newrpl/README.txt

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LEGAL:
------
This program in its entirety is released under the license present in the file LICENSE.txt.
This program is linked against a modified version of the mpdecimal library, which is copyrighted
by its original author and is redistributed here in compliance with the original license that follows:
/*
* Copyright (c) 2008-2016 Stefan Krah. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
WHAT THIS DEMO IS AND IS NOT:
----------------------------
This is a console application with a rudimentary user interface intended for testing purposes only.
This demo does not represent in any way the final user interface.
HOW TO USE IT:
-------------
The demo will show a familiar stack interface and a prompt. In the prompt, familiar RPL commands
can be typed. Special symbols can be typed simply expanded with normal characters per this list:
<< as two 'less than' symbols
>> as two 'greather than' symbols
-> as a 'minus' and a 'greater than'
(square root) as the command SQRT
To end a session, enter an empty line and will be asked confirmation to quit.
Operators have to be entered in the prompt and ENTER pressed, there's no single-keystroke
operation in this demo.
THINGS TO TRY IN THIS VERSION:
-----------------------------
* Basic numeric operations:
This follows the familiar set of commands, with the exception of SQRT for the square root symbol.
* Basic stack operations
Not all stack operations are implemented yet, but the most common ones are available.
* Global variables and directories
The behavior follows the conventions: unquoted names will be RCL'd and EVAL'd automatically. Quoted
names have to be explicitly RCL'd (and explicitly EVAL'd as needed).
Variables RCL'd will be searched for in the current directory and all its parents.
Variables STOred will be stored in the current directory only.
* Local variables
The behavior follows the conventions: unquoted names will be RCL'd and EVAL'd automatically. Quoted
names have to be explicitly RCL'd (and explicitly EVAL'd as needed).
Variables vanish as they reach the end of their scope, as follows:
- Variables created with the -> operator exist only within the defined << >> delimiters.
- Variables created with LSTO within a secondary, only exist within that secondary and after the
initial creation statement.
- Variables created within loops will exist only within that loop
- Variables created within a secondary will be available to all inner secondaries or external programs
called by the creating program.
* Directories
Normal behavior.
* Loops
Normal behavior
* Flow control statements
Nothing new here
* Secondaries
There's two kinds of secondaries: normal programs use << >> delimiters, and will be pushed on the stack
when reached within another secondary, then they must be EVAL'd explicitly for execution. The direct-execution
secondaries use the :: ; delimiters, and when included within a secondary they will be executed directly
and never pushed to the stack. They otherwise work as a normal secondary.
Notice that normal secondaries will be EVAL'd automatically if they are stored in a variable, when that
variable name is used unquoted.
* Lists
List objects are created, but no list operations are implemented yet.
* Numbers
Integers and real numbers are interchangeable. The compiler decides when a number is an integer and will
automatically compile as an integer or real. From the user's perspective there's only numbers.
Integers in bases other than 10 can be used:
#10d is a decimal 10
#10h is a hexadecimal number
#10b is a binary number
#10o is an octal number
By default a number will be in decimal base. Real numbers can only be in decimal base. The base is a
property of the number (rather than a system setting), and will be retained by operators when possible.
This means a numbers in different bases can coexist in the stack. Operating on a number with a base will
try to keep the base of the original number, even if the second operand is in a different base.
Mixed based operations are performed correctly.
A division might convert the number to a real number if the division result is not an integer. In that case
the result will always be in base 10.
Integers are signed 64-bit numbers, and an overflow will automatically convert to a real number, there is
no wrap around. In that case the base will be changed to 10.