mame/hlsl
Ryan Holtz fd7a110eba HLSL Updates [Ryan Holtz, Bat Country Entertainment]
- Re-worked render target handling to align pixels better, reducing unintentional blurring
- Made major fixes to CVBS simulation, significantly increasing color saturation
2011-05-20 07:37:34 +00:00
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color.fx HLSL Post-Processing Updates: [Ryan Holtz, Bat Country Entertainment, cgwg] 2011-05-19 19:14:20 +00:00
color_heavy.fx Fixed chroma subsampling in color_heavy.fx and color.fx, nw 2011-05-18 02:17:31 +00:00
color_light.fx HLSL Updates [Ryan Holtz, Bat Country Entertainment] 2011-05-18 00:35:16 +00:00
deconverge.fx HLSL Updates [Ryan Holtz, Bat Country Entertainment] 2011-05-18 00:35:16 +00:00
focus.fx HLSL Updates [Ryan Holtz, Bat Country Entertainment] 2011-05-18 00:35:16 +00:00
phosphor.fx
pincushion.fx
post.fx HLSL Updates [Ryan Holtz, Bat Country Entertainment] 2011-05-20 07:37:34 +00:00
primary.fx
yiq_decode.fx HLSL Updates [Ryan Holtz, Bat Country Entertainment] 2011-05-20 07:37:34 +00:00
yiq_encode.fx HLSL Updates [Ryan Holtz, Bat Country Entertainment] 2011-05-20 07:37:34 +00:00