mirror of
https://github.com/gwenhael-le-moine/ngstar.git
synced 2024-12-26 09:58:16 +01:00
f21eee8aaa
Signed-off-by: Gwenhael Le Moine <gwenhael.le.moine@gmail.com>
309 lines
8.5 KiB
C++
309 lines
8.5 KiB
C++
/*
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* Configuration.cc
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*
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* Copyright (C) 2005, 2006 Gwenhael LE MOINE
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*
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* This file is part of NGStar2
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*
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* NGStar2 is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* NGStar2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with NGStar2; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "Configuration.hh"
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namespace ngstar2 {
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Configuration::Configuration( int argc, char* argv[] )
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{
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ifstream file;
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this->levelsets_path = new string( LEVELSETS_PATH );
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this->levelset = new string( "g-star" );
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#if defined (_USE_FLTK2_) || defined (_BUILD_EDITOR_)
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this->themes_path = new string( THEMES_PATH );
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this->theme = new string( "cyco002" );
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#endif
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this->fileName = new string( getenv( "HOME" ) );
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this->fileName->append( "/.ngstar/config" );
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this->set_level( 1 );
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#ifdef _USE_NCURSES_
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this->black_and_white = 0;
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#endif
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cerr << "Default values setted" << endl;
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// test if ~/.ngstar/config exists
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file.open( this->fileName->c_str(), ios::in );
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if ( file != NULL ) { // if yes, read it
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file.close( );
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file.clear( );
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this->read( );
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cout << "configuration file LOADED" << endl;
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}
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this->parse_args( argc, argv );
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this->set_levelset( this->levelset );
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#if defined (_USE_FLTK2_) || defined (_BUILD_EDITOR_)
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this->set_theme( this->theme );
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#endif
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}
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void Configuration::read()
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{
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ifstream file;
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char *a, *egal, *b;
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file.open( this->fileName->c_str( ), ios::in );
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do {
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a = (char*)malloc( strlen( "LevelSetsPath" ) + 1 );
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egal = (char*)malloc( 2 );
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b = (char*)malloc( 1024 );
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file >> a >> egal >> b;
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if ( ( new string( "LevelSetsPath" ) )->compare( a ) == 0 ) {
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this->levelsets_path = new string( b );
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} else
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if ( ( new string( "LevelSet" ) )->compare( a ) == 0 ) {
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this->levelset = new string( b );
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} else
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if ( ( new string( "CurrentLevel" ) )->compare( a ) == 0 ) {
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this->set_level( atoi( b ) );
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}
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#if defined (_USE_FLTK2_) || defined (_BUILD_EDITOR_)
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else
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if ( ( new string( "ThemesPath" ) )->compare( a ) == 0 ) {
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this->themes_path = new string( b );
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} else
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if ( ( new string( "Theme" ) )->compare( a ) == 0 ) {
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this->theme = new string( b );
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}
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#endif
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#ifdef _USE_NCURSES_
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else
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if ( ( new string( "black_and_white" ) )->compare( a ) == 0 ) {
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this->black_and_white = atoi( b );
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}
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#endif
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free( a );
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free( egal );
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free( b );
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} while( !file.eof( ) );
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file.close( );
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file.clear( );
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}
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void Configuration::write()
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{
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ofstream file;
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file.open( this->fileName->c_str( ), ios::out );
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file << this << endl;
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file.close( );
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file.clear( );
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}
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void Configuration::create_default()
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{
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string *strtmp = new string( getenv( "HOME" ) );
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strtmp->append( "/.ngstar" );
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// test if directory ~/.ngstar exists
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if ( check_dir_existence( strtmp->c_str( ) ) == false ) {
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string* strtmp2;
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mkdir( strtmp->c_str( ), S_IRWXO | S_IRWXG | S_IRWXU );
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#if defined (_USE_FLTK2_) || defined (_BUILD_EDITOR_)
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strtmp2 = new string( strtmp->c_str( ) );
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strtmp2->append( "/themes" );
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mkdir( strtmp2->c_str( ), S_IRWXO | S_IRWXG | S_IRWXU );
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#endif
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strtmp2 = new string( strtmp->c_str( ) );
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strtmp2->append( "/levelsets" );
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mkdir( strtmp2->c_str( ), S_IRWXO | S_IRWXG | S_IRWXU );
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}
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this->write( );
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}
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int Configuration::parse_args( int argc, char* argv[] )
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{
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int option_index;
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char c = '?';
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char* optstring = "l:t:w:bchv";
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static struct option long_options[] = {
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{"levelset", required_argument, NULL, 'l'},
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#if defined (_USE_FLTK2_) || defined (_BUILD_EDITOR_)
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{"theme", required_argument, NULL, 't'},
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#endif
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#ifdef _USE_NCURSES_
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{"black-and-white", no_argument, NULL, 'b'},
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#endif
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{"wrap", required_argument, NULL, 'w'},
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{"create-default-config", no_argument, NULL, 'c'},
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{"help", no_argument, NULL, 'h'},
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{"version", no_argument, NULL, 'v'},
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{0, 0, 0, 0}
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};
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char* help_text = "ngstar [options]\n"
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"\t-v --version :\n\t\t show version\n"
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"\t-h --help :\n\t\t what you are reading\n"
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"\t-c --create-default-config :\n\t\t create $HOME/.ngstar/* with default values\n"
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"\t-l<levelset> --levelset=<levelset> :\n\t\t use a different levelset (default: \"default\")\n"
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#if defined (_USE_FLTK2_) || defined (_BUILD_EDITOR_)
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"\t-t<theme> --theme=<theme> :\n\t\t use a different theme (default: \"default\")\n"
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#endif
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#ifdef _USE_NCURSES_
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"\t-b --black-and-white :\n\t\t don't use colors (ncurses)\n"
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#endif
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"\t-w<n> --wrap=<n> :\n\t\t wrap to level n\n";
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while(c != EOF) {
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c = getopt_long(argc, argv, optstring, long_options, &option_index);
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switch(c) {
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case 'c' :
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this->create_default( );
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cout << "Default $HOME/.ngstar created" << endl;
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exit( 0 );
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break;
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case 'v' :
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cout << APPLICATION_VERSION << endl;
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exit(0);
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break;
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case 'h' :
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cout << help_text << endl;
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exit(0);
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break;
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case 'l' :
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this->levelset = new string( optarg );
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break;
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#if defined (_USE_FLTK2_) || defined (_BUILD_EDITOR_)
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case 't' :
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this->theme = new string( optarg );
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break;
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#endif
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#ifdef _USE_NCURSES_
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case 'b' :
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this->black_and_white = 1;
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break;
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#endif
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case 'w' :
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this->set_level( atoi( optarg ) );
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break;
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case '?' :
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case ':' :
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exit(0);
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break;
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default : break;
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}
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}
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if (optind < argc) {
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cout << "Invalid arguments : " << endl;
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while (optind < argc)
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cout << argv[optind++] << endl;
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cout << endl;
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}
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return(optind);
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}
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//
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// If given levelset_name exist sets it as current levelset
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//
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void Configuration::set_levelset( const string *levelset_name )
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{
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string *strtmp;
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this->levelset = new string( levelset_name->c_str( ) );
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cerr << "levelset setted in config" << endl;
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strtmp = new string( this->levelsets_path->c_str( ) );
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strtmp->append( "/" );
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strtmp->append( this->levelset->c_str( ) );
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if ( check_dir_existence( strtmp->c_str( ) ) == false ) {
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strtmp = new string( "./datas/levelsets/" );
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strtmp->append( this->levelset->c_str( ) );
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if ( check_dir_existence( strtmp->c_str( ) ) == false ) {
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strtmp = new string( getenv( "HOME" ) );
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strtmp->append( "/.ngstar/levelsets/" );
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strtmp->append( this->levelset->c_str( ) );
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if ( check_dir_existence( strtmp->c_str( ) ) == false ) {
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throw CannotFindLevelsets( this->levelset );
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}
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else {
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this->levelsets_path = new string( getenv( "HOME" ) );
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this->levelsets_path->append( "/.ngstar/levelsets/" );
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}
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}
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else {
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this->levelsets_path = new string( "./datas/levelsets/" );
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}
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}
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this->nb_levels = count_files_in_dir( strtmp->c_str( ) );
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if ( this->current_level > this->nb_levels )
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this->current_level = 1;
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cerr << "Levelset " << strtmp->c_str( ) << " LOADED : " << this->nb_levels << " levels" << endl;
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}
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void Configuration::set_level( int lvl )
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{
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this->current_level = lvl;
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}
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#if defined (_USE_FLTK2_) || defined (_BUILD_EDITOR_)
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void Configuration::set_theme( const string *theme_name )
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{
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string *strtmp;
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this->theme = new string( theme_name->c_str( ) );
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cerr << "theme setted in config" << endl;
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strtmp = new string( this->themes_path->c_str( ) );
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strtmp->append( "/" );
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strtmp->append( this->theme->c_str( ) );
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if ( check_dir_existence( strtmp->c_str( ) ) == false ) {
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strtmp = new string( "./datas/themes/" );
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strtmp->append( this->theme->c_str( ) );
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if ( check_dir_existence( strtmp->c_str( ) ) == false ) {
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strtmp = new string( getenv( "HOME" ) );
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strtmp->append( "/.ngstar/themes/" );
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strtmp->append( this->theme->c_str( ) );
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if ( check_dir_existence( strtmp->c_str( ) ) == false ) {
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throw CannotFindThemes( this->theme );
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}
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}
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else {
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this->themes_path = new string( "./datas/themes/" );
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}
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}
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}
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#endif
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} // end namespace ngstar2
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