2023-10-20 01:18:34 +02:00
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use crate::{
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2023-10-20 02:26:12 +02:00
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msg::{Args, CallbackId, Msg, OutputName, Request, RequestResponse},
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request, send_msg,
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tag::{Tag, TagHandle},
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CALLBACK_VEC,
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};
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/// Output management.
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pub struct Output;
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impl Output {
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/// Get an [`OutputHandle`] by its name.
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///
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/// `name` is the name of the port the output is plugged in to.
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/// This is something like `HDMI-1` or `eDP-0`.
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pub fn get_by_name(&self, name: &str) -> Option<OutputHandle> {
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let RequestResponse::Outputs { output_names } = request(Request::GetOutputs) else {
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unreachable!()
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};
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output_names
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.into_iter()
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.find(|s| s == name)
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.map(|s| OutputHandle(OutputName(s)))
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}
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/// Get a handle to all connected outputs.
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pub fn get_all(&self) -> impl Iterator<Item = OutputHandle> {
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let RequestResponse::Outputs { output_names } = request(Request::GetOutputs) else {
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unreachable!()
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};
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output_names
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.into_iter()
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.map(|name| OutputHandle(OutputName(name)))
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}
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/// Get the currently focused output.
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///
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/// This is currently defined as the one with the cursor on it.
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pub fn get_focused(&self) -> Option<OutputHandle> {
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let RequestResponse::Outputs { output_names } = request(Request::GetOutputs) else {
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unreachable!()
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};
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output_names
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.into_iter()
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.map(|s| OutputHandle(OutputName(s)))
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.find(|op| op.properties().focused == Some(true))
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}
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pub fn connect_for_all<F>(&self, mut func: F)
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where
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F: FnMut(OutputHandle) + Send + 'static,
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{
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let args_callback = move |args: Option<Args>| {
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if let Some(Args::ConnectForAllOutputs { output_name }) = args {
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func(OutputHandle(OutputName(output_name)));
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}
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};
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let mut callback_vec = CALLBACK_VEC.lock().unwrap();
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let len = callback_vec.len();
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callback_vec.push(Box::new(args_callback));
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let msg = Msg::ConnectForAllOutputs {
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callback_id: CallbackId(len as u32),
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};
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send_msg(msg).unwrap();
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}
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}
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/// An output handle.
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///
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/// This is a handle to one of your monitors.
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/// It serves to make it easier to deal with them, defining methods for getting properties and
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/// helpers for things like positioning multiple monitors.
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#[derive(Debug, PartialEq, Eq, Clone)]
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pub struct OutputHandle(pub OutputName);
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/// Properties of an output.
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pub struct OutputProperties {
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/// The make.
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pub make: Option<String>,
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/// The model.
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///
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/// This is something like `27GL850` or whatever gibberish monitor manufacturers name their
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/// displays.
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pub model: Option<String>,
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/// The location of the output in the global space.
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pub loc: Option<(i32, i32)>,
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/// The resolution of the output in pixels, where `res.0` is the width and `res.1` is the
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/// height.
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pub res: Option<(i32, i32)>,
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/// The refresh rate of the output in millihertz.
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///
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/// For example, 60Hz is returned as 60000.
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pub refresh_rate: Option<i32>,
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/// The physical size of the output in millimeters.
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pub physical_size: Option<(i32, i32)>,
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/// Whether or not the output is focused.
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pub focused: Option<bool>,
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/// The tags on this output.
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pub tags: Vec<TagHandle>,
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}
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impl OutputHandle {
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// TODO: Make OutputProperties an option, make non null fields not options
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/// Get all properties of this output.
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pub fn properties(&self) -> OutputProperties {
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let RequestResponse::OutputProps {
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make,
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model,
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loc,
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res,
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refresh_rate,
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physical_size,
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focused,
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tag_ids,
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} = request(Request::GetOutputProps {
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output_name: self.0 .0.clone(),
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})
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else {
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unreachable!()
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};
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OutputProperties {
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make,
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model,
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loc,
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res,
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refresh_rate,
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physical_size,
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focused,
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tags: tag_ids
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.unwrap_or(vec![])
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.into_iter()
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.map(TagHandle)
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.collect(),
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}
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}
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pub fn add_tags(&self, names: &[&str]) {
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Tag.add(self, names);
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}
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pub fn set_loc(&self, x: Option<i32>, y: Option<i32>) {
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let msg = Msg::SetOutputLocation {
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output_name: self.0.clone(),
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x,
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y,
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};
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send_msg(msg).unwrap();
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}
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pub fn set_loc_right_of(&self, other: &OutputHandle, alignment: AlignmentVertical) {
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self.set_loc_horizontal(other, LeftOrRight::Right, alignment);
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}
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pub fn set_loc_left_of(&self, other: &OutputHandle, alignment: AlignmentVertical) {
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self.set_loc_horizontal(other, LeftOrRight::Left, alignment);
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}
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pub fn set_loc_top_of(&self, other: &OutputHandle, alignment: AlignmentHorizontal) {
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self.set_loc_vertical(other, TopOrBottom::Top, alignment);
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}
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pub fn set_loc_bottom_of(&self, other: &OutputHandle, alignment: AlignmentHorizontal) {
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self.set_loc_vertical(other, TopOrBottom::Bottom, alignment);
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}
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fn set_loc_horizontal(
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&self,
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other: &OutputHandle,
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left_or_right: LeftOrRight,
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alignment: AlignmentVertical,
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) {
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let op1_props = self.properties();
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let op2_props = other.properties();
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let (Some(_self_loc), Some(self_res), Some(other_loc), Some(other_res)) =
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(op1_props.loc, op1_props.res, op2_props.loc, op2_props.res)
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else {
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return;
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};
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let x = match left_or_right {
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LeftOrRight::Left => other_loc.0 - self_res.0,
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LeftOrRight::Right => other_loc.0 + self_res.0,
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};
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let y = match alignment {
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AlignmentVertical::Top => other_loc.1,
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AlignmentVertical::Center => other_loc.1 + (other_res.1 - self_res.1) / 2,
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AlignmentVertical::Bottom => other_loc.1 + (other_res.1 - self_res.1),
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};
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self.set_loc(Some(x), Some(y));
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}
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fn set_loc_vertical(
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&self,
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other: &OutputHandle,
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top_or_bottom: TopOrBottom,
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alignment: AlignmentHorizontal,
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) {
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let op1_props = self.properties();
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let op2_props = other.properties();
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let (Some(_self_loc), Some(self_res), Some(other_loc), Some(other_res)) =
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(op1_props.loc, op1_props.res, op2_props.loc, op2_props.res)
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else {
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return;
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};
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let y = match top_or_bottom {
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TopOrBottom::Top => other_loc.1 - self_res.1,
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TopOrBottom::Bottom => other_loc.1 + other_res.1,
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};
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let x = match alignment {
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AlignmentHorizontal::Left => other_loc.0,
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AlignmentHorizontal::Center => other_loc.0 + (other_res.0 - self_res.0) / 2,
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AlignmentHorizontal::Right => other_loc.0 + (other_res.0 - self_res.0),
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};
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self.set_loc(Some(x), Some(y));
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}
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}
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enum TopOrBottom {
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Top,
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Bottom,
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}
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enum LeftOrRight {
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Left,
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Right,
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}
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pub enum AlignmentHorizontal {
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Left,
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Center,
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Right,
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}
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pub enum AlignmentVertical {
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Top,
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Center,
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Bottom,
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}
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