ngstar/libngstar2/Configuration.cc
Gwenhael Le Moine f21eee8aaa Initial commit on github to give this project a somewhat more 'permanent' home
Signed-off-by: Gwenhael Le Moine <gwenhael.le.moine@gmail.com>
2009-05-12 13:28:12 +07:00

309 lines
8.5 KiB
C++

/*
* Configuration.cc
*
* Copyright (C) 2005, 2006 Gwenhael LE MOINE
*
* This file is part of NGStar2
*
* NGStar2 is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* NGStar2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NGStar2; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "Configuration.hh"
namespace ngstar2 {
Configuration::Configuration( int argc, char* argv[] )
{
ifstream file;
this->levelsets_path = new string( LEVELSETS_PATH );
this->levelset = new string( "g-star" );
#if defined (_USE_FLTK2_) || defined (_BUILD_EDITOR_)
this->themes_path = new string( THEMES_PATH );
this->theme = new string( "cyco002" );
#endif
this->fileName = new string( getenv( "HOME" ) );
this->fileName->append( "/.ngstar/config" );
this->set_level( 1 );
#ifdef _USE_NCURSES_
this->black_and_white = 0;
#endif
cerr << "Default values setted" << endl;
// test if ~/.ngstar/config exists
file.open( this->fileName->c_str(), ios::in );
if ( file != NULL ) { // if yes, read it
file.close( );
file.clear( );
this->read( );
cout << "configuration file LOADED" << endl;
}
this->parse_args( argc, argv );
this->set_levelset( this->levelset );
#if defined (_USE_FLTK2_) || defined (_BUILD_EDITOR_)
this->set_theme( this->theme );
#endif
}
void Configuration::read()
{
ifstream file;
char *a, *egal, *b;
file.open( this->fileName->c_str( ), ios::in );
do {
a = (char*)malloc( strlen( "LevelSetsPath" ) + 1 );
egal = (char*)malloc( 2 );
b = (char*)malloc( 1024 );
file >> a >> egal >> b;
if ( ( new string( "LevelSetsPath" ) )->compare( a ) == 0 ) {
this->levelsets_path = new string( b );
} else
if ( ( new string( "LevelSet" ) )->compare( a ) == 0 ) {
this->levelset = new string( b );
} else
if ( ( new string( "CurrentLevel" ) )->compare( a ) == 0 ) {
this->set_level( atoi( b ) );
}
#if defined (_USE_FLTK2_) || defined (_BUILD_EDITOR_)
else
if ( ( new string( "ThemesPath" ) )->compare( a ) == 0 ) {
this->themes_path = new string( b );
} else
if ( ( new string( "Theme" ) )->compare( a ) == 0 ) {
this->theme = new string( b );
}
#endif
#ifdef _USE_NCURSES_
else
if ( ( new string( "black_and_white" ) )->compare( a ) == 0 ) {
this->black_and_white = atoi( b );
}
#endif
free( a );
free( egal );
free( b );
} while( !file.eof( ) );
file.close( );
file.clear( );
}
void Configuration::write()
{
ofstream file;
file.open( this->fileName->c_str( ), ios::out );
file << this << endl;
file.close( );
file.clear( );
}
void Configuration::create_default()
{
string *strtmp = new string( getenv( "HOME" ) );
strtmp->append( "/.ngstar" );
// test if directory ~/.ngstar exists
if ( check_dir_existence( strtmp->c_str( ) ) == false ) {
string* strtmp2;
mkdir( strtmp->c_str( ), S_IRWXO | S_IRWXG | S_IRWXU );
#if defined (_USE_FLTK2_) || defined (_BUILD_EDITOR_)
strtmp2 = new string( strtmp->c_str( ) );
strtmp2->append( "/themes" );
mkdir( strtmp2->c_str( ), S_IRWXO | S_IRWXG | S_IRWXU );
#endif
strtmp2 = new string( strtmp->c_str( ) );
strtmp2->append( "/levelsets" );
mkdir( strtmp2->c_str( ), S_IRWXO | S_IRWXG | S_IRWXU );
}
this->write( );
}
int Configuration::parse_args( int argc, char* argv[] )
{
int option_index;
char c = '?';
char* optstring = "l:t:w:bchv";
static struct option long_options[] = {
{"levelset", required_argument, NULL, 'l'},
#if defined (_USE_FLTK2_) || defined (_BUILD_EDITOR_)
{"theme", required_argument, NULL, 't'},
#endif
#ifdef _USE_NCURSES_
{"black-and-white", no_argument, NULL, 'b'},
#endif
{"wrap", required_argument, NULL, 'w'},
{"create-default-config", no_argument, NULL, 'c'},
{"help", no_argument, NULL, 'h'},
{"version", no_argument, NULL, 'v'},
{0, 0, 0, 0}
};
char* help_text = "ngstar [options]\n"
"\t-v --version :\n\t\t show version\n"
"\t-h --help :\n\t\t what you are reading\n"
"\t-c --create-default-config :\n\t\t create $HOME/.ngstar/* with default values\n"
"\t-l<levelset> --levelset=<levelset> :\n\t\t use a different levelset (default: \"default\")\n"
#if defined (_USE_FLTK2_) || defined (_BUILD_EDITOR_)
"\t-t<theme> --theme=<theme> :\n\t\t use a different theme (default: \"default\")\n"
#endif
#ifdef _USE_NCURSES_
"\t-b --black-and-white :\n\t\t don't use colors (ncurses)\n"
#endif
"\t-w<n> --wrap=<n> :\n\t\t wrap to level n\n";
while(c != EOF) {
c = getopt_long(argc, argv, optstring, long_options, &option_index);
switch(c) {
case 'c' :
this->create_default( );
cout << "Default $HOME/.ngstar created" << endl;
exit( 0 );
break;
case 'v' :
cout << APPLICATION_VERSION << endl;
exit(0);
break;
case 'h' :
cout << help_text << endl;
exit(0);
break;
case 'l' :
this->levelset = new string( optarg );
break;
#if defined (_USE_FLTK2_) || defined (_BUILD_EDITOR_)
case 't' :
this->theme = new string( optarg );
break;
#endif
#ifdef _USE_NCURSES_
case 'b' :
this->black_and_white = 1;
break;
#endif
case 'w' :
this->set_level( atoi( optarg ) );
break;
case '?' :
case ':' :
exit(0);
break;
default : break;
}
}
if (optind < argc) {
cout << "Invalid arguments : " << endl;
while (optind < argc)
cout << argv[optind++] << endl;
cout << endl;
}
return(optind);
}
//
// If given levelset_name exist sets it as current levelset
//
void Configuration::set_levelset( const string *levelset_name )
{
string *strtmp;
this->levelset = new string( levelset_name->c_str( ) );
cerr << "levelset setted in config" << endl;
strtmp = new string( this->levelsets_path->c_str( ) );
strtmp->append( "/" );
strtmp->append( this->levelset->c_str( ) );
if ( check_dir_existence( strtmp->c_str( ) ) == false ) {
strtmp = new string( "./datas/levelsets/" );
strtmp->append( this->levelset->c_str( ) );
if ( check_dir_existence( strtmp->c_str( ) ) == false ) {
strtmp = new string( getenv( "HOME" ) );
strtmp->append( "/.ngstar/levelsets/" );
strtmp->append( this->levelset->c_str( ) );
if ( check_dir_existence( strtmp->c_str( ) ) == false ) {
throw CannotFindLevelsets( this->levelset );
}
else {
this->levelsets_path = new string( getenv( "HOME" ) );
this->levelsets_path->append( "/.ngstar/levelsets/" );
}
}
else {
this->levelsets_path = new string( "./datas/levelsets/" );
}
}
this->nb_levels = count_files_in_dir( strtmp->c_str( ) );
if ( this->current_level > this->nb_levels )
this->current_level = 1;
cerr << "Levelset " << strtmp->c_str( ) << " LOADED : " << this->nb_levels << " levels" << endl;
}
void Configuration::set_level( int lvl )
{
this->current_level = lvl;
}
#if defined (_USE_FLTK2_) || defined (_BUILD_EDITOR_)
void Configuration::set_theme( const string *theme_name )
{
string *strtmp;
this->theme = new string( theme_name->c_str( ) );
cerr << "theme setted in config" << endl;
strtmp = new string( this->themes_path->c_str( ) );
strtmp->append( "/" );
strtmp->append( this->theme->c_str( ) );
if ( check_dir_existence( strtmp->c_str( ) ) == false ) {
strtmp = new string( "./datas/themes/" );
strtmp->append( this->theme->c_str( ) );
if ( check_dir_existence( strtmp->c_str( ) ) == false ) {
strtmp = new string( getenv( "HOME" ) );
strtmp->append( "/.ngstar/themes/" );
strtmp->append( this->theme->c_str( ) );
if ( check_dir_existence( strtmp->c_str( ) ) == false ) {
throw CannotFindThemes( this->theme );
}
}
else {
this->themes_path = new string( "./datas/themes/" );
}
}
}
#endif
} // end namespace ngstar2