pinnacle/src/main.rs

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// SPDX-License-Identifier: GPL-3.0-or-later
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//! A very, VERY WIP Smithay-based Wayland compositor.
//!
//! Pinnacle is heavily inspired by the [Awesome Window Manager](https://awesomewm.org),
//! and this is an attempt to make something akin to it for Wayland.
//!
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//! While Pinnacle is not a library, this documentation serves to guide those who want to
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//! contribute or learn how building something like this works.
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#![deny(unused_imports)] // gonna force myself to keep stuff clean
#![warn(clippy::unwrap_used)]
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mod api;
mod backend;
mod cursor;
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mod focus;
mod grab;
mod handlers;
mod input;
mod layout;
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mod output;
mod pointer;
mod render;
mod state;
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mod tag;
mod window;
use std::error::Error;
fn main() -> Result<(), Box<dyn Error>> {
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match tracing_subscriber::EnvFilter::try_from_default_env() {
Ok(env_filter) => {
tracing_subscriber::fmt()
.compact()
.with_env_filter(env_filter)
.init();
}
Err(_) => {
tracing_subscriber::fmt().compact().init();
}
}
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let mut args = std::env::args().skip(1);
match args.next().as_deref() {
Some("--winit") => {
tracing::info!("Starting winit backend");
crate::backend::winit::run_winit()?;
}
Some("--udev") => {
tracing::info!("Starting udev backend");
crate::backend::udev::run_udev()?;
}
Some(arg) => tracing::error!("Unknown argument {}", arg),
None => {
println!(
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"Specify a backend:\n\t--udev to launch Pinnacle in a tty, or\n\t--winit to launch Pinnacle as a window in your graphical environment."
);
}
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}
Ok(())
}