Merge pull request #164 from pinnacle-comp/signal_minimal

Scaffold a signal system
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Ottatop 2024-02-23 18:02:13 -06:00 committed by GitHub
commit 556294d4ef
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30 changed files with 1517 additions and 275 deletions

1
Cargo.lock generated
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@ -1622,6 +1622,7 @@ dependencies = [
"pinnacle-api-defs",
"pinnacle-api-macros",
"tokio",
"tokio-stream",
"tonic",
"tower",
"xkbcommon",

View file

@ -8,6 +8,7 @@ repository = "https://github.com/pinnacle-comp/pinnacle/"
[workspace.dependencies]
tokio = { version = "1.36.0", features = ["macros", "rt-multi-thread"]}
tokio-stream = { version = "0.1.14", features = ["net"] }
prost = "0.12.3"
tonic = "0.11.0"
@ -61,7 +62,7 @@ tonic = { workspace = true }
tonic-reflection = { workspace = true }
tokio = { workspace = true, features = ["process", "io-util", "signal"] }
tokio-stream = { version = "0.1.14", features = ["net"] }
tokio-stream = { workspace = true }
bitflags = "2.4.2"
pinnacle-api-defs = { workspace = true }

View file

@ -24,7 +24,9 @@ build = {
["pinnacle.output"] = "pinnacle/output.lua",
["pinnacle.process"] = "pinnacle/process.lua",
["pinnacle.tag"] = "pinnacle/tag.lua",
["pinnacle.tag.layout"] = "pinnacle/tag/layout.lua",
["pinnacle.window"] = "pinnacle/window.lua",
["pinnacle.util"] = "pinnacle/util.lua",
["pinnacle.signal"] = "pinnacle/signal.lua",
},
}

View file

@ -5,6 +5,7 @@
local socket = require("cqueues.socket")
local headers = require("http.headers")
local h2_connection = require("http.h2_connection")
local protobuf = require("pinnacle.grpc.protobuf")
local pb = require("pb")
---@nodoc
@ -40,6 +41,10 @@ end
---@class H2Connection
---@field new_stream function
---@class H2Stream
---@field write_chunk function
---@field shutdown function
---@nodoc
---@class Client
---@field conn H2Connection
@ -76,12 +81,7 @@ function client.unary_request(grpc_request_params)
local response_type = grpc_request_params.response_type or "google.protobuf.Empty"
local data = grpc_request_params.data
local encoded_protobuf = assert(pb.encode(request_type, data), "wrong table schema")
local packed_prefix = string.pack("I1", 0)
local payload_len = string.pack(">I4", encoded_protobuf:len())
local body = packed_prefix .. payload_len .. encoded_protobuf
local body = protobuf.encode(request_type, data)
stream:write_headers(create_request_headers(service, method), false)
stream:write_chunk(body, true)
@ -126,18 +126,7 @@ function client.server_streaming_request(grpc_request_params, callback)
local response_type = grpc_request_params.response_type or "google.protobuf.Empty"
local data = grpc_request_params.data
local success, obj = pcall(pb.encode, request_type, data)
if not success then
print("failed to encode:", obj, "for", service, method, request_type, response_type)
os.exit(1)
end
local encoded_protobuf = obj
local packed_prefix = string.pack("I1", 0)
local payload_len = string.pack(">I4", encoded_protobuf:len())
local body = packed_prefix .. payload_len .. encoded_protobuf
local body = protobuf.encode(request_type, data)
stream:write_headers(create_request_headers(service, method), false)
stream:write_chunk(body, true)
@ -171,4 +160,54 @@ function client.server_streaming_request(grpc_request_params, callback)
end)
end
---@nodoc
---@param grpc_request_params GrpcRequestParams
---@param callback fun(response: table)
---
---@return H2Stream
function client.bidirectional_streaming_request(grpc_request_params, callback)
local stream = client.conn:new_stream()
local service = grpc_request_params.service
local method = grpc_request_params.method
local request_type = grpc_request_params.request_type
local response_type = grpc_request_params.response_type or "google.protobuf.Empty"
local data = grpc_request_params.data
local body = protobuf.encode(request_type, data)
stream:write_headers(create_request_headers(service, method), false)
stream:write_chunk(body, false)
-- TODO: check response headers for errors
local _ = stream:get_headers()
client.loop:wrap(function()
for response_body in stream:each_chunk() do
-- Skip the 1-byte compressed flag and the 4-byte message length
---@diagnostic disable-next-line: redefined-local
local response_body = response_body:sub(6)
---@diagnostic disable-next-line: redefined-local
local success, obj = pcall(pb.decode, response_type, response_body)
if not success then
print(obj)
os.exit(1)
end
local response = obj
callback(response)
end
local trailers = stream:get_headers()
if trailers then
for name, value, never_index in trailers:each() do
print(name, value, never_index)
end
end
end)
return stream
end
return client

View file

@ -17,6 +17,7 @@ function protobuf.build_protos()
PINNACLE_PROTO_DIR .. "/pinnacle/output/" .. version .. "/output.proto",
PINNACLE_PROTO_DIR .. "/pinnacle/process/" .. version .. "/process.proto",
PINNACLE_PROTO_DIR .. "/pinnacle/window/" .. version .. "/window.proto",
PINNACLE_PROTO_DIR .. "/pinnacle/signal/" .. version .. "/signal.proto",
}
local cmd = "protoc --descriptor_set_out=/tmp/pinnacle.pb --proto_path=" .. PINNACLE_PROTO_DIR .. " "
@ -38,4 +39,26 @@ function protobuf.build_protos()
pb.option("enum_as_value")
end
---@nodoc
---Encode the given `data` as the protobuf `type`.
---@param type string The absolute protobuf type
---@param data table The table of data, conforming to its protobuf definition
---@return string buffer The encoded buffer
function protobuf.encode(type, data)
local success, obj = pcall(pb.encode, type, data)
if not success then
print("failed to encode:", obj, "type:", type)
os.exit(1)
end
local encoded_protobuf = obj
local packed_prefix = string.pack("I1", 0)
local payload_len = string.pack(">I4", encoded_protobuf:len())
local body = packed_prefix .. payload_len .. encoded_protobuf
return body
end
return protobuf

View file

@ -159,13 +159,56 @@ function output.connect_for_all(callback)
callback(handle)
end
client.server_streaming_request(build_grpc_request_params("ConnectForAll", {}), function(response)
local output_name = response.output_name
local handle = output_handle.new(output_name)
callback(handle)
end)
output.connect_signal({
connect = callback,
})
end
local signal_name_to_SignalName = {
connect = "OutputConnect",
}
---@class OutputSignal Signals related to output events.
---@field connect fun(output: OutputHandle)? An output was connected. FIXME: This currently does not fire for outputs that have been previously connected and disconnected.
---Connect to an output signal.
---
---The compositor sends signals about various events. Use this function to run a callback when
---some output signal occurs.
---
---This function returns a table of signal handles with each handle stored at the same key used
---to connect to the signal. See `SignalHandles` for more information.
---
---# Example
---```lua
---Output.connect_signal({
--- connect = function(output)
--- print("New output connected:", output.name)
--- end
---})
---```
---
---@param signals OutputSignal The signal you want to connect to
---
---@return SignalHandles signal_handles Handles to every signal you connected to wrapped in a table, with keys being the same as the connected signal.
---
---@see SignalHandles.disconnect_all - To disconnect from these signals
function output.connect_signal(signals)
---@diagnostic disable-next-line: invisible
local handles = require("pinnacle.signal").handles.new({})
for signal, callback in pairs(signals) do
require("pinnacle.signal").add_callback(signal_name_to_SignalName[signal], callback)
---@diagnostic disable-next-line: invisible
local handle = require("pinnacle.signal").handle.new(signal_name_to_SignalName[signal], callback)
handles[signal] = handle
end
return handles
end
---------------------------------------------------------------------
---Set the location of this output in the global space.
---
---On startup, Pinnacle will lay out all connected outputs starting at (0, 0)

281
api/lua/pinnacle/signal.lua Normal file
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@ -0,0 +1,281 @@
-- This Source Code Form is subject to the terms of the Mozilla Public
-- License, v. 2.0. If a copy of the MPL was not distributed with this
-- file, You can obtain one at https://mozilla.org/MPL/2.0/.
local client = require("pinnacle.grpc.client")
---The protobuf absolute path prefix
local prefix = "pinnacle.signal." .. client.version .. "."
local service = prefix .. "SignalService"
---@type table<string, { request_type: string?, response_type: string? }>
---@enum (key) SignalServiceMethod
local rpc_types = {
OutputConnect = {
response_type = "OutputConnectResponse",
},
Layout = {
response_type = "LayoutResponse",
},
WindowPointerEnter = {
response_type = "WindowPointerEnterResponse",
},
WindowPointerLeave = {
response_type = "WindowPointerLeaveResponse",
},
}
---Build GrpcRequestParams
---@param method SignalServiceMethod
---@param data table
---@return GrpcRequestParams
local function build_grpc_request_params(method, data)
local req_type = rpc_types[method].request_type
local resp_type = rpc_types[method].response_type
---@type GrpcRequestParams
return {
service = service,
method = method,
request_type = req_type and prefix .. req_type or prefix .. method .. "Request",
response_type = resp_type and prefix .. resp_type,
data = data,
}
end
local stream_control = {
UNSPECIFIED = 0,
READY = 1,
DISCONNECT = 2,
}
-- TODO: rewrite ldoc_gen so you don't have to stick @nodoc everywhere
---@nodoc
---@type table<SignalServiceMethod, { sender: H2Stream?, callbacks: function[], on_response: fun(response: table) }>
local signals = {
OutputConnect = {
---@nodoc
---@type H2Stream?
sender = nil,
---@nodoc
---@type (fun(output: OutputHandle))[]
callbacks = {},
---@nodoc
---@type fun(response: table)
on_response = nil,
},
Layout = {
---@nodoc
---@type H2Stream?
sender = nil,
---@nodoc
---@type (fun(tag: TagHandle, windows: WindowHandle[]))[]
callbacks = {},
---@nodoc
---@type fun(response: table)
on_response = nil,
},
WindowPointerEnter = {
---@nodoc
---@type H2Stream?
sender = nil,
---@nodoc
---@type (fun(window: WindowHandle))[]
callbacks = {},
---@nodoc
---@type fun(response: table)
on_response = nil,
},
WindowPointerLeave = {
---@nodoc
---@type H2Stream?
sender = nil,
---@nodoc
---@type (fun(window: WindowHandle))[]
callbacks = {},
---@nodoc
---@type fun(response: table)
on_response = nil,
},
}
signals.OutputConnect.on_response = function(response)
---@diagnostic disable-next-line: invisible
local handle = require("pinnacle.output").handle.new(response.output_name)
for _, callback in ipairs(signals.OutputConnect.callbacks) do
callback(handle)
end
end
signals.Layout.on_response = function(response)
---@diagnostic disable-next-line: invisible
local window_handles = require("pinnacle.window").handle.new_from_table(response.window_ids or {})
---@diagnostic disable-next-line: invisible
local tag_handle = require("pinnacle.tag").handle.new(response.tag_id)
for _, callback in ipairs(signals.Layout.callbacks) do
callback(tag_handle, window_handles)
end
end
signals.WindowPointerEnter.on_response = function(response)
---@diagnostic disable-next-line: invisible
local window_handle = require("pinnacle.window").handle.new(response.window_id)
for _, callback in ipairs(signals.WindowPointerEnter.callbacks) do
callback(window_handle)
end
end
signals.WindowPointerLeave.on_response = function(response)
---@diagnostic disable-next-line: invisible
local window_handle = require("pinnacle.window").handle.new(response.window_id)
for _, callback in ipairs(signals.WindowPointerLeave.callbacks) do
callback(window_handle)
end
end
-----------------------------------------------------------------------------
---@nodoc
---@class SignalHandleModule
local signal_handle = {}
---@classmod
---A handle to a connected signal that can be used to disconnect the provided callback.
---
---@class SignalHandle
---@field private signal SignalServiceMethod
---@field private callback function The callback you connected
local SignalHandle = {}
---@nodoc
---@class SignalHandlesModule
local signal_handles = {}
---A collection of `SignalHandle`s retreived through a `connect_signal` function.
---@classmod
---@class SignalHandles
local SignalHandles = {}
---@nodoc
---@class Signal
---@field private handle SignalHandleModule
---@field private handles SignalHandlesModule
local signal = {}
signal.handle = signal_handle
signal.handles = signal_handles
---Disconnect the provided callback from this signal.
function SignalHandle:disconnect()
local cb_index = nil
for i, cb in ipairs(signals[self.signal].callbacks) do
if cb == self.callback then
cb_index = i
break
end
end
if cb_index then
table.remove(signals[self.signal].callbacks, cb_index)
end
if #signals[self.signal].callbacks == 0 then
signal.disconnect(self.signal)
end
end
---@nodoc
---@return SignalHandle
function signal_handle.new(request, callback)
---@type SignalHandle
local self = {
signal = request,
callback = callback,
}
setmetatable(self, { __index = SignalHandle })
return self
end
---Disconnect the callbacks from all the signal connections that are stored in this handle collection.
---
---@param self table<string, SignalHandle>
function SignalHandles:disconnect_all()
for _, sig in pairs(self) do
sig:disconnect()
end
end
---@nodoc
---@param signal_hdls table<string, SignalHandle>
---@return SignalHandles
function signal_handles.new(signal_hdls)
---@type SignalHandles
local self = signal_hdls
setmetatable(self, { __index = SignalHandles })
return self
end
---@nodoc
---@param request SignalServiceMethod
---@param callback function
function signal.add_callback(request, callback)
if #signals[request].callbacks == 0 then
signal.connect(request, signals[request].on_response)
end
table.insert(signals[request].callbacks, callback)
end
---@nodoc
---@param request SignalServiceMethod
---@param callback fun(response: table)
function signal.connect(request, callback)
local stream = client.bidirectional_streaming_request(
build_grpc_request_params(request, {
control = stream_control.READY,
}),
function(response)
callback(response)
if signals[request].sender then
local chunk = require("pinnacle.grpc.protobuf").encode(prefix .. request .. "Request", {
control = stream_control.READY,
})
local success, err = pcall(signals[request].sender.write_chunk, signals[request].sender, chunk)
if not success then
print("error sending to stream:", err)
os.exit(1)
end
end
end
)
signals[request].sender = stream
end
---@nodoc
---This should only be called when call callbacks for the signal are removed
---@param request SignalServiceMethod
function signal.disconnect(request)
if signals[request].sender then
local chunk = require("pinnacle.grpc.protobuf").encode(prefix .. request .. "Request", {
control = stream_control.DISCONNECT,
})
local success, err = pcall(signals[request].sender.write_chunk, signals[request].sender, chunk)
if not success then
print("error sending to stream:", err)
os.exit(1)
end
signals[request].sender:shutdown()
signals[request].sender = nil
end
end
return signal

View file

@ -234,8 +234,8 @@ end
---layout_cycler.next() -- Layout is now "dwindle"
---layout_cycler.next() -- Layout is now "corner_top_left"
---layout_cycler.next() -- Layout is now "corner_top_right"
---layout_cycler.next() -- Layout is now "master_stack"
---layout_cycler.next() -- Layout is now "dwindle"
---layout_cycler.next() -- Layout is now "corner_top_right"
---
--- -- Cycling on another output
---layout_cycler.next(Output.get_by_name("eDP-1"))
@ -319,6 +319,49 @@ function tag.new_layout_cycler(layouts)
}
end
local signal_name_to_SignalName = {
layout = "Layout",
}
---@class TagSignal Signals related to tag events.
---@field layout fun(tag: TagHandle, windows: WindowHandle[])? The compositor requested a layout of the given tiled windows. You'll also receive the first active tag.
---Connect to a tag signal.
---
---The compositor sends signals about various events. Use this function to run a callback when
---some tag signal occurs.
---
---This function returns a table of signal handles with each handle stored at the same key used
---to connect to the signal. See `SignalHandles` for more information.
---
---# Example
---```lua
---Tag.connect_signal({
--- layout = function(tag, windows)
--- print("Compositor requested a layout")
--- end
---})
---```
---
---@param signals TagSignal The signal you want to connect to
---
---@return SignalHandles signal_handles Handles to every signal you connected to wrapped in a table, with keys being the same as the connected signal.
---
---@see SignalHandles.disconnect_all - To disconnect from these signals
function tag.connect_signal(signals)
---@diagnostic disable-next-line: invisible
local handles = require("pinnacle.signal").handles.new({})
for signal, callback in pairs(signals) do
require("pinnacle.signal").add_callback(signal_name_to_SignalName[signal], callback)
---@diagnostic disable-next-line: invisible
local handle = require("pinnacle.signal").handle.new(signal_name_to_SignalName[signal], callback)
handles[signal] = handle
end
return handles
end
---Remove this tag.
---
---### Example

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@ -0,0 +1,4 @@
---@class LayoutModule
local layout = {}
return layout

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@ -69,7 +69,9 @@ local WindowHandle = {}
---This module helps you deal with setting windows to fullscreen and maximized, setting their size,
---moving them between tags, and various other actions.
---@class Window
---@field private handle WindowHandleModule
local window = {}
window.handle = window_handle
---Get all windows.
---
@ -309,6 +311,53 @@ function window.add_window_rule(rule)
}))
end
local signal_name_to_SignalName = {
pointer_enter = "WindowPointerEnter",
pointer_leave = "WindowPointerLeave",
}
---@class WindowSignal Signals related to compositor events.
---@field pointer_enter fun(window: WindowHandle)? The pointer entered a window.
---@field pointer_leave fun(window: WindowHandle)? The pointer left a window.
---Connect to a window signal.
---
---The compositor sends signals about various events. Use this function to run a callback when
---some window signal occurs.
---
---This function returns a table of signal handles with each handle stored at the same key used
---to connect to the signal. See `SignalHandles` for more information.
---
---# Example
---```lua
---Window.connect_signal({
--- pointer_enter = function(window)
--- print("Pointer entered", window:class())
--- end
---})
---```
---
---@param signals WindowSignal The signal you want to connect to
---
---@return SignalHandles signal_handles Handles to every signal you connected to wrapped in a table, with keys being the same as the connected signal.
---
---@see SignalHandles.disconnect_all - To disconnect from these signals
function window.connect_signal(signals)
---@diagnostic disable-next-line: invisible
local handles = require("pinnacle.signal").handles.new({})
for signal, callback in pairs(signals) do
require("pinnacle.signal").add_callback(signal_name_to_SignalName[signal], callback)
---@diagnostic disable-next-line: invisible
local handle = require("pinnacle.signal").handle.new(signal_name_to_SignalName[signal], callback)
handles[signal] = handle
end
return handles
end
------------------------------------------------------------------------
---Send a close request to this window.
---
---### Example

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@ -10,11 +10,6 @@ message SetLocationRequest {
optional int32 y = 3;
}
message ConnectForAllRequest {}
message ConnectForAllResponse {
optional string output_name = 1;
}
message GetRequest {}
message GetResponse {
repeated string output_names = 1;
@ -41,7 +36,6 @@ message GetPropertiesResponse {
service OutputService {
rpc SetLocation(SetLocationRequest) returns (google.protobuf.Empty);
rpc ConnectForAll(ConnectForAllRequest) returns (stream ConnectForAllResponse);
rpc Get(GetRequest) returns (GetResponse);
rpc GetProperties(GetPropertiesRequest) returns (GetPropertiesResponse);
}

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@ -0,0 +1,51 @@
syntax = "proto2";
package pinnacle.signal.v0alpha1;
enum StreamControl {
STREAM_CONTROL_UNSPECIFIED = 0;
// The client is ready to receive the next signal.
STREAM_CONTROL_READY = 1;
// The client wishes to disconnect a signal connection.
STREAM_CONTROL_DISCONNECT = 2;
}
message OutputConnectRequest {
optional StreamControl control = 1;
}
message OutputConnectResponse {
optional string output_name = 1;
}
message LayoutRequest {
optional StreamControl control = 1;
}
message LayoutResponse {
// The windows that need to be laid out.
repeated uint32 window_ids = 1;
// The tag that is being laid out.
optional uint32 tag_id = 2;
}
message WindowPointerEnterRequest {
optional StreamControl control = 1;
}
message WindowPointerEnterResponse {
// The window that the pointer entered.
optional uint32 window_id = 1;
}
message WindowPointerLeaveRequest {
optional StreamControl control = 1;
}
message WindowPointerLeaveResponse {
// The window that the pointer left.
optional uint32 window_id = 1;
}
service SignalService {
rpc OutputConnect(stream OutputConnectRequest) returns (stream OutputConnectResponse);
rpc Layout(stream LayoutRequest) returns (stream LayoutResponse);
rpc WindowPointerEnter(stream WindowPointerEnterRequest) returns (stream WindowPointerEnterResponse);
rpc WindowPointerLeave(stream WindowPointerLeaveRequest) returns (stream WindowPointerLeaveResponse);
}

View file

@ -13,6 +13,7 @@ categories = ["api-bindings", "config"]
pinnacle-api-defs = { workspace = true }
pinnacle-api-macros = { path = "./pinnacle-api-macros" }
tokio = { workspace = true, features = ["net"] }
tokio-stream = { workspace = true }
tonic = { workspace = true }
tower = { version = "0.4.13", features = ["util"] }
futures = "0.3.30"

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@ -83,10 +83,10 @@ async fn main() {
// Setup all monitors with tags "1" through "5"
output.connect_for_all(move |op| {
let mut tags = tag.add(&op, tag_names);
let tags = tag.add(op, tag_names);
// Be sure to set a tag to active or windows won't display
tags.next().unwrap().set_active(true);
tags.first().unwrap().set_active(true);
});
process.spawn_once([terminal]);

View file

@ -8,7 +8,7 @@
//! methods for setting key- and mousebinds, changing xkeyboard settings, and more.
//! View the struct's documentation for more information.
use futures::{channel::mpsc::UnboundedSender, future::BoxFuture, FutureExt, StreamExt};
use futures::{future::BoxFuture, FutureExt, StreamExt};
use num_enum::TryFromPrimitive;
use pinnacle_api_defs::pinnacle::input::{
self,
@ -19,6 +19,7 @@ use pinnacle_api_defs::pinnacle::input::{
SetXkbConfigRequest,
},
};
use tokio::sync::mpsc::UnboundedSender;
use tonic::transport::Channel;
use xkbcommon::xkb::Keysym;
@ -162,7 +163,7 @@ impl Input {
let modifiers = mods.into_iter().map(|modif| modif as i32).collect();
self.fut_sender
.unbounded_send(
.send(
async move {
let mut stream = client
.set_keybind(SetKeybindRequest {
@ -219,7 +220,7 @@ impl Input {
let modifiers = mods.into_iter().map(|modif| modif as i32).collect();
self.fut_sender
.unbounded_send(
.send(
async move {
let mut stream = client
.set_mousebind(SetMousebindRequest {

View file

@ -82,7 +82,6 @@
use std::sync::OnceLock;
use futures::{
channel::mpsc::UnboundedReceiver,
future::{BoxFuture, Either},
stream::FuturesUnordered,
Future, StreamExt,
@ -91,7 +90,13 @@ use input::Input;
use output::Output;
use pinnacle::Pinnacle;
use process::Process;
use signal::SignalState;
use tag::Tag;
use tokio::sync::{
mpsc::{unbounded_channel, UnboundedReceiver},
RwLock,
};
use tokio_stream::wrappers::UnboundedReceiverStream;
use tonic::transport::{Endpoint, Uri};
use tower::service_fn;
use window::Window;
@ -100,6 +105,7 @@ pub mod input;
pub mod output;
pub mod pinnacle;
pub mod process;
pub mod signal;
pub mod tag;
pub mod util;
pub mod window;
@ -114,6 +120,7 @@ static WINDOW: OnceLock<Window> = OnceLock::new();
static INPUT: OnceLock<Input> = OnceLock::new();
static OUTPUT: OnceLock<Output> = OnceLock::new();
static TAG: OnceLock<Tag> = OnceLock::new();
static SIGNAL: OnceLock<RwLock<SignalState>> = OnceLock::new();
/// A struct containing static references to all of the configuration structs.
#[derive(Debug, Clone, Copy)]
@ -147,16 +154,21 @@ pub async fn connect(
}))
.await?;
let (fut_sender, fut_recv) = futures::channel::mpsc::unbounded::<BoxFuture<()>>();
let output = Output::new(channel.clone(), fut_sender.clone());
let (fut_sender, fut_recv) = unbounded_channel::<BoxFuture<()>>();
let pinnacle = PINNACLE.get_or_init(|| Pinnacle::new(channel.clone()));
let process = PROCESS.get_or_init(|| Process::new(channel.clone(), fut_sender.clone()));
let window = WINDOW.get_or_init(|| Window::new(channel.clone()));
let input = INPUT.get_or_init(|| Input::new(channel.clone(), fut_sender.clone()));
let tag = TAG.get_or_init(|| Tag::new(channel.clone(), fut_sender.clone()));
let output = OUTPUT.get_or_init(|| output);
let tag = TAG.get_or_init(|| Tag::new(channel.clone()));
let output = OUTPUT.get_or_init(|| Output::new(channel.clone()));
SIGNAL
.set(RwLock::new(SignalState::new(
channel.clone(),
fut_sender.clone(),
)))
.map_err(|_| "failed to create SIGNAL")?;
let modules = ApiModules {
pinnacle,
@ -177,9 +189,11 @@ pub async fn connect(
///
/// This function is inserted at the end of your config through the [`config`] macro.
/// You should use the macro instead of this function directly.
pub async fn listen(mut fut_recv: UnboundedReceiver<BoxFuture<'static, ()>>) {
pub async fn listen(fut_recv: UnboundedReceiver<BoxFuture<'static, ()>>) {
let mut future_set = FuturesUnordered::<BoxFuture<()>>::new();
let mut fut_recv = UnboundedReceiverStream::new(fut_recv);
loop {
match futures::future::select(fut_recv.next(), future_set.next()).await {
Either::Left((fut, _)) => {

View file

@ -9,39 +9,40 @@
//! This module provides [`Output`], which allows you to get [`OutputHandle`]s for different
//! connected monitors and set them up.
use futures::{channel::mpsc::UnboundedSender, future::BoxFuture, FutureExt, StreamExt};
use pinnacle_api_defs::pinnacle::{
output::{
self,
v0alpha1::{
output_service_client::OutputServiceClient, ConnectForAllRequest, SetLocationRequest,
},
},
tag::v0alpha1::tag_service_client::TagServiceClient,
use futures::FutureExt;
use pinnacle_api_defs::pinnacle::output::{
self,
v0alpha1::{output_service_client::OutputServiceClient, SetLocationRequest},
};
use tonic::transport::Channel;
use crate::{block_on_tokio, tag::TagHandle, util::Batch};
use crate::{
block_on_tokio,
signal::{OutputSignal, SignalHandle},
tag::TagHandle,
util::Batch,
SIGNAL, TAG,
};
/// A struct that allows you to get handles to connected outputs and set them up.
///
/// See [`OutputHandle`] for more information.
#[derive(Debug, Clone)]
pub struct Output {
fut_sender: UnboundedSender<BoxFuture<'static, ()>>,
output_client: OutputServiceClient<Channel>,
tag_client: TagServiceClient<Channel>,
}
impl Output {
pub(crate) fn new(
channel: Channel,
fut_sender: UnboundedSender<BoxFuture<'static, ()>>,
) -> Self {
pub(crate) fn new(channel: Channel) -> Self {
Self {
output_client: OutputServiceClient::new(channel.clone()),
tag_client: TagServiceClient::new(channel),
fut_sender,
}
}
pub(crate) fn new_handle(&self, name: impl Into<String>) -> OutputHandle {
OutputHandle {
name: name.into(),
output_client: self.output_client.clone(),
}
}
@ -52,14 +53,14 @@ impl Output {
/// ```
/// let outputs = output.get_all();
/// ```
pub fn get_all(&self) -> impl Iterator<Item = OutputHandle> {
pub fn get_all(&self) -> Vec<OutputHandle> {
block_on_tokio(self.get_all_async())
}
/// The async version of [`Output::get_all`].
pub async fn get_all_async(&self) -> impl Iterator<Item = OutputHandle> {
pub async fn get_all_async(&self) -> Vec<OutputHandle> {
let mut client = self.output_client.clone();
let tag_client = self.tag_client.clone();
client
.get(output::v0alpha1::GetRequest {})
.await
@ -67,11 +68,8 @@ impl Output {
.into_inner()
.output_names
.into_iter()
.map(move |name| OutputHandle {
output_client: client.clone(),
tag_client: tag_client.clone(),
name,
})
.map(move |name| self.new_handle(name))
.collect()
}
/// Get a handle to the output with the given name.
@ -93,6 +91,7 @@ impl Output {
let name: String = name.into();
self.get_all_async()
.await
.into_iter()
.find(|output| output.name == name)
}
@ -107,6 +106,7 @@ impl Output {
/// ```
pub fn get_focused(&self) -> Option<OutputHandle> {
self.get_all()
.into_iter()
.find(|output| matches!(output.props().focused, Some(true)))
}
@ -137,41 +137,26 @@ impl Output {
/// tags.next().unwrap().set_active(true);
/// });
/// ```
pub fn connect_for_all(&self, mut for_all: impl FnMut(OutputHandle) + Send + 'static) {
pub fn connect_for_all(&self, mut for_all: impl FnMut(&OutputHandle) + Send + 'static) {
for output in self.get_all() {
for_all(output);
for_all(&output);
}
let mut client = self.output_client.clone();
let tag_client = self.tag_client.clone();
let mut signal_state = block_on_tokio(SIGNAL.get().expect("SIGNAL doesn't exist").write());
signal_state.output_connect.add_callback(Box::new(for_all));
}
self.fut_sender
.unbounded_send(
async move {
let mut stream = client
.connect_for_all(ConnectForAllRequest {})
.await
.unwrap()
.into_inner();
/// Connect to an output signal.
///
/// The compositor will fire off signals that your config can listen for and act upon.
/// You can pass in an [`OutputSignal`] along with a callback and it will get run
/// with the necessary arguments every time a signal of that type is received.
pub fn connect_signal(&self, signal: OutputSignal) -> SignalHandle {
let mut signal_state = block_on_tokio(SIGNAL.get().expect("SIGNAL doesn't exist").write());
while let Some(Ok(response)) = stream.next().await {
let Some(output_name) = response.output_name else {
continue;
};
let output = OutputHandle {
output_client: client.clone(),
tag_client: tag_client.clone(),
name: output_name,
};
for_all(output);
tokio::task::yield_now().await;
}
}
.boxed(),
)
.unwrap();
match signal {
OutputSignal::Connect(f) => signal_state.output_connect.add_callback(f),
}
}
}
@ -180,9 +165,8 @@ impl Output {
/// This allows you to manipulate outputs and get their properties.
#[derive(Clone, Debug)]
pub struct OutputHandle {
pub(crate) output_client: OutputServiceClient<Channel>,
pub(crate) tag_client: TagServiceClient<Channel>,
pub(crate) name: String,
output_client: OutputServiceClient<Channel>,
}
impl PartialEq for OutputHandle {
@ -408,6 +392,8 @@ impl OutputHandle {
.unwrap()
.into_inner();
let tag = TAG.get().expect("TAG doesn't exist");
OutputProperties {
make: response.make,
model: response.model,
@ -422,11 +408,7 @@ impl OutputHandle {
tags: response
.tag_ids
.into_iter()
.map(|id| TagHandle {
tag_client: self.tag_client.clone(),
output_client: self.output_client.clone(),
id,
})
.map(|id| tag.new_handle(id))
.collect(),
}
}

View file

@ -7,10 +7,11 @@
//! This module provides [`Process`], which allows you to spawn processes and set environment
//! variables.
use futures::{channel::mpsc::UnboundedSender, future::BoxFuture, FutureExt, StreamExt};
use futures::{future::BoxFuture, FutureExt, StreamExt};
use pinnacle_api_defs::pinnacle::process::v0alpha1::{
process_service_client::ProcessServiceClient, SetEnvRequest, SpawnRequest,
};
use tokio::sync::mpsc::UnboundedSender;
use tonic::transport::Channel;
use crate::block_on_tokio;
@ -133,7 +134,7 @@ impl Process {
};
self.fut_sender
.unbounded_send(
.send(
async move {
let mut stream = client.spawn(request).await.unwrap().into_inner();
let Some(mut callbacks) = callbacks else { return };

394
api/rust/src/signal.rs Normal file
View file

@ -0,0 +1,394 @@
//! Compositor signals.
//!
//! Your config can connect to various compositor signals that allow you to, for example, do
//! something when an output is connected or when the pointer enters a window.
//!
//! Some of the other modules have a `connect_signal` method that will allow you to pass in
//! callbacks to run on each signal. Use them to connect to the signals defined here.
use std::{
collections::{btree_map, BTreeMap},
sync::{
atomic::{AtomicU32, Ordering},
Arc,
},
};
use futures::{future::BoxFuture, pin_mut, FutureExt};
use pinnacle_api_defs::pinnacle::signal::v0alpha1::{
signal_service_client::SignalServiceClient, SignalRequest, StreamControl,
};
use tokio::sync::{
mpsc::{unbounded_channel, UnboundedSender},
oneshot,
};
use tokio_stream::{wrappers::UnboundedReceiverStream, StreamExt};
use tonic::{transport::Channel, Streaming};
use crate::{
block_on_tokio, output::OutputHandle, tag::TagHandle, window::WindowHandle, OUTPUT, TAG, WINDOW,
};
pub(crate) trait Signal {
type Callback;
}
macro_rules! signals {
( $(
$( #[$cfg_enum:meta] )* $enum:ident => {
$(
$( #[$cfg:meta] )* $name:ident = {
enum_name = $renamed:ident,
callback_type = $cb:ty,
client_request = $req:ident,
on_response = $on_resp:expr,
}
)*
}
)* ) => {$(
$(
$( #[$cfg] )*
pub(crate) struct $name;
impl $crate::signal::Signal for $name {
type Callback = $cb;
}
impl SignalData<$name> {
pub(crate) fn add_callback(&mut self, callback: <$name as Signal>::Callback) -> SignalHandle {
if self.callback_count.load(::std::sync::atomic::Ordering::SeqCst) == 0 {
self.connect()
}
let Some(callback_sender) = self.callback_sender.as_ref() else {
unreachable!("signal should already be connected here");
};
let Some(remove_callback_sender) = self.remove_callback_sender.clone() else {
unreachable!("signal should already be connected here");
};
callback_sender
.send((self.current_id, callback))
.expect("failed to send callback");
let handle = SignalHandle::new(self.current_id, remove_callback_sender);
self.current_id.0 += 1;
handle
}
fn reset(&mut self) {
self.callback_sender.take();
self.dc_pinger.take();
self.remove_callback_sender.take();
self.callback_count.store(0, Ordering::SeqCst);
self.current_id = SignalConnId::default();
}
fn connect(&mut self) {
self.reset();
let channels = connect_signal::<_, _, <$name as Signal>::Callback, _, _>(
&self.fut_sender,
self.callback_count.clone(),
|out| {
block_on_tokio(self.client.$req(out))
.expect("failed to request signal connection")
.into_inner()
},
$on_resp,
);
self.callback_sender.replace(channels.callback_sender);
self.dc_pinger.replace(channels.dc_pinger);
self.remove_callback_sender
.replace(channels.remove_callback_sender);
}
}
)*
$( #[$cfg_enum] )*
pub enum $enum {
$( $( #[$cfg] )* $renamed($cb),)*
}
)*};
}
signals! {
/// Signals relating to tag events.
TagSignal => {
/// The compositor requested that the given windows be laid out.
///
/// Callbacks receive the tag that is being laid out and the windows being laid out.
///
/// Note: if multiple tags are active, only the first will be received, but all windows on those
/// active tags will be received.
Layout = {
enum_name = Layout,
callback_type = LayoutFn,
client_request = layout,
on_response = |response, callbacks| {
if let Some(tag_id) = response.tag_id {
let tag = TAG.get().expect("TAG doesn't exist");
let window = WINDOW.get().expect("WINDOW doesn't exist");
let tag = tag.new_handle(tag_id);
let windows = response
.window_ids
.into_iter()
.map(|id| window.new_handle(id))
.collect::<Vec<_>>();
for callback in callbacks {
callback(&tag, windows.as_slice());
}
}
},
}
}
/// Signals relating to output events.
OutputSignal => {
/// An output was connected.
///
/// Callbacks receive the newly connected output.
///
/// FIXME: This will not run on outputs that have been previously connected.
/// | Tell the dev to fix this in the compositor.
OutputConnect = {
enum_name = Connect,
callback_type = SingleOutputFn,
client_request = output_connect,
on_response = |response, callbacks| {
if let Some(output_name) = response.output_name {
let output = OUTPUT.get().expect("OUTPUT doesn't exist");
let handle = output.new_handle(output_name);
for callback in callbacks {
callback(&handle);
}
}
},
}
}
/// Signals relating to window events.
WindowSignal => {
/// The pointer entered a window.
///
/// Callbacks receive the window the pointer entered.
WindowPointerEnter = {
enum_name = PointerEnter,
callback_type = SingleWindowFn,
client_request = window_pointer_enter,
on_response = |response, callbacks| {
if let Some(window_id) = response.window_id {
let window = WINDOW.get().expect("WINDOW doesn't exist");
let handle = window.new_handle(window_id);
for callback in callbacks {
callback(&handle);
}
}
},
}
/// The pointer left a window.
///
/// Callbacks receive the window the pointer left.
WindowPointerLeave = {
enum_name = PointerLeave,
callback_type = SingleWindowFn,
client_request = window_pointer_leave,
on_response = |response, callbacks| {
if let Some(window_id) = response.window_id {
let window = WINDOW.get().expect("WINDOW doesn't exist");
let handle = window.new_handle(window_id);
for callback in callbacks {
callback(&handle);
}
}
},
}
}
}
pub(crate) type LayoutFn = Box<dyn FnMut(&TagHandle, &[WindowHandle]) + Send + 'static>;
pub(crate) type SingleOutputFn = Box<dyn FnMut(&OutputHandle) + Send + 'static>;
pub(crate) type SingleWindowFn = Box<dyn FnMut(&WindowHandle) + Send + 'static>;
pub(crate) struct SignalState {
pub(crate) layout: SignalData<Layout>,
pub(crate) output_connect: SignalData<OutputConnect>,
pub(crate) window_pointer_enter: SignalData<WindowPointerEnter>,
pub(crate) window_pointer_leave: SignalData<WindowPointerLeave>,
}
impl SignalState {
pub(crate) fn new(
channel: Channel,
fut_sender: UnboundedSender<BoxFuture<'static, ()>>,
) -> Self {
let client = SignalServiceClient::new(channel);
Self {
layout: SignalData::new(client.clone(), fut_sender.clone()),
output_connect: SignalData::new(client.clone(), fut_sender.clone()),
window_pointer_enter: SignalData::new(client.clone(), fut_sender.clone()),
window_pointer_leave: SignalData::new(client.clone(), fut_sender.clone()),
}
}
}
#[derive(Default, Clone, Copy, Debug, Hash, PartialEq, Eq, PartialOrd, Ord)]
pub(crate) struct SignalConnId(pub(crate) u32);
pub(crate) struct SignalData<S: Signal> {
client: SignalServiceClient<Channel>,
fut_sender: UnboundedSender<BoxFuture<'static, ()>>,
callback_sender: Option<UnboundedSender<(SignalConnId, S::Callback)>>,
remove_callback_sender: Option<UnboundedSender<SignalConnId>>,
dc_pinger: Option<oneshot::Sender<()>>,
current_id: SignalConnId,
callback_count: Arc<AtomicU32>,
}
impl<S: Signal> SignalData<S> {
fn new(
client: SignalServiceClient<Channel>,
fut_sender: UnboundedSender<BoxFuture<'static, ()>>,
) -> Self {
Self {
client,
fut_sender,
callback_sender: Default::default(),
remove_callback_sender: Default::default(),
dc_pinger: Default::default(),
current_id: Default::default(),
callback_count: Default::default(),
}
}
}
struct ConnectSignalChannels<F> {
callback_sender: UnboundedSender<(SignalConnId, F)>,
dc_pinger: oneshot::Sender<()>,
remove_callback_sender: UnboundedSender<SignalConnId>,
}
fn connect_signal<Req, Resp, F, T, O>(
fut_sender: &UnboundedSender<BoxFuture<'static, ()>>,
callback_count: Arc<AtomicU32>,
to_in_stream: T,
mut on_response: O,
) -> ConnectSignalChannels<F>
where
Req: SignalRequest + Send + 'static,
Resp: Send + 'static,
F: Send + 'static,
T: FnOnce(UnboundedReceiverStream<Req>) -> Streaming<Resp>,
O: FnMut(Resp, btree_map::ValuesMut<'_, SignalConnId, F>) + Send + 'static,
{
let (control_sender, recv) = unbounded_channel::<Req>();
let out_stream = UnboundedReceiverStream::new(recv);
let mut in_stream = to_in_stream(out_stream);
let (callback_sender, mut callback_recv) = unbounded_channel::<(SignalConnId, F)>();
let (remove_callback_sender, mut remove_callback_recv) = unbounded_channel::<SignalConnId>();
let (dc_pinger, mut dc_ping_recv) = oneshot::channel::<()>();
let signal_future = async move {
let mut callbacks = BTreeMap::<SignalConnId, F>::new();
control_sender
.send(Req::from_control(StreamControl::Ready))
.expect("send failed");
loop {
let in_stream_next = in_stream.next().fuse();
pin_mut!(in_stream_next);
let callback_recv_recv = callback_recv.recv().fuse();
pin_mut!(callback_recv_recv);
let remove_callback_recv_recv = remove_callback_recv.recv().fuse();
pin_mut!(remove_callback_recv_recv);
let mut dc_ping_recv_fuse = (&mut dc_ping_recv).fuse();
futures::select! {
response = in_stream_next => {
let Some(response) = response else { continue };
match response {
Ok(response) => {
on_response(response, callbacks.values_mut());
control_sender
.send(Req::from_control(StreamControl::Ready))
.expect("send failed");
tokio::task::yield_now().await;
}
Err(status) => eprintln!("Error in recv: {status}"),
}
}
callback = callback_recv_recv => {
if let Some((id, callback)) = callback {
callbacks.insert(id, callback);
callback_count.fetch_add(1, Ordering::SeqCst);
}
}
remove = remove_callback_recv_recv => {
if let Some(id) = remove {
if callbacks.remove(&id).is_some() {
assert!(callback_count.fetch_sub(1, Ordering::SeqCst) > 0);
}
if callbacks.is_empty() {
assert!(callback_count.load(Ordering::SeqCst) == 0);
control_sender.send(Req::from_control(StreamControl::Disconnect)).expect("send failed");
break;
}
}
}
_dc = dc_ping_recv_fuse => {
println!("dc");
control_sender.send(Req::from_control(StreamControl::Disconnect)).expect("send failed");
break;
}
}
}
};
fut_sender.send(signal_future.boxed()).expect("send failed");
ConnectSignalChannels {
callback_sender,
dc_pinger,
remove_callback_sender,
}
}
/// A handle that can be used to disconnect from a signal connection.
///
/// This will remove the connected callback.
pub struct SignalHandle {
id: SignalConnId,
remove_callback_sender: UnboundedSender<SignalConnId>,
}
impl SignalHandle {
pub(crate) fn new(
id: SignalConnId,
remove_callback_sender: UnboundedSender<SignalConnId>,
) -> Self {
Self {
id,
remove_callback_sender,
}
}
/// Disconnect this signal connection.
pub fn disconnect(self) {
self.remove_callback_sender
.send(self.id)
.expect("failed to disconnect signal");
}
}

View file

@ -34,45 +34,42 @@ use std::{
sync::{Arc, Mutex},
};
use futures::{channel::mpsc::UnboundedSender, future::BoxFuture, FutureExt};
use futures::FutureExt;
use num_enum::TryFromPrimitive;
use pinnacle_api_defs::pinnacle::{
output::v0alpha1::output_service_client::OutputServiceClient,
tag::{
self,
v0alpha1::{
tag_service_client::TagServiceClient, AddRequest, RemoveRequest, SetActiveRequest,
SetLayoutRequest, SwitchToRequest,
},
use pinnacle_api_defs::pinnacle::tag::{
self,
v0alpha1::{
tag_service_client::TagServiceClient, AddRequest, RemoveRequest, SetActiveRequest,
SetLayoutRequest, SwitchToRequest,
},
};
use tonic::transport::Channel;
use crate::{
block_on_tokio,
output::{Output, OutputHandle},
output::OutputHandle,
signal::{SignalHandle, TagSignal},
util::Batch,
OUTPUT, SIGNAL,
};
/// A struct that allows you to add and remove tags and get [`TagHandle`]s.
#[derive(Clone, Debug)]
pub struct Tag {
channel: Channel,
fut_sender: UnboundedSender<BoxFuture<'static, ()>>,
tag_client: TagServiceClient<Channel>,
output_client: OutputServiceClient<Channel>,
}
impl Tag {
pub(crate) fn new(
channel: Channel,
fut_sender: UnboundedSender<BoxFuture<'static, ()>>,
) -> Self {
pub(crate) fn new(channel: Channel) -> Self {
Self {
tag_client: TagServiceClient::new(channel.clone()),
output_client: OutputServiceClient::new(channel.clone()),
channel,
fut_sender,
}
}
pub(crate) fn new_handle(&self, id: u32) -> TagHandle {
TagHandle {
id,
tag_client: self.tag_client.clone(),
}
}
@ -93,7 +90,7 @@ impl Tag {
&self,
output: &OutputHandle,
tag_names: impl IntoIterator<Item = impl Into<String>>,
) -> impl Iterator<Item = TagHandle> {
) -> Vec<TagHandle> {
block_on_tokio(self.add_async(output, tag_names))
}
@ -102,9 +99,8 @@ impl Tag {
&self,
output: &OutputHandle,
tag_names: impl IntoIterator<Item = impl Into<String>>,
) -> impl Iterator<Item = TagHandle> {
) -> Vec<TagHandle> {
let mut client = self.tag_client.clone();
let output_client = self.output_client.clone();
let tag_names = tag_names.into_iter().map(Into::into).collect();
@ -117,11 +113,11 @@ impl Tag {
.unwrap()
.into_inner();
response.tag_ids.into_iter().map(move |id| TagHandle {
tag_client: client.clone(),
output_client: output_client.clone(),
id,
})
response
.tag_ids
.into_iter()
.map(move |id| self.new_handle(id))
.collect()
}
/// Get handles to all tags across all outputs.
@ -131,14 +127,13 @@ impl Tag {
/// ```
/// let all_tags = tag.get_all();
/// ```
pub fn get_all(&self) -> impl Iterator<Item = TagHandle> {
pub fn get_all(&self) -> Vec<TagHandle> {
block_on_tokio(self.get_all_async())
}
/// The async version of [`Tag::get_all`].
pub async fn get_all_async(&self) -> impl Iterator<Item = TagHandle> {
pub async fn get_all_async(&self) -> Vec<TagHandle> {
let mut client = self.tag_client.clone();
let output_client = self.output_client.clone();
let response = client
.get(tag::v0alpha1::GetRequest {})
@ -146,11 +141,11 @@ impl Tag {
.unwrap()
.into_inner();
response.tag_ids.into_iter().map(move |id| TagHandle {
tag_client: client.clone(),
output_client: output_client.clone(),
id,
})
response
.tag_ids
.into_iter()
.map(move |id| self.new_handle(id))
.collect()
}
/// Get a handle to the first tag with the given name on the focused output.
@ -170,7 +165,7 @@ impl Tag {
/// The async version of [`Tag::get`].
pub async fn get_async(&self, name: impl Into<String>) -> Option<TagHandle> {
let name = name.into();
let output_module = Output::new(self.channel.clone(), self.fut_sender.clone());
let output_module = OUTPUT.get().expect("OUTPUT doesn't exist");
let focused_output = output_module.get_focused();
if let Some(output) = focused_output {
@ -280,7 +275,7 @@ impl Tag {
let layouts_clone = layouts.clone();
let len = layouts.len();
let output_module = Output::new(self.channel.clone(), self.fut_sender.clone());
let output_module = OUTPUT.get().expect("OUTPUT doesn't exist");
let output_module_clone = output_module.clone();
let next = move |output: Option<&OutputHandle>| {
@ -343,6 +338,19 @@ impl Tag {
next: Box::new(next),
}
}
/// Connect to a tag signal.
///
/// The compositor will fire off signals that your config can listen for and act upon.
/// You can pass in a [`TagSignal`] along with a callback and it will get run
/// with the necessary arguments every time a signal of that type is received.
pub fn connect_signal(&self, signal: TagSignal) -> SignalHandle {
let mut signal_state = block_on_tokio(SIGNAL.get().expect("SIGNAL doesn't exist").write());
match signal {
TagSignal::Layout(layout_fn) => signal_state.layout.add_callback(layout_fn),
}
}
}
/// A layout cycler that keeps track of tags and their layouts and provides functions to cycle
@ -361,8 +369,7 @@ pub struct LayoutCycler {
#[derive(Debug, Clone)]
pub struct TagHandle {
pub(crate) id: u32,
pub(crate) tag_client: TagServiceClient<Channel>,
pub(crate) output_client: OutputServiceClient<Channel>,
tag_client: TagServiceClient<Channel>,
}
impl PartialEq for TagHandle {
@ -543,7 +550,6 @@ impl TagHandle {
/// The async version of [`TagHandle::props`].
pub async fn props_async(&self) -> TagProperties {
let mut client = self.tag_client.clone();
let output_client = self.output_client.clone();
let response = client
.get_properties(tag::v0alpha1::GetPropertiesRequest {
@ -553,14 +559,12 @@ impl TagHandle {
.unwrap()
.into_inner();
let output = OUTPUT.get().expect("OUTPUT doesn't exist");
TagProperties {
active: response.active,
name: response.name,
output: response.output_name.map(|name| OutputHandle {
output_client,
tag_client: client,
name,
}),
output: response.output_name.map(|name| output.new_handle(name)),
}
}

View file

@ -15,8 +15,6 @@
use futures::FutureExt;
use num_enum::TryFromPrimitive;
use pinnacle_api_defs::pinnacle::{
output::v0alpha1::output_service_client::OutputServiceClient,
tag::v0alpha1::tag_service_client::TagServiceClient,
window::v0alpha1::{
window_service_client::WindowServiceClient, AddWindowRuleRequest, CloseRequest,
MoveToTagRequest, SetTagRequest,
@ -34,8 +32,10 @@ use tonic::transport::Channel;
use crate::{
block_on_tokio,
input::MouseButton,
signal::{SignalHandle, WindowSignal},
tag::TagHandle,
util::{Batch, Geometry},
SIGNAL, TAG,
};
use self::rules::{WindowRule, WindowRuleCondition};
@ -48,16 +48,19 @@ pub mod rules;
#[derive(Debug, Clone)]
pub struct Window {
window_client: WindowServiceClient<Channel>,
tag_client: TagServiceClient<Channel>,
output_client: OutputServiceClient<Channel>,
}
impl Window {
pub(crate) fn new(channel: Channel) -> Self {
Self {
window_client: WindowServiceClient::new(channel.clone()),
tag_client: TagServiceClient::new(channel.clone()),
output_client: OutputServiceClient::new(channel),
}
}
pub(crate) fn new_handle(&self, id: u32) -> WindowHandle {
WindowHandle {
id,
window_client: self.window_client.clone(),
}
}
@ -119,15 +122,13 @@ impl Window {
/// ```
/// let windows = window.get_all();
/// ```
pub fn get_all(&self) -> impl Iterator<Item = WindowHandle> {
pub fn get_all(&self) -> Vec<WindowHandle> {
block_on_tokio(self.get_all_async())
}
/// The async version of [`Window::get_all`].
pub async fn get_all_async(&self) -> impl Iterator<Item = WindowHandle> {
pub async fn get_all_async(&self) -> Vec<WindowHandle> {
let mut client = self.window_client.clone();
let tag_client = self.tag_client.clone();
let output_client = self.output_client.clone();
client
.get(GetRequest {})
.await
@ -135,12 +136,8 @@ impl Window {
.into_inner()
.window_ids
.into_iter()
.map(move |id| WindowHandle {
window_client: client.clone(),
id,
tag_client: tag_client.clone(),
output_client: output_client.clone(),
})
.map(move |id| self.new_handle(id))
.collect::<Vec<_>>()
}
/// Get the currently focused window.
@ -167,7 +164,7 @@ impl Window {
/// A window rule is a set of criteria that a window must open with.
/// For it to apply, a [`WindowRuleCondition`] must evaluate to true for the window in question.
///
/// TODO:
/// See the [`rules`] module for more information.
pub fn add_window_rule(&self, cond: WindowRuleCondition, rule: WindowRule) {
let mut client = self.window_client.clone();
@ -177,6 +174,20 @@ impl Window {
}))
.unwrap();
}
/// Connect to a window signal.
///
/// The compositor will fire off signals that your config can listen for and act upon.
/// You can pass in a [`WindowSignal`] along with a callback and it will get run
/// with the necessary arguments every time a signal of that type is received.
pub fn connect_signal(&self, signal: WindowSignal) -> SignalHandle {
let mut signal_state = block_on_tokio(SIGNAL.get().expect("SIGNAL doesn't exist").write());
match signal {
WindowSignal::PointerEnter(f) => signal_state.window_pointer_enter.add_callback(f),
WindowSignal::PointerLeave(f) => signal_state.window_pointer_leave.add_callback(f),
}
}
}
/// A handle to a window.
@ -186,8 +197,6 @@ impl Window {
pub struct WindowHandle {
id: u32,
window_client: WindowServiceClient<Channel>,
tag_client: TagServiceClient<Channel>,
output_client: OutputServiceClient<Channel>,
}
impl PartialEq for WindowHandle {
@ -476,7 +485,6 @@ impl WindowHandle {
/// The async version of [`props`][Self::props].
pub async fn props_async(&self) -> WindowProperties {
let mut client = self.window_client.clone();
let tag_client = self.tag_client.clone();
let response = match client
.get_properties(window::v0alpha1::GetPropertiesRequest {
@ -504,6 +512,8 @@ impl WindowHandle {
height: geo.height() as u32,
});
let tag = TAG.get().expect("TAG doesn't exist");
WindowProperties {
geometry,
class: response.class,
@ -514,11 +524,7 @@ impl WindowHandle {
tags: response
.tag_ids
.into_iter()
.map(|id| TagHandle {
tag_client: tag_client.clone(),
output_client: self.output_client.clone(),
id,
})
.map(|id| tag.new_handle(id))
.collect(),
}
}

View file

@ -13,6 +13,7 @@ fn main() {
formatcp!("../api/protocol/pinnacle/process/{VERSION}/process.proto"),
formatcp!("../api/protocol/pinnacle/tag/{VERSION}/tag.proto"),
formatcp!("../api/protocol/pinnacle/window/{VERSION}/window.proto"),
formatcp!("../api/protocol/pinnacle/signal/{VERSION}/signal.proto"),
];
let descriptor_path = PathBuf::from(std::env::var("OUT_DIR").unwrap()).join("pinnacle.bin");

View file

@ -33,6 +33,42 @@ pub mod pinnacle {
tonic::include_proto!("pinnacle.process.v0alpha1");
}
}
pub mod signal {
pub mod v0alpha1 {
tonic::include_proto!("pinnacle.signal.v0alpha1");
pub trait SignalRequest {
fn from_control(control: StreamControl) -> Self;
fn control(&self) -> StreamControl;
}
macro_rules! impl_signal_request {
( $( $request:ident ),* ) => {
$(
impl SignalRequest for $request {
fn from_control(control: StreamControl) -> Self {
$request {
control: Some(control as i32),
}
}
fn control(&self) -> StreamControl {
self.control()
}
}
)*
};
}
impl_signal_request!(
OutputConnectRequest,
LayoutRequest,
WindowPointerEnterRequest,
WindowPointerLeaveRequest
);
}
}
}
pub const FILE_DESCRIPTOR_SET: &[u8] = tonic::include_file_descriptor_set!("pinnacle");

View file

@ -1,3 +1,5 @@
pub mod signal;
use std::{ffi::OsString, num::NonZeroU32, pin::Pin, process::Stdio};
use pinnacle_api_defs::pinnacle::{
@ -10,9 +12,7 @@ use pinnacle_api_defs::pinnacle::{
},
output::{
self,
v0alpha1::{
output_service_server, ConnectForAllRequest, ConnectForAllResponse, SetLocationRequest,
},
v0alpha1::{output_service_server, SetLocationRequest},
},
process::v0alpha1::{process_service_server, SetEnvRequest, SpawnRequest, SpawnResponse},
tag::{
@ -44,9 +44,10 @@ use sysinfo::ProcessRefreshKind;
use tokio::{
io::AsyncBufReadExt,
sync::mpsc::{unbounded_channel, UnboundedSender},
task::JoinHandle,
};
use tokio_stream::Stream;
use tonic::{Request, Response, Status};
use tokio_stream::{Stream, StreamExt};
use tonic::{Request, Response, Status, Streaming};
use crate::{
config::ConnectorSavedState,
@ -122,6 +123,46 @@ where
Ok(Response::new(Box::pin(receiver_stream)))
}
fn run_bidirectional_streaming<F1, F2, I, O>(
fn_sender: StateFnSender,
mut in_stream: Streaming<I>,
with_client_request: F1,
with_out_stream: F2,
) -> Result<Response<ResponseStream<O>>, Status>
where
F1: Fn(&mut State, Result<I, Status>) + Clone + Send + 'static,
F2: FnOnce(&mut State, UnboundedSender<Result<O, Status>>, JoinHandle<()>) + Send + 'static,
I: Send + 'static,
O: Send + 'static,
{
let (sender, receiver) = unbounded_channel::<Result<O, Status>>();
let fn_sender_clone = fn_sender.clone();
let with_in_stream = async move {
while let Some(request) = in_stream.next().await {
let with_client_request = with_client_request.clone();
// TODO: handle error
let _ = fn_sender_clone.send(Box::new(move |state: &mut State| {
with_client_request(state, request);
}));
}
};
let join_handle = tokio::spawn(with_in_stream);
let with_out_stream = Box::new(|state: &mut State| {
with_out_stream(state, sender, join_handle);
});
fn_sender
.send(with_out_stream)
.map_err(|_| Status::internal("failed to execute request"))?;
let receiver_stream = tokio_stream::wrappers::UnboundedReceiverStream::new(receiver);
Ok(Response::new(Box::pin(receiver_stream)))
}
pub struct PinnacleService {
sender: StateFnSender,
}
@ -690,6 +731,15 @@ impl tag_service_server::TagService for TagService {
state.update_windows(&output);
state.update_focus(&output);
state.schedule_render(&output);
state.signal_state.layout.signal(|buffer| {
buffer.push_back(
pinnacle_api_defs::pinnacle::signal::v0alpha1::LayoutResponse {
window_ids: vec![1, 2, 3],
tag_id: Some(1),
},
);
});
})
.await
}
@ -892,8 +942,6 @@ impl OutputService {
#[tonic::async_trait]
impl output_service_server::OutputService for OutputService {
type ConnectForAllStream = ResponseStream<ConnectForAllResponse>;
async fn set_location(
&self,
request: Request<SetLocationRequest>,
@ -945,18 +993,6 @@ impl output_service_server::OutputService for OutputService {
.await
}
// TODO: remove this and integrate it into a signal/event system
async fn connect_for_all(
&self,
_request: Request<ConnectForAllRequest>,
) -> Result<Response<Self::ConnectForAllStream>, Status> {
tracing::trace!("OutputService.connect_for_all");
run_server_streaming(&self.sender, move |state, sender| {
state.config.output_callback_senders.push(sender);
})
}
async fn get(
&self,
_request: Request<output::v0alpha1::GetRequest>,
@ -1075,7 +1111,7 @@ impl window_service_server::WindowService for WindowService {
async fn close(&self, request: Request<CloseRequest>) -> Result<Response<()>, Status> {
let request = request.into_inner();
let window_id = WindowId::Some(
let window_id = WindowId(
request
.window_id
.ok_or_else(|| Status::invalid_argument("no window specified"))?,
@ -1104,7 +1140,7 @@ impl window_service_server::WindowService for WindowService {
tracing::info!(request = ?request);
let window_id = WindowId::Some(
let window_id = WindowId(
request
.window_id
.ok_or_else(|| Status::invalid_argument("no window specified"))?,
@ -1155,7 +1191,7 @@ impl window_service_server::WindowService for WindowService {
) -> Result<Response<()>, Status> {
let request = request.into_inner();
let window_id = WindowId::Some(
let window_id = WindowId(
request
.window_id
.ok_or_else(|| Status::invalid_argument("no window specified"))?,
@ -1198,7 +1234,7 @@ impl window_service_server::WindowService for WindowService {
) -> Result<Response<()>, Status> {
let request = request.into_inner();
let window_id = WindowId::Some(
let window_id = WindowId(
request
.window_id
.ok_or_else(|| Status::invalid_argument("no window specified"))?,
@ -1241,7 +1277,7 @@ impl window_service_server::WindowService for WindowService {
) -> Result<Response<()>, Status> {
let request = request.into_inner();
let window_id = WindowId::Some(
let window_id = WindowId(
request
.window_id
.ok_or_else(|| Status::invalid_argument("no window specified"))?,
@ -1284,7 +1320,7 @@ impl window_service_server::WindowService for WindowService {
) -> Result<Response<()>, Status> {
let request = request.into_inner();
let window_id = WindowId::Some(
let window_id = WindowId(
request
.window_id
.ok_or_else(|| Status::invalid_argument("no window specified"))?,
@ -1312,7 +1348,7 @@ impl window_service_server::WindowService for WindowService {
async fn set_tag(&self, request: Request<SetTagRequest>) -> Result<Response<()>, Status> {
let request = request.into_inner();
let window_id = WindowId::Some(
let window_id = WindowId(
request
.window_id
.ok_or_else(|| Status::invalid_argument("no window specified"))?,
@ -1468,12 +1504,7 @@ impl window_service_server::WindowService for WindowService {
let window_ids = state
.windows
.iter()
.map(|win| {
win.with_state(|state| match state.id {
WindowId::None => unreachable!(),
WindowId::Some(id) => id,
})
})
.map(|win| win.with_state(|state| state.id.0))
.collect::<Vec<_>>();
window::v0alpha1::GetResponse { window_ids }
@ -1487,7 +1518,7 @@ impl window_service_server::WindowService for WindowService {
) -> Result<Response<window::v0alpha1::GetPropertiesResponse>, Status> {
let request = request.into_inner();
let window_id = WindowId::Some(
let window_id = WindowId(
request
.window_id
.ok_or_else(|| Status::invalid_argument("no window specified"))?,

222
src/api/signal.rs Normal file
View file

@ -0,0 +1,222 @@
use std::collections::VecDeque;
use pinnacle_api_defs::pinnacle::signal::v0alpha1::{
signal_service_server, LayoutRequest, LayoutResponse, OutputConnectRequest,
OutputConnectResponse, SignalRequest, StreamControl, WindowPointerEnterRequest,
WindowPointerEnterResponse, WindowPointerLeaveRequest, WindowPointerLeaveResponse,
};
use tokio::{sync::mpsc::UnboundedSender, task::JoinHandle};
use tonic::{Request, Response, Status, Streaming};
use crate::state::State;
use super::{run_bidirectional_streaming, ResponseStream, StateFnSender};
#[derive(Debug, Default)]
pub struct SignalState {
pub output_connect: SignalData<OutputConnectResponse, VecDeque<OutputConnectResponse>>,
pub layout: SignalData<LayoutResponse, VecDeque<LayoutResponse>>,
pub window_pointer_enter:
SignalData<WindowPointerEnterResponse, VecDeque<WindowPointerEnterResponse>>,
pub window_pointer_leave:
SignalData<WindowPointerLeaveResponse, VecDeque<WindowPointerLeaveResponse>>,
}
impl SignalState {
pub fn clear(&mut self) {
self.output_connect.disconnect();
self.layout.disconnect();
self.window_pointer_enter.disconnect();
self.window_pointer_leave.disconnect();
}
}
#[derive(Debug, Default)]
#[allow(private_bounds)]
pub struct SignalData<T, B: SignalBuffer<T>> {
sender: Option<UnboundedSender<Result<T, Status>>>,
join_handle: Option<JoinHandle<()>>,
ready: bool,
buffer: B,
}
/// A trait that denotes different types of containers that can be used to buffer signals.
trait SignalBuffer<T>: Default {
/// Get the next signal from this buffer.
fn next(&mut self) -> Option<T>;
}
impl<T> SignalBuffer<T> for VecDeque<T> {
fn next(&mut self) -> Option<T> {
self.pop_front()
}
}
impl<T> SignalBuffer<T> for Option<T> {
fn next(&mut self) -> Option<T> {
self.take()
}
}
#[allow(private_bounds)]
impl<T, B: SignalBuffer<T>> SignalData<T, B> {
/// Attempt to send a signal.
///
/// If the client is ready to accept more of this signal, it will be sent immediately.
/// Otherwise, the signal will remain stored in the underlying buffer until the client is ready.
///
/// Use `with_buffer` to populate and manipulate the buffer with the data you want.
pub fn signal(&mut self, with_buffer: impl FnOnce(&mut B)) {
let Some(sender) = self.sender.as_ref() else {
return;
};
with_buffer(&mut self.buffer);
if self.ready {
if let Some(data) = self.buffer.next() {
sender.send(Ok(data)).expect("failed to send signal");
self.ready = false;
}
}
}
pub fn connect(
&mut self,
sender: UnboundedSender<Result<T, Status>>,
join_handle: JoinHandle<()>,
) {
self.sender.replace(sender);
if let Some(handle) = self.join_handle.replace(join_handle) {
handle.abort();
}
}
fn disconnect(&mut self) {
self.sender.take();
if let Some(handle) = self.join_handle.take() {
handle.abort();
}
self.ready = false;
self.buffer = B::default();
}
/// Mark this signal as ready to send.
///
/// If there are signals already in the buffer, they will be sent.
fn ready(&mut self) {
let Some(sender) = self.sender.as_ref() else {
return;
};
if let Some(data) = self.buffer.next() {
sender.send(Ok(data)).expect("failed to send signal");
self.ready = false;
} else {
self.ready = true;
}
}
}
fn start_signal_stream<I, O, B, F>(
sender: StateFnSender,
in_stream: Streaming<I>,
with_signal_buffer: F,
) -> Result<Response<ResponseStream<O>>, Status>
where
I: SignalRequest + std::fmt::Debug + Send + 'static,
O: Send + 'static,
B: SignalBuffer<O>,
F: Fn(&mut State) -> &mut SignalData<O, B> + Clone + Send + 'static,
{
let with_signal_buffer_clone = with_signal_buffer.clone();
run_bidirectional_streaming(
sender,
in_stream,
move |state, request| {
let request = match request {
Ok(request) => request,
Err(status) => {
tracing::error!("Error in output_connect signal in stream: {status}");
return;
}
};
tracing::debug!("Got {request:?} from client stream");
let signal = with_signal_buffer(state);
match request.control() {
StreamControl::Ready => signal.ready(),
StreamControl::Disconnect => signal.disconnect(),
StreamControl::Unspecified => tracing::warn!("Received unspecified stream control"),
}
},
move |state, sender, join_handle| {
let signal = with_signal_buffer_clone(state);
signal.connect(sender, join_handle);
},
)
}
pub struct SignalService {
sender: StateFnSender,
}
impl SignalService {
pub fn new(sender: StateFnSender) -> Self {
Self { sender }
}
}
#[tonic::async_trait]
impl signal_service_server::SignalService for SignalService {
type OutputConnectStream = ResponseStream<OutputConnectResponse>;
type LayoutStream = ResponseStream<LayoutResponse>;
type WindowPointerEnterStream = ResponseStream<WindowPointerEnterResponse>;
type WindowPointerLeaveStream = ResponseStream<WindowPointerLeaveResponse>;
async fn output_connect(
&self,
request: Request<Streaming<OutputConnectRequest>>,
) -> Result<Response<Self::OutputConnectStream>, Status> {
let in_stream = request.into_inner();
start_signal_stream(self.sender.clone(), in_stream, |state| {
&mut state.signal_state.output_connect
})
}
async fn layout(
&self,
request: Request<Streaming<LayoutRequest>>,
) -> Result<Response<Self::LayoutStream>, Status> {
let in_stream = request.into_inner();
start_signal_stream(self.sender.clone(), in_stream, |state| {
&mut state.signal_state.layout
})
}
async fn window_pointer_enter(
&self,
request: Request<Streaming<WindowPointerEnterRequest>>,
) -> Result<Response<Self::WindowPointerEnterStream>, Status> {
let in_stream = request.into_inner();
start_signal_stream(self.sender.clone(), in_stream, |state| {
&mut state.signal_state.window_pointer_enter
})
}
async fn window_pointer_leave(
&self,
request: Request<Streaming<WindowPointerLeaveRequest>>,
) -> Result<Response<Self::WindowPointerLeaveStream>, Status> {
let in_stream = request.into_inner();
start_signal_stream(self.sender.clone(), in_stream, |state| {
&mut state.signal_state.window_pointer_leave
})
}
}

View file

@ -8,7 +8,7 @@ use std::{
};
use anyhow::Context;
use pinnacle_api_defs::pinnacle::output::v0alpha1::ConnectForAllResponse;
use pinnacle_api_defs::pinnacle::signal::v0alpha1::OutputConnectResponse;
use smithay::{
backend::{
allocator::{
@ -983,12 +983,11 @@ impl State {
output.with_state(|state| state.tags = tags.clone());
} else {
// Run any output callbacks
for sender in self.config.output_callback_senders.iter() {
let _ = sender.send(Ok(ConnectForAllResponse {
self.signal_state.output_connect.signal(|buffer| {
buffer.push_back(OutputConnectResponse {
output_name: Some(output.name()),
}));
}
})
});
}
}

View file

@ -1,6 +1,7 @@
use crate::{
api::{
InputService, OutputService, PinnacleService, ProcessService, TagService, WindowService,
signal::SignalService, InputService, OutputService, PinnacleService, ProcessService,
TagService, WindowService,
},
input::ModifierMask,
output::OutputName,
@ -16,8 +17,9 @@ use std::{
use anyhow::Context;
use pinnacle_api_defs::pinnacle::{
input::v0alpha1::input_service_server::InputServiceServer,
output::v0alpha1::{output_service_server::OutputServiceServer, ConnectForAllResponse},
output::v0alpha1::output_service_server::OutputServiceServer,
process::v0alpha1::process_service_server::ProcessServiceServer,
signal::v0alpha1::signal_service_server::SignalServiceServer,
tag::v0alpha1::tag_service_server::TagServiceServer,
v0alpha1::pinnacle_service_server::PinnacleServiceServer,
window::v0alpha1::window_service_server::WindowServiceServer,
@ -28,7 +30,7 @@ use smithay::{
utils::{Logical, Point},
};
use sysinfo::ProcessRefreshKind;
use tokio::{sync::mpsc::UnboundedSender, task::JoinHandle};
use tokio::task::JoinHandle;
use toml::Table;
use xdg::BaseDirectories;
@ -164,7 +166,6 @@ pub enum Key {
pub struct Config {
/// Window rules and conditions on when those rules should apply
pub window_rules: Vec<(WindowRuleCondition, WindowRule)>,
pub output_callback_senders: Vec<UnboundedSender<Result<ConnectForAllResponse, tonic::Status>>>,
/// Saved states when outputs are disconnected
pub connector_saved_states: HashMap<OutputName, ConnectorSavedState>,
@ -175,7 +176,6 @@ pub struct Config {
impl Config {
pub fn clear(&mut self, loop_handle: &LoopHandle<State>) {
self.window_rules.clear();
self.output_callback_senders.clear();
self.connector_saved_states.clear();
if let Some(join_handle) = self.config_join_handle.take() {
join_handle.abort();
@ -265,6 +265,8 @@ impl State {
self.config.clear(&self.loop_handle);
self.signal_state.clear();
// Because the grpc server is implemented to only start once,
// any updates to `socket_dir` won't be applied until restart.
if self.grpc_server_join_handle.is_none() {
@ -447,6 +449,7 @@ impl State {
let tag_service = TagService::new(grpc_sender.clone());
let output_service = OutputService::new(grpc_sender.clone());
let window_service = WindowService::new(grpc_sender.clone());
let signal_service = SignalService::new(grpc_sender.clone());
let refl_service = tonic_reflection::server::Builder::configure()
.register_encoded_file_descriptor_set(pinnacle_api_defs::FILE_DESCRIPTOR_SET)
@ -464,7 +467,8 @@ impl State {
.add_service(ProcessServiceServer::new(process_service))
.add_service(TagServiceServer::new(tag_service))
.add_service(OutputServiceServer::new(output_service))
.add_service(WindowServiceServer::new(window_service));
.add_service(WindowServiceServer::new(window_service))
.add_service(SignalServiceServer::new(signal_service));
match self.xdisplay.as_ref() {
Some(_) => {

View file

@ -1,7 +1,7 @@
// SPDX-License-Identifier: GPL-3.0-or-later
use crate::{
backend::Backend, config::Config, cursor::Cursor, focus::FocusState,
api::signal::SignalState, backend::Backend, config::Config, cursor::Cursor, focus::FocusState,
grab::resize_grab::ResizeSurfaceState, window::WindowElement,
};
use anyhow::Context;
@ -93,6 +93,8 @@ pub struct State {
pub grpc_server_join_handle: Option<tokio::task::JoinHandle<()>>,
pub xdg_base_dirs: BaseDirectories,
pub signal_state: SignalState,
}
impl State {
@ -269,6 +271,8 @@ impl State {
xdg_base_dirs: BaseDirectories::with_prefix("pinnacle")
.context("couldn't create xdg BaseDirectories")?,
signal_state: SignalState::default(),
};
Ok(state)

View file

@ -4,6 +4,9 @@ pub mod rules;
use std::{cell::RefCell, time::Duration};
use pinnacle_api_defs::pinnacle::signal::v0alpha1::{
WindowPointerEnterResponse, WindowPointerLeaveResponse,
};
use smithay::{
backend::input::KeyState,
desktop::{
@ -330,33 +333,40 @@ impl WindowElement {
}
impl PointerTarget<State> for WindowElement {
fn frame(&self, seat: &Seat<State>, data: &mut State) {
fn frame(&self, seat: &Seat<State>, state: &mut State) {
match self {
WindowElement::Wayland(window) => window.frame(seat, data),
WindowElement::Wayland(window) => window.frame(seat, state),
WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
surface.frame(seat, data)
surface.frame(seat, state)
}
_ => unreachable!(),
}
}
fn enter(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
fn enter(&self, seat: &Seat<State>, state: &mut State, event: &MotionEvent) {
// TODO: ssd
match self {
WindowElement::Wayland(window) => PointerTarget::enter(window, seat, data, event),
WindowElement::Wayland(window) => PointerTarget::enter(window, seat, state, event),
WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
PointerTarget::enter(surface, seat, data, event)
PointerTarget::enter(surface, seat, state, event)
}
_ => unreachable!(),
}
let window_id = Some(self.with_state(|state| state.id.0));
state
.signal_state
.window_pointer_enter
.signal(|buffer| buffer.push_back(WindowPointerEnterResponse { window_id }));
}
fn motion(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
fn motion(&self, seat: &Seat<State>, state: &mut State, event: &MotionEvent) {
// TODO: ssd
match self {
WindowElement::Wayland(window) => PointerTarget::motion(window, seat, data, event),
WindowElement::Wayland(window) => PointerTarget::motion(window, seat, state, event),
WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
PointerTarget::motion(surface, seat, data, event)
PointerTarget::motion(surface, seat, state, event)
}
_ => unreachable!(),
}
@ -365,16 +375,16 @@ impl PointerTarget<State> for WindowElement {
fn relative_motion(
&self,
seat: &Seat<State>,
data: &mut State,
state: &mut State,
event: &smithay::input::pointer::RelativeMotionEvent,
) {
// TODO: ssd
match self {
WindowElement::Wayland(window) => {
PointerTarget::relative_motion(window, seat, data, event);
PointerTarget::relative_motion(window, seat, state, event);
}
WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
PointerTarget::relative_motion(surface, seat, data, event);
PointerTarget::relative_motion(surface, seat, state, event);
}
_ => unreachable!(),
}
@ -383,47 +393,54 @@ impl PointerTarget<State> for WindowElement {
fn button(
&self,
seat: &Seat<State>,
data: &mut State,
state: &mut State,
event: &smithay::input::pointer::ButtonEvent,
) {
// TODO: ssd
match self {
WindowElement::Wayland(window) => PointerTarget::button(window, seat, data, event),
WindowElement::Wayland(window) => PointerTarget::button(window, seat, state, event),
WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
PointerTarget::button(surface, seat, data, event)
PointerTarget::button(surface, seat, state, event)
}
_ => unreachable!(),
}
}
fn axis(&self, seat: &Seat<State>, data: &mut State, frame: AxisFrame) {
fn axis(&self, seat: &Seat<State>, state: &mut State, frame: AxisFrame) {
// TODO: ssd
match self {
WindowElement::Wayland(window) => PointerTarget::axis(window, seat, data, frame),
WindowElement::Wayland(window) => PointerTarget::axis(window, seat, state, frame),
WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
PointerTarget::axis(surface, seat, data, frame)
PointerTarget::axis(surface, seat, state, frame)
}
_ => unreachable!(),
}
}
fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial, time: u32) {
fn leave(&self, seat: &Seat<State>, state: &mut State, serial: Serial, time: u32) {
// TODO: ssd
match self {
WindowElement::Wayland(window) => {
PointerTarget::leave(window, seat, data, serial, time);
PointerTarget::leave(window, seat, state, serial, time);
}
WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
PointerTarget::leave(surface, seat, data, serial, time)
PointerTarget::leave(surface, seat, state, serial, time)
}
_ => unreachable!(),
}
let window_id = Some(self.with_state(|state| state.id.0));
state
.signal_state
.window_pointer_leave
.signal(|buffer| buffer.push_back(WindowPointerLeaveResponse { window_id }));
}
fn gesture_swipe_begin(
&self,
_seat: &Seat<State>,
_data: &mut State,
_state: &mut State,
_event: &smithay::input::pointer::GestureSwipeBeginEvent,
) {
todo!()
@ -432,7 +449,7 @@ impl PointerTarget<State> for WindowElement {
fn gesture_swipe_update(
&self,
_seat: &Seat<State>,
_data: &mut State,
_state: &mut State,
_event: &smithay::input::pointer::GestureSwipeUpdateEvent,
) {
todo!()
@ -441,7 +458,7 @@ impl PointerTarget<State> for WindowElement {
fn gesture_swipe_end(
&self,
_seat: &Seat<State>,
_data: &mut State,
_state: &mut State,
_event: &smithay::input::pointer::GestureSwipeEndEvent,
) {
todo!()
@ -450,7 +467,7 @@ impl PointerTarget<State> for WindowElement {
fn gesture_pinch_begin(
&self,
_seat: &Seat<State>,
_data: &mut State,
_state: &mut State,
_event: &smithay::input::pointer::GesturePinchBeginEvent,
) {
todo!()
@ -459,7 +476,7 @@ impl PointerTarget<State> for WindowElement {
fn gesture_pinch_update(
&self,
_seat: &Seat<State>,
_data: &mut State,
_state: &mut State,
_event: &smithay::input::pointer::GesturePinchUpdateEvent,
) {
todo!()
@ -468,7 +485,7 @@ impl PointerTarget<State> for WindowElement {
fn gesture_pinch_end(
&self,
_seat: &Seat<State>,
_data: &mut State,
_state: &mut State,
_event: &smithay::input::pointer::GesturePinchEndEvent,
) {
todo!()
@ -477,7 +494,7 @@ impl PointerTarget<State> for WindowElement {
fn gesture_hold_begin(
&self,
_seat: &Seat<State>,
_data: &mut State,
_state: &mut State,
_event: &smithay::input::pointer::GestureHoldBeginEvent,
) {
todo!()
@ -486,7 +503,7 @@ impl PointerTarget<State> for WindowElement {
fn gesture_hold_end(
&self,
_seat: &Seat<State>,
_data: &mut State,
_state: &mut State,
_event: &smithay::input::pointer::GestureHoldEndEvent,
) {
todo!()
@ -497,26 +514,26 @@ impl KeyboardTarget<State> for WindowElement {
fn enter(
&self,
seat: &Seat<State>,
data: &mut State,
state: &mut State,
keys: Vec<KeysymHandle<'_>>,
serial: Serial,
) {
match self {
WindowElement::Wayland(window) => {
KeyboardTarget::enter(window, seat, data, keys, serial);
KeyboardTarget::enter(window, seat, state, keys, serial);
}
WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
KeyboardTarget::enter(surface, seat, data, keys, serial)
KeyboardTarget::enter(surface, seat, state, keys, serial)
}
_ => unreachable!(),
}
}
fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial) {
fn leave(&self, seat: &Seat<State>, state: &mut State, serial: Serial) {
match self {
WindowElement::Wayland(window) => KeyboardTarget::leave(window, seat, data, serial),
WindowElement::Wayland(window) => KeyboardTarget::leave(window, seat, state, serial),
WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
KeyboardTarget::leave(surface, seat, data, serial)
KeyboardTarget::leave(surface, seat, state, serial)
}
_ => unreachable!(),
}
@ -525,18 +542,18 @@ impl KeyboardTarget<State> for WindowElement {
fn key(
&self,
seat: &Seat<State>,
data: &mut State,
state: &mut State,
key: KeysymHandle<'_>,
state: KeyState,
key_state: KeyState,
serial: Serial,
time: u32,
) {
match self {
WindowElement::Wayland(window) => {
KeyboardTarget::key(window, seat, data, key, state, serial, time);
KeyboardTarget::key(window, seat, state, key, key_state, serial, time);
}
WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
KeyboardTarget::key(surface, seat, data, key, state, serial, time);
KeyboardTarget::key(surface, seat, state, key, key_state, serial, time);
}
_ => unreachable!(),
}
@ -545,16 +562,16 @@ impl KeyboardTarget<State> for WindowElement {
fn modifiers(
&self,
seat: &Seat<State>,
data: &mut State,
state: &mut State,
modifiers: ModifiersState,
serial: Serial,
) {
match self {
WindowElement::Wayland(window) => {
KeyboardTarget::modifiers(window, seat, data, modifiers, serial);
KeyboardTarget::modifiers(window, seat, state, modifiers, serial);
}
WindowElement::X11(surface) | WindowElement::X11OverrideRedirect(surface) => {
KeyboardTarget::modifiers(surface, seat, data, modifiers, serial);
KeyboardTarget::modifiers(surface, seat, state, modifiers, serial);
}
_ => unreachable!(),
}

View file

@ -17,20 +17,14 @@ use super::WindowElement;
/// A unique identifier for each window.
#[derive(Debug, Hash, Clone, Copy, PartialEq, Eq, serde::Serialize, serde::Deserialize)]
pub enum WindowId {
/// A config API returned an invalid window. It should be using this variant.
None,
/// A valid window id.
#[serde(untagged)]
Some(u32),
}
pub struct WindowId(pub u32);
static WINDOW_ID_COUNTER: AtomicU32 = AtomicU32::new(0);
impl WindowId {
/// Get the next available window id. This always starts at 0.
pub fn next() -> Self {
Self::Some(WINDOW_ID_COUNTER.fetch_add(1, Ordering::Relaxed))
Self(WINDOW_ID_COUNTER.fetch_add(1, Ordering::Relaxed))
}
/// Get the window that has this WindowId.