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Clean up window documentation
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1 changed files with 24 additions and 56 deletions
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@ -30,12 +30,8 @@ end
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---Set this window's size.
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---
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---### Examples
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---```lua
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---window.get_focused():set_size({ w = 500, h = 500 }) -- make the window square and 500 pixels wide/tall
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---window.get_focused():set_size({ h = 300 }) -- keep the window's width but make it 300 pixels tall
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---window.get_focused():set_size({}) -- do absolutely nothing useful
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---```
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---See `WindowModule.set_size` for examples.
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---
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---@param size { w: integer?, h: integer? }
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---@see WindowModule.set_size — The corresponding module function
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function window:set_size(size)
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@ -44,12 +40,8 @@ end
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---Move this window to a tag, removing all other ones.
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---
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---### Example
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---```lua
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----- With the focused window on tags 1, 2, 3, and 4...
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---window.get_focused():move_to_tag("5")
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----- ...will make the window only appear on tag 5.
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---```
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---See `WindowModule.move_to_tag` for examples.
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---
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---@param name string
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---@param output Output?
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---@overload fun(self: self, t: Tag)
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@ -60,14 +52,9 @@ end
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---Toggle the specified tag for this window.
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---
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---Note: toggling off all tags currently makes a window not response to layouting.
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---Note: toggling off all tags currently makes a window not respond to layouting.
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---
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---### Example
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---```lua
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----- With the focused window only on tag 1...
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---window.get_focused():toggle_tag("2")
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----- ...will also make the window appear on tag 2.
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---```
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---See `WindowModule.toggle_tag` for examples.
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---@param name string
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---@param output Output?
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---@overload fun(self: self, t: Tag)
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@ -81,10 +68,7 @@ end
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---This only sends a close *event* to the window and is the same as just clicking the X button in the titlebar.
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---This will trigger save prompts in applications like GIMP.
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---
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---### Example
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---```lua
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---window.get_focused():close() -- close the currently focused window
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---```
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---See `WindowModule.close` for examples.
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---@see WindowModule.close — The corresponding module function
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function window:close()
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window_module.close(self)
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@ -92,12 +76,7 @@ end
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---Get this window's size.
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---
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---### Example
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---```lua
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----- With a 4K monitor, given a focused fullscreen window...
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---local size = window.get_focused():size()
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----- ...should have size equal to `{ w = 3840, h = 2160 }`.
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---```
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---See `WindowModule.size` for examples.
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---@return { w: integer, h: integer }|nil size The size of the window, or nil if it doesn't exist.
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---@see WindowModule.size — The corresponding module function
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function window:size()
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@ -107,16 +86,12 @@ end
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---Get this window's location in the global space.
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---
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---Think of your monitors as being laid out on a big sheet.
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---The top left of the sheet if you trim it down is (0, 0).
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---The location of this window is relative to that point.
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---The location of this window is relative inside the sheet.
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---
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---### Example
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---```lua
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----- With two 1080p monitors side by side and set up as such,
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----- if a window is fullscreen on the right one...
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---local loc = that_window:loc()
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----- ...should have loc equal to `{ x = 1920, y = 0 }`.
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---```
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---If you don't set the location of your monitors, they will start at (0, 0)
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---and extend rightward with their tops aligned.
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---
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---See `WindowModule.loc` for examples.
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---@return { x: integer, y: integer }|nil loc The location of the window, or nil if it's not on-screen or alive.
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---@see WindowModule.loc — The corresponding module function
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function window:loc()
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@ -125,12 +100,7 @@ end
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---Get this window's class. This is usually the name of the application.
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---
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---### Example
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---```lua
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----- With Alacritty focused...
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---print(window.get_focused():class())
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----- ...should print "Alacritty".
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---```
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---See `WindowModule.class` for examples.
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---@return string|nil class This window's class, or nil if it doesn't exist.
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---@see WindowModule.class — The corresponding module function
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function window:class()
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@ -139,12 +109,7 @@ end
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---Get this window's title.
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---
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---### Example
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---```lua
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----- With Alacritty focused...
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---print(window.get_focused():title())
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----- ...should print the directory Alacritty is in or what it's running (what's in its title bar).
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---```
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---See `WindowModule.title` for examples.
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---@return string|nil title This window's title, or nil if it doesn't exist.
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---@see WindowModule.title — The corresponding module function
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function window:title()
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@ -204,10 +169,7 @@ end
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---Get whether or not this window is focused.
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---
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---### Example
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---```lua
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---print(window.get_focused():focused()) -- should print `true`.
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---```
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---See `WindowModule.focused` for examples.
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---@return boolean|nil
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---@see WindowModule.focused — The corresponding module function
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function window:focused()
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@ -269,16 +231,20 @@ end
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function window_module.get_all()
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local window_ids =
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Request("GetWindows").RequestResponse.response.Windows.window_ids
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---@type Window[]
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local windows = {}
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for _, window_id in pairs(window_ids) do
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table.insert(windows, create_window(window_id))
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end
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return windows
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end
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---Toggle the tag with the given name and (optional) output for the specified window.
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---You can also provide a tag object instead of a name and output.
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---
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---@param w Window
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---@param name string
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---@param output Output?
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@ -475,8 +441,10 @@ end
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---Get the specified window's location in the global space.
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---
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---Think of your monitors as being laid out on a big sheet.
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---The top left of the sheet if you trim it down is (0, 0).
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---The location of this window is relative to that point.
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---The location of this window is relative inside the sheet.
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---
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---If you don't set the location of your monitors, they will start at (0, 0)
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---and extend rightward with their tops aligned.
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---
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---### Example
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---```lua
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