mame/ini/presets
ImJezze 6ea15072a7 Procedural texture for vectors in HLSL
* added simple procedural texture for vectors with rounded line ends and beam smoothness
* added optional -vector_beam_smooth option
* removed -antialias option, antialiasing is now always applied, except for plain D3D
2016-06-05 23:50:44 +02:00
..
gameboy.ini Fixed half texel offset of 'source' shadow mask tile mode 2016-05-05 22:46:56 +02:00
gba.ini Equalized options of HLSL and BGFX HLSL chain 2016-05-05 20:59:33 +02:00
lcd-matrix.ini
lcd.ini Equalized options of HLSL and BGFX HLSL chain 2016-05-05 20:59:33 +02:00
raster.ini Small tweaks to raster.ini settings (nw) 2016-05-16 23:19:17 +02:00
vector-mono.ini Procedural texture for vectors in HLSL 2016-06-05 23:50:44 +02:00
vector.ini Procedural texture for vectors in HLSL 2016-06-05 23:50:44 +02:00