mirror of
https://github.com/pinnacle-comp/pinnacle.git
synced 2024-12-26 21:58:10 +01:00
Split FocusTarget
into keyboard and pointer variants
This commit is contained in:
parent
48cd3d0df9
commit
8c429f4077
12 changed files with 768 additions and 671 deletions
28
src/api.rs
28
src/api.rs
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@ -52,7 +52,7 @@ use tracing::{error, warn};
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use crate::{
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config::ConnectorSavedState,
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focus::FocusTarget,
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focus::keyboard::KeyboardFocusTarget,
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input::ModifierMask,
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output::OutputName,
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state::{State, WithState},
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@ -1379,7 +1379,7 @@ impl window_service_server::WindowService for WindowService {
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if let Some(keyboard) = state.seat.get_keyboard() {
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keyboard.set_focus(
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state,
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Some(FocusTarget::Window(window)),
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Some(KeyboardFocusTarget::Window(window)),
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SERIAL_COUNTER.next_serial(),
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);
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}
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@ -1407,7 +1407,7 @@ impl window_service_server::WindowService for WindowService {
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if let Some(keyboard) = state.seat.get_keyboard() {
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keyboard.set_focus(
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state,
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Some(FocusTarget::Window(window)),
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Some(KeyboardFocusTarget::Window(window)),
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SERIAL_COUNTER.next_serial(),
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);
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}
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@ -1518,12 +1518,17 @@ impl window_service_server::WindowService for WindowService {
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.ok_or_else(|| Status::invalid_argument("no button specified"))?;
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run_unary_no_response(&self.sender, move |state| {
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let Some((FocusTarget::Window(window), _)) =
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state.focus_target_under(state.pointer_location)
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let Some((pointer_focus, _)) = state.pointer_focus_target_under(state.pointer_location)
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else {
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return;
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};
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let Some(wl_surf) = window.wl_surface() else { return };
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let Some(window) = pointer_focus.window_for(state) else {
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tracing::info!("Move grabs are currently not implemented for non-windows");
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return;
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};
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let Some(wl_surf) = window.wl_surface() else {
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return;
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};
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let seat = state.seat.clone();
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crate::grab::move_grab::move_request_server(
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@ -1549,12 +1554,17 @@ impl window_service_server::WindowService for WindowService {
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run_unary_no_response(&self.sender, move |state| {
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let pointer_loc = state.pointer_location;
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let Some((FocusTarget::Window(window), window_loc)) =
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state.focus_target_under(pointer_loc)
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let Some((pointer_focus, window_loc)) = state.pointer_focus_target_under(pointer_loc)
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else {
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return;
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};
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let Some(wl_surf) = window.wl_surface() else { return };
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let Some(window) = pointer_focus.window_for(state) else {
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tracing::info!("Move grabs are currently not implemented for non-windows");
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return;
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};
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let Some(wl_surf) = window.wl_surface() else {
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return;
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};
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let window_geometry = window.geometry();
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let window_x = window_loc.x as f64;
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367
src/focus.rs
367
src/focus.rs
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@ -1,24 +1,15 @@
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// SPDX-License-Identifier: GPL-3.0-or-later
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use smithay::{
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desktop::{LayerSurface, PopupKind},
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input::{
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keyboard::KeyboardTarget,
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pointer::{MotionEvent, PointerTarget},
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touch::{self, TouchTarget},
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Seat,
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},
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output::Output,
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reexports::wayland_server::{protocol::wl_surface::WlSurface, Resource},
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utils::{IsAlive, Serial, SERIAL_COUNTER},
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wayland::seat::WaylandFocus,
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};
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use smithay::{output::Output, utils::SERIAL_COUNTER};
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use crate::{
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state::{State, WithState},
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window::WindowElement,
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};
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pub mod keyboard;
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pub mod pointer;
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impl State {
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/// Get the currently focused window on `output`
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/// that isn't an override redirect window, if any.
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@ -111,353 +102,3 @@ impl<T: PartialEq> FocusStack<T> {
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self.focused.then(|| self.stack.last())?
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}
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}
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/// Different focusable objects.
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#[derive(Debug, Clone, PartialEq)]
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pub enum FocusTarget {
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Window(WindowElement),
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Popup(PopupKind),
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LayerSurface(LayerSurface),
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}
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impl IsAlive for FocusTarget {
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fn alive(&self) -> bool {
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match self {
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FocusTarget::Window(window) => window.alive(),
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FocusTarget::Popup(popup) => popup.alive(),
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FocusTarget::LayerSurface(surf) => surf.alive(),
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}
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}
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}
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impl TryFrom<FocusTarget> for WlSurface {
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type Error = ();
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fn try_from(value: FocusTarget) -> Result<Self, Self::Error> {
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value.wl_surface().ok_or(())
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}
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}
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impl PointerTarget<State> for FocusTarget {
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fn frame(&self, seat: &Seat<State>, data: &mut State) {
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match self {
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FocusTarget::Window(window) => PointerTarget::frame(window, seat, data),
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FocusTarget::Popup(popup) => PointerTarget::frame(popup.wl_surface(), seat, data),
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FocusTarget::LayerSurface(surf) => PointerTarget::frame(surf.wl_surface(), seat, data),
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}
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}
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fn enter(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
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match self {
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FocusTarget::Window(window) => PointerTarget::enter(window, seat, data, event),
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FocusTarget::Popup(popup) => {
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PointerTarget::enter(popup.wl_surface(), seat, data, event);
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}
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FocusTarget::LayerSurface(surf) => {
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PointerTarget::enter(surf.wl_surface(), seat, data, event)
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}
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}
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}
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fn motion(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
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match self {
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FocusTarget::Window(window) => PointerTarget::motion(window, seat, data, event),
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FocusTarget::Popup(popup) => {
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PointerTarget::motion(popup.wl_surface(), seat, data, event);
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}
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FocusTarget::LayerSurface(surf) => {
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PointerTarget::motion(surf.wl_surface(), seat, data, event)
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}
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}
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}
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fn relative_motion(
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&self,
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seat: &Seat<State>,
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data: &mut State,
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event: &smithay::input::pointer::RelativeMotionEvent,
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) {
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match self {
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FocusTarget::Window(window) => {
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PointerTarget::relative_motion(window, seat, data, event);
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}
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FocusTarget::Popup(popup) => {
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PointerTarget::relative_motion(popup.wl_surface(), seat, data, event);
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}
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FocusTarget::LayerSurface(surf) => {
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PointerTarget::relative_motion(surf.wl_surface(), seat, data, event);
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}
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}
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}
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fn button(
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&self,
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seat: &Seat<State>,
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data: &mut State,
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event: &smithay::input::pointer::ButtonEvent,
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) {
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match self {
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FocusTarget::Window(window) => PointerTarget::button(window, seat, data, event),
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FocusTarget::Popup(popup) => {
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PointerTarget::button(popup.wl_surface(), seat, data, event);
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}
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FocusTarget::LayerSurface(surf) => {
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PointerTarget::button(surf.wl_surface(), seat, data, event)
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}
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}
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}
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fn axis(
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&self,
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seat: &Seat<State>,
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data: &mut State,
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frame: smithay::input::pointer::AxisFrame,
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) {
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match self {
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FocusTarget::Window(window) => PointerTarget::axis(window, seat, data, frame),
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FocusTarget::Popup(popup) => PointerTarget::axis(popup.wl_surface(), seat, data, frame),
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FocusTarget::LayerSurface(surf) => {
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PointerTarget::axis(surf.wl_surface(), seat, data, frame)
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}
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}
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}
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fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial, time: u32) {
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match self {
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FocusTarget::Window(window) => PointerTarget::leave(window, seat, data, serial, time),
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FocusTarget::Popup(popup) => {
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PointerTarget::leave(popup.wl_surface(), seat, data, serial, time);
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}
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FocusTarget::LayerSurface(surf) => {
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PointerTarget::leave(surf.wl_surface(), seat, data, serial, time)
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}
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}
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}
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fn gesture_swipe_begin(
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&self,
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_seat: &Seat<State>,
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_data: &mut State,
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_event: &smithay::input::pointer::GestureSwipeBeginEvent,
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) {
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todo!()
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}
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fn gesture_swipe_update(
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&self,
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_seat: &Seat<State>,
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_data: &mut State,
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_event: &smithay::input::pointer::GestureSwipeUpdateEvent,
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) {
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todo!()
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}
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fn gesture_swipe_end(
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&self,
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_seat: &Seat<State>,
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_data: &mut State,
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_event: &smithay::input::pointer::GestureSwipeEndEvent,
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) {
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todo!()
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}
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fn gesture_pinch_begin(
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&self,
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_seat: &Seat<State>,
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_data: &mut State,
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_event: &smithay::input::pointer::GesturePinchBeginEvent,
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) {
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todo!()
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}
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fn gesture_pinch_update(
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&self,
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_seat: &Seat<State>,
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_data: &mut State,
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_event: &smithay::input::pointer::GesturePinchUpdateEvent,
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) {
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todo!()
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}
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fn gesture_pinch_end(
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&self,
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_seat: &Seat<State>,
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_data: &mut State,
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_event: &smithay::input::pointer::GesturePinchEndEvent,
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) {
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todo!()
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}
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fn gesture_hold_begin(
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&self,
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_seat: &Seat<State>,
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_data: &mut State,
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_event: &smithay::input::pointer::GestureHoldBeginEvent,
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) {
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todo!()
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}
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fn gesture_hold_end(
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&self,
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_seat: &Seat<State>,
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_data: &mut State,
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_event: &smithay::input::pointer::GestureHoldEndEvent,
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) {
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todo!()
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}
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}
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impl KeyboardTarget<State> for FocusTarget {
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fn enter(
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&self,
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seat: &Seat<State>,
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data: &mut State,
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keys: Vec<smithay::input::keyboard::KeysymHandle<'_>>,
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serial: Serial,
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) {
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match self {
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FocusTarget::Window(window) => KeyboardTarget::enter(window, seat, data, keys, serial),
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FocusTarget::Popup(popup) => {
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KeyboardTarget::enter(popup.wl_surface(), seat, data, keys, serial);
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}
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FocusTarget::LayerSurface(surf) => {
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KeyboardTarget::enter(surf.wl_surface(), seat, data, keys, serial);
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}
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}
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}
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fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial) {
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match self {
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FocusTarget::Window(window) => KeyboardTarget::leave(window, seat, data, serial),
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FocusTarget::Popup(popup) => {
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KeyboardTarget::leave(popup.wl_surface(), seat, data, serial);
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}
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FocusTarget::LayerSurface(surf) => {
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KeyboardTarget::leave(surf.wl_surface(), seat, data, serial)
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}
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}
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}
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fn key(
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&self,
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seat: &Seat<State>,
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data: &mut State,
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key: smithay::input::keyboard::KeysymHandle<'_>,
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state: smithay::backend::input::KeyState,
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serial: Serial,
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time: u32,
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) {
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match self {
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FocusTarget::Window(window) => {
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KeyboardTarget::key(window, seat, data, key, state, serial, time);
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}
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FocusTarget::Popup(popup) => {
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KeyboardTarget::key(popup.wl_surface(), seat, data, key, state, serial, time);
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}
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FocusTarget::LayerSurface(surf) => {
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KeyboardTarget::key(surf.wl_surface(), seat, data, key, state, serial, time);
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}
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}
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}
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fn modifiers(
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&self,
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seat: &Seat<State>,
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data: &mut State,
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modifiers: smithay::input::keyboard::ModifiersState,
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serial: Serial,
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) {
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match self {
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FocusTarget::Window(window) => {
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KeyboardTarget::modifiers(window, seat, data, modifiers, serial);
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}
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FocusTarget::Popup(popup) => {
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KeyboardTarget::modifiers(popup.wl_surface(), seat, data, modifiers, serial);
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}
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FocusTarget::LayerSurface(surf) => {
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KeyboardTarget::modifiers(surf.wl_surface(), seat, data, modifiers, serial);
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}
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}
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}
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}
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impl TouchTarget<State> for FocusTarget {
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fn down(&self, seat: &Seat<State>, data: &mut State, event: &touch::DownEvent, seq: Serial) {
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todo!()
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}
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fn up(&self, seat: &Seat<State>, data: &mut State, event: &touch::UpEvent, seq: Serial) {
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todo!()
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}
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fn motion(
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&self,
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seat: &Seat<State>,
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data: &mut State,
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event: &touch::MotionEvent,
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seq: Serial,
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) {
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todo!()
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}
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fn frame(&self, seat: &Seat<State>, data: &mut State, seq: Serial) {
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todo!()
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}
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fn cancel(&self, seat: &Seat<State>, data: &mut State, seq: Serial) {
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todo!()
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}
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fn shape(&self, seat: &Seat<State>, data: &mut State, event: &touch::ShapeEvent, seq: Serial) {
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todo!()
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}
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fn orientation(
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&self,
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seat: &Seat<State>,
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data: &mut State,
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event: &touch::OrientationEvent,
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seq: Serial,
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) {
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todo!()
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}
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}
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impl WaylandFocus for FocusTarget {
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fn wl_surface(&self) -> Option<WlSurface> {
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match self {
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FocusTarget::Window(window) => window.wl_surface(),
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FocusTarget::Popup(popup) => Some(popup.wl_surface().clone()),
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FocusTarget::LayerSurface(surf) => Some(surf.wl_surface().clone()),
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}
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}
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fn same_client_as(
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&self,
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object_id: &smithay::reexports::wayland_server::backend::ObjectId,
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) -> bool {
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match self {
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FocusTarget::Window(window) => window.same_client_as(object_id),
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FocusTarget::Popup(popup) => popup.wl_surface().id().same_client_as(object_id),
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FocusTarget::LayerSurface(surf) => surf.wl_surface().id().same_client_as(object_id),
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}
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}
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}
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impl From<WindowElement> for FocusTarget {
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fn from(value: WindowElement) -> Self {
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FocusTarget::Window(value)
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}
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}
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impl From<PopupKind> for FocusTarget {
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fn from(value: PopupKind) -> Self {
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FocusTarget::Popup(value)
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}
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}
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impl From<LayerSurface> for FocusTarget {
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fn from(value: LayerSurface) -> Self {
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FocusTarget::LayerSurface(value)
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}
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}
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|
|
230
src/focus/keyboard.rs
Normal file
230
src/focus/keyboard.rs
Normal file
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@ -0,0 +1,230 @@
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use smithay::{
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backend::input::KeyState,
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desktop::{LayerSurface, PopupKind, WindowSurface},
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input::{
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keyboard::{KeyboardTarget, KeysymHandle, ModifiersState},
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Seat,
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},
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reexports::wayland_server::{protocol::wl_surface::WlSurface, Resource},
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utils::{IsAlive, Serial},
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wayland::seat::WaylandFocus,
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};
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use crate::{state::State, window::WindowElement};
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/// Keyboard focusable objects
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#[derive(Debug, Clone, PartialEq)]
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pub enum KeyboardFocusTarget {
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Window(WindowElement),
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Popup(PopupKind),
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LayerSurface(LayerSurface),
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}
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|
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impl KeyboardTarget<State> for KeyboardFocusTarget {
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fn enter(
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&self,
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seat: &Seat<State>,
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data: &mut State,
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keys: Vec<KeysymHandle<'_>>,
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serial: Serial,
|
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) {
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match self {
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KeyboardFocusTarget::Window(window) => {
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KeyboardTarget::enter(window, seat, data, keys, serial)
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}
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KeyboardFocusTarget::Popup(popup) => {
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||||
KeyboardTarget::enter(popup.wl_surface(), seat, data, keys, serial);
|
||||
}
|
||||
KeyboardFocusTarget::LayerSurface(surf) => {
|
||||
KeyboardTarget::enter(surf.wl_surface(), seat, data, keys, serial);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial) {
|
||||
match self {
|
||||
KeyboardFocusTarget::Window(window) => {
|
||||
KeyboardTarget::leave(window, seat, data, serial)
|
||||
}
|
||||
KeyboardFocusTarget::Popup(popup) => {
|
||||
KeyboardTarget::leave(popup.wl_surface(), seat, data, serial);
|
||||
}
|
||||
KeyboardFocusTarget::LayerSurface(surf) => {
|
||||
KeyboardTarget::leave(surf.wl_surface(), seat, data, serial)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn key(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
data: &mut State,
|
||||
key: KeysymHandle<'_>,
|
||||
state: smithay::backend::input::KeyState,
|
||||
serial: Serial,
|
||||
time: u32,
|
||||
) {
|
||||
match self {
|
||||
KeyboardFocusTarget::Window(window) => {
|
||||
KeyboardTarget::key(window, seat, data, key, state, serial, time);
|
||||
}
|
||||
KeyboardFocusTarget::Popup(popup) => {
|
||||
KeyboardTarget::key(popup.wl_surface(), seat, data, key, state, serial, time);
|
||||
}
|
||||
KeyboardFocusTarget::LayerSurface(surf) => {
|
||||
KeyboardTarget::key(surf.wl_surface(), seat, data, key, state, serial, time);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn modifiers(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
data: &mut State,
|
||||
modifiers: smithay::input::keyboard::ModifiersState,
|
||||
serial: Serial,
|
||||
) {
|
||||
match self {
|
||||
KeyboardFocusTarget::Window(window) => {
|
||||
KeyboardTarget::modifiers(window, seat, data, modifiers, serial);
|
||||
}
|
||||
KeyboardFocusTarget::Popup(popup) => {
|
||||
KeyboardTarget::modifiers(popup.wl_surface(), seat, data, modifiers, serial);
|
||||
}
|
||||
KeyboardFocusTarget::LayerSurface(surf) => {
|
||||
KeyboardTarget::modifiers(surf.wl_surface(), seat, data, modifiers, serial);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl IsAlive for KeyboardFocusTarget {
|
||||
fn alive(&self) -> bool {
|
||||
match self {
|
||||
KeyboardFocusTarget::Window(window) => window.alive(),
|
||||
KeyboardFocusTarget::Popup(popup) => popup.alive(),
|
||||
KeyboardFocusTarget::LayerSurface(surf) => surf.alive(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl WaylandFocus for KeyboardFocusTarget {
|
||||
fn wl_surface(&self) -> Option<WlSurface> {
|
||||
match self {
|
||||
KeyboardFocusTarget::Window(window) => window.wl_surface(),
|
||||
KeyboardFocusTarget::Popup(popup) => Some(popup.wl_surface().clone()),
|
||||
KeyboardFocusTarget::LayerSurface(surf) => Some(surf.wl_surface().clone()),
|
||||
}
|
||||
}
|
||||
|
||||
fn same_client_as(
|
||||
&self,
|
||||
object_id: &smithay::reexports::wayland_server::backend::ObjectId,
|
||||
) -> bool {
|
||||
match self {
|
||||
KeyboardFocusTarget::Window(window) => window.same_client_as(object_id),
|
||||
KeyboardFocusTarget::Popup(popup) => popup.wl_surface().id().same_client_as(object_id),
|
||||
KeyboardFocusTarget::LayerSurface(surf) => {
|
||||
surf.wl_surface().id().same_client_as(object_id)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl TryFrom<KeyboardFocusTarget> for WlSurface {
|
||||
type Error = ();
|
||||
|
||||
fn try_from(value: KeyboardFocusTarget) -> Result<Self, Self::Error> {
|
||||
value.wl_surface().ok_or(())
|
||||
}
|
||||
}
|
||||
|
||||
impl From<WindowElement> for KeyboardFocusTarget {
|
||||
fn from(value: WindowElement) -> Self {
|
||||
KeyboardFocusTarget::Window(value)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<PopupKind> for KeyboardFocusTarget {
|
||||
fn from(value: PopupKind) -> Self {
|
||||
KeyboardFocusTarget::Popup(value)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<LayerSurface> for KeyboardFocusTarget {
|
||||
fn from(value: LayerSurface) -> Self {
|
||||
KeyboardFocusTarget::LayerSurface(value)
|
||||
}
|
||||
}
|
||||
|
||||
impl KeyboardTarget<State> for WindowElement {
|
||||
fn enter(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
state: &mut State,
|
||||
keys: Vec<KeysymHandle<'_>>,
|
||||
serial: Serial,
|
||||
) {
|
||||
match self.underlying_surface() {
|
||||
WindowSurface::Wayland(toplevel) => {
|
||||
KeyboardTarget::enter(toplevel.wl_surface(), seat, state, keys, serial);
|
||||
}
|
||||
WindowSurface::X11(surface) => {
|
||||
KeyboardTarget::enter(surface, seat, state, keys, serial);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn leave(&self, seat: &Seat<State>, state: &mut State, serial: Serial) {
|
||||
match self.underlying_surface() {
|
||||
WindowSurface::Wayland(toplevel) => {
|
||||
KeyboardTarget::leave(toplevel.wl_surface(), seat, state, serial);
|
||||
}
|
||||
WindowSurface::X11(surface) => KeyboardTarget::leave(surface, seat, state, serial),
|
||||
}
|
||||
}
|
||||
|
||||
fn key(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
state: &mut State,
|
||||
key: KeysymHandle<'_>,
|
||||
key_state: KeyState,
|
||||
serial: Serial,
|
||||
time: u32,
|
||||
) {
|
||||
match self.underlying_surface() {
|
||||
WindowSurface::Wayland(toplevel) => {
|
||||
KeyboardTarget::key(
|
||||
toplevel.wl_surface(),
|
||||
seat,
|
||||
state,
|
||||
key,
|
||||
key_state,
|
||||
serial,
|
||||
time,
|
||||
);
|
||||
}
|
||||
WindowSurface::X11(surface) => {
|
||||
KeyboardTarget::key(surface, seat, state, key, key_state, serial, time);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn modifiers(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
state: &mut State,
|
||||
modifiers: ModifiersState,
|
||||
serial: Serial,
|
||||
) {
|
||||
match self.underlying_surface() {
|
||||
WindowSurface::Wayland(toplevel) => {
|
||||
KeyboardTarget::modifiers(toplevel.wl_surface(), seat, state, modifiers, serial);
|
||||
}
|
||||
WindowSurface::X11(surface) => {
|
||||
KeyboardTarget::modifiers(surface, seat, state, modifiers, serial);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
428
src/focus/pointer.rs
Normal file
428
src/focus/pointer.rs
Normal file
|
@ -0,0 +1,428 @@
|
|||
use pinnacle_api_defs::pinnacle::signal::v0alpha1::{
|
||||
WindowPointerEnterResponse, WindowPointerLeaveResponse,
|
||||
};
|
||||
use smithay::{
|
||||
desktop::{
|
||||
layer_map_for_output, utils::with_surfaces_surface_tree, LayerSurface, PopupKind,
|
||||
WindowSurface,
|
||||
},
|
||||
input::{
|
||||
pointer::{self, PointerTarget},
|
||||
touch::{self, TouchTarget},
|
||||
Seat,
|
||||
},
|
||||
reexports::wayland_server::{backend::ObjectId, protocol::wl_surface::WlSurface},
|
||||
utils::{IsAlive, Serial},
|
||||
wayland::seat::WaylandFocus,
|
||||
xwayland::X11Surface,
|
||||
};
|
||||
|
||||
use crate::{
|
||||
state::{State, WithState},
|
||||
window::WindowElement,
|
||||
};
|
||||
|
||||
use super::keyboard::KeyboardFocusTarget;
|
||||
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub enum PointerFocusTarget {
|
||||
WlSurface(WlSurface),
|
||||
X11Surface(X11Surface),
|
||||
}
|
||||
|
||||
impl PointerFocusTarget {
|
||||
/// If the pointer focus's surface is owned by a window, get that window.
|
||||
pub fn window_for(&self, state: &State) -> Option<WindowElement> {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => state
|
||||
.windows
|
||||
.iter()
|
||||
.find(|win| {
|
||||
let Some(surface) = win.wl_surface() else {
|
||||
return false;
|
||||
};
|
||||
let mut found = false;
|
||||
with_surfaces_surface_tree(&surface, |surface, _| {
|
||||
if surface == surf {
|
||||
found = true;
|
||||
}
|
||||
});
|
||||
found
|
||||
})
|
||||
.cloned(),
|
||||
PointerFocusTarget::X11Surface(surf) => state
|
||||
.windows
|
||||
.iter()
|
||||
.find(|win| win.x11_surface() == Some(surf))
|
||||
.cloned(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn layer_for(&self, state: &State) -> Option<LayerSurface> {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => {
|
||||
for output in state.space.outputs() {
|
||||
let map = layer_map_for_output(output);
|
||||
for layer in map.layers() {
|
||||
let mut found = false;
|
||||
with_surfaces_surface_tree(layer.wl_surface(), |surface, _| {
|
||||
if surface == surf {
|
||||
found = true;
|
||||
}
|
||||
});
|
||||
if found {
|
||||
return Some(layer.clone());
|
||||
}
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
PointerFocusTarget::X11Surface(_) => None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn popup_for(&self, state: &State) -> Option<PopupKind> {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => state.popup_manager.find_popup(surf),
|
||||
PointerFocusTarget::X11Surface(_) => None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_keyboard_focus_target(&self, state: &State) -> Option<KeyboardFocusTarget> {
|
||||
#[allow(clippy::manual_map)] // screw off clippy
|
||||
if let Some(window) = self.window_for(state) {
|
||||
Some(KeyboardFocusTarget::Window(window))
|
||||
} else if let Some(layer) = self.layer_for(state) {
|
||||
Some(KeyboardFocusTarget::LayerSurface(layer))
|
||||
} else if let Some(popup) = self.popup_for(state) {
|
||||
Some(KeyboardFocusTarget::Popup(popup))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl IsAlive for PointerFocusTarget {
|
||||
fn alive(&self) -> bool {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => surf.alive(),
|
||||
PointerFocusTarget::X11Surface(surf) => surf.alive(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl PointerTarget<State> for PointerFocusTarget {
|
||||
fn enter(&self, seat: &Seat<State>, data: &mut State, event: &pointer::MotionEvent) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => PointerTarget::enter(surf, seat, data, event),
|
||||
PointerFocusTarget::X11Surface(surf) => PointerTarget::enter(surf, seat, data, event),
|
||||
}
|
||||
|
||||
if let Some(window) = self.window_for(data) {
|
||||
let window_id = Some(window.with_state(|state| state.id.0));
|
||||
|
||||
data.signal_state
|
||||
.window_pointer_enter
|
||||
.signal(|buffer| buffer.push_back(WindowPointerEnterResponse { window_id }));
|
||||
}
|
||||
}
|
||||
|
||||
fn motion(&self, seat: &Seat<State>, data: &mut State, event: &pointer::MotionEvent) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => PointerTarget::motion(surf, seat, data, event),
|
||||
PointerFocusTarget::X11Surface(surf) => PointerTarget::motion(surf, seat, data, event),
|
||||
}
|
||||
}
|
||||
|
||||
fn relative_motion(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
data: &mut State,
|
||||
event: &pointer::RelativeMotionEvent,
|
||||
) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => {
|
||||
PointerTarget::relative_motion(surf, seat, data, event);
|
||||
}
|
||||
PointerFocusTarget::X11Surface(surf) => {
|
||||
PointerTarget::relative_motion(surf, seat, data, event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn button(&self, seat: &Seat<State>, data: &mut State, event: &pointer::ButtonEvent) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => PointerTarget::button(surf, seat, data, event),
|
||||
PointerFocusTarget::X11Surface(surf) => PointerTarget::button(surf, seat, data, event),
|
||||
}
|
||||
}
|
||||
|
||||
fn axis(&self, seat: &Seat<State>, data: &mut State, frame: pointer::AxisFrame) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => PointerTarget::axis(surf, seat, data, frame),
|
||||
PointerFocusTarget::X11Surface(surf) => PointerTarget::axis(surf, seat, data, frame),
|
||||
}
|
||||
}
|
||||
|
||||
fn frame(&self, seat: &Seat<State>, data: &mut State) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => PointerTarget::frame(surf, seat, data),
|
||||
PointerFocusTarget::X11Surface(surf) => PointerTarget::frame(surf, seat, data),
|
||||
}
|
||||
}
|
||||
|
||||
fn gesture_swipe_begin(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
data: &mut State,
|
||||
event: &pointer::GestureSwipeBeginEvent,
|
||||
) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => {
|
||||
PointerTarget::gesture_swipe_begin(surf, seat, data, event);
|
||||
}
|
||||
PointerFocusTarget::X11Surface(surf) => {
|
||||
PointerTarget::gesture_swipe_begin(surf, seat, data, event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn gesture_swipe_update(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
data: &mut State,
|
||||
event: &pointer::GestureSwipeUpdateEvent,
|
||||
) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => {
|
||||
PointerTarget::gesture_swipe_update(surf, seat, data, event);
|
||||
}
|
||||
PointerFocusTarget::X11Surface(surf) => {
|
||||
PointerTarget::gesture_swipe_update(surf, seat, data, event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn gesture_swipe_end(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
data: &mut State,
|
||||
event: &pointer::GestureSwipeEndEvent,
|
||||
) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => {
|
||||
PointerTarget::gesture_swipe_end(surf, seat, data, event);
|
||||
}
|
||||
PointerFocusTarget::X11Surface(surf) => {
|
||||
PointerTarget::gesture_swipe_end(surf, seat, data, event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn gesture_pinch_begin(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
data: &mut State,
|
||||
event: &pointer::GesturePinchBeginEvent,
|
||||
) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => {
|
||||
PointerTarget::gesture_pinch_begin(surf, seat, data, event);
|
||||
}
|
||||
PointerFocusTarget::X11Surface(surf) => {
|
||||
PointerTarget::gesture_pinch_begin(surf, seat, data, event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn gesture_pinch_update(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
data: &mut State,
|
||||
event: &pointer::GesturePinchUpdateEvent,
|
||||
) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => {
|
||||
PointerTarget::gesture_pinch_update(surf, seat, data, event);
|
||||
}
|
||||
PointerFocusTarget::X11Surface(surf) => {
|
||||
PointerTarget::gesture_pinch_update(surf, seat, data, event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn gesture_pinch_end(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
data: &mut State,
|
||||
event: &pointer::GesturePinchEndEvent,
|
||||
) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => {
|
||||
PointerTarget::gesture_pinch_end(surf, seat, data, event);
|
||||
}
|
||||
PointerFocusTarget::X11Surface(surf) => {
|
||||
PointerTarget::gesture_pinch_end(surf, seat, data, event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn gesture_hold_begin(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
data: &mut State,
|
||||
event: &pointer::GestureHoldBeginEvent,
|
||||
) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => {
|
||||
PointerTarget::gesture_hold_begin(surf, seat, data, event);
|
||||
}
|
||||
PointerFocusTarget::X11Surface(surf) => {
|
||||
PointerTarget::gesture_hold_begin(surf, seat, data, event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn gesture_hold_end(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
data: &mut State,
|
||||
event: &pointer::GestureHoldEndEvent,
|
||||
) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => {
|
||||
PointerTarget::gesture_hold_end(surf, seat, data, event);
|
||||
}
|
||||
PointerFocusTarget::X11Surface(surf) => {
|
||||
PointerTarget::gesture_hold_end(surf, seat, data, event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial, time: u32) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => {
|
||||
PointerTarget::leave(surf, seat, data, serial, time);
|
||||
}
|
||||
PointerFocusTarget::X11Surface(surf) => {
|
||||
PointerTarget::leave(surf, seat, data, serial, time);
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(window) = self.window_for(data) {
|
||||
let window_id = Some(window.with_state(|state| state.id.0));
|
||||
|
||||
data.signal_state
|
||||
.window_pointer_leave
|
||||
.signal(|buffer| buffer.push_back(WindowPointerLeaveResponse { window_id }));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl TouchTarget<State> for PointerFocusTarget {
|
||||
fn down(&self, seat: &Seat<State>, data: &mut State, event: &touch::DownEvent, seq: Serial) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => TouchTarget::down(surf, seat, data, event, seq),
|
||||
PointerFocusTarget::X11Surface(surf) => TouchTarget::down(surf, seat, data, event, seq),
|
||||
}
|
||||
}
|
||||
|
||||
fn up(&self, seat: &Seat<State>, data: &mut State, event: &touch::UpEvent, seq: Serial) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => TouchTarget::up(surf, seat, data, event, seq),
|
||||
PointerFocusTarget::X11Surface(surf) => TouchTarget::up(surf, seat, data, event, seq),
|
||||
}
|
||||
}
|
||||
|
||||
fn motion(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
data: &mut State,
|
||||
event: &touch::MotionEvent,
|
||||
seq: Serial,
|
||||
) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => {
|
||||
TouchTarget::motion(surf, seat, data, event, seq);
|
||||
}
|
||||
PointerFocusTarget::X11Surface(surf) => {
|
||||
TouchTarget::motion(surf, seat, data, event, seq);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn frame(&self, seat: &Seat<State>, data: &mut State, seq: Serial) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => TouchTarget::frame(surf, seat, data, seq),
|
||||
PointerFocusTarget::X11Surface(surf) => TouchTarget::frame(surf, seat, data, seq),
|
||||
}
|
||||
}
|
||||
|
||||
fn cancel(&self, seat: &Seat<State>, data: &mut State, seq: Serial) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => TouchTarget::cancel(surf, seat, data, seq),
|
||||
PointerFocusTarget::X11Surface(surf) => TouchTarget::cancel(surf, seat, data, seq),
|
||||
}
|
||||
}
|
||||
|
||||
fn shape(&self, seat: &Seat<State>, data: &mut State, event: &touch::ShapeEvent, seq: Serial) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => TouchTarget::shape(surf, seat, data, event, seq),
|
||||
PointerFocusTarget::X11Surface(surf) => {
|
||||
TouchTarget::shape(surf, seat, data, event, seq);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn orientation(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
data: &mut State,
|
||||
event: &touch::OrientationEvent,
|
||||
seq: Serial,
|
||||
) {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => {
|
||||
TouchTarget::orientation(surf, seat, data, event, seq);
|
||||
}
|
||||
PointerFocusTarget::X11Surface(surf) => {
|
||||
TouchTarget::orientation(surf, seat, data, event, seq);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl WaylandFocus for PointerFocusTarget {
|
||||
fn wl_surface(&self) -> Option<WlSurface> {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => Some(surf.clone()),
|
||||
PointerFocusTarget::X11Surface(surf) => surf.wl_surface(),
|
||||
}
|
||||
}
|
||||
|
||||
fn same_client_as(&self, object_id: &ObjectId) -> bool {
|
||||
match self {
|
||||
PointerFocusTarget::WlSurface(surf) => surf.same_client_as(object_id),
|
||||
PointerFocusTarget::X11Surface(surf) => surf.same_client_as(object_id),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<KeyboardFocusTarget> for PointerFocusTarget {
|
||||
fn from(target: KeyboardFocusTarget) -> Self {
|
||||
match target {
|
||||
KeyboardFocusTarget::Window(window) => match window.underlying_surface() {
|
||||
WindowSurface::Wayland(toplevel) => {
|
||||
PointerFocusTarget::WlSurface(toplevel.wl_surface().clone())
|
||||
}
|
||||
WindowSurface::X11(surface) => PointerFocusTarget::X11Surface(surface.clone()),
|
||||
},
|
||||
KeyboardFocusTarget::Popup(popup) => {
|
||||
PointerFocusTarget::WlSurface(popup.wl_surface().clone())
|
||||
}
|
||||
KeyboardFocusTarget::LayerSurface(layer) => {
|
||||
PointerFocusTarget::WlSurface(layer.wl_surface().clone())
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
16
src/grab.rs
16
src/grab.rs
|
@ -4,26 +4,20 @@ pub mod move_grab;
|
|||
pub mod resize_grab;
|
||||
|
||||
use smithay::{
|
||||
input::{
|
||||
pointer::{GrabStartData, PointerHandle},
|
||||
SeatHandler,
|
||||
},
|
||||
input::pointer::{GrabStartData, PointerHandle},
|
||||
reexports::wayland_server::{protocol::wl_surface::WlSurface, Resource},
|
||||
utils::Serial,
|
||||
wayland::seat::WaylandFocus,
|
||||
};
|
||||
|
||||
use crate::focus::FocusTarget;
|
||||
use crate::state::State;
|
||||
|
||||
/// Returns the [GrabStartData] from a pointer grab, if any.
|
||||
pub fn pointer_grab_start_data<S>(
|
||||
pointer: &PointerHandle<S>,
|
||||
pub fn pointer_grab_start_data(
|
||||
pointer: &PointerHandle<State>,
|
||||
surface: &WlSurface,
|
||||
serial: Serial,
|
||||
) -> Option<GrabStartData<S>>
|
||||
where
|
||||
S: SeatHandler<PointerFocus = FocusTarget> + 'static,
|
||||
{
|
||||
) -> Option<GrabStartData<State>> {
|
||||
tracing::debug!("start of pointer_grab_start_data");
|
||||
if !pointer.has_grab(serial) {
|
||||
tracing::debug!("pointer doesn't have grab");
|
||||
|
|
|
@ -6,14 +6,13 @@ use smithay::{
|
|||
// | input::keyboard
|
||||
input::{
|
||||
pointer::{
|
||||
AxisFrame, ButtonEvent, GrabStartData, MotionEvent, PointerInnerHandle,
|
||||
RelativeMotionEvent,
|
||||
AxisFrame, ButtonEvent, Focus, GrabStartData, MotionEvent, PointerGrab,
|
||||
PointerInnerHandle, RelativeMotionEvent,
|
||||
},
|
||||
pointer::{Focus, PointerGrab},
|
||||
Seat, SeatHandler,
|
||||
},
|
||||
reexports::wayland_server::protocol::wl_surface::WlSurface,
|
||||
utils::{IsAlive, Logical, Point, Rectangle},
|
||||
utils::{IsAlive, Logical, Point, Rectangle, Serial},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
|
@ -270,7 +269,7 @@ pub fn move_request_client(
|
|||
state: &mut State,
|
||||
surface: &WlSurface,
|
||||
seat: &Seat<State>,
|
||||
serial: smithay::utils::Serial,
|
||||
serial: Serial,
|
||||
button_used: u32,
|
||||
) {
|
||||
let pointer = seat.get_pointer().expect("seat had no pointer");
|
||||
|
@ -303,7 +302,7 @@ pub fn move_request_server(
|
|||
state: &mut State,
|
||||
surface: &WlSurface,
|
||||
seat: &Seat<State>,
|
||||
serial: smithay::utils::Serial,
|
||||
serial: Serial,
|
||||
button_used: u32,
|
||||
) {
|
||||
let pointer = seat.get_pointer().expect("seat had no pointer");
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
use smithay::{
|
||||
desktop::{space::SpaceElement, utils::bbox_from_surface_tree, WindowSurface},
|
||||
desktop::{space::SpaceElement, WindowSurface},
|
||||
input::{
|
||||
pointer::{AxisFrame, ButtonEvent, Focus, GrabStartData, PointerGrab, PointerInnerHandle},
|
||||
Seat, SeatHandler,
|
||||
|
|
|
@ -58,7 +58,7 @@ use smithay::{
|
|||
};
|
||||
|
||||
use crate::{
|
||||
focus::FocusTarget,
|
||||
focus::{keyboard::KeyboardFocusTarget, pointer::PointerFocusTarget},
|
||||
state::{ClientState, State, WithState},
|
||||
};
|
||||
|
||||
|
@ -176,7 +176,7 @@ impl CompositorHandler for State {
|
|||
.expect("Seat had no keyboard") // FIXME: actually handle error
|
||||
.set_focus(
|
||||
state,
|
||||
Some(FocusTarget::Window(new_window)),
|
||||
Some(KeyboardFocusTarget::Window(new_window)),
|
||||
SERIAL_COUNTER.next_serial(),
|
||||
);
|
||||
});
|
||||
|
@ -394,9 +394,9 @@ impl DataControlHandler for State {
|
|||
delegate_data_control!(State);
|
||||
|
||||
impl SeatHandler for State {
|
||||
type KeyboardFocus = FocusTarget;
|
||||
type PointerFocus = FocusTarget;
|
||||
type TouchFocus = FocusTarget;
|
||||
type KeyboardFocus = KeyboardFocusTarget;
|
||||
type PointerFocus = PointerFocusTarget;
|
||||
type TouchFocus = PointerFocusTarget;
|
||||
|
||||
fn seat_state(&mut self) -> &mut SeatState<Self> {
|
||||
&mut self.seat_state
|
||||
|
|
|
@ -26,7 +26,7 @@ use smithay::{
|
|||
};
|
||||
|
||||
use crate::{
|
||||
focus::FocusTarget,
|
||||
focus::keyboard::KeyboardFocusTarget,
|
||||
state::{State, WithState},
|
||||
window::WindowElement,
|
||||
};
|
||||
|
@ -78,8 +78,10 @@ impl XdgShellHandler for State {
|
|||
|
||||
if let Some(output) = window.output(self) {
|
||||
self.update_windows(&output);
|
||||
let focus = self.focused_window(&output).map(FocusTarget::Window);
|
||||
if let Some(FocusTarget::Window(win)) = &focus {
|
||||
let focus = self
|
||||
.focused_window(&output)
|
||||
.map(KeyboardFocusTarget::Window);
|
||||
if let Some(KeyboardFocusTarget::Window(win)) = &focus {
|
||||
tracing::debug!("Focusing on prev win");
|
||||
// TODO:
|
||||
self.space.raise_element(win, true);
|
||||
|
@ -638,13 +640,13 @@ impl XdgShellHandler for State {
|
|||
let popup_kind = PopupKind::Xdg(surface);
|
||||
if let Some(root) = find_popup_root_surface(&popup_kind).ok().and_then(|root| {
|
||||
self.window_for_surface(&root)
|
||||
.map(FocusTarget::Window)
|
||||
.map(KeyboardFocusTarget::Window)
|
||||
.or_else(|| {
|
||||
self.space.outputs().find_map(|op| {
|
||||
layer_map_for_output(op)
|
||||
.layer_for_surface(&root, WindowSurfaceType::TOPLEVEL)
|
||||
.cloned()
|
||||
.map(FocusTarget::LayerSurface)
|
||||
.map(KeyboardFocusTarget::LayerSurface)
|
||||
})
|
||||
})
|
||||
}) {
|
||||
|
|
|
@ -24,7 +24,7 @@ use smithay::{
|
|||
};
|
||||
|
||||
use crate::{
|
||||
focus::FocusTarget,
|
||||
focus::keyboard::KeyboardFocusTarget,
|
||||
state::{State, WithState},
|
||||
window::{window_state::FloatingOrTiled, WindowElement},
|
||||
};
|
||||
|
@ -118,7 +118,7 @@ impl XwmHandler for State {
|
|||
.expect("Seat had no keyboard") // FIXME: actually handle error
|
||||
.set_focus(
|
||||
state,
|
||||
Some(FocusTarget::Window(window)),
|
||||
Some(KeyboardFocusTarget::Window(window)),
|
||||
SERIAL_COUNTER.next_serial(),
|
||||
);
|
||||
});
|
||||
|
@ -177,9 +177,11 @@ impl XwmHandler for State {
|
|||
if let Some(output) = win.output(self) {
|
||||
self.update_windows(&output);
|
||||
|
||||
let focus = self.focused_window(&output).map(FocusTarget::Window);
|
||||
let focus = self
|
||||
.focused_window(&output)
|
||||
.map(KeyboardFocusTarget::Window);
|
||||
|
||||
if let Some(FocusTarget::Window(win)) = &focus {
|
||||
if let Some(KeyboardFocusTarget::Window(win)) = &focus {
|
||||
self.space.raise_element(win, true);
|
||||
self.z_index_stack.set_focus(win.clone());
|
||||
if let Some(toplevel) = win.toplevel() {
|
||||
|
@ -238,9 +240,11 @@ impl XwmHandler for State {
|
|||
if let Some(output) = win.output(self) {
|
||||
self.update_windows(&output);
|
||||
|
||||
let focus = self.focused_window(&output).map(FocusTarget::Window);
|
||||
let focus = self
|
||||
.focused_window(&output)
|
||||
.map(KeyboardFocusTarget::Window);
|
||||
|
||||
if let Some(FocusTarget::Window(win)) = &focus {
|
||||
if let Some(KeyboardFocusTarget::Window(win)) = &focus {
|
||||
self.space.raise_element(win, true);
|
||||
self.z_index_stack.set_focus(win.clone());
|
||||
if let Some(toplevel) = win.toplevel() {
|
||||
|
@ -411,7 +415,7 @@ impl XwmHandler for State {
|
|||
.get_keyboard()
|
||||
.and_then(|kb| kb.current_focus())
|
||||
.is_some_and(|focus| {
|
||||
if let FocusTarget::Window(window) = focus {
|
||||
if let KeyboardFocusTarget::Window(window) = focus {
|
||||
if let Some(surface) = window.x11_surface() {
|
||||
return surface.xwm_id().expect("x11surface had no xwm id") == xwm;
|
||||
}
|
||||
|
|
71
src/input.rs
71
src/input.rs
|
@ -4,7 +4,7 @@ pub mod libinput;
|
|||
|
||||
use std::{collections::HashMap, mem::Discriminant};
|
||||
|
||||
use crate::{focus::FocusTarget, state::WithState};
|
||||
use crate::{focus::pointer::PointerFocusTarget, state::WithState};
|
||||
use pinnacle_api_defs::pinnacle::input::v0alpha1::{
|
||||
set_libinput_setting_request::Setting, set_mousebind_request, SetKeybindResponse,
|
||||
SetMousebindResponse,
|
||||
|
@ -14,7 +14,7 @@ use smithay::{
|
|||
AbsolutePositionEvent, Axis, AxisSource, ButtonState, Event, InputBackend, InputEvent,
|
||||
KeyState, KeyboardKeyEvent, PointerAxisEvent, PointerButtonEvent, PointerMotionEvent,
|
||||
},
|
||||
desktop::{layer_map_for_output, space::SpaceElement},
|
||||
desktop::{layer_map_for_output, space::SpaceElement, WindowSurfaceType},
|
||||
input::{
|
||||
keyboard::{keysyms, FilterResult, ModifiersState},
|
||||
pointer::{AxisFrame, ButtonEvent, MotionEvent, RelativeMotionEvent},
|
||||
|
@ -148,8 +148,11 @@ impl State {
|
|||
}
|
||||
}
|
||||
|
||||
/// Get the [`FocusTarget`] under `point`.
|
||||
pub fn focus_target_under<P>(&self, point: P) -> Option<(FocusTarget, Point<i32, Logical>)>
|
||||
/// Get the [`PointerFocusTarget`] under `point` along with its origin in the global space.
|
||||
pub fn pointer_focus_target_under<P>(
|
||||
&self,
|
||||
point: P,
|
||||
) -> Option<(PointerFocusTarget, Point<i32, Logical>)>
|
||||
where
|
||||
P: Into<Point<f64, Logical>>,
|
||||
{
|
||||
|
@ -185,14 +188,33 @@ impl State {
|
|||
});
|
||||
|
||||
if let Some(window) = top_fullscreen_window {
|
||||
Some((FocusTarget::from(window.clone()), output_geo.loc))
|
||||
let loc = self
|
||||
.space
|
||||
.element_location(&window)
|
||||
.expect("called elem loc on unmapped win")
|
||||
- window.geometry().loc;
|
||||
|
||||
window
|
||||
.surface_under(point - loc.to_f64(), WindowSurfaceType::ALL)
|
||||
.map(|(surf, surf_loc)| (PointerFocusTarget::WlSurface(surf), surf_loc + loc))
|
||||
} else if let (Some(layer), _) | (None, Some(layer)) = (
|
||||
layers.layer_under(wlr_layer::Layer::Overlay, point),
|
||||
layers.layer_under(wlr_layer::Layer::Top, point),
|
||||
) {
|
||||
let layer_loc = layers.layer_geometry(layer).expect("no layer geo").loc;
|
||||
Some((FocusTarget::from(layer.clone()), output_geo.loc + layer_loc))
|
||||
} else if let Some(ret) = self
|
||||
|
||||
layer
|
||||
.surface_under(
|
||||
point - layer_loc.to_f64() - output_geo.loc.to_f64(),
|
||||
WindowSurfaceType::ALL,
|
||||
)
|
||||
.map(|(surf, surf_loc)| {
|
||||
(
|
||||
PointerFocusTarget::WlSurface(surf),
|
||||
surf_loc + layer_loc + output_geo.loc,
|
||||
)
|
||||
})
|
||||
} else if let Some((surface, loc)) = self
|
||||
.space
|
||||
.elements()
|
||||
.rev()
|
||||
|
@ -204,17 +226,28 @@ impl State {
|
|||
.expect("called elem loc on unmapped win")
|
||||
- win.geometry().loc;
|
||||
|
||||
win.is_in_input_region(&(point - loc.to_f64()))
|
||||
.then(|| (win.clone().into(), loc))
|
||||
win.surface_under(point - loc.to_f64(), WindowSurfaceType::ALL)
|
||||
.map(|(surf, surf_loc)| (surf, surf_loc + loc))
|
||||
})
|
||||
{
|
||||
Some(ret)
|
||||
Some((PointerFocusTarget::WlSurface(surface), loc))
|
||||
} else if let (Some(layer), _) | (None, Some(layer)) = (
|
||||
layers.layer_under(wlr_layer::Layer::Overlay, point),
|
||||
layers.layer_under(wlr_layer::Layer::Top, point),
|
||||
) {
|
||||
let layer_loc = layers.layer_geometry(layer).expect("no layer geo").loc;
|
||||
Some((FocusTarget::from(layer.clone()), output_geo.loc + layer_loc))
|
||||
|
||||
layer
|
||||
.surface_under(
|
||||
point - layer_loc.to_f64() - output_geo.loc.to_f64(),
|
||||
WindowSurfaceType::ALL,
|
||||
)
|
||||
.map(|(surf, surf_loc)| {
|
||||
(
|
||||
PointerFocusTarget::WlSurface(surf),
|
||||
surf_loc + layer_loc + output_geo.loc,
|
||||
)
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
|
@ -334,15 +367,15 @@ impl State {
|
|||
// If the button was clicked, focus on the window below if exists, else
|
||||
// unfocus on windows.
|
||||
if button_state == ButtonState::Pressed {
|
||||
if let Some((focus, _)) = self.focus_target_under(pointer_loc) {
|
||||
if let Some((focus, _)) = self.pointer_focus_target_under(pointer_loc) {
|
||||
// NOTE: *Do not* set keyboard focus to an override redirect window. This leads
|
||||
// | to wonky things like right-click menus not correctly getting pointer
|
||||
// | clicks or showing up at all.
|
||||
|
||||
// TODO: use update_keyboard_focus from anvil
|
||||
|
||||
if let FocusTarget::Window(window) = &focus {
|
||||
self.space.raise_element(window, true);
|
||||
if let Some(window) = focus.window_for(self) {
|
||||
self.space.raise_element(&window, true);
|
||||
self.z_index_stack.set_focus(window.clone());
|
||||
if let Some(output) = window.output(self) {
|
||||
output.with_state(|state| state.focus_stack.set_focus(window.clone()));
|
||||
|
@ -350,10 +383,10 @@ impl State {
|
|||
}
|
||||
|
||||
if !matches!(
|
||||
&focus,
|
||||
FocusTarget::Window(window) if window.is_x11_override_redirect()
|
||||
focus.window_for(self),
|
||||
Some(window) if window.is_x11_override_redirect()
|
||||
) {
|
||||
keyboard.set_focus(self, Some(focus.clone()), serial);
|
||||
keyboard.set_focus(self, focus.to_keyboard_focus_target(self), serial);
|
||||
}
|
||||
|
||||
for window in self.space.elements() {
|
||||
|
@ -496,7 +529,7 @@ impl State {
|
|||
|
||||
pointer.motion(
|
||||
self,
|
||||
self.focus_target_under(pointer_loc),
|
||||
self.pointer_focus_target_under(pointer_loc),
|
||||
&MotionEvent {
|
||||
location: pointer_loc,
|
||||
serial,
|
||||
|
@ -533,7 +566,7 @@ impl State {
|
|||
}
|
||||
}
|
||||
|
||||
let surface_under = self.focus_target_under(self.pointer_location);
|
||||
let surface_under = self.pointer_focus_target_under(self.pointer_location);
|
||||
|
||||
if let Some(pointer) = self.seat.get_pointer() {
|
||||
pointer.motion(
|
||||
|
|
246
src/window.rs
246
src/window.rs
|
@ -4,20 +4,11 @@ pub mod rules;
|
|||
|
||||
use std::{cell::RefCell, ops::Deref};
|
||||
|
||||
use pinnacle_api_defs::pinnacle::signal::v0alpha1::{
|
||||
WindowPointerEnterResponse, WindowPointerLeaveResponse,
|
||||
};
|
||||
use smithay::{
|
||||
backend::input::KeyState,
|
||||
desktop::{space::SpaceElement, Window, WindowSurface},
|
||||
input::{
|
||||
keyboard::{KeyboardTarget, KeysymHandle, ModifiersState},
|
||||
pointer::{AxisFrame, MotionEvent, PointerTarget},
|
||||
Seat,
|
||||
},
|
||||
output::Output,
|
||||
reexports::wayland_server::protocol::wl_surface::WlSurface,
|
||||
utils::{IsAlive, Logical, Point, Rectangle, Serial},
|
||||
utils::{IsAlive, Logical, Point, Rectangle},
|
||||
wayland::{compositor, seat::WaylandFocus, shell::xdg::XdgToplevelSurfaceData},
|
||||
};
|
||||
|
||||
|
@ -202,241 +193,6 @@ impl IsAlive for WindowElement {
|
|||
}
|
||||
}
|
||||
|
||||
impl PointerTarget<State> for WindowElement {
|
||||
fn frame(&self, seat: &Seat<State>, state: &mut State) {
|
||||
match self.underlying_surface() {
|
||||
WindowSurface::Wayland(toplevel) => {
|
||||
PointerTarget::frame(toplevel.wl_surface(), seat, state);
|
||||
}
|
||||
WindowSurface::X11(surface) => PointerTarget::frame(surface, seat, state),
|
||||
}
|
||||
}
|
||||
|
||||
fn enter(&self, seat: &Seat<State>, state: &mut State, event: &MotionEvent) {
|
||||
match self.underlying_surface() {
|
||||
WindowSurface::Wayland(toplevel) => {
|
||||
PointerTarget::enter(toplevel.wl_surface(), seat, state, event);
|
||||
}
|
||||
WindowSurface::X11(surface) => PointerTarget::enter(surface, seat, state, event),
|
||||
}
|
||||
|
||||
let window_id = Some(self.with_state(|state| state.id.0));
|
||||
|
||||
state
|
||||
.signal_state
|
||||
.window_pointer_enter
|
||||
.signal(|buffer| buffer.push_back(WindowPointerEnterResponse { window_id }));
|
||||
}
|
||||
|
||||
fn motion(&self, seat: &Seat<State>, state: &mut State, event: &MotionEvent) {
|
||||
match self.underlying_surface() {
|
||||
WindowSurface::Wayland(toplevel) => {
|
||||
PointerTarget::motion(toplevel.wl_surface(), seat, state, event);
|
||||
}
|
||||
WindowSurface::X11(surface) => PointerTarget::motion(surface, seat, state, event),
|
||||
}
|
||||
}
|
||||
|
||||
fn relative_motion(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
state: &mut State,
|
||||
event: &smithay::input::pointer::RelativeMotionEvent,
|
||||
) {
|
||||
match self.underlying_surface() {
|
||||
WindowSurface::Wayland(toplevel) => {
|
||||
PointerTarget::relative_motion(toplevel.wl_surface(), seat, state, event);
|
||||
}
|
||||
WindowSurface::X11(surface) => {
|
||||
PointerTarget::relative_motion(surface, seat, state, event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn button(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
state: &mut State,
|
||||
event: &smithay::input::pointer::ButtonEvent,
|
||||
) {
|
||||
match self.underlying_surface() {
|
||||
WindowSurface::Wayland(toplevel) => {
|
||||
PointerTarget::button(toplevel.wl_surface(), seat, state, event);
|
||||
}
|
||||
WindowSurface::X11(surface) => PointerTarget::button(surface, seat, state, event),
|
||||
}
|
||||
}
|
||||
|
||||
fn axis(&self, seat: &Seat<State>, state: &mut State, frame: AxisFrame) {
|
||||
match self.underlying_surface() {
|
||||
WindowSurface::Wayland(toplevel) => {
|
||||
PointerTarget::axis(toplevel.wl_surface(), seat, state, frame);
|
||||
}
|
||||
WindowSurface::X11(surface) => PointerTarget::axis(surface, seat, state, frame),
|
||||
}
|
||||
}
|
||||
|
||||
fn leave(&self, seat: &Seat<State>, state: &mut State, serial: Serial, time: u32) {
|
||||
match self.underlying_surface() {
|
||||
WindowSurface::Wayland(toplevel) => {
|
||||
PointerTarget::leave(toplevel.wl_surface(), seat, state, serial, time);
|
||||
}
|
||||
WindowSurface::X11(surface) => PointerTarget::leave(surface, seat, state, serial, time),
|
||||
}
|
||||
|
||||
let window_id = Some(self.with_state(|state| state.id.0));
|
||||
|
||||
state
|
||||
.signal_state
|
||||
.window_pointer_leave
|
||||
.signal(|buffer| buffer.push_back(WindowPointerLeaveResponse { window_id }));
|
||||
}
|
||||
|
||||
fn gesture_swipe_begin(
|
||||
&self,
|
||||
_seat: &Seat<State>,
|
||||
_state: &mut State,
|
||||
_event: &smithay::input::pointer::GestureSwipeBeginEvent,
|
||||
) {
|
||||
todo!()
|
||||
}
|
||||
|
||||
fn gesture_swipe_update(
|
||||
&self,
|
||||
_seat: &Seat<State>,
|
||||
_state: &mut State,
|
||||
_event: &smithay::input::pointer::GestureSwipeUpdateEvent,
|
||||
) {
|
||||
todo!()
|
||||
}
|
||||
|
||||
fn gesture_swipe_end(
|
||||
&self,
|
||||
_seat: &Seat<State>,
|
||||
_state: &mut State,
|
||||
_event: &smithay::input::pointer::GestureSwipeEndEvent,
|
||||
) {
|
||||
todo!()
|
||||
}
|
||||
|
||||
fn gesture_pinch_begin(
|
||||
&self,
|
||||
_seat: &Seat<State>,
|
||||
_state: &mut State,
|
||||
_event: &smithay::input::pointer::GesturePinchBeginEvent,
|
||||
) {
|
||||
todo!()
|
||||
}
|
||||
|
||||
fn gesture_pinch_update(
|
||||
&self,
|
||||
_seat: &Seat<State>,
|
||||
_state: &mut State,
|
||||
_event: &smithay::input::pointer::GesturePinchUpdateEvent,
|
||||
) {
|
||||
todo!()
|
||||
}
|
||||
|
||||
fn gesture_pinch_end(
|
||||
&self,
|
||||
_seat: &Seat<State>,
|
||||
_state: &mut State,
|
||||
_event: &smithay::input::pointer::GesturePinchEndEvent,
|
||||
) {
|
||||
todo!()
|
||||
}
|
||||
|
||||
fn gesture_hold_begin(
|
||||
&self,
|
||||
_seat: &Seat<State>,
|
||||
_state: &mut State,
|
||||
_event: &smithay::input::pointer::GestureHoldBeginEvent,
|
||||
) {
|
||||
todo!()
|
||||
}
|
||||
|
||||
fn gesture_hold_end(
|
||||
&self,
|
||||
_seat: &Seat<State>,
|
||||
_state: &mut State,
|
||||
_event: &smithay::input::pointer::GestureHoldEndEvent,
|
||||
) {
|
||||
todo!()
|
||||
}
|
||||
}
|
||||
|
||||
impl KeyboardTarget<State> for WindowElement {
|
||||
fn enter(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
state: &mut State,
|
||||
keys: Vec<KeysymHandle<'_>>,
|
||||
serial: Serial,
|
||||
) {
|
||||
match self.underlying_surface() {
|
||||
WindowSurface::Wayland(toplevel) => {
|
||||
KeyboardTarget::enter(toplevel.wl_surface(), seat, state, keys, serial);
|
||||
}
|
||||
WindowSurface::X11(surface) => {
|
||||
KeyboardTarget::enter(surface, seat, state, keys, serial);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn leave(&self, seat: &Seat<State>, state: &mut State, serial: Serial) {
|
||||
match self.underlying_surface() {
|
||||
WindowSurface::Wayland(toplevel) => {
|
||||
KeyboardTarget::leave(toplevel.wl_surface(), seat, state, serial);
|
||||
}
|
||||
WindowSurface::X11(surface) => KeyboardTarget::leave(surface, seat, state, serial),
|
||||
}
|
||||
}
|
||||
|
||||
fn key(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
state: &mut State,
|
||||
key: KeysymHandle<'_>,
|
||||
key_state: KeyState,
|
||||
serial: Serial,
|
||||
time: u32,
|
||||
) {
|
||||
match self.underlying_surface() {
|
||||
WindowSurface::Wayland(toplevel) => {
|
||||
KeyboardTarget::key(
|
||||
toplevel.wl_surface(),
|
||||
seat,
|
||||
state,
|
||||
key,
|
||||
key_state,
|
||||
serial,
|
||||
time,
|
||||
);
|
||||
}
|
||||
WindowSurface::X11(surface) => {
|
||||
KeyboardTarget::key(surface, seat, state, key, key_state, serial, time);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn modifiers(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
state: &mut State,
|
||||
modifiers: ModifiersState,
|
||||
serial: Serial,
|
||||
) {
|
||||
match self.underlying_surface() {
|
||||
WindowSurface::Wayland(toplevel) => {
|
||||
KeyboardTarget::modifiers(toplevel.wl_surface(), seat, state, modifiers, serial);
|
||||
}
|
||||
WindowSurface::X11(surface) => {
|
||||
KeyboardTarget::modifiers(surface, seat, state, modifiers, serial);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl WithState for WindowElement {
|
||||
type State = WindowElementState;
|
||||
|
||||
|
|
Loading…
Reference in a new issue