mirror of
https://github.com/pinnacle-comp/pinnacle.git
synced 2025-02-06 20:46:37 +01:00
Add mousebinds to API
This commit is contained in:
parent
7f5d9e431c
commit
1c1898f0b1
7 changed files with 287 additions and 112 deletions
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@ -19,6 +19,8 @@ require("pinnacle").setup(function(pinnacle)
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-- Every key supported by xkbcommon.
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-- Every key supported by xkbcommon.
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local keys = input.keys
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local keys = input.keys
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-- Mouse buttons
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local buttons = input.buttons
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---@type Modifier
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---@type Modifier
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local mod_key = "Ctrl" -- This is set to `Ctrl` instead of `Super` to not conflict with your WM/DE keybinds
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local mod_key = "Ctrl" -- This is set to `Ctrl` instead of `Super` to not conflict with your WM/DE keybinds
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@ -37,6 +39,15 @@ require("pinnacle").setup(function(pinnacle)
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--
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--
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-- dell:set_loc_left_of(lg, "bottom")
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-- dell:set_loc_left_of(lg, "bottom")
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-- Mousebinds --------------------------------------------------------------------
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input.mousebind({ "Ctrl" }, buttons.left, "Press", function()
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window.begin_move(buttons.left)
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end)
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input.mousebind({ "Ctrl" }, buttons.right, "Press", function()
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window.begin_resize(buttons.right)
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end)
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-- Keybinds ----------------------------------------------------------------------
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-- Keybinds ----------------------------------------------------------------------
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-- mod_key + Alt + q quits the compositor
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-- mod_key + Alt + q quits the compositor
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@ -7,6 +7,32 @@
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local input_module = {
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local input_module = {
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--- A table with every key provided by xkbcommon.
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--- A table with every key provided by xkbcommon.
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keys = require("keys"),
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keys = require("keys"),
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--- A table with mouse button codes. You can use indexes (1, 2, and 3 are left, right, and middle)
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--- or keyed values (buttons.left, buttons.right, etc.).
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---@enum MouseButton
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buttons = {
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--- Left
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[1] = 0x110,
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--- Right
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[2] = 0x111,
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--- Middle
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[3] = 0x112,
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--- Side
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[4] = 0x113,
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--- Extra
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[5] = 0x114,
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--- Forward
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[6] = 0x115,
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--- Back
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[7] = 0x116,
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left = 0x110,
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right = 0x111,
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middle = 0x112,
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side = 0x113,
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extra = 0x114,
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forward = 0x115,
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back = 0x116,
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},
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}
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}
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---Set a keybind. If called with an already existing keybind, it gets replaced.
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---Set a keybind. If called with an already existing keybind, it gets replaced.
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@ -63,4 +89,26 @@ function input_module.keybind(modifiers, key, action)
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})
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})
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end
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end
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---Set a mousebind. If called with an already existing mousebind, it gets replaced.
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---
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---The mousebind can happen either on button press or release, so you must specify
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---which edge you desire.
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---
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---@param modifiers (Modifier)[] The modifiers that need to be held for the mousebind to trigger.
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---@param button MouseButton The button that needs to be pressed or released.
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---@param edge "Press"|"Release" Whether or not to trigger `action` on button press or release.
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---@param action fun() The function to run.
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function input_module.mousebind(modifiers, button, edge, action)
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table.insert(CallbackTable, action)
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SendMsg({
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SetMousebind = {
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modifiers = modifiers,
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button = button,
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edge = edge,
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callback_id = #CallbackTable,
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},
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})
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end
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return input_module
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return input_module
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@ -4,7 +4,7 @@
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---@class _Msg
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---@class _Msg
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---@field SetKeybind { key: { Int: Keys?, String: string? }, modifiers: Modifier[], callback_id: integer }?
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---@field SetKeybind { key: { Int: Keys?, String: string? }, modifiers: Modifier[], callback_id: integer }?
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---@field SetMousebind { button: integer }?
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---@field SetMousebind { modifiers: (Modifier)[], button: integer, edge: "Press"|"Release", callback_id: integer }?
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--Windows
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--Windows
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---@field CloseWindow { window_id: WindowId }?
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---@field CloseWindow { window_id: WindowId }?
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---@field SetWindowSize { window_id: WindowId, width: integer?, height: integer? }?
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---@field SetWindowSize { window_id: WindowId, width: integer?, height: integer? }?
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@ -14,6 +14,8 @@
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---@field ToggleFullscreen { window_id: WindowId }?
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---@field ToggleFullscreen { window_id: WindowId }?
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---@field ToggleMaximized { window_id: WindowId }?
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---@field ToggleMaximized { window_id: WindowId }?
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---@field AddWindowRule { cond: _WindowRuleCondition, rule: _WindowRule }?
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---@field AddWindowRule { cond: _WindowRuleCondition, rule: _WindowRule }?
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---@field WindowMoveGrab { button: integer }?
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---@field WindowResizeGrab { button: integer }?
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--
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--
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---@field Spawn { command: string[], callback_id: integer? }?
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---@field Spawn { command: string[], callback_id: integer? }?
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---@field SetEnv { key: string, value: string }?
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---@field SetEnv { key: string, value: string }?
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@ -552,4 +552,31 @@ function window_module.focused(win)
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local focused = response.RequestResponse.response.WindowProps.focused
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local focused = response.RequestResponse.response.WindowProps.focused
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return focused
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return focused
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end
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end
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---Begin a window move.
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---
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---This will start a window move grab with the provided button on the window the pointer
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---is currently hovering over. Once `button` is let go, the move will end.
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---@param button MouseButton The button you want to trigger the move.
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function window_module.begin_move(button)
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SendMsg({
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WindowMoveGrab = {
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button = button,
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},
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})
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end
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---Begin a window resize.
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---
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---This will start a window resize grab with the provided button on the window the
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---pointer is currently hovering over. Once `button` is let go, the resize will end.
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---@param button MouseButton
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function window_module.begin_resize(button)
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SendMsg({
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WindowResizeGrab = {
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button = button,
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},
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})
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end
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return window_module
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return window_module
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@ -5,6 +5,8 @@
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pub mod window_rules;
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pub mod window_rules;
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use smithay::input::keyboard::ModifiersState;
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use crate::{
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use crate::{
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layout::Layout,
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layout::Layout,
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output::OutputName,
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output::OutputName,
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@ -23,6 +25,12 @@ pub enum KeyIntOrString {
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String(String),
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String(String),
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}
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}
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#[derive(Debug, Hash, serde::Serialize, serde::Deserialize, Clone, Copy, PartialEq, Eq)]
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pub enum MouseEdge {
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Press,
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Release,
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}
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#[derive(Debug, serde::Serialize, serde::Deserialize)]
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#[derive(Debug, serde::Serialize, serde::Deserialize)]
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pub enum Msg {
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pub enum Msg {
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// Input
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// Input
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@ -32,7 +40,10 @@ pub enum Msg {
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callback_id: CallbackId,
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callback_id: CallbackId,
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},
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},
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SetMousebind {
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SetMousebind {
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button: u8,
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modifiers: Vec<Modifier>,
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button: u32,
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edge: MouseEdge,
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callback_id: CallbackId,
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},
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},
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// Window management
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// Window management
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@ -67,6 +78,12 @@ pub enum Msg {
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cond: WindowRuleCondition,
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cond: WindowRuleCondition,
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rule: WindowRule,
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rule: WindowRule,
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},
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},
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WindowMoveGrab {
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button: u32,
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},
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WindowResizeGrab {
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button: u32,
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},
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// Tag management
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// Tag management
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ToggleTag {
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ToggleTag {
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@ -153,8 +170,8 @@ pub enum Modifier {
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#[derive(Debug, PartialEq, Eq, Hash, Copy, Clone)]
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#[derive(Debug, PartialEq, Eq, Hash, Copy, Clone)]
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pub struct ModifierMask(u8);
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pub struct ModifierMask(u8);
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impl<T: IntoIterator<Item = Modifier>> From<T> for ModifierMask {
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impl From<Vec<Modifier>> for ModifierMask {
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fn from(value: T) -> Self {
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fn from(value: Vec<Modifier>) -> Self {
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let value = value.into_iter();
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let value = value.into_iter();
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let mut mask: u8 = 0b0000_0000;
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let mut mask: u8 = 0b0000_0000;
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for modifier in value {
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for modifier in value {
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@ -164,6 +181,36 @@ impl<T: IntoIterator<Item = Modifier>> From<T> for ModifierMask {
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}
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}
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}
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}
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impl From<&[Modifier]> for ModifierMask {
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fn from(value: &[Modifier]) -> Self {
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let value = value.iter();
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let mut mask: u8 = 0b0000_0000;
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for modifier in value {
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mask |= *modifier as u8;
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}
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Self(mask)
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}
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}
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impl From<ModifiersState> for ModifierMask {
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fn from(state: ModifiersState) -> Self {
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let mut mask: u8 = 0b0000_0000;
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if state.shift {
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mask |= Modifier::Shift as u8;
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}
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if state.ctrl {
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mask |= Modifier::Ctrl as u8;
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}
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if state.alt {
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mask |= Modifier::Alt as u8;
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}
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if state.logo {
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mask |= Modifier::Super as u8;
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}
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Self(mask)
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}
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}
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impl ModifierMask {
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impl ModifierMask {
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#[allow(dead_code)]
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#[allow(dead_code)]
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pub fn values(self) -> Vec<Modifier> {
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pub fn values(self) -> Vec<Modifier> {
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101
src/input.rs
101
src/input.rs
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@ -3,7 +3,7 @@
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use std::collections::HashMap;
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use std::collections::HashMap;
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use crate::{
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use crate::{
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api::msg::{CallbackId, Modifier, ModifierMask, OutgoingMsg},
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api::msg::{CallbackId, Modifier, ModifierMask, MouseEdge, OutgoingMsg},
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focus::FocusTarget,
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focus::FocusTarget,
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state::{Backend, WithState},
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state::{Backend, WithState},
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window::WindowElement,
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window::WindowElement,
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@ -21,7 +21,6 @@ use smithay::{
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keyboard::{keysyms, FilterResult},
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keyboard::{keysyms, FilterResult},
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pointer::{AxisFrame, ButtonEvent, MotionEvent},
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pointer::{AxisFrame, ButtonEvent, MotionEvent},
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},
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},
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reexports::wayland_protocols::xdg::shell::server::xdg_toplevel::ResizeEdge,
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utils::{Logical, Point, SERIAL_COUNTER},
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utils::{Logical, Point, SERIAL_COUNTER},
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wayland::{seat::WaylandFocus, shell::wlr_layer},
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wayland::{seat::WaylandFocus, shell::wlr_layer},
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};
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};
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@ -32,7 +31,7 @@ pub struct InputState {
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/// A hashmap of modifier keys and keycodes to callback IDs
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/// A hashmap of modifier keys and keycodes to callback IDs
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pub keybinds: HashMap<(ModifierMask, u32), CallbackId>,
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pub keybinds: HashMap<(ModifierMask, u32), CallbackId>,
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/// A hashmap of modifier keys and mouse button codes to callback IDs
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/// A hashmap of modifier keys and mouse button codes to callback IDs
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pub mousebinds: HashMap<(ModifierMask, u32), CallbackId>,
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pub mousebinds: HashMap<(ModifierMask, u32, MouseEdge), CallbackId>,
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pub reload_keybind: (ModifierMask, u32),
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pub reload_keybind: (ModifierMask, u32),
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pub kill_keybind: (ModifierMask, u32),
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pub kill_keybind: (ModifierMask, u32),
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}
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}
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@ -276,77 +275,36 @@ impl State {
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let pointer_loc = pointer.current_location();
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let pointer_loc = pointer.current_location();
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let edge = match button_state {
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ButtonState::Released => MouseEdge::Release,
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ButtonState::Pressed => MouseEdge::Press,
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};
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let modifier_mask = ModifierMask::from(keyboard.modifier_state());
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// If any mousebinds are detected, call the config's callback and return.
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if let Some(&callback_id) = self
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.input_state
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.mousebinds
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.get(&(modifier_mask, button, edge))
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{
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if let Some(stream) = self.api_state.stream.clone() {
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let mut stream = stream.lock().expect("failed to lock api stream");
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crate::api::send_to_client(
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&mut stream,
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&OutgoingMsg::CallCallback {
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callback_id,
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args: None,
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},
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)
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.expect("failed to call callback");
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}
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return;
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}
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// If the button was clicked, focus on the window below if exists, else
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// If the button was clicked, focus on the window below if exists, else
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// unfocus on windows.
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// unfocus on windows.
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if ButtonState::Pressed == button_state {
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if ButtonState::Pressed == button_state {
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if let Some((focus, window_loc)) = self.surface_under(pointer_loc) {
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if let Some((focus, _)) = self.surface_under(pointer_loc) {
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// tracing::debug!("button click on {window:?}");
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const BUTTON_LEFT: u32 = 0x110;
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const BUTTON_RIGHT: u32 = 0x111;
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if self.move_mode {
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if event.button_code() == BUTTON_LEFT {
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if let Some(wl_surf) = focus.wl_surface() {
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crate::grab::move_grab::move_request_server(
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self,
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&wl_surf,
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&self.seat.clone(),
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serial,
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BUTTON_LEFT,
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);
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}
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return; // TODO: kinda ugly return here
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} else if event.button_code() == BUTTON_RIGHT {
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let FocusTarget::Window(window) = focus else { return };
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let window_geometry = window.geometry();
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let window_x = window_loc.x as f64;
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let window_y = window_loc.y as f64;
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let window_width = window_geometry.size.w as f64;
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let window_height = window_geometry.size.h as f64;
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let half_width = window_x + window_width / 2.0;
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let half_height = window_y + window_height / 2.0;
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let full_width = window_x + window_width;
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let full_height = window_y + window_height;
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let edges = match pointer_loc {
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Point { x, y, .. }
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if (window_x..=half_width).contains(&x)
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&& (window_y..=half_height).contains(&y) =>
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{
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ResizeEdge::TopLeft
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}
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Point { x, y, .. }
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if (half_width..=full_width).contains(&x)
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&& (window_y..=half_height).contains(&y) =>
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{
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ResizeEdge::TopRight
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}
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Point { x, y, .. }
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if (window_x..=half_width).contains(&x)
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&& (half_height..=full_height).contains(&y) =>
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{
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ResizeEdge::BottomLeft
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}
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Point { x, y, .. }
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if (half_width..=full_width).contains(&x)
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&& (half_height..=full_height).contains(&y) =>
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{
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ResizeEdge::BottomRight
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}
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_ => ResizeEdge::None,
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};
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if let Some(wl_surf) = window.wl_surface() {
|
|
||||||
crate::grab::resize_grab::resize_request_server(
|
|
||||||
self,
|
|
||||||
&wl_surf,
|
|
||||||
&self.seat.clone(),
|
|
||||||
serial,
|
|
||||||
edges.into(),
|
|
||||||
BUTTON_RIGHT,
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
// Move window to top of stack.
|
// Move window to top of stack.
|
||||||
if let FocusTarget::Window(window) = &focus {
|
if let FocusTarget::Window(window) = &focus {
|
||||||
self.space.raise_element(window, true);
|
self.space.raise_element(window, true);
|
||||||
|
@ -386,7 +344,6 @@ impl State {
|
||||||
if let FocusTarget::Window(window) = &focus {
|
if let FocusTarget::Window(window) = &focus {
|
||||||
tracing::debug!("setting keyboard focus to {:?}", window.class());
|
tracing::debug!("setting keyboard focus to {:?}", window.class());
|
||||||
}
|
}
|
||||||
}
|
|
||||||
} else {
|
} else {
|
||||||
self.space.elements().for_each(|window| match window {
|
self.space.elements().for_each(|window| match window {
|
||||||
WindowElement::Wayland(window) => {
|
WindowElement::Wayland(window) => {
|
||||||
|
|
|
@ -4,7 +4,8 @@ use async_process::Stdio;
|
||||||
use futures_lite::AsyncBufReadExt;
|
use futures_lite::AsyncBufReadExt;
|
||||||
use smithay::{
|
use smithay::{
|
||||||
desktop::space::SpaceElement,
|
desktop::space::SpaceElement,
|
||||||
utils::Rectangle,
|
reexports::wayland_protocols::xdg::shell::server::xdg_toplevel::ResizeEdge,
|
||||||
|
utils::{Point, Rectangle, SERIAL_COUNTER},
|
||||||
wayland::{compositor, shell::xdg::XdgToplevelSurfaceData},
|
wayland::{compositor, shell::xdg::XdgToplevelSurfaceData},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -12,6 +13,7 @@ use crate::{
|
||||||
api::msg::{
|
api::msg::{
|
||||||
Args, CallbackId, KeyIntOrString, Msg, OutgoingMsg, Request, RequestId, RequestResponse,
|
Args, CallbackId, KeyIntOrString, Msg, OutgoingMsg, Request, RequestId, RequestResponse,
|
||||||
},
|
},
|
||||||
|
focus::FocusTarget,
|
||||||
tag::Tag,
|
tag::Tag,
|
||||||
window::WindowElement,
|
window::WindowElement,
|
||||||
};
|
};
|
||||||
|
@ -51,7 +53,17 @@ impl State {
|
||||||
.keybinds
|
.keybinds
|
||||||
.insert((modifiers.into(), key), callback_id);
|
.insert((modifiers.into(), key), callback_id);
|
||||||
}
|
}
|
||||||
Msg::SetMousebind { button: _ } => todo!(),
|
Msg::SetMousebind {
|
||||||
|
modifiers,
|
||||||
|
button,
|
||||||
|
edge,
|
||||||
|
callback_id,
|
||||||
|
} => {
|
||||||
|
// TODO: maybe validate/parse valid codes?
|
||||||
|
self.input_state
|
||||||
|
.mousebinds
|
||||||
|
.insert((modifiers.into(), button, edge), callback_id);
|
||||||
|
}
|
||||||
Msg::CloseWindow { window_id } => {
|
Msg::CloseWindow { window_id } => {
|
||||||
if let Some(window) = window_id.window(self) {
|
if let Some(window) = window_id.window(self) {
|
||||||
match window {
|
match window {
|
||||||
|
@ -146,6 +158,77 @@ impl State {
|
||||||
Msg::AddWindowRule { cond, rule } => {
|
Msg::AddWindowRule { cond, rule } => {
|
||||||
self.window_rules.push((cond, rule));
|
self.window_rules.push((cond, rule));
|
||||||
}
|
}
|
||||||
|
Msg::WindowMoveGrab { button } => {
|
||||||
|
// TODO: in the future, there may be movable layer surfaces
|
||||||
|
let Some((FocusTarget::Window(window), _)) =
|
||||||
|
self.surface_under(self.pointer_location) else { return };
|
||||||
|
let Some(wl_surf) = window.wl_surface() else { return };
|
||||||
|
let seat = self.seat.clone();
|
||||||
|
|
||||||
|
// We use the server one and not the client because windows like Steam don't provide
|
||||||
|
// GrabStartData, so we need to create it ourselves.
|
||||||
|
crate::grab::move_grab::move_request_server(
|
||||||
|
self,
|
||||||
|
&wl_surf,
|
||||||
|
&seat,
|
||||||
|
SERIAL_COUNTER.next_serial(),
|
||||||
|
button,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
Msg::WindowResizeGrab { button } => {
|
||||||
|
// TODO: in the future, there may be movable layer surfaces
|
||||||
|
let pointer_loc = self.pointer_location;
|
||||||
|
let Some((FocusTarget::Window(window), window_loc)) =
|
||||||
|
self.surface_under(pointer_loc) else { return };
|
||||||
|
let Some(wl_surf) = window.wl_surface() else { return };
|
||||||
|
|
||||||
|
let window_geometry = window.geometry();
|
||||||
|
let window_x = window_loc.x as f64;
|
||||||
|
let window_y = window_loc.y as f64;
|
||||||
|
let window_width = window_geometry.size.w as f64;
|
||||||
|
let window_height = window_geometry.size.h as f64;
|
||||||
|
let half_width = window_x + window_width / 2.0;
|
||||||
|
let half_height = window_y + window_height / 2.0;
|
||||||
|
let full_width = window_x + window_width;
|
||||||
|
let full_height = window_y + window_height;
|
||||||
|
|
||||||
|
let edges = match pointer_loc {
|
||||||
|
Point { x, y, .. }
|
||||||
|
if (window_x..=half_width).contains(&x)
|
||||||
|
&& (window_y..=half_height).contains(&y) =>
|
||||||
|
{
|
||||||
|
ResizeEdge::TopLeft
|
||||||
|
}
|
||||||
|
Point { x, y, .. }
|
||||||
|
if (half_width..=full_width).contains(&x)
|
||||||
|
&& (window_y..=half_height).contains(&y) =>
|
||||||
|
{
|
||||||
|
ResizeEdge::TopRight
|
||||||
|
}
|
||||||
|
Point { x, y, .. }
|
||||||
|
if (window_x..=half_width).contains(&x)
|
||||||
|
&& (half_height..=full_height).contains(&y) =>
|
||||||
|
{
|
||||||
|
ResizeEdge::BottomLeft
|
||||||
|
}
|
||||||
|
Point { x, y, .. }
|
||||||
|
if (half_width..=full_width).contains(&x)
|
||||||
|
&& (half_height..=full_height).contains(&y) =>
|
||||||
|
{
|
||||||
|
ResizeEdge::BottomRight
|
||||||
|
}
|
||||||
|
_ => ResizeEdge::None,
|
||||||
|
};
|
||||||
|
|
||||||
|
crate::grab::resize_grab::resize_request_server(
|
||||||
|
self,
|
||||||
|
&wl_surf,
|
||||||
|
&self.seat.clone(),
|
||||||
|
SERIAL_COUNTER.next_serial(),
|
||||||
|
edges.into(),
|
||||||
|
button,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
// Tags ----------------------------------------
|
// Tags ----------------------------------------
|
||||||
Msg::ToggleTag { tag_id } => {
|
Msg::ToggleTag { tag_id } => {
|
||||||
|
|
Loading…
Add table
Reference in a new issue