pinnacle/src/state.rs

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Rust
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use std::{
error::Error,
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ffi::OsString,
io::{BufRead, BufReader},
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os::{fd::AsRawFd, unix::net::UnixStream},
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process::Stdio,
sync::{Arc, Mutex},
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};
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use crate::{
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api::{
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msg::{Args, Msg, OutgoingMsg},
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PinnacleSocketSource,
},
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focus::FocusState,
};
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use smithay::{
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backend::renderer::element::RenderElementStates,
desktop::{
utils::{
surface_presentation_feedback_flags_from_states, surface_primary_scanout_output,
OutputPresentationFeedback,
},
PopupManager, Space, Window,
},
input::{keyboard::XkbConfig, pointer::CursorImageStatus, Seat, SeatState},
output::Output,
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reexports::{
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calloop::{
self, channel::Event, generic::Generic, Interest, LoopHandle, LoopSignal, Mode,
PostAction,
},
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wayland_server::{
backend::{ClientData, ClientId, DisconnectReason},
protocol::wl_surface::WlSurface,
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Display,
},
},
utils::{Clock, Logical, Monotonic, Point},
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wayland::{
compositor::{CompositorClientState, CompositorState},
data_device::DataDeviceState,
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dmabuf::DmabufFeedback,
fractional_scale::FractionalScaleManagerState,
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output::OutputManagerState,
seat::WaylandFocus,
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shell::xdg::XdgShellState,
shm::ShmState,
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socket::ListeningSocketSource,
viewporter::ViewporterState,
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},
};
use crate::{backend::Backend, input::InputState};
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/// The main state of the application.
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pub struct State<B: Backend> {
pub backend_data: B,
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pub loop_signal: LoopSignal,
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pub loop_handle: LoopHandle<'static, CalloopData<B>>,
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pub clock: Clock<Monotonic>,
pub space: Space<Window>,
pub move_mode: bool,
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pub socket_name: String,
pub seat: Seat<State<B>>,
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pub compositor_state: CompositorState,
pub data_device_state: DataDeviceState,
pub seat_state: SeatState<Self>,
pub shm_state: ShmState,
pub output_manager_state: OutputManagerState,
pub xdg_shell_state: XdgShellState,
pub viewporter_state: ViewporterState,
pub fractional_scale_manager_state: FractionalScaleManagerState,
pub input_state: InputState,
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pub api_state: ApiState,
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pub focus_state: FocusState,
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pub popup_manager: PopupManager,
pub cursor_status: CursorImageStatus,
pub pointer_location: Point<f64, Logical>,
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}
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impl<B: Backend> State<B> {
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/// Create the main [State].
///
/// This will set the WAYLAND_DISPLAY environment variable, insert Wayland necessary sources
/// into the event loop, and run an implementation of the config API (currently Lua).
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pub fn init(
backend_data: B,
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display: &mut Display<Self>,
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loop_signal: LoopSignal,
loop_handle: LoopHandle<'static, CalloopData<B>>,
) -> Result<Self, Box<dyn Error>> {
let socket = ListeningSocketSource::new_auto()?;
let socket_name = socket.socket_name().to_os_string();
std::env::set_var("WAYLAND_DISPLAY", socket_name.clone());
loop_handle.insert_source(socket, |stream, _metadata, data| {
data.display
.handle()
.insert_client(stream, Arc::new(ClientState::default()))
.unwrap();
})?;
loop_handle.insert_source(
Generic::new(
display.backend().poll_fd().as_raw_fd(),
Interest::READ,
Mode::Level,
),
|_readiness, _metadata, data| {
data.display.dispatch_clients(&mut data.state)?;
Ok(PostAction::Continue)
},
)?;
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let (tx_channel, rx_channel) = calloop::channel::channel::<Msg>();
loop_handle.insert_source(rx_channel, |msg, _, data| match msg {
Event::Msg(msg) => {
// TODO: move this into its own function
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match msg {
Msg::SetKeybind {
key,
modifiers,
callback_id,
} => {
tracing::info!("set keybind: {:?}, {}", modifiers, key);
data.state
.input_state
.keybinds
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.insert((modifiers.into(), key), callback_id.0);
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}
Msg::SetMousebind { button } => todo!(),
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Msg::CloseWindow { client_id } => {
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// TODO: client_id
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tracing::info!("CloseWindow {:?}", client_id);
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if let Some(window) = data.state.focus_state.current_focus() {
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window.toplevel().send_close();
}
}
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Msg::ToggleFloating { client_id } => {
// TODO: add client_ids
if let Some(window) = data.state.focus_state.current_focus() {
crate::window::toggle_floating(&mut data.state, &window);
}
}
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Msg::Spawn {
command,
callback_id,
} => {
let mut command = command.into_iter().peekable();
if command.peek().is_none() {
// TODO: notify that command was nothing
return;
}
// TODO: may need to set env for WAYLAND_DISPLAY
let mut child =
std::process::Command::new(OsString::from(command.next().unwrap()))
.env("WAYLAND_DISPLAY", data.state.socket_name.clone())
.stdin(if callback_id.is_some() {
Stdio::piped()
} else {
// piping to null because foot won't open without a callback_id
// otherwise
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Stdio::null()
})
.stdout(if callback_id.is_some() {
Stdio::piped()
} else {
Stdio::null()
})
.stderr(if callback_id.is_some() {
Stdio::piped()
} else {
Stdio::null()
})
.args(command)
.spawn()
.unwrap(); // TODO: handle unwrap
// TODO: find a way to make this hellish code look better, deal with unwraps
if let Some(callback_id) = callback_id {
let stdout = child.stdout.take();
let stderr = child.stderr.take();
let stream_out = data.state.api_state.stream.as_ref().unwrap().clone();
let stream_err = stream_out.clone();
let stream_exit = stream_out.clone();
if let Some(stdout) = stdout {
std::thread::spawn(move || {
// TODO: maybe find a way to make this async?
let mut reader = BufReader::new(stdout);
loop {
let mut buf = String::new();
match reader.read_line(&mut buf) {
Ok(0) => break, // stream closed
Ok(_) => {
let mut stream = stream_out.lock().unwrap();
crate::api::send_to_client(
&mut stream,
&OutgoingMsg::CallCallback {
callback_id,
args: Some(Args::Spawn {
stdout: Some(
buf.trim_end_matches('\n')
.to_string(),
),
stderr: None,
exit_code: None,
exit_msg: None,
}),
},
)
.unwrap();
}
Err(err) => {
tracing::error!("child read err: {err}");
break;
}
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}
}
});
}
if let Some(stderr) = stderr {
std::thread::spawn(move || {
let mut reader = BufReader::new(stderr);
loop {
let mut buf = String::new();
match reader.read_line(&mut buf) {
Ok(0) => break, // stream closed
Ok(_) => {
let mut stream = stream_err.lock().unwrap();
crate::api::send_to_client(
&mut stream,
&OutgoingMsg::CallCallback {
callback_id,
args: Some(Args::Spawn {
stdout: None,
stderr: Some(
buf.trim_end_matches('\n')
.to_string(),
),
exit_code: None,
exit_msg: None,
}),
},
)
.unwrap();
}
Err(err) => {
tracing::error!("child read err: {err}");
break;
}
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}
}
});
}
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std::thread::spawn(move || match child.wait() {
Ok(exit_status) => {
let mut stream = stream_exit.lock().unwrap();
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crate::api::send_to_client(
&mut stream,
&OutgoingMsg::CallCallback {
callback_id,
args: Some(Args::Spawn {
stdout: None,
stderr: None,
exit_code: exit_status.code(),
exit_msg: Some(exit_status.to_string()),
}),
},
)
.unwrap()
}
Err(err) => {
tracing::warn!("child wait() err: {err}");
}
});
}
}
Msg::SpawnShell {
shell,
command,
callback_id,
} => todo!(),
Msg::Quit => {
data.state.loop_signal.stop();
}
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};
}
Event::Closed => todo!(),
})?;
// We want to replace the client if a new one pops up
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// INFO: this source try_clone()s the stream
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loop_handle.insert_source(PinnacleSocketSource::new(tx_channel)?, |stream, _, data| {
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if let Some(old_stream) = data
.state
.api_state
.stream
.replace(Arc::new(Mutex::new(stream)))
{
old_stream
.lock()
.unwrap()
.shutdown(std::net::Shutdown::Both)
.unwrap();
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}
})?;
// TODO: move all this into the lua api
let config_path = std::env::var("PINNACLE_CONFIG").unwrap_or_else(|_| {
let mut default_path =
std::env::var("XDG_CONFIG_HOME").unwrap_or("~/.config".to_string());
default_path.push_str("/pinnacle/init.lua");
default_path
});
let lua_path = std::env::var("LUA_PATH").expect("Lua is not installed!");
let mut local_lua_path = std::env::current_dir()
.unwrap()
.to_string_lossy()
.to_string();
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local_lua_path.push_str("/api/lua"); // TODO: get from crate root and do dynamically
let new_lua_path =
format!("{local_lua_path}/?.lua;{local_lua_path}/?/init.lua;{local_lua_path}/lib/?.lua;{local_lua_path}/lib/?/init.lua;{lua_path}");
let lua_cpath = std::env::var("LUA_CPATH").expect("Lua is not installed!");
let new_lua_cpath = format!("{local_lua_path}/lib/?.so;{lua_cpath}");
std::process::Command::new("lua5.4")
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.arg(config_path)
.env("LUA_PATH", new_lua_path)
.env("LUA_CPATH", new_lua_cpath)
.spawn()
.unwrap();
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let display_handle = display.handle();
let mut seat_state = SeatState::new();
let mut seat = seat_state.new_wl_seat(&display_handle, backend_data.seat_name());
seat.add_pointer();
seat.add_keyboard(XkbConfig::default(), 200, 25)?;
Ok(Self {
backend_data,
loop_signal,
loop_handle,
clock: Clock::<Monotonic>::new()?,
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compositor_state: CompositorState::new::<Self>(&display_handle),
data_device_state: DataDeviceState::new::<Self>(&display_handle),
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seat_state,
pointer_location: (0.0, 0.0).into(),
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shm_state: ShmState::new::<Self>(&display_handle, vec![]),
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space: Space::<Window>::default(),
cursor_status: CursorImageStatus::Default,
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output_manager_state: OutputManagerState::new_with_xdg_output::<Self>(&display_handle),
xdg_shell_state: XdgShellState::new::<Self>(&display_handle),
viewporter_state: ViewporterState::new::<Self>(&display_handle),
fractional_scale_manager_state: FractionalScaleManagerState::new::<Self>(
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&display_handle,
),
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input_state: InputState::new(),
api_state: ApiState::new(),
focus_state: FocusState::new(),
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seat,
move_mode: false,
socket_name: socket_name.to_string_lossy().to_string(),
popup_manager: PopupManager::default(),
})
}
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}
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pub struct CalloopData<B: Backend> {
pub display: Display<State<B>>,
pub state: State<B>,
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}
#[derive(Default)]
pub struct ClientState {
pub compositor_state: CompositorClientState,
}
impl ClientData for ClientState {
fn initialized(&self, _client_id: ClientId) {}
fn disconnected(&self, _client_id: ClientId, _reason: DisconnectReason) {}
// fn debug(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {}
}
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#[derive(Debug, Copy, Clone)]
pub struct SurfaceDmabufFeedback<'a> {
pub render_feedback: &'a DmabufFeedback,
pub scanout_feedback: &'a DmabufFeedback,
}
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// TODO: docs
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pub fn take_presentation_feedback(
output: &Output,
space: &Space<Window>,
render_element_states: &RenderElementStates,
) -> OutputPresentationFeedback {
let mut output_presentation_feedback = OutputPresentationFeedback::new(output);
space.elements().for_each(|window| {
if space.outputs_for_element(window).contains(output) {
window.take_presentation_feedback(
&mut output_presentation_feedback,
surface_primary_scanout_output,
|surface, _| {
surface_presentation_feedback_flags_from_states(surface, render_element_states)
},
);
}
});
// let map = smithay::desktop::layer_map_for_output(output);
// for layer_surface in map.layers() {
// layer_surface.take_presentation_feedback(
// &mut output_presentation_feedback,
// surface_primary_scanout_output,
// |surface, _| {
// surface_presentation_feedback_flags_from_states(surface, render_element_states)
// },
// );
// }
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output_presentation_feedback
}
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/// State containing the config API's stream.
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#[derive(Default)]
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pub struct ApiState {
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pub stream: Option<Arc<Mutex<UnixStream>>>,
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}
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impl ApiState {
pub fn new() -> Self {
Default::default()
}
}