mirror of
https://github.com/gwenhael-le-moine/ngstar.git
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138 lines
3.5 KiB
C++
138 lines
3.5 KiB
C++
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/*
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* NGStar2.hh
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*
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* Copyright (C) 2003, 2004, 2005, 2006 Gwenhael LE MOINE
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*
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* This file is part of NGStar2
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*
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* NGStar2 is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* NGStar2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with NGStar2; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __NGSTAR_H__
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#define __NGSTAR_H__
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// includes
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#include <iostream>
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#include <fstream>
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#include <string>
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#include <cerrno>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <ctime>
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#include "Exceptions.hh"
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#include "Configuration.hh"
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#include "tools.hh"
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using namespace std;
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namespace ngstar2 {
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// classe(s)
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class NGStar2 {
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private:
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time_t t1;
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inline void read_ngs_level( const string * );
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inline void read_gsl_level( const string * );
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void read_level ( const string * );
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void move_ball ( direction );
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void move_cube ( direction );
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public:
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// variables
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Configuration *config;
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cell* board;
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cell moving;
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int nb_gifts;
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int nb_moves;
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unsigned int level_h;
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unsigned int level_w;
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unsigned int ball_X;
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unsigned int ball_Y;
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unsigned int cube_X;
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unsigned int cube_Y;
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// Constructor
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NGStar2( Configuration * );
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// Methods
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void set_cell ( int, int, char );
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void load_level ( void );
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void load_level ( const char * );
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void next_level ( void );
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void previous_level( void );
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void switch_moving ( void );
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void move ( direction );
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bool is_it_over ( void );
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int get_duration ( void );
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friend ostream& operator<<(ostream& os, NGStar2 *ngstar2 )
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{
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int i;
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int j;
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cell current_cell;
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for ( i=NGSTAR_LEVEL_HEIGHT ; i-- ; ) {
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for ( j=NGSTAR_LEVEL_WIDTH ; j-- ; ) {
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current_cell = ngstar2->board[i*NGSTAR_LEVEL_WIDTH+j];
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switch ( current_cell ) {
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case wall :
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os << "W";
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break;
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case empty :
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os << " ";
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break;
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case gift :
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os << "G";
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break;
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case ball :
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os << "B";
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break;
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case cube :
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os << "C";
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break;
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default :
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break;
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}
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}
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os << endl;
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}
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os << ngstar2->nb_gifts << " gifts ; ";
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os << "ball(" << ngstar2->ball_X << "," << ngstar2->ball_Y << ") ; ";
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os << "cube(" << ngstar2->cube_X << "," << ngstar2->cube_Y << ")" << endl ;
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if ( ngstar2->is_it_over() == true )
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os << "it's over" << endl;
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else
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os << "it ain't over" << endl;
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return( os );
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}
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};
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} // end namespace ngstar2
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#endif /* __NGSTAR_H__ */
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