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}
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code, tt { font-family: "JetBrains Mono", monospace; font-size: 1em; }
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span.parameter { font-family: "JetBrains Mono", monospace; }
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code, tt { font-family: "JetBrains Mono", "Consolas", monospace; font-size: 1em; }
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span.parameter { font-family: "JetBrains Mono", "Consolas", monospace; }
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span.parameter:after { content:":"; }
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span.types:before { content:"("; }
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span.types:after { content:")"; }
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@ -122,8 +122,8 @@ pre {
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font-family: "JetBrains Mono", "Andale Mono", monospace;
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}
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pre.example {
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font-size: .85em;
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pre.example { /* Usage blocks */
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font-size: 1em;
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}
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table.index { border: 1px #00007f; }
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@ -297,24 +297,23 @@ ul ol { margin-top: 0px; }
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/* make the target distinct; helps when we're navigating to a function */
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a:target + * {
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background-color: #FF9;
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background-color: #535353;
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}
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/* styles for prettification of source */
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pre .comment { color: #558817; }
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pre .constant { color: #a8660d; }
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pre .escape { color: #844631; }
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pre .keyword { color: #aa5050; font-weight: bold; }
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pre .library { color: #0e7c6b; }
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pre .comment { color: #9e9fa0; }
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pre .constant { color: #5ae0df; }
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pre .escape { color: #2dc7c4; }
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pre .keyword { color: #be95ff; font-weight: bold; }
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pre .library { color: #ee5396; }
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pre .marker { color: #512b1e; background: #fedc56; font-weight: bold; }
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pre .string { color: #8080ff; }
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pre .number { color: #f8660d; }
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pre .function-name { color: #60447f; }
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pre .operator { color: #2239a8; font-weight: bold; }
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pre .preprocessor, pre .prepro { color: #a33243; }
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pre .global { color: #800080; }
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pre .user-keyword { color: #800080; }
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pre .string { color: #25be6a; }
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pre .number { color: #3ddbd9; }
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pre .function-name { color: #8cb6ff; }
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pre .operator { color: #b6b8bb; font-weight: bold; }
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pre .preprocessor, pre .prepro { color: #ff91c1; }
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pre .global { color: #ee5396; }
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pre .user-keyword { color: #ee5396; }
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pre .prompt { color: #558817; }
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pre .url { color: #272fc2; text-decoration: underline; }
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pre .url { color: #5ae0df; text-decoration: underline; }
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@ -14,9 +14,9 @@ local output_module = {}
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---rather, "name" is the name of the connector the output is connected to.
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---This should be something like "HDMI-A-0", "eDP-1", or similar.
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---
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---### Example
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--- local monitor = output.get_by_name("DP-1")
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--- print(monitor.name) -- should print `DP-1`
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---@usage
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---local monitor = output.get_by_name("DP-1")
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---print(monitor.name) -- should print `DP-1`
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---@tparam string name The name of the output.
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---@treturn Output|nil output The output, or nil if none have the provided name.
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function output_module.get_by_name(name) end
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|
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@ -19,14 +19,14 @@ local tag_module = {}
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---Add tags to the specified output.
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---
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---### Examples
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--- local op = output.get_by_name("DP-1")
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--- if op ~= nil then
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--- tag.add(op, "1", "2", "3", "4", "5") -- Add tags with names 1-5
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--- end
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---You can also pass in a table.
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--- local tags = {"Terminal", "Browser", "Code", "Potato", "Email"}
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--- tag.add(op, tags) -- Add tags with those names
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---@usage
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---local op = output.get_by_name("DP-1")
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---if op ~= nil then
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--- tag.add(op, "1", "2", "3", "4", "5") -- Add tags with names 1-5
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---end
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--- -- You can also pass in a table.
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---local tags = {"Terminal", "Browser", "Code", "Potato", "Email"}
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---tag.add(op, tags) -- Add tags with those names
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---@tparam Output output The output you want these tags to be added to.
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---@tparam string ... The names of the new tags you want to add.
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---@see Output.add_tags
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@ -34,12 +34,12 @@ function tag_module.add(output, ...) end
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---Toggle a tag on the specified output. If `output` isn't specified, toggle it on the currently focused output instead.
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---
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---### Example
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--- -- Assuming all tags are toggled off...
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--- local op = output.get_by_name("DP-1")
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--- tag.toggle("1", op)
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--- tag.toggle("2", op)
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--- -- will cause windows on both tags 1 and 2 to be displayed at the same time.
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---@usage
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--- -- Assuming all tags are toggled off...
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---local op = output.get_by_name("DP-1")
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---tag.toggle("1", op)
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---tag.toggle("2", op)
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--- -- will cause windows on both tags 1 and 2 to be displayed at the same time.
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---@tparam string name The name of the tag.
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---@tparam ?Output output The output.
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---@see Tag.toggle
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@ -51,9 +51,9 @@ function tag_module.toggle(name, output) end
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---
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---This is used to replicate what a traditional workspace is on some other Wayland compositors.
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---
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---### Examples
|
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--- -- Switches to and displays *only* windows on tag `3` on the focused output.
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--- tag.switch_to("3")
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---@usage
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--- -- Switches to and displays *only* windows on tag `3` on the focused output.
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---tag.switch_to("3")
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---@tparam string name The name of the tag.
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---@tparam ?Output output The output.
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---@see Tag.switch_to
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@ -62,13 +62,13 @@ function tag_module.switch_to(name, output) end
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---Set a layout for the tag on the specified output. If no output is provided, set it for the tag on the currently focused one.
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---Alternatively, provide a tag object instead of a name and output.
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---
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---### Examples
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--- -- Set tag `1` on `DP-1` to the `Dwindle` layout
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--- tag.set_layout("1", "Dwindle", output.get_by_name("DP-1"))
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---@usage
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--- -- Set tag `1` on `DP-1` to the `Dwindle` layout
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--- tag.set_layout("1", "Dwindle", output.get_by_name("DP-1"))
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---
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--- -- Do the same as above. Note: if you have more than one tag named `1` then this picks the first one.
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--- local t = tag.get_by_name("1")[1]
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--- tag.set_layout(t, "Dwindle")
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--- -- Do the same as above. Note: if you have more than one tag named `1` then this picks the first one.
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---local t = tag.get_by_name("1")[1]
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---tag.set_layout(t, "Dwindle")
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---@tparam string name The name of the tag.
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---@tparam Layout layout The layout.
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---@tparam ?Output output The output.
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@ -77,11 +77,11 @@ function tag_module.set_layout(name, layout, output) end
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---Get all tags on the specified output.
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---
|
||||
---### Example
|
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--- local op = output.get_focused()
|
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--- if op ~= nil then
|
||||
--- local tags = tag.get_on_output(op) -- All tags on the focused output
|
||||
--- end
|
||||
---@usage
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||||
---local op = output.get_focused()
|
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---if op ~= nil then
|
||||
--- local tags = tag.get_on_output(op) -- All tags on the focused output
|
||||
---end
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---@tparam Output output
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||||
---@treturn Tag[]
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||||
---@see Output.tags
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|
@ -89,31 +89,31 @@ function tag_module.get_on_output(output) end
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|||
|
||||
---Get all tags with this name across all outputs.
|
||||
---
|
||||
---### Example
|
||||
--- -- Given one monitor with the tags "OBS", "OBS", "VSCode", and "Spotify"...
|
||||
--- local tags = tag.get_by_name("OBS")
|
||||
--- -- ...will have 2 tags in `tags`, while...
|
||||
--- local no_tags = tag.get_by_name("Firefox")
|
||||
--- -- ...will have `no_tags` be empty.
|
||||
---@usage
|
||||
--- -- Given one monitor with the tags "OBS", "OBS", "VSCode", and "Spotify"...
|
||||
---local tags = tag.get_by_name("OBS")
|
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--- -- ...will have 2 tags in `tags`, while...
|
||||
---local no_tags = tag.get_by_name("Firefox")
|
||||
--- -- ...will have `no_tags` be empty.
|
||||
---@tparam string name The name of the tag(s) you want.
|
||||
---@treturn Tag[]
|
||||
function tag_module.get_by_name(name) end
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||||
|
||||
---Get all tags across all outputs.
|
||||
---
|
||||
---### Example
|
||||
--- -- With two monitors with the same tags: "1", "2", "3", "4", and "5"...
|
||||
--- local tags = tag.get_all()
|
||||
--- -- ...`tags` should have 10 tags, with 5 pairs of those names across both outputs.
|
||||
---@usage
|
||||
--- -- With two monitors with the same tags: "1", "2", "3", "4", and "5"...
|
||||
---local tags = tag.get_all()
|
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--- -- ...`tags` should have 10 tags, with 5 pairs of those names across both outputs.
|
||||
---@treturn Tag[]
|
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function tag_module.get_all() end
|
||||
|
||||
---Get the specified tag's name.
|
||||
---
|
||||
---### Example
|
||||
--- -- Assuming the tag `Terminal` exists...
|
||||
--- print(tag.name(tag.get_by_name("Terminal")[1]))
|
||||
--- -- ...should print `Terminal`.
|
||||
---@usage
|
||||
--- -- Assuming the tag `Terminal` exists...
|
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---print(tag.name(tag.get_by_name("Terminal")[1]))
|
||||
--- -- ...should print `Terminal`.
|
||||
---@tparam Tag t
|
||||
---@treturn string|nil
|
||||
---@see Tag.name
|
||||
|
|
|
@ -44,13 +44,13 @@ function window_module.move_to_tag(w, name, output) end
|
|||
|
||||
---Set the specified window's size.
|
||||
---
|
||||
---### Examples
|
||||
---@usage
|
||||
---local win = window.get_focused()
|
||||
--- if win ~= nil then
|
||||
--- window.set_size(win, { w = 500, h = 500 }) -- make the window square and 500 pixels wide/tall
|
||||
--- window.set_size(win, { h = 300 }) -- keep the window's width but make it 300 pixels tall
|
||||
--- window.set_size(win, {}) -- do absolutely nothing useful
|
||||
--- end
|
||||
---if win ~= nil then
|
||||
--- window.set_size(win, { w = 500, h = 500 }) -- make the window square and 500 pixels wide/tall
|
||||
--- window.set_size(win, { h = 300 }) -- keep the window's width but make it 300 pixels tall
|
||||
--- window.set_size(win, {}) -- do absolutely nothing useful
|
||||
---end
|
||||
---@tparam Window win
|
||||
---@tparam table size A table of the form { w: integer?, h: integer? }
|
||||
---@see Window.set_size
|
||||
|
@ -61,11 +61,11 @@ function window_module.set_size(win, size) end
|
|||
---This only sends a close *event* to the window and is the same as just clicking the X button in the titlebar.
|
||||
---This will trigger save prompts in applications like GIMP.
|
||||
---
|
||||
---### Example
|
||||
--- local win = window.get_focused()
|
||||
--- if win ~= nil then
|
||||
--- window.close(win) -- close the currently focused window
|
||||
--- end
|
||||
---@usage
|
||||
---local win = window.get_focused()
|
||||
---if win ~= nil then
|
||||
--- window.close(win) -- close the currently focused window
|
||||
---end
|
||||
---@tparam Window win
|
||||
---@see Window.close
|
||||
function window_module.close(win) end
|
||||
|
@ -77,10 +77,10 @@ function window_module.toggle_floating(win) end
|
|||
|
||||
---Get the specified window's size.
|
||||
---
|
||||
---### Example
|
||||
--- -- With a 4K monitor, given a focused fullscreen window `win`...
|
||||
--- local size = window.size(win)
|
||||
--- -- ...should have size equal to `{ w = 3840, h = 2160 }`.
|
||||
---@usage
|
||||
--- -- With a 4K monitor, given a focused fullscreen window `win`...
|
||||
---local size = window.size(win)
|
||||
--- -- ...should have size equal to `{ w = 3840, h = 2160 }`.
|
||||
---@tparam Window win
|
||||
---@treturn table|nil size The size of the window in the form { w: integer, h: integer }, or nil if it doesn't exist.
|
||||
---@see Window.size
|
||||
|
@ -92,11 +92,11 @@ function window_module.size(win) end
|
|||
---The top left of the sheet if you trim it down is (0, 0).
|
||||
---The location of this window is relative to that point.
|
||||
---
|
||||
---### Example
|
||||
--- -- With two 1080p monitors side by side and set up as such,
|
||||
--- -- if a window `win` is fullscreen on the right one...
|
||||
--- local loc = window.loc(win)
|
||||
--- -- ...should have loc equal to `{ x = 1920, y = 0 }`.
|
||||
---@usage
|
||||
--- -- With two 1080p monitors side by side and set up as such,
|
||||
--- -- if a window `win` is fullscreen on the right one...
|
||||
---local loc = window.loc(win)
|
||||
--- -- ...should have loc equal to `{ x = 1920, y = 0 }`.
|
||||
---@tparam Window win
|
||||
---@treturn table|nil loc The location of the window in the form { x: integer, y: integer }, or nil if it's not on-screen or alive.
|
||||
---@see Window.loc
|
||||
|
@ -104,13 +104,13 @@ function window_module.loc(win) end
|
|||
|
||||
---Get the specified window's class. This is usually the name of the application.
|
||||
---
|
||||
---### Example
|
||||
--- -- With Alacritty focused...
|
||||
--- local win = window.get_focused()
|
||||
--- if win ~= nil then
|
||||
--- print(window.class(win))
|
||||
--- end
|
||||
--- -- ...should print "Alacritty".
|
||||
---@usage
|
||||
--- -- With Alacritty focused...
|
||||
---local win = window.get_focused()
|
||||
---if win ~= nil then
|
||||
--- print(window.class(win))
|
||||
---end
|
||||
--- -- ...should print "Alacritty".
|
||||
---@tparam Window win
|
||||
---@treturn string|nil class This window's class, or nil if it doesn't exist.
|
||||
---@see Window.class
|
||||
|
@ -118,13 +118,13 @@ function window_module.class(win) end
|
|||
|
||||
---Get the specified window's title.
|
||||
---
|
||||
---### Example
|
||||
--- -- With Alacritty focused...
|
||||
--- local win = window.get_focused()
|
||||
--- if win ~= nil then
|
||||
--- print(window.title(win))
|
||||
--- end
|
||||
--- -- ...should print the directory Alacritty is in or what it's running (what's in its title bar).
|
||||
---@usage
|
||||
--- -- With Alacritty focused...
|
||||
---local win = window.get_focused()
|
||||
---if win ~= nil then
|
||||
--- print(window.title(win))
|
||||
---end
|
||||
--- -- ...should print the directory Alacritty is in or what it's running (what's in its title bar).
|
||||
---@tparam Window win
|
||||
---@treturn string|nil title This window's title, or nil if it doesn't exist.
|
||||
---@see Window.title
|
||||
|
@ -132,13 +132,13 @@ function window_module.title(win) end
|
|||
|
||||
---Get this window's floating status.
|
||||
---
|
||||
---### Example
|
||||
--- -- With the focused window floating...
|
||||
--- local win = window.get_focused()
|
||||
--- if win ~= nil then
|
||||
--- print(window.floating(win))
|
||||
--- end
|
||||
--- -- ...should print `true`.
|
||||
---@usage
|
||||
--- -- With the focused window floating...
|
||||
---local win = window.get_focused()
|
||||
---if win ~= nil then
|
||||
--- print(window.floating(win))
|
||||
---end
|
||||
--- -- ...should print `true`.
|
||||
---@tparam Window win
|
||||
---@treturn boolean|nil floating `true` if it's floating, `false` if it's tiled, or nil if it doesn't exist.
|
||||
---@see Window.floating
|
||||
|
@ -146,11 +146,11 @@ function window_module.floating(win) end
|
|||
|
||||
---Get whether or not this window is focused.
|
||||
---
|
||||
---### Example
|
||||
--- local win = window.get_focused()
|
||||
--- if win ~= nil then
|
||||
--- print(window.focused(win)) -- Should print `true`
|
||||
--- end
|
||||
---@usage
|
||||
---local win = window.get_focused()
|
||||
---if win ~= nil then
|
||||
--- print(window.focused(win)) -- Should print `true`
|
||||
---end
|
||||
---@tparam Window win
|
||||
---@treturn boolean|nil floating `true` if it's floating, `false` if it's tiled, or nil if it doesn't exist.
|
||||
---@see Window.focused
|
||||
|
@ -164,20 +164,20 @@ local window = {}
|
|||
|
||||
---Set this window's size.
|
||||
---
|
||||
---### Examples
|
||||
--- window.get_focused():set_size({ w = 500, h = 500 }) -- make the window square and 500 pixels wide/tall
|
||||
--- window.get_focused():set_size({ h = 300 }) -- keep the window's width but make it 300 pixels tall
|
||||
--- window.get_focused():set_size({}) -- do absolutely nothing useful
|
||||
---@usage
|
||||
---window.get_focused():set_size({ w = 500, h = 500 }) -- make the window square and 500 pixels wide/tall
|
||||
---window.get_focused():set_size({ h = 300 }) -- keep the window's width but make it 300 pixels tall
|
||||
---window.get_focused():set_size({}) -- do absolutely nothing useful
|
||||
---@tparam table size A table of the form { `w`: `integer?`, `h`: `integer?` }
|
||||
---@see WindowModule.set_size
|
||||
function window:set_size(size) end
|
||||
|
||||
---Move this window to a tag, removing all other ones.
|
||||
---
|
||||
---### Example
|
||||
--- -- With the focused window on tags 1, 2, 3, and 4...
|
||||
--- window.get_focused():move_to_tag("5")
|
||||
--- -- ...will make the window only appear on tag 5.
|
||||
---@usage
|
||||
--- -- With the focused window on tags 1, 2, 3, and 4...
|
||||
---window.get_focused():move_to_tag("5")
|
||||
--- -- ...will make the window only appear on tag 5.
|
||||
---@tparam string name
|
||||
---@tparam ?Output output
|
||||
---@see WindowModule.move_to_tag
|
||||
|
@ -187,10 +187,10 @@ function window:move_to_tag(name, output) end
|
|||
---
|
||||
---Note: toggling off all tags currently makes a window not response to layouting.
|
||||
---
|
||||
---### Example
|
||||
--- -- With the focused window only on tag 1...
|
||||
--- window.get_focused():toggle_tag("2")
|
||||
--- -- ...will also make the window appear on tag 2.
|
||||
---@usage
|
||||
--- -- With the focused window only on tag 1...
|
||||
---window.get_focused():toggle_tag("2")
|
||||
--- -- ...will also make the window appear on tag 2.
|
||||
---@tparam string name
|
||||
---@tparam ?Output output
|
||||
---@see WindowModule.toggle_tag
|
||||
|
@ -201,24 +201,24 @@ function window:toggle_tag(name, output) end
|
|||
---This only sends a close *event* to the window and is the same as just clicking the X button in the titlebar.
|
||||
---This will trigger save prompts in applications like GIMP.
|
||||
---
|
||||
---### Example
|
||||
--- window.get_focused():close() -- close the currently focused window
|
||||
---@usage
|
||||
---window.get_focused():close() -- close the currently focused window
|
||||
---@see WindowModule.close
|
||||
function window:close() end
|
||||
|
||||
---Toggle this window's floating status.
|
||||
---
|
||||
---### Example
|
||||
--- window.get_focused():toggle_floating() -- toggles the focused window between tiled and floating
|
||||
---@usage
|
||||
---window.get_focused():toggle_floating() -- toggles the focused window between tiled and floating
|
||||
---@see WindowModule.toggle_floating
|
||||
function window:toggle_floating() end
|
||||
|
||||
---Get this window's size.
|
||||
---
|
||||
---### Example
|
||||
--- -- With a 4K monitor, given a focused fullscreen window...
|
||||
--- local size = window.get_focused():size()
|
||||
--- -- ...should have size equal to `{ w = 3840, h = 2160 }`.
|
||||
---@usage
|
||||
--- -- With a 4K monitor, given a focused fullscreen window...
|
||||
---local size = window.get_focused():size()
|
||||
--- -- ...should have size equal to `{ w = 3840, h = 2160 }`.
|
||||
---@treturn table|nil size The size of the window in the form { `w`: `integer`, `h`: `integer` }, or nil if it doesn't exist.
|
||||
---@see WindowModule.size
|
||||
function window:size() end
|
||||
|
@ -229,49 +229,49 @@ function window:size() end
|
|||
---The top left of the sheet if you trim it down is (0, 0).
|
||||
---The location of this window is relative to that point.
|
||||
---
|
||||
---### Example
|
||||
--- -- With two 1080p monitors side by side and set up as such,
|
||||
--- -- if a window is fullscreen on the right one...
|
||||
--- local loc = that_window:loc()
|
||||
--- -- ...should have loc equal to `{ x = 1920, y = 0 }`.
|
||||
---@usage
|
||||
--- -- With two 1080p monitors side by side and set up as such,
|
||||
--- -- if a window is fullscreen on the right one...
|
||||
---local loc = that_window:loc()
|
||||
--- -- ...should have loc equal to `{ x = 1920, y = 0 }`.
|
||||
---@treturn table|nil loc The location of the window in the form { `x`: `integer`, `y`: `integer` }, or nil if it's not on-screen or alive.
|
||||
---@see WindowModule.loc
|
||||
function window:loc() end
|
||||
|
||||
---Get this window's class. This is usually the name of the application.
|
||||
---
|
||||
---### Example
|
||||
--- -- With Alacritty focused...
|
||||
--- print(window.get_focused():class())
|
||||
--- -- ...should print "Alacritty".
|
||||
---@usage
|
||||
--- -- With Alacritty focused...
|
||||
---print(window.get_focused():class())
|
||||
--- -- ...should print "Alacritty".
|
||||
---@treturn string|nil class This window's class, or nil if it doesn't exist.
|
||||
---@see WindowModule.class
|
||||
function window:class() end
|
||||
|
||||
---Get this window's title.
|
||||
---
|
||||
---### Example
|
||||
--- -- With Alacritty focused...
|
||||
--- print(window.get_focused():title())
|
||||
--- -- ...should print the directory Alacritty is in or what it's running (what's in its title bar).
|
||||
---@usage
|
||||
--- -- With Alacritty focused...
|
||||
---print(window.get_focused():title())
|
||||
--- -- ...should print the directory Alacritty is in or what it's running (what's in its title bar).
|
||||
---@treturn string|nil title This window's title, or nil if it doesn't exist.
|
||||
---@see WindowModule.title
|
||||
function window:title() end
|
||||
|
||||
---Get this window's floating status.
|
||||
---
|
||||
---### Example
|
||||
--- -- With the focused window floating...
|
||||
--- print(window.get_focused():floating())
|
||||
--- -- ...should print `true`.
|
||||
---@usage
|
||||
--- -- With the focused window floating...
|
||||
---print(window.get_focused():floating())
|
||||
--- -- ...should print `true`.
|
||||
---@treturn boolean|nil floating `true` if it's floating, `false` if it's tiled, or nil if it doesn't exist.
|
||||
---@see WindowModule.floating
|
||||
function window:floating() end
|
||||
|
||||
---Get whether or not this window is focused.
|
||||
---
|
||||
---### Example
|
||||
--- print(window.get_focused():focused()) -- should print `true`.
|
||||
---@usage
|
||||
---print(window.get_focused():focused()) -- should print `true`.
|
||||
---@treturn boolean|nil floating `true` if it's floating, `false` if it's tiled, or nil if it doesn't exist.
|
||||
---@see WindowModule.focused
|
||||
function window:focused() end
|
||||
|
|
Loading…
Reference in a new issue